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Toolkit for Quake 2
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Q2TOOL_0498.bin
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levels_capture_the_flag
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ctfsmee1.txt
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1998-03-11
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===========================================================================
Title : Ctf2 map for use with internet play!
Files : ctfsmee1.bsp
Date Finished (DD/MM/YY): 03\07\98
Author : James Battles dba: Battles bail bonds
Aka: Hank or MaTr1X Hank
Email Address : battles@cybertron.com
Description : This is a level for ctf2and is a final
revision READY to GO!
Additional Credits to : Me:) because I am tenacious
All The beautiful people[you know who you are]
Makers of the game and mods and editors alike!
Mr. Duffy of QERADIANT 0.45ver. fast up and coming!
===========================================================================
* Play Information *
Single Player : for a PEEKABOO!
Deathmatch 4-8 Player : CTF2
Difficulty Settings : No
New Sounds : No
New Graphics : nope maybe eventually a new environment addition.
Demos Replaced : None
* Construction *
Base : None
Build Time : about a Day
QBSP3 : 20 seconds
QVIS3 : about 5 or 10 minutes
QRAD3 : About 15 or 20 minutes
Compile Machine : P200/ 96 megs.Ram/monster 3d accelerator over stb lightspeed
Editor(s) used : QERADIANT 0.45 / ENTED limited use but yes it works with Q2
It was during the 0.43 era that I used the ented,but not
with the wonderful capabilities of QERADIANT!
Known Bugs : None
To Install: : Put the ctfsmee.bsp file into
the /quake2/baseq2/maps/ directory.If you dont have one then make it
You know ie:new folder and name it maps!
To Run : Get the mod for ctf2 and run you command line
parameters quake2.exe + game ctf
When the game loads bring down the tilde and
type map ctfsmee [of course just to look at]
If you have a server then you dont need advise
from me! It should run cause it's just a simple
, but effective map. Not real big , but there
are two hidden areas where you could just sit
if you have to answer the phone or something and
you don't want a railgun enima! {:o)
All you have to do is find them. Of course with
all the heehaww types out there it will just end
up being a camping spot for the preschoolers :)
What can I say we all got to have children.That
is what we live for so enjoy it.
LIST of REVISION: Let's just say it is finished!
added more under water tunnels with new access
to opposite sides.and goodies like that.
plus I had forgotten to rig the worldspawn for
changelevel purpose and cd track All done Now!
* Copyright / Permissions *
Yank it crank it and please let me know how much you loved it!