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-
- | (((((((( | Z*Net International Atari Online Magazine
- | (( | -----------------------------------------
- | (( | April 3, 1992 Issue #92-14
- | (( | -----------------------------------------
- | (((((((( | Copyright (c)1992, Rovac Industries, Inc.
- | | Post Office Box 59, Middlesex, NJ 08846
- | (( |
- | (((((( | CONTENTS
- | (( |
- | | * The Editors Desk............................Ron Kovacs
- | ((( (( | * Z*Net Newswire........................................
- | (((( (( | * Glencon 2 - The Codeheads....................John Nagy
- | (( (( (( | * ST - Bring Me My Mint Julep..............Norm Weinress
- | (( (((( | * Thanks For The Memory........................John Nagy
- | (( ((( | * Perusing CompuServe......................Mike Mortilla
- | | * Portfolio Owners Update.....................BJ Gleason
- | ((((((( | * Basic AT Commands - Part 1 of 3.......................
- | (( |
- | ((((( | "Exclusive Glencon 2 Report"
- | (( |
- | ((((((( | ~ Publisher/Editor............................Ron Kovacs
- | | ~ Contributing Editor..........................John Nagy
- | (((((((( | ~ Z*Net Newswire Ltd..........................Jon Clarke
- | (( | ~ Contributing Editor.....................Bruce Hansford
- | (( | ~ PD Software Reviews.....................Ron Berinstein
- | (( | ~ Reporter....................................Mike Brown
- | (( | ~ Assistant News Editor.......................Mike Davis
- | | ~ Z*Net Canadian Correspondent...........Terry Schreiber
- | | ~ Columnist....................................Ed Krimen
- | | ~ Columnist................................Mike Mortilla
- | | ~ UK Columnist...............................Mick Jarvis
- | | ~ Features Editor.........................Dr. Paul Keith
- | |
- |----------| $ GEnie Address....................................Z-NET
- | ONLINE | $ CompuServe Address..........................75300,1642
- | AREAS | $ Delphi Address....................................ZNET
- | | $ Internet/Usenet Address..................status.gen.nz
- |----------| $ America Online Address........................ZNET1991
- | |
- | Z*NET | * Z*Net:USA New Jersey...(FNET 593).......(908) 968-8148
- | SUPPORT | * Z*Net:Golden Gate......(FNET 706).......(510) 373-6792
- | SYSTEMS | * Z*Net:South Pacific....(FNET 693).NZ....(644) 4762-852
- | | * Z*Net:Pacific .(INTERNET/@status.gen.nz)(649) 3585-543
- | | * Z*Net:South Jersey.....(FNET 168).CCBBS.(609) 451-7475
- | | * Z*Net:Illinois (Garage)(FNET 621).......(618) 344-8466
- | | * Z*Net:Colorado (Mile High)(FNET 5)......(303) 431-1404
- | | * Z*Net:Wyoming (Stormbringer)(FNET 635)..(307) 638-7036
- | | * Z*Net:Texas (Hacker's Haven)(FNET 705)..(512) 653-3056
- | | * Z*Net:Florida (Twilight Zone)(FNET 304).(407) 831-1613
- | | Fido Address 1:363/112
- =======================================================================
- * Z*NET NEWSWIRE
- ======================================================================
-
-
- MIDI SHOWS IN LOS ANGELES
- Last weekend, Goodman's Music had a gala two-day MIDI show and sale at
- Hollywood's Beverly Garland Hotel. Atari's Mike Groh attended the
- event that included significant support for Atari computers. Then
- Sunday, March 29, Mike attended a CUBASE/STEINBERG event hosted by Los
- Angeles's Mid-Cities Computer store. Reps from the manufacturers were
- "thrilled" with the turnout and interest in the new high-line of their
- software, designed to maximize the potential of the Atari TT030 in
- music studios. The continuing "Professional Series Music Seminars"
- will include a showing of Hybrid Arts' Digital Master EX and "the NEW
- Hybrid Arts product line" in another show this Sunday, April 5. Call
- Mid-Cities for information at 310-867-0626.
-
-
- NEW TOUCH-UP COMING FROM MIGRAPH
- Users of Mega STe and TT computers have had to disable their caches to
- use the current Touch-Up software (version 1.69). The problem has
- shown itself in the inability to scan an image without stray
- repetitions, like vivid shadows, around all images scanned with the
- cache in the normal position. The interim fix is simply to disable the
- cache before scanning. According to Migraph, a new version (1.8) of
- the Touch-Up scanning and editing software will be released in May.
- While details are not available yet, the marked increase in version
- number may indicate considerable improvements and new features. Watch
- Z*Net for more info as it becomes available.
-
-
- CRAZY DOTS HAS NEW MODEL AND NEW LOWER PRICE
- Gribnif Software has announced that their imported graphics card "Crazy
- Dots" has been well received, and that the volume they have experienced
- has allowed them to reduce the retail pricing. Crazy Dots 8 is the
- original "video display adapter" product, and will drive VGA and gray
- scale monitors with resolutions up to 1,664 X 1,200 and up to 256
- colors or gray scales at once. Available in Megabus and VME versions,
- the price has been reduced by $150 from $999.95 to $859.95. If that
- isn't enough power for you, the new Crazy Dots 15 will do 32,768 colors
- or gray scales and the same resolutions. The new model is priced at
- the old model's original price; $999.95, and owners of the older model
- may upgrade for $199.95. Gribnif, P.O. Box 350, Hadley, MA 01035,
- phone 413-584-2565.
-
-
- SALES-PRO VERSION 6.10 RELEASED
- The popular and powerful point-of-sale and inventory control system for
- the Atari ST has been updated by Hi-Tech Advisors. New features of
- Version 6.10 include 3 different payment types, more sorts on customer
- lists, displayed receivables balances, plus many other features, more
- speed, and bug fixes. Sales-Pro comes in many configurations starting
- as low as $99. Owners of older versions should contact Hi-Tech for
- upgrade information. P.O. Box 128, Ravena, NY 12143-0128, phone 518-
- 756-3800.
-
-
- POWERPOINT DEBUTS WITH NEW NETWORK
- Chris Latham, author of the Universal Item Selector and the Universal
- Network (marketed by A & D Software) has formed a new company and
- announced that he will offer no further support of the earlier products
- or company. Latham's new company is called PowerPoint Software, and
- the first product from his new company is PowerNet, billed as the most
- powerful networking system to date for the Atari ST/TT line of
- computers. Similar to his earlier network design, the system works
- with Midi, LanTech LT101 and LT201 cartridges, as well as with the Mega
- STe/TT Local Talk ports. PowerPoint is offering a limited 'trade-in'
- for registered owners of Universal Network or SGS Net network software.
- The upgrade plan offers a complete 2-Node 'Starter Set' of PowerNet for
- 50% off of the regular $99 price. To participate, owners of the
- products must send in their FORMATTED original master program disks
- along with $49.50 (plus $5 S&H). Additional Nodes are $55 each; Midi
- connector boxes are $20 each; Local Talk connector boxes are $25 each;
- and a special 'Midi 2-Node Package' (complete with 2 connector boxes)
- is $120. PowerPoint Software, P.O. Box 942, Merlin, OR 97532, phone
- 503-479-6635.
-
-
- ONE OF A KIND ATARI LAPEL PINS!!!!
- The Eastside Atari Users Group, under authorization of Atari Corp., is
- offering a unique item that is a must to own. It is a limited edition
- Atari Lapel Pin. There are less than 300 of these pins in existence
- and no more of this style will be made. Readers of the Z-Net Forum
- will attest to the fact that Bob Brodie has endorsed this pin and
- recommends it highly. He has presented pins to Sam Tramiel and others
- at Atari Corp.. He wears them on his travels and is one of our biggest
- boosters. Due to the exposure we have had through Z-Net Magazine,
- Z-Net Forum, and GEnie, we have sent pins all over the world. As
- stated earlier, this is a limited edition item. Don't wait too long
- and miss out on this quality product. The cost of the pins are only
- $5.00 which will include shipping and handling unless you want to be
- nice and send an extra 50 cents. Volume discounts are available if you
- or your user group orders 10 or more pins. Then the price drops to
- $4.50 and no need to be nice about the 50 cent postage and handling.
- Send your orders to: Eastside Atari Users Group, 1504 Saratoga,
- Collinsville, IL 62234. We accept check, money order, or if you
- dare... CASH! Don't pas this opportunity buy to make yourself the envy
- of everyone else in your user group. EVERYONE will be asking where you
- got it!
-
-
- SHARP PC-3000 DELAYED
- A couple of months back Z-Net reported that the Sharp PC-3000 was ready
- for release. It seems we were a little premature with that
- announcement as hundreds of units now sit in the Toronto warehouse
- waiting for a addendum to the manual to be written. Apparently if it
- is used the way the current manual instructs you - the date does not
- change and the time is not current.
-
-
- FALCON UNDER WRAPS
- Although some information about the new line of Atari products has
- filtered out in the past few weeks - Atari still remains closed mouthed
- about its new Falcon. Dealers and Developers signing non-disclosures
- may be party to some new info at the Toronto show - but no promises.
- Rumour has it that Atari has approached third party developers for the
- MS-DOS emulation add-ons. Right now you will see a lot of smoke and
- no fire until late fall.
-
-
- INTEL PLANS RELEASE OF 486 DX2 CHIP
- What is it? Well after glancing through a performance brief of some
- forty-five pages and a technical reference manual of over one hundred
- pages we find that this chip is an accelerator. When used in
- conjunction with the 486-50 this chip performed on average the same as
- a 486-66 if there was one. Perhaps we are getting to old for these
- speeds as we regress to remember the Atari 800XL. Need to know more?
- Contact Intel and ask for: Intel 486 DX2 Microprocessor Performance
- Brief Order Number 241254-001 Revision 1.0 March 1992, Intel 486 DX2
- Microprocessor Data Book Order Number 241245-001 Revision 1.0 February
- 1992.
-
-
- ATARI COMES IN THIRD
- In the February 10th 1992 issue of the Canadian Computer Dealer News
- Atari came in third right behind IBM and Apple for overall sales in
- Canada. IBM and Apple came in at 10.6 respectively while Atari came in
- at 3.2 of the market. Commodore didn't even make mention in the list
- while Compac and Tandy came in at 3.1.
-
-
- ATARI-NET ANNOUNCED
- A new network for those BBS's that choose to support the Atari platform
- of home computers has been announced. The name of this new network is
- AtariNet and can be accessed by any BBS that uses any Fido compatible
- mailer/msg tosser. Any BBS that wishes to join should send Netmail to
- either Bill Scull (1:363/112 or 51:1/0), Jim Goedhart (1:104/223 or
- 51:2/0) or Tony Castorino (1:102/1102 or 51:3/0). We have a parser for
- the Atari platform and I'm sure there are parsers for other platforms
- that will support multiple domains. Once you apply you will be sent a
- package that contains the parser and the latest node list. For any
- assistance you may need, you can contact any of the existing nodes and
- they will be more than happy to help you get started.
-
-
-
- ======================================================================
- * GLENCON 2 - The CODEHEADS! Exclusive for Z*Net by John Nagy
- ======================================================================
-
-
- Over 100 Southern Californians arrived by 10:30 AM last Saturday, March
- 28, for GLENCON 2, a "technical conference" featuring the local heroes,
- Charles Johnson and John Eidsvoog, better known as the CodeHeads of
- CodeHead Technologies. Held in an upstairs auditorium in a plush
- Glendale library, the event was the second in a series of support
- conferences sponsored by HACKS and John King Tarpinian, the people who
- also bring you the Southern California Atari Faire series, "The
- Glendale Show."
-
- The event was opened by an hour talk and question session by Atari's
- Bob Brodie, who is personal friends with many of those who attended.
- Bob was a past president of one of the many Atari user groups that were
- represented from the greater Los Angeles area. Also on hand was Mike
- Fulton of Atari's technical group and another SoCal alum, who helped
- with some of the tougher hardware and software questions.
-
- Questions outnumbered answers by a wide margin, as almost everyone in
- the audience had been following the "Falcon" reports that have appeared
- in Z*Net and online. Four out of five questions for Bob were asking
- for details that Bob couldn't give--yet. Bob was admirably polite and
- firm with his repeated refusals to "leak" more information, or even to
- confirm the details that have been accepted by most readers to be cast
- in stone. In fact, Bob urged the audience to be prepared to see final
- versions of the "new machines" that may differ from their expectations
- and the recent reports. He assured them, however, that the release
- versions will be outstanding and will meet their high hopes with
- equally high specifications.
-
- Bob then played a short cat-and-mouse game, asking the audience "What
- would you REALISTICALLY hope for or expect from new Atari machines?"
- As the crowd called out their list of features, Bob would nod, or say
- "You could reasonably expect that to be our direction," or "We've been
- moving in that direction for some time," or occasionally, "That's not
- really relevant to our market," or "No consumer machine is going to
- offer that in the foreseeable future," or "That sort of thing would
- have to be part of a more upscale machine than the one we are going to
- be releasing first." All in all, a profile of the much rumored
- "Sparrow" or "Falcon 030" machine did emerge, and appears to be at
- least quite similar to that reported in recent Z*Net issues.
-
- * The new machine is the first of another series of Atari Computers
- that remain compatible with TOS.
-
- * The new machine will be in a 1040 style case for "reasons which will
- become obvious and very satisfying to all."
-
- * The new machine will use a 68030 CPU.
-
- * The new machine will very likely run a standard Super VGA monitor,
- with colors, palette, and resolution similar to or exceeding the
- Super VGA standards.
-
- * The new machine will have industry standard ports, including SCSI
- and others.
-
- * The new machine will not have VME slots, but the VME slot has not
- been abandoned in Atari's plans. The 1040 case dictates no slot in
- this particular machine.
-
- * The new machine will have a multi-tasking TOS.
-
- * It is likely that memory configurations of well over 4 meg will be
- possible in the machine.
-
- * The digital sound will be BETTER than that offered by the current
- "e" and TT series of computers. As these machines offer 8-bit
- digital sound, look for 16 bit or more. The current DMA sound will
- still be supported in the new machine as well.
-
- * The use of the Motorola DSP sound chip WOULD NOT BE CONFIRMED by Bob
- Brodie. However, he made no effort to refute the recurring rumor,
- which originated with announcements from Motorola itself (reported
- in Z*Net in late 1991). The "fact" of the new line of Atari
- computers using the DSP was in each of the unofficial stories about
- the machine shown privately by Atari at CeBIT earlier in March '92.
- The DSP is used in the NeXT computers now to provide outstanding
- sound digitizing power.
-
- After a short break, the main event of the GLENCON 2 began, as John and
- Charles took the stage and alternately showed their products and
- fielded questions about them and the general future of Atari software.
-
- Many, many questions and much interest revolved around the TEC board
- that allows new TOS 2.06 to be installed in old ST computers, and what
- all the upgrade really will do for users. The CodeHead TEC provides
- the complete kit with ROMS for under $140, and includes a manual for
- the use of TOS 2.06 that may be more comprehensive than Atari's own
- user documentation. It was asked if CodeHead would consider selling
- the manual alone for reference by owners of newer Atari computers that
- already have the newer TOS installed. Answer: Maybe soon.
-
- WARP-9 was the other hot topic. CodeHead took over QuickST as of
- January 1, 1992, and has a completely re-done package that is so
- different, it has a new name. Warp-9 has over three dozen bug fixes
- and code enhancements over the last version of QuickST, and adds the
- CodeHead touch in configuration interface. New features are included
- and old ones tweaked, to give remarkable mouse, screen, background, and
- loading power. It should be shipping as you read this, and any QuickST
- or TurboST owner can upgrade for $20 with proof of original purchase
- (formatted original disk, manual cover, receipt, etc.).
-
- The balance of the conference featured an overview of line of CodeHead
- products, including HotWire, MaxiFile, MultiDesk Deluxe, CodeKeys,
- Lookit/Popit, Cherry Fonts, and the new graphics powerhouses MegaPaint,
- Genus, and Avant Vector. The public was invited to swarm the stage in
- order to get a good view of the products in action on the 19"
- TT monitor. (An overhead projection unit was on hand but unable to be
- used--the library's projector was indeed "available" as promised in the
- building, but not until set up time on Saturday did the library staff
- add that it was not allowed to be used by "outside groups.")
-
- The conference broke up at about 1:00 PM, and resumed informally at The
- Computer Network, a Glendale Atari dealership. Hundreds of people
- turned out during the afternoon for the store's open house. Demos were
- done by the CodeHeads and others, and everyone got a chance to chat
- with the Atari Celebrities. Notable musicians stopped by, including
- members of The Beach Boys band.
-
- Organizer John King Tarpinian says that the event was a success all
- around, and that future Glencon meetings will probably focus on MIDI
- and DTP, hopefully with a hands-on session with Calamus SL and other
- software. John's intent in the series is to acquaint users with
- products that are either hard to grasp by reading about them or looking
- at the box at dealers. With presentations by the developers themselves
- and opportunity for questions and answers, users can much more
- effectively judge their own need and ability to use high-powered
- software and hardware.
-
- HACKS, the local user group headed by Tarpinian, is also preparing for
- this fall's "Glendale Show", to be held September 12 and 13, 1992, at
- the familiar Glendale Civic Auditorium in Northern suburban Los
- Angeles. Dealer/developer packages will be sent out beginning in MAY.
- For more information, contact HACKS at 818-246-7286.
-
-
-
- ======================================================================
- * ST - BRING ME MY MINT JULEP by Norm Weinress for Z*Net
- ======================================================================
-
-
- The magical letters, DSP, are appearing in talk about future Atari
- computers, but most people don't know what they mean. This is a brief
- introduction into Digital Signal Processing.
-
- The "signals" we are talking about are (take a deep breath) analog
- waveforms. To us, that is mainly video and audio signals. When you
- want to do something other than just see and hear the original picture
- or sound, you need to process the signal. So, to mix more than one
- signal, or improve it, or change it in any way, you must process it.
-
- This processing used to be done by analog circuits, but nowadays, you
- can digitize it and then play with it digitally. That is, your
- computer can modify it. But these signals are changing rapidly, and to
- process them in real time, the computer has to be really fast!
-
- That's where DSP chips come in. They are computer processing chips
- that are especially tailored for this work...to do tricks with
- digitized analog signals in real time. To do this, they have been
- trimmed of many functions required by a general-purpose chip, like the
- 68000 in your ST. That means that they usually work as a second
- processor in a computer, doing their special job under the direction of
- a regular CPU.
-
- Adding a DSP to a regular computer gives it capabilities in creating
- and reproducing a lot of neat video and audio effects. Until recently,
- they were so expensive, only a few people used them. But as they
- become cheaper, many more uses for them are being discovered. Like
- maybe we'll be sending pictures as well as messages on our local
- bulletin boards, and replacing the keyboard with voice input! Well,
- OK, not next week. But this is the necessary first step toward those
- goals.
-
-
-
- ======================================================================
- * THANKS FOR THE MEMORY by John Nagy
- ======================================================================
-
-
- The following article is reprinted in Z*Net by permission of AtariUser
- magazine and Quill Publishing. It MAY NOT be further reprinted without
- specific permission of Quill. AtariUser is a monthly Atari magazine,
- available by subscription for $18 a year. For more information on
- AtariUser, call 800-333-3567. ST/TT for January 1992 AtariUser (v2n1)
-
-
- ALERT: RAM PRICES continue to fall. One megabyte DRAM chips are at or
- below $7 most anywhere, while 256K chips are around $2. One meg SIMMS
- cards can easily be found for $50, and as little as $30 each at swap
- meets, but look out for USED CARDS that might not be stable. 256K
- SIMMS (only good for bringing a 520 STe up to a meg) are only about
- $15, but hard to find... except from other STe owners who have upgraded
- above 1 megabyte. For use in a normal ST or even an 68000 accelerated
- machine (not a 68030), any "speed rating" of 120 nanosecond OR LESS is
- fine. The smaller this number, the faster the memory, being able to
- properly record and deliver data in shorter times without error. These
- days, 80 NS is a common rating.
-
-
- Upgrading your ST RAM, maybe by Yourself!
-
-
- Probably the number one upgrade for Atari computers is the addition of
- more memory. Most of us bought a 520ST or 1040ST and soon found that
- we needed/wanted MORE MEMORY. There are lots of how-to articles
- detailing the installation of more RAM. Many companies offer kits for
- you to upgrade your memory yourself, and most dealers will do it for
- you for a price. But what do you get, and how should you choose?
-
- You might consider doing your own upgrade without a kit. Instructions
- for several upgrades can be found on Genie, CompuServe, Delphi, and BBS
- systems, or from your club library. But beware: there are lots of ST
- board revisions within each model, and plans that are written for one
- may NOT work for another. Atari kept things interesting by re-using
- board revision letters on different revisions. Except for the very
- competent (or adventurous) hobbyist, only a few models of Atari
- computers should be considered for kitless upgrades.
-
- PLUG AND PLAY
-
- The newer-generation machines (Stacy, TT, STe) have sockets for plug-in
- memory cards. Upgrading memory is as simple as changing or adding
- cards. You should be able to do an upgrade based on this article, but
- AtariUser (and I) can't be responsible for any damage you might do to
- your machine while trying to follow these directions. If you're in
- doubt, don't do it yourself.
-
- For any work to be done inside a computer, take special care to avoid
- static electricity. One little snap can end the life of a computer.
- Working on a foil-covered table, preferably grounded, and always
- touching the foil before touching the computer board can help. Don't
- work over carpeting, and of course don't work on the innards when the
- power is on or attached!
-
- Getting inside Atari computers is no big challenge. The screws that
- have to come out are usually in squarish holes. Other ones can stay,
- at least until you are inside. Little bend-tabs or more screws hold
- most of the internal shielding together. I won't go into further
- detail--if you get lost before you get inside, stop!
-
- On ANY STe machine, the memory cards are common plug-in modules called
- "single in-line memory modules", or SIMMS. These can be bought through
- most electronic supply, computer supply, and swap meets. "Page mode"
- SIMMS are used, by far the most common and inexpensive, and the MAC
- SIMMS are the same. Atari uses 8-bit wide, but the 9-bit wide (with
- parity bit, used in IBM) can be used without modification. The cards
- are available in 256K and 1 megabyte sizes.
-
- All STe machines appear to have four SIMMS sockets (despite scattered
- scare reports to the contrary). Memory configurations can ONLY be
- 512K, 1 meg, 2 meg, and 4 meg. The TOS can tell what memory is
- available, but can't use any in-between sizes, so mixing cards for
- intermediate memory totals can't be done. In a 520 machine, a 256K
- card will be in slots 1 and 3 (counting from the front of the sloping
- unit). In a 1 meg machine, all four slots will have 256K (you CAN'T do
- one meg with one card!). A two meg setup has a 1 meg card in positions
- 1 and 3, and a 4 meg setup has all four with a meg each. Those are the
- ONLY combinations that work. But it's as easy as plug and play!
-
- A few things to watch out for, however, include some memory cards (even
- the ones that may come in your Atari) that have through-pins protruding
- past the circuit board far enough to touch another card in a full
- installation. They don't matter if you have only 2 cards, but to use
- them with 4, you may have to trim those pins with tiny clippers. Just
- look it over carefully, and beware static electricity when handling and
- clipping.
-
- STACY 2 machines are different, using more rare low-profile "SIPS", or
- "single in-line package" RAM, using wire leads instead of the bulkier
- card-edge connector of SIMMS. The Stacy 4 machines are not socketed,
- but the 2 meg model is. The Stacy 1 is a rare animal, but at least one
- company (JRI) offers a special board to upgrade it to two or four meg.
- But just getting inside a Stacy portable ST is involved enough to scare
- most of us off. This is a good one to let the dealer do.
-
- In the new TT series, memory upgrade is easy but pricey. Both "ST RAM"
- and "TT RAM" for the TT is on special proprietary circuit boards, and
- can't be populated with common swap meet chips. Atari list prices: 2
- meg ST RAM, $379.95; 8 meg ST RAM, $1,199.95; 4 meg TT FASTRAM
- $759.95; 16 meg TT FASTRAM $1,999.95. Aftermarket TT memory boards are
- just beginning to appear at more competitive prices and with a wider
- range of size options--up to 32 meg so far! (Check the product
- releases area in the January 1992 issue of AtariUser.)
-
- OTHER KITLESS UPGRADES
-
- Making a 1-meg machine out of most 520STFM units is nearly as easy, but
- takes soldering and some technical advice. These computers are
- (usually!) just like 1040STFM's but with 16 chips missing. The printed
- chip outline and solder holes are there, but usually soldered closed.
- Add the 256K x 1 RAM chips (getting almost free these days!), resisters
- or capacitors if they aren't there already, and change a pair of memory
- control lines. That's the catch--the control traces are different on
- each board revision. You'll need a more thorough set of directions
- that we have room for here, sorry. But the electrical traces on the
- circuit board are VERY delicate, and can be burned right off the board
- with the wrong technique or too hot an iron. Use a small soldering
- iron, 30 watts or lower, anytime you work on computer circuit boards.
-
- Similarly, most Mega 2 computers are just Mega 4's waiting to happen.
- You'd add 16 one meg chips--sometimes! A few late production Mega 2
- machines had no traces or places for the additional RAM chips, making
- it impossible to simply "finish" it into a Mega 4. Also, some machines
- (mostly later production) have an MMU or buffer chip that can't quite
- deal with more than 1 or 2 meg, even though it was fine as built. You
- might have to replace one to get your unit running. Get detailed
- technical help or documentation before you start.
-
- It's said that "real" Mega 4 computers that failed a memory test in the
- high banks during manufacture were sometimes "repaired" by knocking
- them down into Mega 2 machines via a couple of trace cuts. If you
- happen into one of these, you might find that an upgrade will cost you
- only one or two chips and a trace repair. Finding the bad chips(s) on
- the board would be your only challenge.
-
- Kitless upgrades for other Atari configurations require desoldering
- existing parts, cutting traces, adding jumpers, piggybacking chips on
- each other, and a variety of other frightening procedures that each are
- able to turn your computer into a doorstop if done wrong. Kids, don't
- try these at home. Buy a kit.
-
- KITS
-
- You'll see plenty of memory upgrade kits offered for sale in this and
- other Atari publications. One meg, 2.5 meg (a really nice working
- size!), and 4 meg sizes are offered, and many of them let you do a
- little now and add to your memory later. All of the current crop seem
- to be quite operational and satisfactory, but each has its fans and its
- idiosyncracies. Here's what is said of each, but these are neither
- endorsements nor condemnations. Check the ads and talk to the dealers
- to find the one you want.
-
- JRI: Using SIMMS and an all-soldered-in arrangement, this is the
- favorite of many shops as a dealer upgrade, but is more work.
-
- TECH SPECIALTIES: The company's anti-customer attitude was the worst
- part of this early unit, preferred by many.
-
- ZUBAIR: A pin-grid arrangement for attaching to the MMU requires hot
- glue to be stable, plus a leg-insulation scheme requires extra care.
- Not as easy as advertised but good docs.
-
- AERCO: An early favorite, sometimes leaves a gap in the case of 520/
- 1040 units. Documentation was poor.
-
- EZ-RAM: A pronged device that pushes into the MMU socket works but can
- creep out be difficult to get into the socket. The company (Terrific)
- appears to be defunct.
-
- XTRA-RAM: Imported, "solderless", uses SIMMS. Requires a
- reconfiguration of jumpers for different memory that can be confusing.
- Still good overall.
-
- DEALER INSTALLATION
-
- For most of us, here's your best choice: let your dealer do the dirty
- work, and you won't have to worry which method or kit he uses. Any of
- them will work fine if installed correctly, and that's the dealer's
- job. And dealer installation is the only way you get the peace of mind
- called a warranty.
-
- I contacted a dealer local to me who installs the JRI unit into 1040
- machines, 2.5 meg for $259, and 4 meg for $359. He prefers the
- soldered unit because "they never come back, no matter how the machine
- is handled," but says that other units using clips and less solder
- might be better for a novice to install. Call around; most of the
- dealers you see advertising in AtariUser will do upgrades via mail.
-
- - John Nagy, with special thanks to Tony Lee of the Computer Network,
- in Glendale, California, (818) 500-3900.
-
-
-
- ======================================================================
- * PERUSING COMPUSERVE by Michael D. Mortilla
- ======================================================================
-
-
- A tutor who tooted a flute
- Tried to teach two young tutors to toot;
- Said the two to the tutor:
- Is it harder to toot, or
- To teach to tutors to toot?
- Anonymous
-
-
- The first messages we encountered this week were from forum members who
- were questioning the Atari File Finder (ATARIFF). Specifically, the
- frequency of updates and the software used to manage all that 'stuff.'
- The thread moved to a discussion of CompuServe itself, and the massive
- amounts of time and energy used in operating this beast. SYSOP Bob
- Retelle gives us a little insight into one of CISs competitor's systems
- in his message..."[do they have] a bunch of multi-ton air conditioning
- units on the roof running 24 hours a day, 365 days a year... or have
- and entire building full of heat producing mainframes, disk drives and
- all kinds of ancillary processing equipment making heat for those air
- conditioners to cool...
-
- The electric bill at our installation is incredible... (we even have
- four huge diesel generators and rooms full of huge batteries for those
- times when Edison can't supply us with what we need :)
-
- And that's only for the main building... maintaining a world-wide data
- network means having installations in every major city where you have
- customers, a staff to keep that network running, and phone lines to tie
- them all together..
-
- And phone bills..! They use the empty printer paper boxes to store
- the phone bills... several of them... each month..!
-
- They keep telling us to shut off individual disk drives when they're
- not in use to help keep the electricity bill down... (that "modern" TTL
- stuff seems more suited for electric toasters than for computers.. :)
-
- You're right, the bottom line is probably more than any of us (except
- Pattie, maybe) could imagine spending... but it's a heck of a lot lower
- than it might seem at first..."
-
- Admittedly, some of us seem to relate to the telecomputing maze by what
- appears on *our* screens. It's easy to forget the complexity of a
- system like CompuServe when we're online. It sure is humbling to
- realize what we're actually connected to!
-
- But getting back to the subject at hand, we can't blame *just* the
- software for a sometimes "slow" system. We can blame... well, we'll
- quote Greg Wagman right about now: "I begin to see the sort of
- balancing act that CIS is doing with communications, users, hardware,
- disk space and network bandwidth. I sure hope they've got some good
- tools for monitoring the aforementioned. If I were in their shoes, I
- sure would have... <g>
-
- Jim, what you say seems pretty obvious, but the scroll rate for
- messages in such large bases would become even faster than now. For
- example, in the MIDI forum it's a couple of days (like, 2). If they
- increased the number of message sections without significantly growing
- the file size, many (most?) messages would scroll before they were
- read... not an exciting prospect <g>.
-
- The obvious answer is to provide more storage. Part of their problem
- may be that there tied into old Operating software that doesn't allow
- transparent disk sharing (a la NFS or RFS). That way, the user load
- could be spread across hosts and multiple hosts could share the disk
- resources...
-
- Ah, well, I'm sure there are good people at CIS who bemoan exactly the
- same things. Been true of every place *I've* ever worked ("What we
- could do if we had...").
-
- Early on in this thread the discussion quickly turned to money;
- specifically, how much CIS makes! There was no clear answer, only
- speculation. But what speculation! Even conservative estimates placed
- the figure at *many* millions per year. Per month! Anyway, it doesn't
- look like it's gonna slow down, overall! Sure the economy has taken a
- few hard blows, it's tax time and an election year (in the states-
- keep forgetting about you folks who aren't in America-sorry!), but one
- thing we will always need is information, and we want it fast and
- accurately. And we're getting it. Just about *anything* we want.
-
- This may sound like an ad for CIS, but it is not. Considering the
- total system, with all it's nuances, mechanics, data and users (!), we
- think that it is safe to say that the people running the CIS operation
- are doing a phenomenal job and a tremendous balancing act.
-
- Well, let's hop off the CIS carousel now and jump back on the Atari
- roller coaster... <wheeee...> Robert Delius Royar writes, 'I bought an
- ST in 1986 because
-
- 1. I liked the 68000 instruction set and wanted to learn it better
-
- 2. A license just to work on a mac at any decent level was 3X what I
- paid for the ST + docs + developer's pac (and the Mac license did
- not include hardware)
-
- 3. The screen on the ST (in color even) was far easier on my eyes than
- any PC then available. The dot pitch on the old SC1224 is still
- better than a lot of those VGAs being marketed
-
- So I still like my ST. It's a joy compared to the IBM and Mac
- computers I use at work. It communicates better with a Vax (using
- Uniterm) than the PCs and the Macs do using pricey emulators. I can
- write my own tools and even do all sorts of legal low level stuff with
- the Bios and xBios that IBM never dreamed of. And even Gem code
- requires fewer parameters than the equivalents on the other machines.
- I just wish I could find a C source translator that would convert my ST
- /Gem stuff into Windows or the Toolbox/QuickStart code so I could port
- software to those "low-end" machines the rest of my colleagues and
- student use.
-
- Alternatively, I wish Atari could afford to provide Hardware to schools
- (as do IBM and Apple) so we could get a platform for development.
-
- Robert Royar (English teacher, programmer, and converted Atari user)"
-
- And no, this is not an Atari ad, but it could be. Even for those of us
- who can't program -Print "Hello World"- the Atari has remained
- incredibly easy to use and totally flexible in a wide array of
- applications.
-
- So why the sudden optimism here? Well, when we consider the amount of
- trouble we get from so many other machines and businesses we deal with,
- it's nice to acknowledge the things in out lives which work with and
- for us rather than against us. Isn't that enough of a reason to thank
- them?
-
- THANKS ATARI AND COMPUSERVE!
-
- Ah, that feels better, back to business <snarl>. We noticed that the
- POOLFIX has itself been fixed! There is a version out of Germany
- called POOLFIX4 (we believe it is on CIS). Charles over at CodeHead
- tells us that the latter version follows the XBRA protocol. This led
- to a discussion of vectors which led to a little confusion on what
- vectors actually are. Boris Molodyi, as usual, had some helpful
- comments to make: "Vector, in this case has nothing to do with vector
- fonts :-) It's a place in memory, storing the address of some
- subprogram in OS. Usually, it is used for interrupt handling. For
- example, if you use a mono monitor and pull the cable out of your ST,
- it generates some sort of interrupt, the system looks for a certain
- vector, and transfers execution to the address this vector points to
- (hence vector). In this case it happens to be a warm boot subprogram."
-
- Rob Rasmussen countered: "OK, then why are they called Vector fonts and
- graphics? I know what they are, I think, just curious about the name.
-
- To which Keith Jackson replied: "Because the positions of two points
- can be described in two ways. If you simply put that they are so far
- apart then you have a scaler quantity. If the _absolute_ positions are
- quoted you need both distance and direction so they would be so far
- apart and an angle of ??? degrees (say). That is described as a VECTOR
- quantity.
-
- Vector graphics use mathematical descriptions to produce shapes. Their
- advantage over bitmapped images is that they can be scaled without loss
- of quality. To double a bitmapped image requires four times the dots,
- hence the blockiness. Doubling a vector graphic simply places all of
- the nodal points further apart but the line is drawn between them each
- time so it doesn't deteriorate."
-
- Does all this stuff actually *happen* whilst we bang on the keys and
- drag our mouse around, always tapping on the base of it's tail area?
- You bet it does. Any sometimes things go wrong, but it pays not to
- loose your temper and keep it light. Consider this exchange concerning
- a problem with a version of Quick CIS. The parties are Richard E.
- Paddock, Neil Burton and, of course, Jim Ness:
-
- Fm: Richard E. Paddock
- To: Jim Ness
-
- Jim,
-
- You may remember a while ago that I complained about the mouse-into-the
- -menu-bar-and-disable when the Read Messages dialogue was open? Neil
- mentioned the same problem in a message, and I suggested he try the
- test. And he found it. So I guess you need to dig that fix out again.
-
- Dick;
-
- Fm: Jim Ness
- To: Richard E. Paddock
-
- Dick -
-
- I wasn't able to reproduce the mouse problem myself.
-
- Could you repeat exactly how you make it happen?
-
- To: Jim Ness
- From:Neil Burton
- Watch me Jim...
-
- .
- .
- .
- .
- .
- .
- .
- There... Did you see what I did ??? 0-))))) <BIG CHEEKY GRIN>"
-
- And in the All-You-Can-Do-Is-Feel-For-The-Guy department, we hear from
- John Damiano: "I have had a major disaster. Something (Adspeed
- problem..I don't know wiped out my HD and then when I tried to restore
- it from the Syquest it wiped out that too.!"
-
- Ouch! HD and back-up gone! Later in this thread (it seems we all had
- horror stories) we read: "Any backup that is not convenient to do is a
- backup that will never get done."
-
- To close on a somewhat happier note <pun intended> we scanned the MIDI
- library in the Atariarts forum and discovered there is a proliferation
- of music files (MIDI standard and other formats) and programs to
- satiate most musical tastes. From Editor/Librarian programs to works
- by Bach to a light show for you color monitor, you'll find it in
- Library 5 at your nearest Atariarts forum.
-
- Later...
-
-
-
-
- ======================================================================
- * PORTFOLIO OWNERS UPDATE by B J Gleason
- ======================================================================
-
-
- The following article is reprinted in Z*Net by permission of AtariUser
- magazine and Quill Publishing. It MAY NOT be further reprinted without
- specific permission of Quill. AtariUser is a monthly Atari magazine,
- available by subscription for $18 a year. For more information on
- AtariUser, call 800-333-3567.
-
-
- PORTFOLIO ALERT:
- You are lost in a maze of twisty tunnels, all alike. The Original
- Adventure game, Collosal Cave, has been packed onto a ROMCard for the
- Portfolio! $49. Contact the Monterey Bay Whaling Company, (408) 475-
- 4290.
-
- 256k, 512k, and 1 Meg Memory Modules are available for the Portfolio
- from DIP systems in England. They work just like RAMCards, and measure
- 20*50*70mm. Contact DIP, 32 Frederick Sanger Road, Surrey Research
- Park, Guildford, United Kingdom, GU25XN. (0483) 301555. The prices
- (in pounds, check exchange rate when ordering): 256k - 182.56; 512k -
- 252.13; 1 Meg - 373.87.
-
- Another Portfolio newsletter, but with a difference: a disk. David
- Stewart, editor of the "Re:Port Newsletter" publishes bi-monthly.
- Re:Port will give you insights into how the Portfolio works and
- provides at least two programs on disk (3.5" or 5.25") per issue.
- Re:Port also offers discounts on Portfolio products. Newsletter/disk
- subscription, $50 for six issues. Re:Port Newsletter, 1618 South Beech
- Court, Broken Arrow, OK 74012.
-
- NEW CARDS FROM ATARI: As this column goes to press, Atari is releasing
- several new ROMcards for the Portfolio. The first one is Portfolio
- Chess. This is one tough player, and allows you select your own skill
- level. The Instant Speller, a program to spell check your documents is
- also here now, as well as a Limited Edition "Terminator 2: Judgement
- Day" Card, in conjunction with release of the movie on videotape.
-
-
-
- THE PORTFOLIO CHRONICLES Tiny, tiny Desktop Publishing
-
-
- Desktop Publishing on the Portfolio? Well, not exactly. But new
- software allows you incorporate screen snapshots from the Portfolio
- into your documents--and vice versa, sort of...
-
- PGCAP is a new program that will "capture" a screen image on the
- Portfolio and save it to a disk file. This Terminate and Stay Resident
- (TSR) program is requires less than 1k of memory, and is activated by
- pressing <ALT-S>. This will copy the contents of the screen to a file
- on your disk. Depending on the screen mode, the file extension will be
- .PGT if in text mode, or .PGF is the screen was displaying graphics.
- The main filenames will be "SCREENA", "SCREENB", etc., to allow you up
- to 26 screens per session.
-
- TIP: Each time you start PGCAP, it resets the filename back to SCREENA.
- Be sure to save the original images before starting a second session.
-
- Once you have captured the screen images, you can PGCONV to convert
- them into a form that can be used by a desktop publishing package.
- PGCAP will import .PGC, .PGT, and .PGF files and export .PGC, .PGF, as
- well as .IMG (Gem) and .WPG (Wordperfect). Figure 1 is a image from
- the Portfolio that has been converted into an .IMG file.
-
- ...AND BACK AGAIN...
-
- The reverse is also now easy. PGF Maker is a program for the Atari ST
- that lets you make screens by simply cutting a part of any DEGAS format
- monochrome ST screen. Now making company logos or any graphic for use
- on the Portfolio can be done using scanners and graphic editors on the
- Atari ST, then clipped to Portfolio screens with no loss of resolution.
- The results are quite impressive. Bruce Coleman programmed it in GFA
- Basic, and asks a shareware fee of $10. PGF Maker is available on the
- telecom services or directly from Bruce at 456 Archglen Way, San Jose,
- California 95111.
-
- ANIMATION
-
- On the Portfolio? YES! Don Messerli, of the Software Vinyard, has
- been working furiously on an Animation Package for the Portfolio, and
- the results have been staggering. Depending on the complexity of the
- image, the package is able to display anywhere from 16 to 20 images per
- second on the Portfolio's LCD screen. To see the results of his labor,
- download PGFLIX, the animation package, and either DOMINOS.ZIP or
- HORSE.ZIP, the mini-movies. Mr. Messerli has also released a tool so
- that you can create your own animation, called MKPGX1. Word on the
- street has it that the APORTFOLIO forum is going to host a contest for
- the best PGFLIX animation in February or March.
-
- BIO: BJ Gleason is an instructor of Computer Science at The American
- University in Washington D.C., and he's been programming for over a
- decade. He's the author of over two dozen utilities and games,
- including PBASIC 4.9, the 'freeware' BASIC interpreter designed
- specifically for the Portfolio. His Email address is
- BJGLEAS@auvm.american.edu and his Compuserve ID is 73500,2517.
-
-
-
- ======================================================================
- * BASIC AT COMMANDS -=- Part 1 of 3
- ======================================================================
-
-
- This article discusses configuration registers and result codes and
- contains a comprehensive list of basic AT commands, as well as the
- extended AT command lists for those modems equipped with MNP5 and V.42/
- 42bis. In addition, for your convenience, modem default lists have
- been included.
-
- Here are the sections discussed in this article(s):
-
- DO YOU NEED TO READ THIS FILE?
- ABOUT AT COMMANDS
- THE AT COMMAND LISTS
- RESULT CODES
- CONFIGURATION REGISTERS
- PROGRAMMABLE OPTIONS NOT SAVED IN NVRAM
- PROGRAMMABLE OPTIONS SAVED IN NVRAM
-
- DO YOU NEED TO READ THIS FILE?
-
- The beginning paragraphs of this file contain general information that
- will acquaint you with AT commands. You will probably want to read
- these paragraphs, and then browse through the other sections. Later,
- you can refer to this file as you learn more about your modem. Keep in
- mind that most user-friendly communications programs allow you to
- manipulate AT commands via easy-to-use, menu-driven software; however,
- there may come a time when you will need to directly manipulate your
- modem. This file will come in handy when that time comes.
-
- ABOUT AT COMMANDS
-
- Your new Megahertz modem uses Hayes commands, also known as AT
- commands, to communicate with your computer. For this reason, the
- Megahertz modem is said to be Hayes-compatible. The Hayes command set
- is what you or your communications package uses to tell the modem what
- to do and how. As you might expect, the Hayes command set was
- developed by Hayes, the modem manufacturer.
-
- Hayes commands can be thought of as "words," all of which make up a
- "language." This language, like most others, has a specific syntax
- that must be used in order for it to be understood. Typically, these
- commands operate invisibly. In other words, when you execute a
- function of a communications program, such as automatic dialing, you
- don't particularly notice that the program issues an ATD dialing
- command.
-
- A basic understanding of Hayes commands and how they work will be
- useful as you learn to operate your modem. Sometimes, you will need to
- change an AT command or string in your communications program so that
- the modem will operate as desired. For instance, if you use a phone
- with a pulse rather than a tone dial, you must change the communication
- program's AT command from DT to DP. In addition, many communications
- programs allow you to communicate directly with the modem. For
- instance, instead of using a program's dialing directory to initiate a
- call, you can type ATDT, the phone number, and any other specific AT
- commands, directly onto what is commonly refered to as the Terminal
- Mode Screen, and the modem will carry out the requested functions.
-
- Note: Terminal mode is the mode in which you can communicate directly
- with the modem. Most communications programs have terminal mode
- capabilities; however, you will need to check with the documentation
- that came with your communications program for the exact mode name and
- instructions on its use.
-
- All Hayes commands, except the REPEAT command A/, are preceded by the
- attention command AT and followed by a carriage return <CR>. In
- essence, this initial attention command, as the word attention implies,
- lets the modem know that its services are required; the modem will
- carry out the commands that follow the initial AT command.
-
- THE AT COMMAND LISTS
-
- This section contains three lists:
-
- 1) Basic AT Commands
- 2) MNP Commands
- 3) V.42/42bis Commands
-
- The last two lists apply to you only if you have purchased a Megahertz
- modem that has the letter M incorporated into its product name, such as
- the P224FMV, AR124M, C324FM, etc.
-
- NOTES:
-
- 1) In the following lists, <CR> is used to indicate that you need to
- hit the Enter key.
- 2) The letter "n", as in Bn, is used to indicate a variable, such as 1
- or 2, that you can change according to what you desire the modem to
- do.
- 3) The command buffer holds 40 characters before a connection is made.
- After a connection is made, while in the escape state, the buffer
- holds 10 characters.
-
- Commands &W and A/ do not work after the modem has gone On-line.
-
- 1) Basic AT Commands
-
- * (AT) Attention Code:
-
- The attention code, "AT", begins every command line except A/. AT may
- be entered as upper or lower case characters, and cannot be deleted
- using backspace or delete keys. More than one command can be placed on
- a single line and separated with spaces for readability. The command
- line must end with the ASCII character stored in S Register 3, which
- defaults to decimal 13 (Carriage Return). A line with no carriage
- return will be ignored. Commands following the AT are processed after
- receiving the carriage return character. This attention code is used
- by the modem to detect the bit rate and character format of the
- connected Data Terminal Equipment (DTE).
-
- Example: AT <CR> An OK message should be returned.
-
- * (A) Answer Command:
-
- This command causes the modem to go off-hook and take control of the
- telephone line (in answer mode) from the associated telephone set.
- After receiving this command, the modem cannot accept any more commands
- because it immediately answers the call and goes into the data
- transmission mode. While in the data mode the Escape code (+++) will
- return the modem to the command mode.
-
- Example: AT A <CR> You should hear a high-pitched tone.
-
- * (A/) Repeat Command:
-
- AT does not precede this command. The repeat command instructs the
- modem to execute the last command line stored in the command buffer.
- For example, the repeat command can be used to redial a number that was
- previously busy. This command is neither followed by a carriage return
- nor preceded by the attention command AT. THE COMMAND BUFFER IS LOST
- AFTER ENTERING THE HANDSHAKE MODE. Once in the handshake mode (the
- period between when the host answers the phone and data is transmitted)
- the command buffer changes from 40 characters to 10 characters;
- therefore, the last number dialed is lost after entering the handshake
- mode.
-
- Example:
-
- AT DT 123-4567<CR> Dial the number indicated.
- BUSY Indicates line is busy.
- A/ Repeats last command which is the dial command
-
- * (Bn) BELL/V.24 Protocol Compatibility:
-
- The B command selects the protocol for 300 and 1200 bps operation.
- This command selects the mode of the data set between CCITT V.22 and
- V.21 and Bell 212A modes.
-
- The B command is ignored when the modem operation is at 2400 bps. B0
- sets the modem to CCITT mode for 300 bps to 1200 bps data transfer.
- The default, B1, sets the modem to Bell 212A mode.
-
- The B0 (CCITT Mode) protocol sends 2100 Hz for 3.3 seconds and 75mS of
- silence followed by unscrambled ones in the answer mode, while the B1
- (Bell) protocol simply sends 2225 Hz.
-
- The transmitted signal in the originate mode sends scrambled ones at
- 1200 for both B0 and B1.
-
- Example: AT B0 <CR> Selects CCITT mode.
-
- * (Ds) The Dialing Commands:
-
- The D command causes the modem to go into auto-dial mode in switched
- line, or to originate a call in leased line mode. The parameters for
- this command include digits 0 to 9, touch-tones A to D, *, pound sign,
- the period and slash, P, R, T, comma and semicolon. Punctuation
- (parenthesis, hyphen, and spaces) entered for readability are ignored.
- Dialing command parameters are described below.
-
- P,T These parameters select between pulse and tone dialing.
- Dialing begins after the timeout period defined by register S6.
-
- Example: AT DT <CR> Selects tone dialing.
-
- , The comma causes the modem to pause for the time specified by
- register S8 (default is 2 seconds). This parameter is used, for
- example, to cause the modem to pause between dialing an external
- access code from a PBX and the actual telephone number.
-
- Example: AT DT 9,123-4567 <CR> Tone dials 9, then pauses for 2
- seconds before dialing the remaining numbers.
-
- ; A semicolon placed at the end of a dialing command places the
- modem in command state and does not provide connection with
- another modem; rather, it holds the line and waits for other
- commands. After the modem dials the numbers that precede the
- semicolon, it will return the result code "OK." This parameter
- is useful when dialing long numbers.
-
- Example:
-
- AT DT 1-800-123-4567;<CR> Dials the first number.
- AT DT 4567890<CR> Then without dropping the line, dials the
- second number as well.
-
- @ The @ parameter causes the modem to wait for the time specified
- by register S7 for one or more rings followed by 5 seconds of
- silence before going to the next symbol in the dialing string.
- S7 default is 30 seconds.
-
- Example: AT DT 9 @ 123-4567<CR> Dials 9, then waits for 5 seconds of
- silence before continuing with the rest of the numbers.
-
- ! The flash command causes the modem to go on-hook for 1/2 second.
- Flash might be used for transferring calls.
-
- S Dial number stored in NVRAM (See &Z Command).
-
- R The Reverse command at the end of dialing permits the
- establishment of a call in reverse mode, ie, the local modem,
- which originated the call enters the "answer" mode. This would
- be a useful command for communicating with an "originate only"
- modem at a remote site. The R modifier needs to be the last
- character of the dialing string.
-
- Example: AT DT 123-4567R<CR> Dials the number then places the
- modem in answer mode.
-
- W Causes modem to wait for a dial tone while dialing.
-
- Example: AT DT 9 W 123-4567<CR> Dials the 9, then waits for another
- dial tone before dialing the remaining numbers.
-
- * (En) Echo Command:
-
- The Echo command determines whether or not the modem will echo the
- characters sent to it while in the command state. E1 causes the modem
- to echo, which is the system default, and E0 sets the modem to no echo.
-
- Example: AT E0<CR> Echo off
- AT E1<CR> Echo on (default)
-
- * (Hn) Switch-Hook Control:
-
- The H0 (default) command will cause the telephone line relay to
- disconnect. The H1 command will cause the telephone line relay to go
- off hook.
-
- Example: AT H1<CR> Takes the line off hook. Equivalent to
- removing the receiver on telephone hand set.
-
- * (In) Request Product Code & Checksum:
-
- I Requests the product code. The modem will respond with 24x, where
- x equals the software Revision Level.
-
- I1 Causes a checksum to be computed on the Rom and returned as three
- ASCII numeric characters followed by a carriage return and line
- feed.
-
- I2 Returns a computed message (the message "OK").
-
- I3 Requests the firmware revision level.
-
- I4 Requests the modem to display its configuration settings.
-
- Example: AT I <CR> Returns the internal rom revision level.
-
- * (Ln) Speaker Volume:
-
- L, L0, L1 Low volume
- L2 Medium volume (default)
- L3 High Volume
-
- Example: AT L3 <CR> Sets the volume of the speaker high.
-
- Note: Also see the Monitor on/off commands "M, M0, M1, M2 and M3".
-
- * (Mn) Monitor On/off:
-
- This command switches the speaker monitor amplifier output. The
- default will be on except when receiving carrier.
-
- M : speaker is off
- M0: speaker is off
- M1: speaker is off while receiving carrier (default)
- M2: speaker is always on
- M3: speaker disabled while dialing or receiving carrier
-
- Example: AT M0 <CR> Turns the speaker off.
-
- Also see commands "L, L1, L2 and L3".
-
- * (On) On-line:
-
- The O command is used to return the modem to the on-line mode after you
- have brought it to the command mode with the escape code (+++). O1
- will cause the modem to return to the on-line state and initiate a
- retrain sequence (in 2400 bps only). Also see &D and the Escape code
- sequence (+++).
-
- Example: AT O <CR> Returns from terminal mode to on-line mode.
-
- * (Qn) Result Codes:
-
- The Q command determines whether or not result codes will be sent after
- the execution of commands. The code Q0 (default) directs the modem to
- return result codes. When set to Q1, the modem will not return result
- codes. S Register values, identification codes, check-sum results and
- results of test modes with self-test are returned.
-
- Example: AT Q1 <CR> Modem will not return result codes.
-
- * (Sr) Direct Register Commands:
-
- AT Sr? This command returns the Decimal value of the S Register
- r stored in the controller.
-
- AT Sr=n This command writes the binary equivalent of n base 10
- in S Register r. The range of n is between 0 and 255.
-
- Modem configuration variables are stored in the S Registers. Some
- registers are dedicated to one function, and some registers are bit-
- mapped in order to store information about the status of different
- commands. For an intelligent DTE, it may be easier to write the
- desired data into the S Registers, rather than go through the process
- of stepping through each of the AT commands. An understanding of these
- registers will allow you to configure the modem at any time, and to
- change only the parameters you want to change. See the section
- entitled CONFIGURATION REGISTERS.
-
- * (Vn) Verbal/Numeric (verbose/terse)
-
- The Vn command selects the type of result codes the modem returns after
- or during the execution of commands. V1 selects word result codes
- (default). V0 selects digit result codes, which are useful for
- intelligent terminals or computers. see the section entitled RESULT
- CODES.
-
- Example: AT V0 <CR> Causes numeric result codes to be returned.
-
- * (Xn) Enable Extended Result Code:
-
- AT X0 or X CONNECT MESSAGE - CONNECT
- DIALING - Blind (set delay before dial)
- DIAL TONE TIMEOUT - No
- BUSY DETECT - No
-
- The modem blind dials and waits the time period defined in S Register 6
- regardless of the absence or presence of a dial tone. The modem sends
- a CONNECT message after a connection has been established.
-
- AT X1 CONNECT MESSAGE - Full messages (CONNECT 1200 ETC.)
- DIALING - Blind (set delay before dial)
- DIAL TONE TIMEOUT - No
- BUSY DETECT - No
-
- The modem sends a CONNECT message for 300 bps, 1200 bps or 2400 bps
- after a connection has been made. The modem blind dials and waits the
- time period defined in S Register 6 regardless of the absence or
- presence of a dial tone.
-
- AT X2 CONNECT MESSAGE - Full messages
- DIALING - Waits for dial tone
- DIAL TONE TIMEOUT - Yes
- BUSY DETECT - No
-
- The modem sends a CONNECT message for 300 bps, 1200 bps or 2400 bps
- after a connection has been made. The modem waits for the dial tone
- before dialing. A NO DIALTONE result code is returned if a dial tone
- is not received in five seconds. The modem does not recognize the busy
- signal.
-
- AT X3 CONNECT MESSAGE - Full Messages
- DIALING - Blind
- DIAL TONE TIMEOUT - No
- BUSY DETECT - Yes
-
- The modem sends a CONNECT message for 300 bps, 1200 bps or 2400 bps
- after a connection has been made. The modem blind dials and waits the
- time period defined in S Register 6 regardless of the absence or
- presence of a dial tone. The modem will recognize the busy signal.
-
- AT X4 CONNECT MESSAGE - Full messages (default)
- DIALING - Waits for dial tone
- DIAL TONE TIMEOUT - Yes
- BUSY DETECT - Yes
-
- The modem sends a CONNECT message for 300 bps, 1200 bps or 2400 bps
- after a connection has been made. The modem will wait the time period
- defined in S Register 6 before returning a NO DIALTONE, or will dial if
- the dial tone is present. The modem will return a BUSY message if the
- busy signal is detected (2400 bps modem default).
-
- * (Y) Enable Long Space Disconnect:
-
- The AT Y or AT Y0 command sets the modem to disconnect when a space of
- 1.6 seconds or more is received from the remote modem. The default
- setting of Y0 disables this option. Command Y1 enables this option. A
- space of 4 seconds is sent prior to going on-hook upon receiving an H0
- command or detecting an ON-to-OFF transition on DTR if the &D option is
- selected.
-
- Example: AT Y1 <CR> Enables long space disconnect.
-
- * (Zn) The Reset Command:
-
- The Zn (n=0,1) command resets all the features of the modem to the
- values contained in external nonvolatile memory in location n, and then
- returns "OK". Any command on the command line after the Z command will
- be ignored. On power-up, the profile in location 0 will be recalled
- (ATZ0).
-
- Example: AT Z1 <CR> Reset modem and recall profile 1
-
- * (+++) The Escape Code:
-
- The escape code returns the modem to the command state from the on-line
- state without releasing the telephone line. This command consists of
- an escape guard time (defined by register S12, default 1 second) and an
- escape character (ASCII code of which is specified in register S2
- default "+"). The escape character must be entered three consecutive
- times with a guard time before and after the three characters.
-
- The modem returns to the local command state and sends the result code
- "OK" without releasing the telephone line connection.
-
- Also see the "0" and &D commands.
-
- Example: +++ While in on-line mode, issue escape sequence.
- OK Modem will return OK message.
- AT <CR> Issue any AT command.
- OK Modem returns OK message.
- AT O <CR> Returns modem back on-line.
-
- * (&C) DCD Options
-
- The &C0 (or &C) command maintains an ON condition on DCD and ignores
- the actual state of the data carrier from the remote modem. For the
- default &C1 command, the DCD signal tracks the state of the data
- carrier from the remote modem (this meets most software requirements).
-
- Example: AT &C1 <CR> Data Carrier Detect follows actual state of
- the carrier.
-
- * (&D) DTR Options
-
- The &D command is ignored in synchronous mode. When &D0 or &D are
- specified, the modem ignores DTR.
-
- After the &D1 command the modem will go from data mode to the command
- state on an ON-to-OFF transition of DTR. All changes in the state of
- DTR must last longer than the time specified in S register 25.
-
- For the &D2 (default) command, an ON-to-OFF transition of DTR will
- cause the modem to go on-hook, disable auto-answer and end in the
- command state. Auto answer can be re-enabled by turning DTR back on.
- All changes in the state of DTR must last longer than the time
- specified in S Register 25 in order to be recognized.
-
- For the &D3 command, the modem will assume the initialization state if
- it detects an ON-to-OFF transition on DTR. All changes in the state of
- DTR must last longer than the time specified in register S25 in order
- to be recognized. The result of this command is the same as that of
- the ATZ command.
-
- Example: AT &D2 <CR> Modem reacts to state of DTR.
-
- (Part 2 Next Week)
-
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- To sign up for DELPHI service, call (with modem) (800) 695-4002. Upon
- connection, hit <return> once or twice. At Password: type ZNET and
- hit <return>.
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- To sign up for GEnie service call (with modem) (800) 638-8369. Upon
- connection type HHH and hit <return>. Wait for the U#= prompt and type
- XTX99436,GEnie and hit <return>.
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- To sign up for CompuServe service call (with phone) (800) 848-8199. Ask
- for operator #198. You will be promptly sent a $15.00 free membership
- kit.
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Z*Net International Atari Online Magazine is a weekly publication
- covering the Atari and related computer community. Material published
- in this edition may be reprinted under the following terms only. All
- articles must remain unedited and include the issue number and author at
- the top of each article reprinted. Reprint permission granted, unless
- otherwise noted, to registered Atari user groups and not for profit
- publications. Opinions present herein are those of the individual
- authors and does not necessarily reflect those of the staff. This
- publication is not affiliated with the Atari Corporation. Z*Net, Z*Net
- News Service, Z*Net International, Rovac, Z*Net Atari Online and Z*Net
- Publishing are copyright (c)1985-1992, Syndicate Publishing, Rovac
- Industries Incorporated, Post Office Box 59, Middlesex, New Jersey,
- 08846-0059, Voice: (908) 968-2024, BBS: (908) 968-8148, (510) 373-6792.
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Z*NET: Atari ST Online Magazine
- Copyright (c)1992, Rovac Industries, Inc...
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-