A"Klax five" is shareware. Therefore, if you find it fun to play, want to support my development of better software, or want to satisfy your conscience, you should register the game.
To do this, send a cheque for
10 (sterling) to:
JS Greenwood,
113 Crosland Road,
Oakes,
Huddersfield
HD3 3PW
England
Please include your name as you wish it to appear in the registered version, and your e-mail address to send your registration code to.
<AWelcome to 'Klax5' the latest (and best) arcade puzzler to appear on the Psion Series 5.
'Klax5' is a conversion of the popular game 'Klax' which has appeared on many systems from the Gameboy to the Amiga.
The idea of the game is simple - to stop the 5x5 grid at the bottom of the screen becoming filled with tiles.
Table1
3A"Klax five"
1998 JS Greenwood
version 1.00
Please send any comments & suggestions to the address given in the Registration section, or e-mail them to:
jsg102@york.ac.uk
Thankyou for playing "Klax five"
Please visit my web-site at:
http://www.york.ac.uk/~jsg102/
to get ay other software I've written
CTo start playing, select "New Game" from the "Game" menu.
After selectcing which level to start on, tiles will start faling down from the top of the screen. You must catch these on the paddle that you control, and then drop them onto the grid below - making rows, columns, and diagonals of tiles of the same pattern.
3, 4, or 5 in a row tiles count, the more in a row, the more klaxes it counts for, and the more points gained. Chain-reaction klaxes also give more points.
The tiles which say "Klax" on them are "wild-tiles", like jokers in a deck of cards, they count as whatever tile is needed to make a klax.
If you find yourself with a full paddle, pressing the 'flip' key (the up arrow) will temporarily send the top tile from the paddle back onto the slide.
On each level you must complete the objective given at the bottom right of the screen.
For more infomation, refer to the "Readme.Txt" file which came with "Klax5"