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The Best Strategy 1998
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STRATEGY.iso
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totalanh
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class.nfo
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1997-08-27
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12KB
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149 lines
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▀ cH!pC/RiGOR
╔════════════════════════════════════════════════════════════════════════════╗
║ Total Annihilation (c) GT Interactive ║
╚════════════════════════════════════════════════════════════════════════════╝
╔════════════════════════════════════════════════════════════════════════════╗
╠═════════════════════════════════════╦══════════════════════════════════════╣
║ Cracker : Grudge aka ROD ║ Release Date : September 17, 1997 ║
║ Supplier : Night Vision ║ Oper. System : Windows 95 ║
║ Stripper : Grudge & Night Vision ║ Protection : BIG Compressed Files ║
║ Packager : Rufus ║ Game Type : C&C Clone ║
╚═══════════════════╦═════════════════╩═════════════════╦════════════════════╝
║ P100, 16MB RAM, 220MB HD, DirectX ║
╚═══════════════════════════════════╝
╔════════════════════════════════════════════════════════════════════════════╗
║ oOo Release Notes oOo ║
║ ^^^^^^^^^^^^^ ║
║ Total Annihilation is the next generation in real-time strategy gaming. ║
║ Its technological and graphic advancements, including true 3D terrain ║
║ and real-time 3D rendered units and buildings, make it the most ║
║ challenging and visually stunning real-time combat game around. ║
║ ║
║ Large and diverse maps transport players across radically different ║
║ landscapes such as lava worlds, ice planets, desert valleys, artificial ║
║ metal worlds, alien tundra, towering mountain peaks and vast, ║
║ island-dotted oceans. Mega-maps for 32Mb and 64Mb users made of ║
║ thousands of screens promise hours, even days, of multi-player ║
║ campaigns and battles. ║
║ ║
║ With true 3D weapon trajectories, holding 'high ground' isn't just a ║
║ saying. Lob shells over the side of the hill, and destroy defenseless ║
║ attackers. Long range 'Bertha' cannons have the ability to bombard the ║
║ enemy half-way across the world. ║
║ ║
║ Players can drive true 3D tanks up mountains, into valleys and even ║
║ underwater. Units are made of hundreds of individually articulating ║
║ parts. Cannons recoil and vehicles shake after each hit. Aircraft ║
║ wings fold and unfold on take-off and landings. Because each vehicle ║
║ is 3D rendered in real-time, aircraft can bank gracefully during turns ║
║ while under-belly cannons rotate to track targets. ║
║ ║
║ Extensive water units such as submarines, rocket boats, aircraft ║
║ carriers and fast attack craft give Total Annihilation a whole new edge. ║
║ Entire campaigns and battles can be mounted from the water. Amphibian ║
║ tanks actually drive underwater, allowing players the opportunity to ║
║ wait for the right moment to surface and attack. Aircraft may be ║
║ deployed directly from carriers in order to attack enemy bases across ║
║ the sea. ║
║ ║
║ Total Annihilation brings new scope, depth and meaning to real-time ║
║ war gaming. Prepare yourself. ║
║ ║
║ Only CLASS could bring you the BEST of the C&C Clones... when it comes ║
║ right down to it, Conquest Earth has NOTHING on this game. It just ║
║ doesn't even COMPARE. Enjoy this release, and expect MUCH MORE from the ║
║ the hands down BEST PC Games group, CLASS! ║
║ ║
╠════════════════════════════════════════════════════════════════════════════╣
║ oOo Install Notes oOo ║
║ ^^^^^^^^^^^^^ ║
║ To install, type: UNRAR x -v TA.RAR C:\TA\ and this will install the ║
║ game. To play, simply run TOTALA.EXE from the installed directory. ║
║ In order to play in Multiplayer or Skirmish mode, you must download the ║
║ 43 disk Multiplayer Map add-on. ║
║ ║
╠════════════════════════════════════════════════════════════════════════════╣
║ oOo Crackers Notes oOo ║
║ ^^^^^^^^^^^^^^ ║
║ This anticipated title required some special attention to be transformed ║
║ into a downladable release. Although many groups would have you believe ║
║ that CLASS is only capable of rushing QUANTITY titles out to you, we ║
║ once again demonstrate the abilities that make us the number one group ║
║ around today. This game came on 2 CD's, with 300MB contained in ║
║ compressed data files. Countless hours have been spent playing, testing ║
║ and manually extracting the files which are necessary to play the game. ║
║ I have left the files uncompressed for two reasons. Firstly, it makes ║
║ the game load a lot quicker which I'm sure you'll all appreciate. ║
║ Second, it gives you access to files that were previously hidden from ║
║ you, so you can alter variables like you could with the RULES.INI from ║
║ Red Alert. Anyway, I'll leave you to enjoy this fine game! ║
║ - Grudge ║
║ ║
╚════════════════════════════════════════════════════════════════════════════╝
╔════════════════════════════════════════════════════════════════════════════╗
║ oOo WANTED oOo ║
║ ^^^^^^ ║
║ Due to the overwhelming amount of feedback we got about artists, we are ║
║ going to try this again. First, we are looking for people who can ║
║ supply HARDWARE to our group. Most importantly 3DFX Cards, MMX Chips, ║
║ and Hard Drives. If you think you are able to help out, contact us ASAP ║
║ to be rewarded. Second, we are looking for DEMO's (4k, 64k, even 4MB if ║
║ they are good enough) with a CLASS theme. The DEMO Scene and our Scene ║
║ used to be tightly knit. Today, you are lucky if anyone knows what the ║
║ DEMO Scene is. We would like to change that, and give the DEMO Scene ║
║ some much needed exposure, especially here in the USA. Lastly, we just ║
║ wanted to thank everyone for all the positive feedback we have received ║
║ over the past few weeks. It's nice to know our work is appreciated. So ║
║ if can help us out in any way, don't delay, contact us today at the ║
║ following E-Mail address: skill@giblets.com ║
║ ║
╚════════════════════════════════════════════════════════════════════════════╝
╔════════════════════════════════════════════════════════════════════════════╗
║ APPLICATION INFO ║
║ ║
║ Interested in joining? We are looking for talented new members to help ║
║ us fill the ranks! If you fall within any of the following categories, ║
║ you might just be what we're looking for: ║
║ ║
║ * If you work for a software developer, distributor, or publisher! ║
║ ║
║ * If you can supply unreleased games, utilities, or even hardware! ║
║ ║
║ * If you work for an ISP, or other provider of shell accounts, etc! ║
║ ║
║ * If you feel that you have anything else that might be of value to us! ║
║ ║
║ NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME. ║
╚════════════════════════════════════════════════════════════════════════════╝
╔════════════════════════════════════════════════════════════════════════════╗
║ CONTACT INFO ║
║ ║
║ Should you wish to make contact with our members, we can easily be ║
║ reached via this method... ║
║ ║
║ E-Mail (USA&Europe): classpc@hotmail.com or skill@giblets.com ║
║ ║
║ NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK. ║
╚════════════════════════════════════════════════════════════════════════════╝