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adaptor
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pvm3
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combiner.c
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C/C++ Source or Header
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1993-06-09
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4KB
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154 lines
/*******************************************************************
* *
* MODULE : combiners.c *
* *
* Function: Actual parameter functions for reductions/scatters *
* *
*******************************************************************/
void or_bools (i1, i2) /* .OR., ANY */
int *i1, *i2;
{ if (*i2) *i1 = *i2;
}
void and_bools (i1, i2) /* .AND., ALL */
int *i1, *i2;
{ if (!(*i2)) *i1 = *i2;
}
void neq_bools (i1, i2) /* .NEQV., PARITY */
int *i1, *i2;
{ if (*i2) *i1 = !(*i1);
}
void add_ints (i1, i2) /* +, SUM, COUNT */
int *i1, *i2;
{ *i1 = *i1 + *i2;
}
void mult_ints (i1, i2) /* *, PRODUCT */
int *i1, *i2;
{ *i1 = *i1 * *i2;
}
void max_ints (i1, i2) /* max, MAXVAL */
int *i1, *i2;
{ if (*i2 > *i1) *i1 = *i2; }
void min_ints (i1, i2) /* min, MINVAL */
int *i1, *i2;
{ if (*i2 < *i1) *i1 = *i2; }
void and_ints (i1, i2) /* IAND, AND */
int *i1, *i2;
{ *i1 = *i1 & *i2;
}
void or_ints (i1, i2) /* IOR, OR */
int *i1, *i2;
{ *i1 = *i1 | *i2;
}
void eor_ints (i1, i2) /* IEOR, EOR */
int *i1, *i2;
{ *i1 = *i1 ^ *i2;
}
void add_reals (f1, f2) /* +, SUM */
float *f1, *f2;
{ *f1 = *f1 + *f2; }
void mult_reals (f1, f2) /* *, PRODUCT */
float *f1, *f2;
{ *f1 = *f1 * *f2; }
void max_reals (f1, f2) /* MAX, MAXVAL */
float *f1, *f2;
{ if (*f2 > *f1) *f1 = *f2; }
void min_reals (f1, f2) /* MIN, MINVAL */
float *f1, *f2;
{ if (*f2 < *f1) *f1 = *f2; }
void add_doubles (f1, f2) /* +, SUM */
double *f1, *f2;
{ *f1 = *f1 + *f2; }
void mult_doubles (f1, f2) /* *, PRODUCT */
double *f1, *f2;
{ *f1 = *f1 * *f2; }
void max_doubles (f1, f2) /* MAX, MAXVAL */
double *f1, *f2;
{ if (*f2 > *f1) *f1 = *f2; }
void min_doubles (f1, f2) /* MIN, MINVAL */
double *f1, *f2;
{ if (*f2 < *f1) *f1 = *f2; }
void add_complexes (f1, f2) /* +, SUM */
float f1[2], f2[2];
{ f1[0] = f1[0] + f2[0];
f1[1] = f1[1] + f2[1]; }
/*******************************************************************
* *
* reduction functions with saving position *
* *
*******************************************************************/
void max_pos_ints (p1, p2, f1, f2) /* MAX, MAXLOC */
int *p1, *p2;
int *f1, *f2;
{ if (*f2 > *f1)
{ *f1 = *f2;
*p1 = *p2;
}
}
void min_pos_ints (p1, p2, f1, f2) /* MIN, MINLOC */
int *p1, *p2;
int *f1, *f2;
{ if (*f2 < *f1)
{ *f1 = *f2;
*p1 = *p2;
}
}
void max_pos_reals (p1, p2, f1, f2) /* MAX, MAXLOC */
int *p1, *p2;
float *f1, *f2;
{ if (*f2 > *f1)
{ *f1 = *f2;
*p1 = *p2;
}
}
void min_pos_reals (p1, p2, f1, f2) /* MIN, MINLOC */
int *p1, *p2;
float *f1, *f2;
{ if (*f2 < *f1)
{ *f1 = *f2;
*p1 = *p2;
}
}
void max_pos_doubles (p1, p2, f1, f2) /* MAX, MAXLOC */
int *p1, *p2;
double *f1, *f2;
{ if (*f2 > *f1)
{ *f1 = *f2;
*p1 = *p2;
}
}
void min_pos_doubles (p1, p2, f1, f2) /* MIN, MINLOC */
int *p1, *p2;
double *f1, *f2;
{ if (*f2 < *f1)
{ *f1 = *f2;
*p1 = *p2;
}
}