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1991-04-24
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3KB
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48 lines
╔═════════════════════╗
║ KEY TO COLORTES.GIF ║
╚═════════════════════╝
┌───── Row #1 ──────────┬───── Row #2 ───────────┬───── Row #3──────────────┐
│ 1A...White │ 2A...BlueViolet │ 3A...DarkSlateGray │
│ 1B...Red │ 2B...Brown │ 3B...DarkTurquoise │
│ 1C...Green │ 2C...CadetBlue │ 3C...DimGray │
│ 1D...Blue │ 2D...Coral │ 3D...Firebrick │
│ 1E...Yellow │ 2E...CornflowerBlue │ 3E...ForestGreen │
│ 1F...Cyan │ 2F...DarkGreen │ 3F...Gold │
│ 1G...Magenta │ 2G...DarkOliveGreen │ 3G...Goldenrod │
│ 1H...Aquamarine │ 2H...DarkOrchid │ 3H...Gray │
│ 1I...Black │ 2I...DarkSlateBlue │ 3I...GreenYellow │
├───── Row #4 ──────────┼───── Row #5 ───────────┼───── Row #6──────────────┤
│ 4A...IndianRed │ 5A...MediumForestGreen │ 6A...NavyBlue │
│ 4B...Khaki │ 5B...MediumGoldenrod │ 6B...Orange │
│ 4C...LightBlue │ 5C...MediumOrchid │ 6C...OrangeRed │
│ 4D...LightGray │ 5D...MediumSeaGreen │ 6D...Orchid │
│ 4E...LightSteelBlue │ 5E...MediumSlateBlue │ 6E...PaleGreen │
│ 4F...LimeGreen │ 5F...MediumSpringGreen │ 6F...Pink │
│ 4G...Maroon │ 5G...MediumTurquoise │ 6G...Plum │
│ 4H...MediumAquamarine │ 5H...MediumVioletRed │ 6H...Salmon │
│ 4I...MediumBlue │ 5I...MidnightBlue │ 6I...SeaGreen │
├───── Row #7 ──────────┼───── Row #8 ───────────┼──────────────────────────┤
│ 7A...Sienna │ 8A...VioletRed │ NOTE: These colors are │
│ 7B...SkyBlue │ 8B...Wheat │ defined in a file named │
│ 7C...SlateBlue │ 8C...YellowGreen │ COLOR.DAT that can be │
│ 7D...SpringGreen │ 8D...N/A │ included in your DKB │
│ 7E...SteelBlue │ 8E...N/A │ BASICSHA.DAT file. │
│ 7F...Tan │ 8F...N/A │ COLORTES.GIF processing │
│ 7G...Thistle │ 8G...N/A │ was with PICLAB 1.82 w/ │
│ 7H...Turquoise │ 8H...N/A │ no dithering. │
│ 7I...Violet │ 8I...N/A │ Dan Farmer Oct 1, 1990 │
└───────────────────────┴────────────────────────┴──────────────────────────┘
Spheres depicted in COLORTES.GIF use default values for everything except
color. I want to remind you that these are NOT the only colors you can
use in DKB! Far from it. As convenient as these constants make things for
us, it's easy to forget the old way of doing things. Don't limit yourself
to these colors; if the one you want is not here, make it up!
I want to thank Mike J. Schoenborn for the original "color.doc"
file that was included in MTVEXE ray tracer, and to Lee Lifschiz, who
converted the original data into DKB constants. You guys have made life
easier for us all. Thanks.