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Toolkit for Quake 2
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mtnlab.txt
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1998-03-10
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================================================================
Title : Mountain Laboratory
Filename : mtnlab.bsp
Release Date : February 1st, 1998
Author : SurfBard
URL : http://home.nycap.rr.com/surfbard/
Email Addresses : surfbard@nycap.rr.com
Description : A small DM level set in an abandoned lab. Includes
observation walkways, a glass elevator, precise
jumps, and the ever-present "I can see you but
can't hurt you" feeling.
Other Maps : The Refinery (refinery.bsp)[90% at Talon's Strike]
Ajin Mines (amine.bsp)
================================================================
* Play Information *
Single Player : For exploring purposes only...
Cooperative : No
Deathmatch 1-5 : Yes
Deathmatch 5-16 : Too small, only 6 DM starts.
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Music : I wish
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : Qoole v2.31
Known Bugs : From certain angles in the main room, the ceiling
glitches. Shouldn't be a problem in fast DM play.
Build Time : 5 days, about 2-3 hours a day
Texture Wad used : Quake 2's base wad
Compile machine : Intel Pentium 166MMX, 32mbRAM
QBSP3 Time : 30 seconds
QVIS3 Time : 2 1/2 hours
QRAD3 (-extra) Time : 8 minutes