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- Invasion v1.2
- =============
- (C) 1997-1998 Thomas Ashton
- ===========================
-
-
-
- Minimum Requirements
- ====================
-
- Invasion requires:
-
- + A Psion series 5, Geofox or compatible.
- + About 230 KB of free disk space to install to.
-
- An EPOC16 version (for the 3a, 3c, Siena and compatibles) is available from
- the Internet at the address below.
-
-
-
- Installation
- ============
-
- After un-zipping the INV1232.ZIP file you should have two files -- README.TXT
- (which you're reading now) and an INV1232.SIS file. Now you can:
-
- Either: Double click on the .SIS file from Windows and then follow the
- instructions. (Needs PsiWin 2.1 or above)
-
- Or: Copy the .SIS file to your Psion then double tap on it or press
- enter when it is selected. Then simply follow the instructions.
- This needs the add / remove programs add on available from
- http://www.psion.com/
-
- The Plot
- ========
-
- 2093: A remarkable new discovery was made by scientists that made faster than
- light travel possible. This new discovery allowed space vessels to reach
- incredible speeds that where previously the stuff of science fiction.
-
- 2097: After several expeditions in to other galaxies by government agencies,
- astronauts finally discovered an alien civilisation. After the initial
- language problems where solved an ambassador from the alien civilisation was
- sent to speak to the people of Earth.
-
- The alien ambassador claimed to be from an empire that spread across seven
- galaxies known only as the "Galactic Empire". The ambassador demanded that
- the Earth governments joined this empire and surrendered their people as
- slaves.
-
- 2098: The Earth governments refused to surrender and Earth was invaded. The
- superior alien technology was no match for our own and the majority of people
- where taken away as slaves and a few people manage to escape on space
- shuttles.
-
- 2099: The survivors of the invasion set up an army called the "Earth Forces".
- The new army's main aim was to free all the slaves of the Galactic Empire and
- destroy it once and for all.
-
- 2101: After several years of building up an army and 'stealing' alien
- technology the Earth Forces army finally reached a size that was large enough
- to start an attack. They officially sent a declaration of war to the Galactic
- Empire and prepared for war...
-
-
-
- Introduction
- ============
-
- In this game you take on the role of a new commander in the war between Earth
- Forces and the Galactic Empire. When you play the game you will be allowed
- to control all the tanks and structures on your side that are displayed on the
- battlefield. All the tanks and structures will follow your orders exactly,
- even if you make stupid decisions, so be careful.
-
-
-
- The Title Screen
- ================
-
- From the title screen you get to choose what you want to do with the game.
- Here is a quick look at what the different menu options do:
-
- New Game - This allows you to start a new game as either a commander
- -------- for the Earth Forces or the Galactic Empire. In this mode
- you must work your way through a number of missions with
- different objectives until finally your chosen side wins
- the war.
-
- Quick Battle - This allows you to have a quick battle with the computer.
- ------------ Rather than having to work your way through different
- missions this mode allows you to jump straight in to the
- action. Your only objective is to destroy the other army.
-
- Two Player - This is like the 'Quick Battle' mode, but allows you to
- ---------- play against a friend instead of the computer.
-
- Jump to Level - This mode allows you to skip straight to any mission you
- ------------- have already reached by playing the new game option.
-
- Load Game - This loads a previously saved game from disk.
- ---------
-
- Set Preferences - This allows you to set your preferences about sound levels
- --------------- and whether you get asked to confirm ending your go.
-
- Register - If you have registered (see the section later) this is
- -------- where you type your code in.
-
- About - Copyright and stuff.
- -----
-
- Exit - Exit the game (and asks you to register if you haven't
- ---- done so already).
-
-
-
- How to Play
- ===========
-
- (These instructions make it look difficult, but it isn't really! If you don't
- understand them then just install it and figure it out as you go along!)
-
- Starting a New Game
- -------------------
-
- For the purpose of these instructions you should be in a game so that you can
- follow along. To do this simply select 'New Game' from the menu or toolbar
- and then press enter to choose to play as a commander for Earth Forces. You
- will then be shown your mission briefing. This is where, in a normal game,
- you will be told what you must do to complete the level. Press enter again
- and the level will start to load.
-
- What is on the Screen
- ---------------------
-
- When you first start a new game the view should be centred around your base
- and a couple of tanks. This shows you a large view of a small section of the
- level. At the left of the screen is a light grey area. This area shows you
- what state the game is in at the moment. At the top left of this toolbar is a
- map. This shows you a view of the whole map at once. The grey boxes are the
- enemy and the black boxes are on your side. There is also a black outline of
- the current map so that you can see where the things are in relation to the
- land. The box at the bottom shows how much money you have (this should be
- $200)
-
- How the Turn Based System Works
- -------------------------------
-
- Invasion is a turn based game. This means that once you have finished doing
- everything you want to do in that go you must end your go and let the other
- player do the same. Each tank that you control has a limited amount of
- 'time'. Everything you order it to do, such as firing or moving, uses up a
- small amount of this time. Once you have used it all up you must wait until
- the next turn until you can use the tank again. Similarly, buildings take a
- certain number of goes to complete whatever tasks you tell them to do. Every
- go you get an extra $50.
-
- To end your turn in the game press the TAB key or tap the end go button on the
- toolbar - but not yet! First you must do something with that turn...
-
- View Mode
- ---------
-
- This is the default mode that each game will start in. When you are in this
- mode you can use the cursor keys or drag the pen on the screen to scroll the
- main viewing area around the map and see what is going on. You can take this
- chance to scroll around the map and find out what is going on (which is not
- much).
-
- Build Mode
- ----------
-
- This mode allows you to tell your structures what to build or research. To
- enter this mode tap the build button on the toolbar and you will be taken in
- to the build menu. From here you can order your structures to build or
- research different things. If, for example, you decided you wanted a factory
- then you would go to the structures section of the menu then press right.
- Another sub-menu would then appear asking which structure you want to
- construct. If you move the selector over each building in the list the box at
- the top right displays the amount of money it would cost to build it and the
- number of goes before it would be completed. You would then press enter to
- build this structure and the money would be deducted from your funds. The
- same applies for research and units.
-
- If, for some reason, you decide you don't want to build a factory any more
- then go back to the structures section of the menu (or the units / research
- section for units / research) and you will see a progress indicator showing
- how much of this task has been completed. If you want to cancel the
- construction of this structure then press the delete key.
-
- Some menu items will be 'greyed out' initially. This can either be because
- you have not researched enough to build that yet, or you are not playing with
- a high enough technology level. In a normal game you start with only a small
- amount of technology and so only a few options will be available. As you
- progress you would slowly accumulate enough respect to be allowed better
- hardware.
-
- At the end of each turn any structures, units or research that have been
- completed will become available. If it was research then the new menu items
- will appear ready to be selected. If it was a unit then it will come out the
- front of the factory.
-
- If it was a structure then a grey image of it will appear at the top left of
- the screen. This can be positioned with the cursor keys until it is where you
- want it. Structures must be no more than one square away from the HQ for the
- power lines to reach and not on top of anything such as space, rocks or other
- tanks / buildings. If it is a factory it would be a good idea to leave a gap
- of one square in front of it for the tanks to come out. When it is where you
- want it press enter and it will be built there.
-
- If your HQ is destroyed you will not be able to build any new structures. If
- a factory or research centre is destroyed then you will not be able to make
- any more tanks or do any more research respectively.
-
- Orders Mode
- -----------
-
- Until now you might have been building lots of things but not doing anything
- with them, orders mode lets you tell your army what to do. To switch to this
- mode tap the orders button on the toolbar. Once you are in this mode you will
- see that there is a square at the top left corner of the screen. This square
- can be moved with the cursor keys or with the pen.
-
- The first thing you might want to do would be to see how much health one of
- your buildings or tanks has. To do this position the square over the building
- or tank that you want to find out about and press the enter key or tap again.
- On the left side of the screen, below the map, a bar will appear showing how
- much health the object you selected has. Before you can do anything else in
- the game you must deselect it, so press the escape key.
-
- If you had selected a tank you would also notice that not only did it have a
- health bar, but a time bar too. This time bar displays the amount of time
- the unit has left in this go. Further down from here there are two buttons
- that say move and attack. These show what mode the tank is in.
-
- When the tank is first selected it is in move mode (as indicated by the word
- move at the bottom of the screen). In this mode you can move the tank with
- the cursor keys (or by 'dragging' it with the pen) until it is where you want
- it to be or you have run out of time. Any time you use on it now will be given
- back at the end of the turn. If you tap the attack button then the tank will
- switch to attack mode. In this mode you will see a line going out from the tank
- to a crosshair at the end. This indicates where the tank will fire. Move the
- crosshair with the cursor keys or with the pen until it targets something you
- want to attack and press enter or tap on the "Fire" button at the bottom-right
- corner of the screen to fire (as long as you have enough time left). If you want
- to see what the range of the tank is then press d. When you have finished press
- escape to deselect your unit.
-
- Guard towers are special structures in that they can fire. To use them simply
- select them and the targeting cursor will appear as if it was a unit in attack
- mode.
-
- Winning (or Loosing)
- --------------------
-
- Normally you win the level when you destroy all of the other players base and
- tanks. If all of yours are destroyed then you loose. Some single player
- levels have special missions which are explained in the briefing and in these
- you might not have to destroy everyone.
-
-
-
- Troubleshooting
- ===============
-
- Q. The Invasion icon doesn't appear on my extras bar!
-
- A. Make sure that you have installed it correctly. It *must* be in the
- \SYSTEM\APPS\INVASION folder.
-
- Q. Player two gets an extra $50!
-
- A. This is meant to happen, it should make up for the slight disadvantage of
- starting last.
-
-
-
- History
- =======
-
- v0.7 (Beta) - Initial beta release of Invasion. Only one quick battle level
- and many features disabled or not present.
-
- v1.0 - First 'proper' release of Invasion.
-
- v1.01 - Jump-to bug fixed
-
- v1.2 - Improved User Interface
- - Improved computer AI
- - Save Game
- - Victory / Defeat Screen
- - Distributed as a .SIS file
-
-
- Registration
- ============
-
- Invasion is shareware. This means that what you are experiencing at the moment
- is not the complete thing - more of a taster of what the full version will be
- like. If you decide that you would like to register Invasion then please
- send 10 (UK) pounds to me. By doing so you will encourage me to make more
- games for the Psion and have extra fun yourself.
-
- When you register I will send you a code which you can then type into the game
- to unlock the rest of the levels and disable the nag screen.
-
- By Post: Send a cheque or postal order made out to Thomas Ashton for 10 pounds
- (UK). Also include an e-mail address for me to send the code to or a SAE for me
- to reply with.
-
- On the Internet via RegNet: Visit the page http://www.swregnet.com/2296p.htm
- and fill in the form. The RegNet price of Invasion is $25 to cover the charges
- of RegNet.
-
-
- Contact
- =======
-
- E-Mail: Thomas@ashton01.globalnet.co.uk
- WWW: http://www.users.globalnet.co.uk/~ashton01
-
- S-Mail: 21 Bartlett Rd,
- Gravesend
- Kent
- DA11 7LU
- ENGLAND
-
- P.S. Thanks must go to Juan Jose Design (juan-jose-design@wxs.nl) for the
- logo!
-