home *** CD-ROM | disk | FTP | other *** search
- Installing NetHack 3.0 Binary
- for the Macintosh June 1990
- =================================
-
- Please read the NetHack license (from within the game) for details
- on distribution and usage of Macintosh NetHack 3.0. The NetHack license
- must accompany the official Macintosh NetHack 3.0 binaries contained in
- the file "NH3.09.hqx". These binaries were created from the NetHack
- source code (updated circa June 1990) which may be obtained anonymously,
- by various means, from "uunet.uu.net" (192.48.96.2) under the archive
- directory "comp.sources.games".
-
- For convenience, this installation document should also accompany
- the Macintosh NetHack 3.0 Binary package.
-
-
- *** Unpacking Macintosh NetHack 3.0
-
- To avoid problems, older versions of Macintosh NetHack should be
- removed from your hard disk. This includes old "save" and "bones" files
- and the "NetHack prefs" file which may be in your system folder. Also,
- rebuilding the "desktop" file afterwards will help to avoid problems.
-
- You'll need approximately 2MB of hard disk space to unpack Macintosh
- NetHack 3.0 from the encoded archive. A BinHex 4.0 decoder (either the
- application itself or the "Decode BinHex File..." feature under the
- "Other" menu in Stuffit) should be used to generate the Stuffit archive
- "NetHack3.0pl9.sit" from the text file "NH3.09.hqx". Stuffit (v1.5.1) can
- then be used to extract the hierarchical folder called "Playground" from
- the archive. The "Playground" folder contains 4 files/folders:
-
- "NH3.09.doc [Installation Guide]", this document.
-
- "Dungeon", a folder containing the application NetHack 3.0i pl9, and 17
- auxiliary support files. During and after play, the "Dungeon"
- folder will also contain "save" and "bones" files. A special
- "NetHack prefs" file will be created in the "System Folder" when
- the first game is played. This is where the options chosen under
- the "Set Options..." entry of the "File" menu are stored.
- "Level" files are also kept in the "System Folder" during play.
-
- "NetHack 3.0 Guidebook", a text file that serves as a primer to NetHack.
- It does not contain spoilers and is a must read for beginners or
- for those who want a better understanding of the game.
-
- "Open NetHack", a special Macintosh NetHack auxiliary file that can be
- used for two purposes: (1) You can reset/erase the scoreboard
- using this file by duplicating it and naming the copy "record".
- If this new "record" file is placed in the "Dungeon" folder,
- replacing the old "record" file already there, then the high
- scores will be completely reset/erased. (2) Double-clicking this
- file will launch NetHack.
-
-
- *** Acquiring BinHex 4.0 a/o Stuffit 1.5.1
-
- BinHex 4.0 is available via anonymous ftp from:
- sumex-aim.stanford.edu (36.44.0.6)
- cd info-mac/util
- <set binary transfer mode using the "binary" command>
- get binhex4.bin
- quit
-
- You'll need to use a macbinary transfer of the file "binhex4.bin"
- from your host machine to the mac to recover the application. Once you
- have BinHex 4.0 you can then return to the sumex archives and retrieve
- "stuffit-151-.hqx" and "stuffit-15-doc.hqx" which are BinHex 4.0 encoded.
- These files, which can be ascii or text transferred, are in the same
- directory as BinHex.
-
-
- *** Starting a game of Macintosh NetHack 3.0
-
- You should, of course, first read the guidebook to become familiar
- with NetHack. There is a Macintosh-specific help section available from
- within Macintosh NetHack 3.0 that is accessed by the "?", help command.
-
- Macintosh NetHack was designed to run in a minimum 750kB partition
- under MultiFinder. A larger partition, up to 1MB, may be desirable.
- For 1MB Macintoshes, running with only the Finder, it may be necessary to
- remove custom inits and cdevs to free up precious memory. There should
- be at least 1MB of free disk space each time you play Nethack to provide
- room for the temporary files that Nethack creates during the game.
-
- The application can be launched in the traditional Macintosh ways.
- Additionally, the application can be launched by double-clicking on any
- Macintosh NetHack 3.0 auxiliary file. If the clicked-upon auxiliary file
- was not a "save"-type file then you'll be presented with a startup dialog
- box where you can enter your character name, character preference, gender
- and a few other starting options. Double-clicking on a "save"-type file
- bypasses this startup dialog.
-
- The dungeon maintainer may prefer to keep the "Dungeon" folder
- hidden (and perhaps invisible). In this instance the "Open NetHack"
- auxiliary file can be placed anywhere on the hard drive and be used to
- alternatively launch the game.
-
- *** Play under Explore-mode
-
- This option allows you to explore the dungeon and avoid death,
- unless you want to die at some point. The price you pay is that your
- progress does not get recorded on the high scores list. This mode is
- suggested for those interested in experimenting with difficult features
- of the game. Your starting inventory will include a wand of wishing
- which you can use to acquire desirable magic items
- (i.e. "a blessed +3 long sword named Sunsword").
-
- *** Play under Wizard/Debug-mode
-
- Wizard-mode gives the maintainer additional powers that should be
- used to debug various features of the game. It is suggested that you
- not spoil your game by abusing the privileges of wizard-mode and that
- you reserve using this mode for legitimate debugging purposes. Your
- additional commands will be documented under the "?", help command.
- Wizard-mode is normally inaccessible. To enable access to wizard-mode
- follow these steps:
-
- 1) Start a game.
- 2) Change the default name in the "Set options..." entry of the File
- menu to "wizard". Click on "Save" to record your preferences.
- 3) Quit this game and then start another game (not from a save file).
- 4) Use the name "wizard" in the starting dialog box. A normally hidden
- check box will be revealed that enables access to wizard-mode.
- Select this box to play under wizard-mode.
- 5) Remember to change your name to something other than "wizard" and
- re-save your preferences to play subsequent games in the normal way.
-
-
- *** Incompatibilities
-
- NetHack 3.0 should run without problems in all standard Macintosh
- enviroments. It is possible that 3rd party enviroments a/o inits may
- cause problems, however none are known at the time of this release.
- We seek your help and ask that you report any conflicts you may find.
-
-
- *** Support
-
- Problems, comments, suggestions, thanx, etc. should be directed via
- e-mail to "nethack-bugs@linc.cis.upenn.edu", Subject: Mac NetHack pl9.
- This mail will be forwarded to the members of the Macintosh NetHack
- Development Team. We've worked hard on Mac NetHack and we hope that
- you enjoy the game.
-