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This is Info file libgpp, produced by Makeinfo-1.47 from the input file
libgpp.tex.
START-INFO-DIR-ENTRY
* Libg++: (libg++). The g++ library.
END-INFO-DIR-ENTRY
This file documents the features and implementation of The GNU C++
library
Copyright (C) 1988, 1991, 1992 Free Software Foundation, Inc.
Permission is granted to make and distribute verbatim copies of this
manual provided the copyright notice and this permission notice are
preserved on all copies.
Permission is granted to copy and distribute modified versions of
this manual under the conditions for verbatim copying, provided also
that the section entitled "GNU Library General Public License" is
included exactly as in the original, and provided that the entire
resulting derived work is distributed under the terms of a permission
notice identical to this one.
Permission is granted to copy and distribute translations of this
manual into another language, under the above conditions for modified
versions, except that the section entitled "GNU Library General Public
License" and this permission notice may be included in translations
approved by the Free Software Foundation instead of in the original
English.
File: libgpp, Node: Top, Next: Copying, Up: (DIR)
Introduction ************
This manual documents how to install and use the GNU C++ library.
* Menu:
* Copying:: GNU Library Public License says how you can copy
and share the GNU C++ library.
* Contributors:: People who have contributed to GNU C++ library.
* Installation:: How to configure, compile and install GNU C++ library
* Trouble:: If you have trouble installing GNU C++ library.
* General:: Aims, objectives, and limitations of the GNU C++ library
* Conventions:: Stylistic conventions
* OK:: Support for representation invariants
* Proto:: Introduction to container class prototypes
* Pix:: Pseudo-indexes
* Representations:: How variable-sized objects are represented
* Expressions:: Some guidance on programming expression-oriented classes
* Headers:: Header files and other support for interfacing C++ to C
* Builtin:: Utility functions for builtin types
* New:: Library dynamic allocation primitives
* IOStream:: input/output library (istreams and ostreams
* Stream:: obsolete I/O library
* Obstack:: Obstacks and their uses.
* AllocRing:: A place to store objects for a while
* String:: String, SubString, and Regex classes.
* Integer:: Multiple precision Integer class.
* Rational:: Multiple precision Rational class
* Complex:: Complex number class
* Fix:: Fixed point proportion classes
* Bit:: BitSet and BitString classes
* Random:: Random number generators
* Data:: SampleStatistic and related classes for data collection
* Curses:: CursesWindow class
* List:: Lisp-like List prototype
* LinkList:: Singly and doubly linked list class prototypes
* Vector:: Vector prototypes
* Plex:: Plex (adjustable array) prototypes
* Stack:: Stack prototypes
* Queue:: Queue prototypes
* Deque:: Double ended queue prototypes
* PQ:: Heap (priority queue) class prototypes
* Set:: Set class prototypes
* Bag:: Bag class prototypes
* Map:: Map (Associative array) prototypes
* GetOpt:: C++ class-based version of the GNU/UNIX getopt function
* Projects:: Things Still Left to do
File: libgpp, Node: Copying, Next: Contributors, Prev: Top, Up: Top
GNU LIBRARY GENERAL PUBLIC LICENSE
**********************************
Version 2, June 1991
Copyright (C) 1991 Free Software Foundation, Inc.
675 Mass Ave, Cambridge, MA 02139, USA
Everyone is permitted to copy and distribute verbatim copies
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[This is the first released version of the library GPL. It is
numbered 2 because it goes with version 2 of the ordinary GPL.]
Preamble
========
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That's all there is to it!
File: libgpp, Node: Contributors, Next: Installation, Prev: Copying, Up: Top
Contributors to GNU C++ library
*******************************
Aside from Michael Tiemann, who worked out the front end for GNU
C++, and Richard Stallman, who worked out the back end, the following
people (not including those who have made their contributions to GNU
CC) should not go unmentioned.
* Doug Lea contributed most otherwise unattributed classes.
* Per Bothner contributed the iostream I/O classes.
* Dirk Grunwald contributed the Random number generation classes,
and PairingHeaps.
* Kurt Baudendistel contributed Fixed precision reals.
* Doug Schmidt contributed ordered hash tables, a perfect hash
function generator, and several other utilities.
* Marc Shapiro contributed the ideas and preliminary code for Plexes.
* Eric Newton contributed the curses window classes.
* Some of the I/O code is derived from BSD 4.4, and was developed by
the University of California, Berkeley.
* The code for converting accurately between floating point numbers
and their string representations was written by David M. Gay of
AT&T.
File: libgpp, Node: Installation, Next: Trouble, Prev: Contributors, Up: Top
Installing GNU C++ library
**************************
1. Read through the README file and the Makefile. Make sure that all
paths, system-dependent compile switches, and program names are
correct.
2. Check that files `values.h', `stdio.h', and `math.h' declare and
define values appropriate for your system.
3. Type `make all' to compile the library, test, and install. Current
details about contents of the tests and utilities are in the
`README' file.
File: libgpp, Node: Trouble, Next: General, Prev: Installation, Up: Top
Trouble in Installation
***********************
Here are some of the things that have caused trouble for people
installing GNU C++ library.
1. Make sure that your GNU C++ version number is at least as high as
your libg++ version number. For example, libg++ 1.22.0 requires
g++ 1.22.0 or later releases.
2. Double-check system constants in the header files mentioned above.
File: libgpp, Node: General, Next: Conventions, Prev: Trouble, Up: Top
GNU C++ library aims, objectives, and limitations
*************************************************
The GNU C++ library, libg++ is an attempt to provide a variety of C++
programming tools and other support to GNU C++ programmers.
Differences in distribution policy are only part of the difference
between libg++.a and AT&T libC.a. libg++ is not intended to be an
exact clone of libC. For one, libg++ contains bits of code that depend
on special features of GNU g++ that are either different or lacking in
the AT&T version, including slightly different inlining and overloading
strategies, dynamic local arrays, wrappers, etc. All of these
differences are minor. For example, while the AT&T and GNU stream
classes are implemented in very different ways, the vast majority of
C++ programs compile and run under either version with no visible
difference. Additionally, all g++-specific constructs are conditionally
compiled; The library is designed to be compatible with any 2.0 C++
compiler.
libg++ has also contained workarounds for some limitations in g++:
both g++ and libg++ are still undergoing rapid development and
testing--a task that is helped tremendously by the feedback of active
users. This manual is also still under development; it has some
catching up to do to include all the facilities now in the library.
libg++ is not the only freely available source of C++ class
libraries. The most notable alternative sources are Interviews and
OOPS. (A g++-compatible version of OOPS is currently available on
prep.ai.mit.edu. InterViews has been available on the X-windows X11
tapes and also from interviews.stanford.edu.)
As every C++ programmer knows, the design (moreso than the
implementation) of a C++ class library is something of a challenge.
Part of the reason is that C++ supports two, partially incompatible,
styles of object-oriented programming -- The "forest" approach,
involving a collection of free-standing classes that can be mixed and
matched, versus the completely hierarchical (smalltalk style) approach,
in which all classes are derived from a common ancestor. Of course,
both styles have advantages and disadvantages. So far, libg++ has
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hierarchical approach, and may be an attractive alternative for C++
programmers who prefer this style.
Currently (and/or in the near future) libg++ provides support for a
few basic kinds of classes:
The first kind of support provides an interface between C++ programs
and C libraries. This includes basic header files (like `stdio.h') as
well as things like the File and stream classes. Other classes that
interface to other aspects of C libraries (like those that maintain
environmental information) are in various stages of development; all
will undergo implementation modifications when the forthcoming GNU libc
library is released.
The second kind of support contains general-purpose basic classes
that transparently manage variable-sized objects on the freestore. This
includes Obstacks, multiple-precision Integers and Rationals, arbitrary
length Strings, BitSets, and BitStrings.
Third, several classes and utilities of common interest (e.g.,
Complex numbers) are provided.
Fourth, a set of pseudo-generic prototype files are available as a
mechanism for generating common container classes. These are described
in more detail in the introduction to container prototypes. Currently,
only a the textual substitution mechanism is available for generic
class creation.
File: libgpp, Node: Conventions, Next: OK, Prev: General, Up: Top
GNU C++ library stylistic conventions
*************************************
* C++ source files have file extension `.cc'. Both C-compatibility
header files and class declaration files have extension `.h'.
* C++ class names begin with capital letters, except for `istream'
and `ostream', for AT&T C++ compatibility. Multi-word class names
capitalize each word, with no underscore separation.
* Include files that define C++ classes begin with capital letters
(as do the names of the classes themselves). `stream.h' is
uncapitalized for AT&T C++ compatibility.
* Include files that supply function prototypes for other C
functions (system calls and libraries) are all lower case.
* All include files define a preprocessor variable _X_h, where X is
the name of the file, and conditionally compile only if this has
not been already defined. The `#pragma once' facility is also used
to avoid re-inclusion.
* Structures and objects that must be publicly defined, but are not
intended for public use have names beginning with an underscore.
(for example, the `_Srep' struct, which is used only by the String
and SubString classes.)
* The underscore is used to separate components of long function
names,
e.g., `set_File_exception_handler()'.
* When a function could be usefully defined either as a member or a
friend, it is generally a member if it modifies and/or returns
itself, else it is a friend. There are cases where naturalness of
expression wins out over this rule.
* Class declaration files are formatted so that it is easy to
quickly check them to determine function names, parameters, and so
on. Because of the different kinds of things that may appear in
class declarations, there is no perfect way to do this. Any
suggestions on developing a common class declaration formatting
style are welcome.
* All classes use the same simple error (exception) handling
strategy. Almost every class has a member function named
`error(char* msg)' that invokes an associated error handler
function via a pointer to that function, so that the error
handling function may be reset by programmers. By default nearly
all call `*lib_error_handler', which prints the message and then
aborts execution. This system is subject to change. In general,
errors are assumed to be non-recoverable: Library classes do not
include code that allows graceful continuation after exceptions.
File: libgpp, Node: OK, Next: Proto, Prev: Conventions, Up: Top
Support for representation invariants
*************************************
Most GNU C++ library classes possess a method named `OK()', that is
useful in helping to verify correct performance of class operations.
The `OK()' operations checks the "representation invariant" of a
class object. This is a test to check whether the object is in a valid
state. In effect, it is a (sometimes partial) verification of the
library's promise that (1) class operations always leave objects in
valid states, and (2) the class protects itself so that client functions
cannot corrupt this state.
While no simple validation technique can assure that all operations
perform correctly, calls to `OK()' can at least verify that operations
do not corrupt representations. For example for `String a, b, c; ... a
= b + c;', a call to `a.OK();' will guarantee that `a' is a valid
`String', but does not guarantee that it contains the concatenation of
`b + c'. However, given that `a' is known to be valid, it is possible
to further verify its properties, for example via `a.after(b) == c &&
a.before(c) == b'. In other words, `OK()' generally checks only those
internal representation properties that are otherwise inaccessible to
users of the class. Other class operations are often useful for further
validation.
Failed calls to `OK()' call a class's `error' method if one exists,
else the directly call `abort'. Failure indicates an implementation
error that should be reported.
With only rare exceptions, the internal support functions for a class
never themselves call `OK()' (although many of the test files in the
distribution call `OK()' extensively).
Verification of representational invariants can sometimes be very
time consuming for complicated data structures.