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rballs4.qrt
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Text File
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1990-02-23
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10KB
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350 lines
{
VASE.QRT
Steve Enns
}
FILE_NAME = rballs4.RAW
{ ********************* OBJECTS ********************* }
PATTERN ( x_size = 60, { ** Checkered pattern ** }
y_size = 60,
name = CHECK,
RECTANGLE (
start_x = 0,
start_y = 0,
end_x = 30,
end_y = 30,
diff = (.1,.3,.1),
)
RECTANGLE (
start_x = 30,
start_y = 30,
end_x = 60,
end_y = 60,
diff = (.1,.3,.1),
)
)
{ ** ground (standard checkered type) ** }
PARALLELOGRAM ( loc = ( -10000, -100, -10000), { ** big! ** }
v1 = (20000, 0, 0),
v2 = ( 0, 0, 20000),
diff = ( .8, .8, 0),
pattern = CHECK
xmult = 2
ymult = 2
)
BEGIN_BBOX
SPHERE ( loc = (-100.0000,-44.0000,-71.0000),
radius= 11.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (-14.0000,-83.0000,-15.0000),
radius= 13.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (95.0000,-4.0000,74.0000),
radius= 26.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (-76.0000,6.0000,14.0000),
radius= 31.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (15.0000,11.0000,68.0000),
radius= 25.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (22.0000,23.0000,-47.0000),
radius= 31.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (-43.0000,93.0000,41.0000),
radius= 24.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (11.0000,-14.0000,73.0000),
radius= 11.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (0.0000,-72.0000,-57.0000),
radius= 28.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (-22.0000,91.0000,-84.0000),
radius= 15.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (-56.0000,-96.0000,-80.0000),
radius= 30.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (-42.0000,-68.0000,56.0000),
radius= 26.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (-6.0000,-94.0000,36.0000),
radius= 12.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (-65.0000,-47.0000,-84.0000),
radius= 18.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (-71.0000,76.0000,13.0000),
radius= 13.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (-72.0000,-86.0000,-42.0000),
radius= 17.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (-79.0000,73.0000,-32.0000),
radius= 16.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (97.0000,-2.0000,-75.0000),
radius= 20.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (27.0000,23.0000,56.0000),
radius= 24.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (-27.0000,93.0000,-81.0000),
radius= 29.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (78.0000,-37.0000,37.0000),
radius= 26.0000
mirror = ( .9, .9 ,.9 )
)
SPHERE ( loc = (51.0000,-13.0000,66.0000),
radius= 13.0000
diff = (0.9126,0.0784,0.3487)
amb = (0.3141,0.5362,0.3549)
)
SPHERE ( loc = (-100.0000,-53.0000,-10.0000),
radius= 29.0000
diff = (0.7805,0.5206,0.5072)
amb = (0.1607,0.1527,0.1196)
)
SPHERE ( loc = (81.0000,34.0000,-86.0000),
radius= 18.0000
diff = (0.7759,0.8737,0.5183)
amb = (0.9878,0.6826,0.3622)
)
SPHERE ( loc = (45.0000,-34.0000,27.0000),
radius= 11.0000
diff = (0.1206,0.3878,0.6541)
amb = (0.4550,0.8593,0.5090)
)
SPHERE ( loc = (79.0000,-41.0000,-84.0000),
radius= 21.0000
diff = (0.6871,0.6155,0.1940)
amb = (0.6373,0.9574,0.5930)
)
SPHERE ( loc = (-51.0000,30.0000,73.0000),
radius= 31.0000
diff = (0.8233,0.9159,0.8084)
amb = (0.2389,0.6621,0.2248)
)
SPHERE ( loc = (15.0000,-46.0000,20.0000),
radius= 16.0000
diff = (0.9028,0.6532,0.1615)
amb = (0.1565,0.3226,0.6372)
)
SPHERE ( loc = (52.0000,70.0000,32.0000),
radius= 20.0000
diff = (1.0000,0.6724,0.3164)
amb = (0.4600,0.1070,0.7298)
)
SPHERE ( loc = (4.0000,-22.0000,-29.0000),
radius= 29.0000
diff = (0.2039,0.2666,0.8911)
amb = (0.6057,0.2014,0.6623)
)
SPHERE ( loc = (-16.0000,6.0000,-36.0000),
radius= 10.0000
diff = (0.6541,0.8849,0.1987)
amb = (0.6944,0.7076,0.9756)
)
SPHERE ( loc = (-11.0000,58.0000,-73.0000),
radius= 31.0000
diff = (0.1543,0.9871,0.2551)
amb = (0.2152,0.8065,0.4151)
)
SPHERE ( loc = (-5.0000,-5.0000,96.0000),
radius= 28.0000
diff = (0.1447,0.9189,0.6523)
amb = (0.8966,0.4536,0.3693)
)
SPHERE ( loc = (-50.0000,-23.0000,-30.0000),
radius= 11.0000
diff = (0.9185,0.1944,0.5056)
amb = (0.2974,0.4659,0.2393)
)
SPHERE ( loc = (78.0000,59.0000,-56.0000),
radius= 32.0000
diff = (0.0788,0.3688,0.0194)
amb = (0.7577,0.7899,0.7277)
)
SPHERE ( loc = (93.0000,42.0000,-24.0000),
radius= 18.0000
diff = (0.6491,0.3648,0.8662)
amb = (0.5068,0.7448,0.8348)
)
SPHERE ( loc = (4.0000,-55.0000,-48.0000),
radius= 34.0000
diff = (0.8846,0.2426,0.7218)
amb = (0.7279,0.7566,0.4400)
)
SPHERE ( loc = (50.0000,-43.0000,58.0000),
radius= 28.0000
diff = (0.4964,0.1963,0.3729)
amb = (0.4489,0.5349,0.5909)
)
SPHERE ( loc = (-40.0000,45.0000,96.0000),
radius= 13.0000
diff = (0.0245,0.4490,0.2018)
amb = (0.6456,0.2741,0.4738)
)
SPHERE ( loc = (49.0000,78.0000,55.0000),
radius= 32.0000
diff = (0.0416,0.4940,0.1055)
amb = (0.9846,0.8455,0.0007)
)
SPHERE ( loc = (-62.0000,-16.0000,-23.0000),
radius= 21.0000
diff = (0.9046,0.5220,0.3022)
amb = (0.5860,0.1538,0.5888)
)
SPHERE ( loc = (-53.0000,21.0000,35.0000),
radius= 34.0000
diff = (0.2074,0.0435,0.5120)
amb = (0.2300,0.6309,0.0646)
)
END_BBOX
{ ** An observer ** }
OBSERVER ( loc = (0, 100, 280)
lookat = (0, 10, 0)
)
{ ** Lights (but not Bud lights) ** }
LAMP ( loc = (150, 300, 150),
radius = 20,
dist = 40
)
LAMP ( loc = (-150, 300, 150),
radius = 20,
dist = 40
)
LAMP ( loc = (0, 300, 0),
radius = 20,
dist = 40
)
SKY ( horiz = (.3, .3, .75),
zenith = (.1, .1, .50),
dither = 4
)
FOC_LENGTH = 55
{**** END ****}