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poly3d-r.cfg
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1992-09-02
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;Maximum degree to average two normals of two defferent polygons at a vertex
AvgDegree 30
;Ambient light - must be in [0.0..1.0] range
Ambient 0.3
;Color map size is 2^BitsPerPixel. must be in [1..8] in GIF image file format.
BitsPerPixel 7
;Light source direction vector.
LightSrcX 1.0
LightSrcY 3.0
LightSrcZ 7.0
;If two sources at opposite direction as specified by Light source direction
;vector are assumed. Otherwise, only one at exactly specified is assumed.
TwoSources FALSE
;Dimensions of resulting images:
Xsize 320
Ysize 200
;If TRUE, Internal edges (Created by IRIT solid modeller) are also displayed
AvgDegree 30.0
;Default color (if none specified this one is pixed), and back ground color:
;
; BLACK = 0
; BLUE = 1
; GREEN = 2
; CYAN = 3
; RED = 4
; MAGENTA = 5
; BROWN = 20
; LIGHTGRAY = 7
; YELLOW = 62
; WHITE = 63
;
Color 63
BackGroundColor 1
;If TRUE uses Gouraud shading, otherwise Flat shading is used.
Gouraud FALSE
;Delete Back facing polygons if TRUE. This speeds the rendering, but can be
;applied to well oriented polygons only. The (specified!) POLYGON PLANE
;attribute normal (A B C component of PLANE) should point into the object,
;and the object should be closed.
;Output from IRIT solid modeller is well oriented.
backFacing FALSE
;Fineness control on the surface to polygons subdivision. The bigger the
;number the finer the subdivision is.
FineNess 4
More FALSE ;If true print more messages (boolean)