home *** CD-ROM | disk | FTP | other *** search
- This archive contains files used for compiling all versions POV-Ray.
- NOTE: You will also need a file or a set of files from MACHINE.ZIP that
- are specific to your computer and compiler type before you can
- compile.
- This file contains:
-
- SOURCE.ZIP:
- POVLEGAL.DOC - Important legal information on the use of this package
- FRAME.H - header containing typedefs, constants and data structures
- POVPROTO.H - header containing all function prototypes
- TEXTURE.H - header used by texture modules
- VECTOR.H - header for vector math macros
-
- BEZIER.C - bicubic patch shape routines
- COLOUR.C - color manipulation routines
- CSG.C - constructive solid geometry shape routines
- DUMP.C - RGB dump file handler routines
- GIFDECOD.C - generic GIF LZW decoder module
- GIF.C - GIF file handler routines
- HFIELD.C - height field shape routines
- IFF.C - IFF file handler routines
- LIGHTING.C - lighting calculation routines
- MATRICES.C - 3d transformation matrices routines
- OBJECTS.C - general routines for all objects
- PARSE.C - DAT file parser for POV-Ray language
- PLANES.C - plane shape routines
- POINT.C - light source routines
- POLY.C - poly, cubic, and quartic shape routines
- POVRAY.C - main program, command line parsing routines
- PRIOQ.C - priority queue for ray/object intersection module
- QUADRICS.C - quadric shape routines
- RAW.C - RAW RGB image file handler routines
- RAY.C - ray manipulation routines
- RENDER.C - routines to implement main program loop
- BOXES.C - box shape routines
- BLOB.C - blob shape routines
- SPHERES.C - sphere shape routines
- TARGA.C - Targa file handler routines
- TEXTURE.C - main texture module
- TOKENIZE.C - DAT file tokenizer for POV-Ray language
- TRIANGLE.C - triangle and smooth triangle shape routines
- TXTBUMP.C - surface normal perturb routines for textures
- TXTCOLOR.C - color pattern routines for textures
- TXTMAP.C - image, material, bump map routines for textures
- TXTTEST.C - dummy routines for testing new texture types
- VECT.C - support routines for poly shapes
- VIEWPNT.C - camera routines (cameras were view_point before V1.0)
- BOXES.C - box shape routines
-
- SOURCE.CAT - list of files in SOURCE.ZIP
-
-