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-
- ==(((((((((( == Z*NET INTERNATIONAL ATARI ONLINE MAGAZINE
- =========(( === -----------------------------------------
- =======(( ===== MAY 24, 1991 Issue #91-22
- =====(( ======= -----------------------------------------
- ==(((((((((( == (c)1989-1990-1991, Z*Net Publishing
-
-
- CONTENTS
-
- THE EDITORS DESK.............................John Nagy
- Z*NET NEWSWIRE........................................
- HYPERLINK CONFERENCE HIGHLIGHTS..................GEnie
- BLUE RIDGE ATARIFEST.....................Press Release
- CAPTAIN MIDNIGHT'S GAME ROOM.................Drew Kerr
- MIST ATARIFEST III.......................Press Release
- CIS 9600 BAUD UPDATE........................CompuServe
- Z*NET SOFTWARE SHELF....................Ron Berinstein
- REVIEWLETS FROM ATARIUSER MAGAZINE...............Quill
-
-
-
-
- =======================================================================
- THE EDITORS DESK
- ----------------
- by John Nagy
- =======================================================================
-
-
- Were proud to present another NON System 7.0 information issue. We do
- Atari News....and NO ONE does it better, but you knew that.
-
- "Next Fridays News...This Saturday -- Z*Net"
-
- And you can quote me.....
-
-
-
-
-
- =======================================================================
- Z*NET NEWSWIRE
- --------------
- =======================================================================
-
-
- START MAGAZINE SALE POSSIBLE
- Despite the debt position of START Magazine, Antic Publishing may indeed
- have a interested buyer according to comments from the staff of the
- recently discontinued Atari publication. Start may be sold for an
- undisclosed amount to a buyer outside the USA. Several overseas
- magazines have been eyeing the US market, including those in Germany and
- the UK. One of the most popular imported magazines, ST FORMAT of
- England, is thought by many to be the leading contender in the STart
- purchase. There are no predictions as to what a new incarnation of
- STart might look like or be called, but at this time there is some hope
- for a publication to take up where STart left off. As recently as March
- 1991, subscribers were solicited for "discount offer" STart renewals at
- $80 and up by Antic Publishing. Mail from subscribers moan of three to
- six year accumulated subscriptions due to them from STart, accrued from
- their ANTIC, START, ST-LOG, and ANALOG subscriptions that had been
- rolled together, then to be doled out in bi-monthly STart magazines...
- and now, who knows?
-
-
- Z*NET MONTHLY THREATENED BY START FAILURE
- Ripples from the STart magazine closing continue to affect many parts of
- the Atari community. The latest to fall victim may be Z*Net Monthly, an
- extension of Z*Net International Atari Online. In production since
- March, 1989, Z*Net Monthly has served over 40 user groups as a
- newsletter supplement. The costs of Z*Net Monthly were to be subsidized
- by proceeds from STart Magazine's contracted use of Z*Net News material
- in their own magazine. With an unpaid debt to Z*Net of several thousand
- dollars, STart's closing makes it difficult if not impossible for the
- monthly supplement to continue. Z*Net also appears in AtariUser
- Magazine, but revenues lost to STart may cripple the project. No final
- decision has been made, but the July issue of Z*Net Monthly might well
- be the last.
-
-
- PANTHER DROPPED BY ATARI
- Word from the game design center in Chicago says that Atari has
- completely dropped development of the PANTHER game machine. Panther was
- to have been a new pinnacle in home game units, using the Motorola 68000
- CPU much like an ST computer. It was said to be designed to offer
- remarkable graphics with high-power "object oriented" programming that
- would make scaling and 3-D viewpoints easy and fast. Panther was also
- to interface to the Lynx hand-held game units for multi-player action on
- the home TV. Official reasons are "technical problems", but insiders
- agree that the most worrisome problem is the "Super Famicom", re-dubbed
- "Super NES" unit from Nintendo. The Nintendo unit will be commercially
- available long before Panther could have been, and is certain to capture
- the high end of the home game market with Nintendo's command of the
- software industry. Super NES will also use advanced peripherals like a
- CD ROM and will be compatible with other NES products. Atari staff say
- that they are now working on "other exciting projects".
-
-
- ATARI PASSES ON CES
- The bi-annual Consumer Electronics Show will be held June 1-4 in
- Atlanta, Georgia. This conclave of home and entertainment goo-ga's is a
- mecca for game-machine dealers, but Atari will not appear on the CES
- floor this summer. A lack of new game products, and the cancellation of
- the Panther project are likely reasons for the decision to offer an off-
- site suite for dealers who are seeking Atari product distribution.
-
-
- MORE ON WORDPERFECT FOR ATARI
- Z*Net announced weeks ago that WordPerfect was going to end its Atari
- support after a cancellation of a major order by Atari Germany. The
- story continues to develop. The German order was for version 5.1 of
- WordPerfect, which is not yet completed and may now never be.
- WordPerfect programmers had prepared the code and had grafted major
- parts of the NeXT computer version of 5.1 into what was to be the Atari
- version. Full FSM GDOS management and compatibility was also
- integrated, making the Atari WordPerfect 5.1 perhaps the most advanced
- version that would have been available on any platform. However, after
- Atari Germany canceled their advance order of 10-15,000 units under
- pressure of German developers, WP contacted Atari in Sunnyvale. Reports
- vary somewhat, but the result of that talk seems to be that Atari Corp
- will not at this time back WordPerfect by assuring a minimum order. It
- is said that Atari cold-shouldered WP, saying that "we have our own FSM
- GDOS document processor, called WORDUP!, and we don't need to be funding
- the competition." WP has left the matter open-ended, and does plan to
- continue the periodic bug-fixes and minor tweaks of the 4.1 version that
- is available for the Atari. Some Atari officials are working to reverse
- the situation and persuade all parties to take whatever measures needed
- to assure production of WordPerfect 5.1 for the Atari. Letters to Atari
- and WordPerfect might help. Atari Corp, attention BIll Rehbock, 1196
- Borregas Ave, Sunnyvale, CA 94088. WordPerfect Corp, 1555 N.
- Technology Way, Orem, UT 84057.
-
-
- KIDPRGS BUNDLE FOR SCHOOLS
- D.A. Brumleve, developer of Kidprgs, now offers a hardware/software
- bundle designed for children attending a preschool, day care center, at-
- risk program, or Kindergarten - Grade 1. The package includes a
- 1040STe, 11 programs and disk-box, mouse, and mousepad. Used with a
- color monitor or tv, the package provides a complete computer center for
- a school program aimed at kids ages 2-7. Brumleve presented the package
- at the Midwest Association for the Education of Young Children
- conference in Des Moines, April 18-20, and was well-received. Programs
- included with the package include PD and commercial offerings which have
- been specially modified to suit the needs of a classroom setting.
- Interested teachers/directors should contact Dorothy Brumleve at 217-
- 337-1937.
-
-
- TIMEPAC-5 NOW AVAILABLE
- A professional time and expense management software package for the
- Atari Portfolio is now available from ONLine Technologies. The $125 ROM
- card offers menu-driven entry of client job information, and will
- prevent lost billable hours due to the convenience of recording the
- information wherever and whenever it occurs. ONLine Technologies Inc,
- 23715 Mercantile Road #203, Beachwood, OH 44122, 216-831-6160.
-
-
- PAGESTREAM 2.1 AT THE DOOR
- Soft-Logik is now mailing upgrade notices to registered owners of
- Pagestream for the Atari. The new version, 2.1, is about ready for
- shipping. Using hinted Compugraphic fonts OR Adobe Type 1 IBM format
- (without hints to non Postscript printers), Pagestream 2.1 displays
- these outline fonts on the screen plus prints them out to laser, dot
- matrix, inkjet, non-postscript and PostScript printers. Color
- separation features are enhanced, allowing manipulation of eve 24 bit
- color images. PageStream 2.1 retails for $299.95. Registered owners of
- previous versions of PageStream can upgrade for a limited time for
- $75.00. Registered owners of Publishing Partner can upgrade for
- $175.00. Soft-Logik, 314-894-8608
-
-
- $10,000 COMPUTER CONTEST FOR DISABILITIES SOLUTIONS
- Johns Hopkins University is sponsoring a "National Search for Computing
- Applications to Assist Persons with Disabilities". Devices and software
- of any kind that assist the nation's 25 million persons with physical or
- learning disabilities are eligible as entries. First prize in the
- competition is $10,000, with over 100 additional prizes to be offered.
- The program is made possible by grants from the National Science
- Foundation and MCI Communications Corporation. In conjunction with the
- contest, a national effort including workshops and television events are
- expected to bring the cause to persons of every walk of life. Science
- Museums across the country will hold exhibitions in December 1991 where
- regional winners will be selected. The top 30 regional winners will go
- to be exhibited at the Smithsonian Institution in Washington D.C., where
- the 10 National Winners will be selected and honored. The eligible
- solutions can be on or for any type of computer, from the smallest to
- the largest, and need not even be electronic in nature. A cheap and
- easy to use device that helps a sight-impaired person to read the screen
- might be optical or mechanical, for example. Louis Biggie, National
- Search Coordinator, contacted Z*Net because he is a believer in the
- ingenuity of Atari owners. He expects that a number of entries will
- come designed for use on or with Atari Portfolio, ST, or 8-bit
- computers. A similar search conducted 10 years ago resulted in 8,000
- participants and a wide variety of solutions for the handicapped,
- including a reading and a writing machine for the blind, adaptive
- firmware for Apple II applications, and lots more. The competition is
- open to US residents, and the entry deadline is August 23, 1991. Get an
- entry flier from: CAPD, P.O. Box 1200, Laurel, MD 20723. All invention
- rights remain with the contestant.
-
-
- APPLE CONSOLIDATES OVER NEXT 12 MONTHS
- Apple announced this week that it will restructure parts of the company
- over the next 12 months to reduce operating expenses. The restructuring
- will include a 10 percent workforce reduction, relocating and
- consolidating some functions and reducing management levels in order to
- reduce expenses. Apple's current workforce is approximately 15,600
- people, including contractors. In a related story, The San Francisco
- Chronicle reported last Friday that Apple is considering up to 2,000
- layoffs, or nearly 13 percent of the company's workers. Also,
- executives quoted by the Wall Street Journal said the company is
- considering dismissing at least 1,000 workers as part of an effort to
- reduce operating expenses by $400 million. An Apple spokesman would
- not confirm or deny this report.
-
-
- NEW 68040 COMPUTER
- Motorola has introduced the MVME167, a new single board computer based
- on Motorola's MC68040 microprocessor. This new computer board has all
- of the processor, memory and communications capabilities of a UNIX
- computer on a single VME board, requiring only a power source,
- peripheral devices and enclosure. The $3,995 MVME167 achieves 20
- million instructions per second performance at 25MHz.
-
-
- SAFARI FONTS DISK - Press Release
- Computer Safari Proudly announces Safari Fonts Disk #6 (formerly Soft-
- Logik #6). Now #6 is completely updated with fonts for PageStream 1.82
- and 2.1! Also includes files for Calamus, Calamus Outline, and IBM Type
- 1! Safari Fonts #6 contains 3 display fonts. Fab Fifties, STENCIL CAPS
- (upper case) and SPEAK EASY (upper case). Character sets have been
- completely re-designed to follow the conventions of Adobe Type 1 fonts.
- The results are tighter, more precision, higher quality print-outs.
- Curves are smooth and symmetrical. Kerning pairs adjust letter spacing
- to keep all characters as close together as possible. Early fonts had
- few or none. Safari Fonts #6 (PageStream and Type 1) have been
- meticulously adjusted to produce some of the best looking print-outs
- ever! Fab Fifties has over 1200 pairs! The Type 1 fonts contain
- "Hints" or instructions to improve the print-out quality. Postscript
- lasers use "hints" to create 12 point or smaller text. PageStream 2.1
- allows type 1 fonts to work with any printer. At the present time,
- Safari Fonts #6 is only available as an upgrade. Send $12 plus your
- original Soft-Logik Disk #6, or Pierstorff More! Fonts #1. Available in
- Amiga or Atari Disk formats. Calamus files are on the Atari ST versions
- only. We have lots of fonts for PageStream and Calamus! Contact us for
- our catalog! Safari Fonts #6 is produced under license to PCG/Megatype.
- Computer Safari, 606 W. Cross St., Woodland, CA 95695, Phone/FAX (916)
- 666-1813, GEnie J.PIERSTORFF
-
-
-
-
-
- =======================================================================
- HYPERLINK CONFERENCE HIGHLIGHTS
- -------------------------------
- Edited by Ron Kovacs
- =======================================================================
-
-
- <[Vince-Cubed] VINCE.A> George and Dave are here from JMG Software
- tonite to talk about their new product(s).
-
- <[George&David] JMGSOFT> Okey, here's an attempt to upload our opening
- statement.... Welcome to the HyperLINK Conference... Thanks for coming.
- The company is JMG Software, and on this side of the phone line it's
- George Geczy (the programmer & bottle washer) and David Thompson
- (Marketing, administration, other junk like the (gosh!) manual). The
- product is of course HyperLINK, a multi-media object based application
- generator (wow!), (sort of like Hypercard on the Mac for those of you
- who didn't understand that description). We are here tonight to talk
- about HyperLINK and answer any questions you may have on it. We think
- it's the greatest thing since sliced bread. Well, so so on the upload.
- ask away anyways...
-
- <R.MONFORT1> I have a question about the TT use for Hyperlink. What
- graphic format can we use?
-
- <[George&David] JMGSOFT> At the moment HyperLINK supports only IMG
- format directly. on the TT
-
- <R.MONFORT1> Please give a sample of a Hyperlink application. I have a
- TT.
-
- <[George&David] JMGSOFT> Well, sample HyperLINK apps can vary widely...
- unfortunately, we were not able to get the demo on line here before this
- conference, but to give an example of what we have cooking. In the demo
- we have two sample apps... one is a baseball card application, where we
- have the data on a player (ie in a dbase database), linked to a scanned
- image of the card, and also linked to a text file giving more details on
- the player.
-
- As a second example, we have a Europe-map demo. The main screen is a
- map of Europe, and you can click on a country to get a database screen
- about that country, and then you can click on icons to either 1) show a
- picture of their flag, 2) play their anthem, or 3) show a text file.
-
- <[Ken] SFRT-ASST> First off, you mention DBase III. Does that mean that
- any book on DBase will help with programming the database part of
- HyperLINK? Second, do you have DeskJet 500 support? And third, I would
- like to compare two files (GEnie Addresses) and place the names that
- are different into a third file. Will HyperLINK allow me to do that?
- And last, how easy is it to input data into a HyperLINK application?
-
- <[George&David] JMGSOFT> First, No. Second, No. Third, No. to explain
- in more detail...
-
- First, HyperLINK uses dbase data files, not command programs. The
- scripting language in HyperLINK (which is actually not in the first
- release in a "real" way, but will be very shortly) has some dbase
- commands as part of it, but it is based on a much different type of
- language ( psst... Hypertalk... but don't tell apple!)
-
- So, only dbase data files are directly transferrable. Second point,
- HyperLINK will only support graphics printers through GDOS. (don't all
- boo at once!). This support (ie graphics printing) will be showing up
- in a month or so, as soon as I play with FSMGDOS. Third, I don't know..
- let me think about it.
-
- Last point... It is VERY easy to input data into a hyperlink application
- (hap, we call 'em) Bascially, just create the layout of the database
- (in the "builder"provided) on the screen, save it, and presto! start
- inputting data.
-
- <A.CHESLEY> You stated that Hyperlink is an object oriented system.
- This implies that the "objects" are in some way intellegent, that is
- they "know" what they can do. Is that intelligence based in the data or
- in drivers for each media?
-
- <[George&David] JMGSOFT> Well, we're working that way. It would be
- another year before HyperLINK would be release if that got fully
- implemented first time around. But, the capability is built into
- HyperLINK. For now, most of the onus of object "capabilities" (ie
- "code", etc) is defined by a combination of two things: 1)user settings
- on the app building, and 2) defaults assumed by HyperLINK. The user
- settings can be quite powerful, but confusing.
-
- <A.CHESLEY> That is, is the "code" that controls the way the data is
- handled/displayed part of the data file or is there a separate driver
- that handles it? Also, will you be releasing info on "handles" that
- allow new "objects" to be integrated into the Hyperlink system as they
- are invented or will you be keeping that info as part of your additional
- "value-added" to the basic system.
-
- <[George&David] JMGSOFT> At present, new objects are defined by their
- controlling "modules" (ie sub-programs) that the user can load in. For
- instance, basic HyperLINK comes with modules for database, text,
- graphics, sound, animation (page-flipping), and maybe a hokey speech
- module soon.
-
- In the future, we'll release MIDI, CD-ROM, and others. As well, we'll
- be releasing the info on how to program (ie in C) your own modules for
- HyperLINK to support your own objects. These will integrate seamlessly
- into the whole object system. PS - we may also release some "specialty"
- modules,for which we'll charge a bit (not much!).
-
- <[Z-Net] T.SCHREIBER1> I have two questions - first is the database able
- to be constructed so it can be in read only format? That is that data
- can be accessed but not changed?
-
- <[George&David] JMGSOFT> It's possible to make the files "Read Only" but
- there will be better support for this in the future.
-
- <[Z-Net] T.SCHREIBER1> Secondly - will communications support be built
- in or supported for access by modem?
-
- <[George&David] JMGSOFT> That might be one of the future modules we
- develop or that a third party may develop. For now there wasn't much
- reason for it. HOWEVER... Network support! That's another story!
-
- <DRAFTERY> Does hyperlink have a runtime module which will allow us to
- distribute our applications?
-
- <[George&David] JMGSOFT>> Ah, the infamous "run time module" question!
- Well, yes, there will be a "Run-only" version, but unfortunately there
- will not be a "run-time" generator. The reason for this is due to the
- mish-mash of modules etc required to run most apps; it's just very
- difficult to make a "compiler" type thing.
-
- <T.OSBORNE> I have a question about random event generation for modeling
- is that support by the Language in HyperLINK? Also, what are the system
- requirements, and availability of the Hyperlink package?
-
- <[George&David] JMGSOFT> When the full scripting language is released
- next month, it will contain commands related to random number
- generation, etc, that could be used that way.
-
- <[Vince-Cubed] VINCE.A> Also, what is the price of the package?
-
- <[George&David] JMGSOFT> HyperLINK is currently available only directly,
- at a special intro price of $99 US. When the price goes up to $149
- middle of next month, three things will change:
-
- 1) Dealers will carry it (distributors too, of course.
- 2) "missing" pieces like scripting, report generator, etc will be there
- 3) the manual will be better.
-
- All intro purchasers will receive free upgrades for at least 90 days,
- including manual updates.
-
- <[Vince-Cubed] VINCE.A> Any closing comments?
-
- <[George&David] JMGSOFT> Just to say keep an eye open for the demos/info
- we'll be uploading soon, and don't forget to take a look if you're
- visiting the Vancouver show, and the intro special expires right after
- vancouver... Any questions or requests for info can be directed to our
- GE mail address, JMGSOFT. we will be preparing some mail-out brochures
- as well.
-
- (C) 1991 by Atari Corporation, GEnie, and the Atari Roundtables. May be
- reprinted only with this notice intact. The Atari Roundtables on GEnie
- are *official* information services of Atari Corporation. To sign up
- for GEnie service, call (with modem) 800-638-8369. Upon connection type
- HHH (RETURN after that). Wait for the U#= prompt. Type XJM11877,GEnie
- and hit RETURN. The system will prompt you for your information.
-
-
-
-
-
- =======================================================================
- BLUE RIDGE ATARIFEST
- --------------------
- Press Release
- =======================================================================
-
-
- The Blue Ridge Atari Computer Enthusiasts (BRACE) invite you to our 2nd
- Annual Blue Ridge AtariFest. THE BIGGEST LITTLE ATARIFEST IN THE
- SOUTHEAST, Confirmed exhibitors:
-
- Atari Corp. (Mgr of User Group Services) ..... Bob Brodie
- Double Click Software ........................ Mike Vederman
- Dragon Studio - MIDI demo .................... Mike Cloninger
- GEnie ST Roundtable SysOp .................... Darlah Pine
- Goldleaf Publishing ..........................
- ICD Inc ...................................... Jeffrey Williams
- ISD Marketing (Calumus, DynaCADD, etc.)
- and Pres. of the IAAD ......... Nathan Potechin
- KAUG; MIDI demo .............................. Eric White
- KAUG ......................................... Mary Pinckard
- kidprgs ...................................... D.A. Brumleve
- K5/K5M voice librarian demo .................. Dr. Timothy Brumleve
- ST-Report .................................... Ralph Mariano
- Willard Productions (DeskTop Video) .......... Clifton Willard
-
- Tentative exhibitors:
-
- Step Ahead Software (Tracker ST) ............ Nevin Shalit
-
- Seminars:
-
- D.A. Brumleve ..... Topic and time being verified
-
- We would like for anyone interested to add his or her name to the list
- above in putting on a demo of what you do best with the Atari computer.
- (Word processing, Desktop publishing, games, graphics, etc.).
- Developers, individuals and user groups are welcome to reserve a booth
- space -- cost is FREE!
-
- Where: Westgate Shopping Center - Asheville, N.C.
-
- Take any major highway into Asheville (US 19-23, US 26 or I-40) to the
- I-240 loop, then take the "Westgate/Hilton Inn Drive exit" into the
- Westgate Shopping Center parking lot.
-
- When: 20 July 1991
- Time: 12:00 to 6:00+
-
- Points of contact:
-
- Van Estes, BRACE Pres. Clifford E. Allen, V.Pres.
- 704-685-8358 GEnie: C.Allen17
- 704-258-3758
-
- Sheldon Winick
- GEnie: S.WINICK
- Computer STudio 704-251-0201
-
- Come for the day or come for the weekend, but do come and enjoy
- yourself.
-
-
-
-
- =======================================================================
- CAPTAIN MIDNIGHT'S GAME ROOM
- ----------------------------
- by Drew Reid Kerr
- =======================================================================
-
-
- Editors Note: Comments for Drew can be sent email via GEnie at D.KERR1
-
-
-
- Suddenly, it's 2am, and you're desperately trying to convert your smog
- ridden SimCity town into a full-fledged city. Whoah, I've got to get to
- work tomorrow, you tell yourself... but I'll just add a few more
- residential zones and see what happens....Another half hour passes...
- an earthquake hit and suddenly it's a scramble for the fire departments.
- outside, you hear the birds chirping... now you don't need your night
- light.... You stumble into the bathroom, look into the mirror and
- mutter, "Oh God, just grow up!"
-
- Every month, we're going to dish the dirt on Atari ST entertainment.
- Needless to say, if you go to your local computer stores, you'll be
- lucky to find more than half a dozen titles. But due to the marvels of
- international shipping and mail order, the hottest European games are
- accessible everywhere, so no excuses!
-
- STE ALERT!!
-
- Some games have been coming to my attention that are incompatible with
- the STE, so beware before you purchase: Populous (Electronic Arts), F-29
- Retalliator (Electronic Arts/Ocean), Puzznic (Ocean), and Stunt Car
- Driver (Microstyle).
-
- SIMCITY UPDATE
-
- If you don't know by now, the U.S. version of SimCity has a virus and
- should be mailed back to Maxis as soon as possible for clean copies!
-
- If you're looking for some PD additions for SC, go to the software
- libraries and check out TERRAFORM.ARC and SIMCTOT.ARC. One of a
- combination budget cheater/terrain editor while the other helps you
- count zones so you can carefully monitor the growth of your city. In
- the new issue of STart, there's a good desktop accessory cheat that acts
- as a "loan provider" and will add some dough to your coffers.
-
- There are now two guidebooks for SC on the market -- "The SimCity
- Planning Commission Handbook" by Johnny L. Wilson ($14.95, McGraw-Hill)
- and "Master SimCity/SimEarth" by Dan Derrick and Dennis Derrick ($19.95,
- SAMS). Unless you have a third grade reading level, the book to
- purchase is Wilson's -- it's intelligent, explains many planning
- theories in depth and the computer mechanisms that create an urban
- environment. I learned almost nothing from the Derrick book and it was
- pretty silly.
-
- GAMES TICKER
-
- The best package to arrive from Europe in months is the new one
- combining SimCity and Populous for one inexpensive price! Check out
- these two masterpieces... Still awaiting SimCity Architecture Disks,
- which are already out for the PC. Like the Populous Data Disks, you can
- create cities in Ancient Rome or the far-out future... Also delayed but
- should be out any day now is Midwinter II: Flames Of Freedom, a sequel
- to last year's fabulous strategy/adventure game... Lemmings (Psygnosis)
- took Best Computer Game honors at the European Computer Leisure Awards
- in London...Vektor Graphics (Fighter Bomber) is programming a space
- shuttle simulator for Virgin for late 1991 release... By the time you
- read this, the Bitmap Brothers' Gods will be out....
-
- POWERMONGER SECRETS
-
- Here are some tips about one of the year's best games, hands down:
-
- o Don't kill all the sheep or something very strange happens.
- o Enlist a shephard with sheep into your army as a portable food source.
- o For an invincible army, gather 10 people with boats, bows and arrows
- and attack from the water.
- o To speed up building a cannon or catapult, make your Captain
- aggressive before clicking on the town and then click Invent. After
- 10 seconds, click on the Invent icon again and then on the town.
- o Try chopping down all the trees in the world for a strange
- consequence.
-
- TEAM YANKEE (EMPIRE) VS. M1 TANK PLATOON (MICROPROSE)
-
- Two tank simulators vying for your attention and bucks. They're very
- different, so I'll explain what I like about them and you decide:
-
- M1 TANK
- Like all Microprose product, this comes with a "War And Peace" - style
- manual that not only explains this very detailed simulation, but is
- virtually a primer on tanks, period. It'll probably take you a few go's
- through the book to finally comprehend what the gist is and then you're
- off to artillery practice!
-
- As opposed to Team Yankee, you can only see one tank's view at a time.
- The graphics are slightly chunky but very good. Sound is about as good
- as it gets -- a lot of white noise explosions. Although I am a big fan
- of Microprose (Red Storm Rising, F-19 Stealth Fighter and Gunship are
- three of the all-time best simulations), I find M1 slower going than the
- others. I think the realistic detail for a tank simulation makes it
- denser to get into. Tanks are slow-moving beasts as it is, so patience
- is definitely required. For tank/Microprose fanatics only.
-
- TEAM Y
- Created by the Brits and based on Harold Coyle's bestseller about one
- American tank platoon during a war with the Russians. The game attempts
- to actually simulate incidents and battles in the book (all described in
- the manual).
-
- The TY approach is considerably lighter than M1 and the guidebook is
- understandably breezier. You get four tank views at once, giving you a
- little more of a "platoon" concept. TY is easy on the tank's mechanical
- details, which makes for better gameplay. The practice range is
- logically thought-out with a parade of opposing vehicles to kick off the
- activities. The game's most noticeable drawback is the relatively small
- amount of missions, especially compared to M1. TY is definitely the
- mainstream choice.
-
- **
-
- Drop me a line through GEnie at D.KERR1 and let me know: what are your
- playing now? What games have been bombs for you? If you have one of
- the tank simulations, what do you think? Any Powermonger, Red Storm
- Rising or F-19 tips you want to share?
-
- ABSOLUTELY WORTH YOUR WHILE: Speedball 2, Night Shift, Lemmings,
- Captive, B.A.T., UMS II, Tower of Babel.
-
-
-
-
-
- =======================================================================
- MIST ATARIFEST III
- ------------------
- Press Release
- =======================================================================
-
-
- Saturday July 27th, Indianapolis, Indiana
-
- Bob Brodie has CONFIRMED his attendance for the Third Annual AtariFest!!
- Thanks, Bob!!
-
- For a third year, an AtariFest is planned at Indianapolis, Indiana on
- Saturday, July 27th, sponsored jointly by the user groups at
- Indianapolis, Bloomington and Purdue known as MIST (Mid-Indiana ST).
- The show was formerly titled the MIST SwapFest, and took place in
- Nashville, Indiana.
-
- Past shows have seen folks like D.A.Brumleve, SKWare One, AIM, MS
- Designs, Computer Works, Cal Com, One Stop, T&H, and others. Last
- year's show was quite successful, and this year looks like it'll be even
- better! D.A.Brumleve, AIM, Compuserve, Clear Thinking, MS Designs and
- others have commited to attend this year. We have tentatively lined up
- ISD, and are working hard on other developers.
-
- MIST AtariFest III will be held at the Castleton Mall Conference Center
- on the north side of Indianapolis. The address is: 6385 Castleplace
- Drive, Indianapolis, In. 46250-1902. There will be specific directions
- in a later posting. Public admission to the 'Fest will be $3.00, and
- will include a raffle ticket. We will be raffling hardware from Atari
- Corp, and software from attending vendors and developers. Additional
- raffle tickets will be available for purchase.
-
- Our location this year provides us with two rooms, with a total of
- nearly 4000 square feet. Tables for vendors will be approx. 3'x6', with
- power provided, although you should bring your own power strips. The
- tables will sell to vendors and developers for $50.00 for the first
- table, and $25.00 for each additional table.
-
- Anyone interested in attending or reserving vendor/developer tables
- should contact MIST by one of the below methods:
-
- Leave mail on GEnie to W.LORING1, or D.WARD10
-
- Call the BL.A.ST BBS at (812)332-0573 2400bps, 24 hours. Write us at
- BL.A.ST, PO Box 1111, Bloomington, IN. 47402
-
- Call William Loring at (812)336-8103, or Dan Ward at (317)254-0031
-
- Vendor packets are available. If you didn't receive one in the first
- mailing, PLEASE let us know! We want you to attend our show!
-
- Brought to you by MIST (Mid-Indiana ST). We are ASCII (Atari St
- Computers In Indianapolis), BL.A.ST (BLoomington Atari ST), and PAUG
- (Purdue Atari User Group).
-
- Thanks for your interest, and we'll see you at the 'Fest!!
-
- Sincerely, William Loring, President of BL.A.ST
-
-
-
-
-
-
- =======================================================================
- CIS 9600 UPDATE
- ---------------
- Ctsy CompuServe
- =======================================================================
-
-
- Following is an updated listing of CompuServe Local Access Nodes for
- V.32 9600 baud modems.
-
- CIS 9600 baud is billed at $22.50 per hour. GO RATES for further
- information.
-
- Dates in parentheses indicate "effective date" for new nodes.
-
- City State Net AC Access #
- ----------------------------------------
- Atlanta GA CS 404 841-0578
- Baltimore MD CS 301 337-0026
- Cambridge MA CS 617 661-7071
- Charlotte NC CS 704 358-8991
- Cherry Hill NJ CS 609 667-8865 (5/23)
- Chicago IL CS 312 201-0711
- Chicago IL CS 312 693-4100
- Cincinnati OH CS 513 771-0592
- Cleveland OH CS 216 623-0007
- Columbus OH CS 614 792-0669
- Dallas TX CS 214 720-9183
- Dayton OH CS 513 224-4576
- Denver CO CS 303 595-0123
- Detroit MI CS 313 535-1466
- Fairfax VA CS 703 591-0461
- Ft. Worth TX CS 817 685-2737
- Grand Rapids MI CS 616 956-0075
- Greenville SC CS 803 232-5328
- Hartford CT CS 203 727-8708
- Honolulu HI CS 808 528-0430
- Houston TX CS 713 460-2705
- Indianapolis IN CS 317 638-8129
- Jacksonville FL CS 904 730-0046
- Kansas City MO CS 816 221-3817
- Los Angeles CA CS 213 624-3730
- Macon GA CS 912 922-2179 (5/23)
- Miami FL CS 305 262-9325
- Minneapolis MN CS 612 339-1805
- New York NY CS 212 766-2080
- Newport Beach CA CS 714 252-1131
- Norfolk VA CS 804 461-5354 (5/21)
- Orlando FL CS 407 896-6122
- Philadelphia PA CS 215 563-3586
- Phoenix AZ CS 602 468-0285
- Pittsburgh PA CS 412 471-6417
- Portland OR CS 503 238-6729
- Rochelle Park NJ CS 201 368-0912
- Saginaw MI CS 517 753-5100
- Salt Lake City UT CS 801 521-9777
- San Diego CA CS 619 467-9508
- San Francisco CA CS 415 434-1580
- Santa Clara CA CS 408 727-8113
- Savannah GA CS 912 353-8559 (5/21)
- Seattle WA CS 206 242-9992
- St. Louis MO CS 314 421-5651
- Stamford CT CS 203 324-1115
- Tampa FL CS 813 229-3200
- Toledo OH CS 419 242-5706
- Troy MI CS 313 244-8740
- Tucson AZ CS 602 571-0207
- Tulsa OK CS 918 621-1036
-
-
-
-
-
- =======================================================================
- Z*NET SOFTWARE SHELF
- --------------------
- by Ron Berinstein
- =======================================================================
-
- **** CodeHead Quarters BBS, 1610 Vine Street, Hollywood, CA 90028 ****
-
-
- The following is the truth and nothing but the truth, though certain
- filenames have been changed in order to protect the innocent. The
- country is the U.S.A. The date is now. The subject is those that are
- willing to risk your hard drive's life and the life of your files and
- their loved ones.
-
- Tony became irate. It seems that his computer's mouse pointer went to
- the left when he moved it to the right, and to the right when he moved
- it to the left. The diagnosis: A computer virus. No, his computer
- didn't start to cough, though Tony may have begun to. What happened was
- that some "hacker" wrote a program capable of replicating itself. As
- events unfolded it became clear that all of Tony's floppy disks had
- become infected, as all of his floppies were regularly inserted into his
- computer. In Tony's case the damage was minimal, in other cases, entire
- databases can be wiped out.
-
- The sentence for virus writing and subsequent tampering with someone
- else's computer system can no doubt be serious jail time. How can you
- protect yourself from this either annoying or potentially devastating
- situation? You can do so by regularly checking the boot sector of your
- disks and your drive for irregularities. Any disk you obtain should be
- checked. Spiteful employees have been known to infect commercial
- software disks as well. Disks that have been traded, and those that you
- just acquired should all be checked. One note though, certain disks,
- particularly game program disks, require "executable boot sectors." As
- such, those should not be "killed."
-
- For protection against virus infection download George Woodside's
- VKILLR.LZH. The newest version is 3.84 and has many new features. This
- program is perfect for checking floppy disks, and Mr. Woodside, the
- author, has long been recognized as a pioneer and expert in the
- detection of ST viruses. Also, HOSPITAL.LZH is a very complete set of
- European designed virus detectors.
-
- And now for our regularly scheduled list of currently available files
- that deserve your attention.
-
- Under the Heading of: "New and Improved!"
-
- B_BUX_14.ARC is the current version of Big Bux. New features include,
- stock options analysis, growth rate, etc. By the way, I can give you my
- analysis of stock options... They are ONLY for those prepared to loose
- their investments! For the authors, you'll just have to download the
- program. <smile>
-
- OCULT1_8.ARC is the newest version of the hard drive security program.
- Hmmm.. some might wonder if it might work for Prodigy users.. <smile>
-
- TACCAT2F.ARC is the current "TAC-CAT Librarian/Orderer." If you
- maintain a group disk catalog, this may be for you. Create, maintain,
- and print your lists. Your group members can use the "Orderer" program
- to order the disks they choose.
-
- TN_PCALC.LZH is version 1.25 of the "programmer's calculator." It
- fixes prior bugs, provides TT support and will run in Low Res. This,
- plus it gives C programmers an extra function to make them happy.
-
- STWEL40.ARC represents a close of an era. As I recall, ST Writer
- almost existed before STs did! This is the latest, but also the LAST
- upgrade. As promised by the author it includes TT support. It has
- fully configurable format settings, tab choice capability, screen color
- options, and three ST, as well as three TT resolutions. STWGERSP.ARC
- provides German and Spanish versions of the program. Download
- STWELDOC.ARC for the "docs."
-
- CLASS_30.ARC will yield the best yet version of Class, ideal for
- teachers who would like to chart student data.
-
- TOOLS1.ARC is version 1.1 of ST Tools, fashioned after PC Tools.
- Directory trees, Hex dumping of files, sectors and memory, FAT listing,
- improved scrolling, and file search routines.
-
- NAARJEK2.ARC is the answer to all of you that played version number
- one, and felt it was too easy. Good Luck! <smile>
-
- RESAMP2.LZH is Resample, a program designed to convert digitalized
- sound files to the sample rates supported by the STE and TT computers.
- It will also save converted files back to disk and play them, i.e. if
- you have a computer with DMA sound.
-
- DMJGIF20.LZH improves upon it's first edition. All bugs are now fixed.
- (Hmm, you'll have to be the judge of that!) Full Ste support, high
- dithering, the ability to save work in SPC or SPU formats, and it will
- handle interlaced, or non-interlaced pictures. Plus, it gives ST folks
- the chance to see STe pics! Editors Note: It can take up to 20 minutes
- to covert a GIF graphic, so beware!!
-
- RT_MOVE2.ARC is Alex Hamilton's new project. This is for TOS 1.4
- operators only, and it fixes the previous difficulty found with HOTSAVER
- installed.
-
- Under the Heading: "DEMOnstrative!"
-
- TT_WARS1.LZH (353k) and DAT1.DAT (625k) provide together what is the
- latest in TT demos. It is both animation and sound featuring digitized
- pictures from Star Wars. Ste's can hear the sound but will not be able
- to display the digitalized pictures.. And, actually if you consider
- download time, maybe renting the video might be a better idea! <smile>
-
- ST_HDCB.ARC is a small program that allows you to turn on your ST and
- your hard drive at the same time. This is possible because of the delay
- that the programs orders up for the computer while the Hard drive is
- warming up.
-
- Two sources for finding directory "sort" programs include:
-
- DIR.LZH which can search a path or a partition and sort the data with
- any of several criteria as it's objective.
-
- SORTIE.LZH Sortie v. 1.0 will sort any directory as well. It will do
- so either in unattended "batch" mode, or in "manual" mode making use of
- a file selector.
-
- CNVERT.ARC is a utility for changing text files to delimited files
- which then can be imported into several popular databases.
-
- OKI400.LZH provides a printer driver for Wordwriter fans choosing an
- HPII laser as their printer solution.
-
- BENCH.LZH is a beta version of a new benchmark program for the ST/STe/
- TT. The author needs your input. Now here is your chance to be a
- "Beta Tester." You'll find the file on CompuServe.
-
- SERIALNO.PRG was written by John Eidsvoog so that folks can see quickly
- the serial numbers of their floppies. This might be particularly useful
- if you were victimized recently by a fast disk copier that was fast, but
- was also VERY complete... it copied the same serial number to every
- disk! <moan>
-
- Attention owners of early TT and Mega STe models!
-
- SERPTCH2.LZH weighs in at only 3.5k but it fixes some of the problems
- with the serial port! If you have TT TOS (up to 3.05), or STe TOS (up
- to 2.05), download this file.
-
- The above files were compiled by Ron Berinstein co-sysop CodeHead
- Quarters BBS (213) 461-2095 from files that were either directly
- uploaded to CodeHead Quarters BBS, or downloaded from GEnie, Compuserve,
- and Delphi online services.
-
-
-
-
- =======================================================================
- REVIEWLETS FROM ATARIUSER MAGAZINE
- ==================================
- Copyright (C)1991, Quill Publishing
- =======================================================================
-
-
- The following "Reviewlets" are reprinted from the May, 1991 Issue of
- AtariUser Magazine, by permission. Further reprinting of this column is
- prohibited without specific permission of Quill Publishing, 113 West
- College Street, Covina, CA 91723. AtariUser magazine is published
- monthly and covers the entire line of Atari computing products. For a
- subscription ($15) or to arrange free bulk delivery to user groups,
- contact AtariUser Magazine at 800-333-3567.
-
-
- GramSlam for Better Writing (ST, TT)
-
- GramSlam is a Grammar and Style Checker by Phil Comeau Software. The
- new GramSlam Version 3.01 checks for over 1200 common grammar and
- writing-style problems. As the manual states, GramSlam "...examines
- documents for wordy phrases, common grammatical errors, and misused
- words. Each suspect word or phrase is displayed in the context in which
- it appears, along with a description of the problem and a suggestion of
- how you might correct it." GramSlam has a built-in problem phrase
- editor and also gives you writing style and readability statistics. It
- can be run as a desk accessory or from the desktop. Although GramSlam
- works with any word processor documents, it delivers most accurate
- results (word count, etc.) if checking an ASCII text file with no
- imbedded control codes.
-
- GramSlam also offers different reporting levels. For example, Level 4
- adds checking for archaic words, while level 3 checks for contractions
- and Double Negatives. You'd want to omit contractions when you're
- writing a formal document.
-
- Unlike more sophisticated (and expensive!) grammar checkers available on
- other platforms, GramSlam doesn't check your context to see if your word
- usage is already correct. It locates typical trouble words and phrases,
- like "their", or "it's", or a preposition ending a sentence, and reports
- that there is a potential for a usage problem. You have to decide,
- although the program supplies examples of correct alternative usages.
- If you figure you don't need help on the matter reported, you can select
- "Don't report this problem again", but then you risk missing a later
- actual error.
-
- I find that GramSlam is a little more picky than I am... but then, why
- else use it? But then again, I tend to write a little casually, so this
- program is a must for me. I suggest that students buy it for use in
- writing term papers. Also, budding authors might find GramSlam might
- make the difference between getting an article accepted or being
- rejected. $39.95 from Phil Comeau Software, 43 Rueter St. Nepean,
- Ontario Canada K2J 3Z9, (613) 825-6271. - John King Tarpinian
-
-
- Hard Drivin' II - Drive Harder (ST)
-
- In many ways, Hard Drivin' II is not so much a sequel as a remake.
- Although the original Hard Drivin' lived up to the arcade version in
- almost every way possible, some were disappointed that it didn't offer
- more. Once you mastered the one track, the game lost much of its
- appeal. Fortunately, Hard Drivin' II addresses most of the shortcomings
- of the original by offering four new, generally more difficult tracks at
- three difficulty levels, as well as a track editor and the ability to
- link machines together to allow head-to-head racing.
-
- Using the built-in editor, you can create your own tracks or customize
- any of the original four tracks. One nice thing about the track editor
- is that you can make the original tracks a little easier to handle if
- they are too tough for you.
-
- You can use either the joystick or the mouse. But although the manual
- claims an improvement with controller handling from the original, I
- found the mouse was the only way to go. With the joystick, the car was
- just way too easy to oversteer, and I would recommend it only for the
- very best drivers.
-
- When I tried the game using the 16mHz accelerator in my 520STFM, it came
- up just fine, and with a much faster screen refresh rate.
- Unfortunately, the joystick handling was twice as sensitive, so my
- warning about the joystick goes double. If you use the mouse, however,
- the game is very controllable at 16mhz, and in fact offers a whole new
- dimension in play, because although the game is happening so much
- faster, the timer still clicks off at the correct speed, which means
- it's very easy to reach your checkpoints.
-
- I also had a chance to try the game on a TT030, and although it did
- work, it was so unbelievably fast that there was just no way I could
- control it. I can't wait for a game like this designed with the TT030
- in mind.
-
- Hard Drivin' II will be enjoyed by anyone who likes driving games. If
- driving games aren't your cup of tea, I recommend you take a look
- anyway, because Hard Drivin' II may make you change your mind. $49.95,
- from Domark (Import) - Michael Alfred
-
-
- Blockout - A Tetris Buster (ST, Lynx)
-
- Tetris inspired an entire genre of games, and Blockout provides pleasing
- new twists to what is by now a familiar theme. In contrast to the flat,
- two-dimensional side view of falling game parts in Tetris, Blockout
- presents the player with a three dimensional view of a pit 10 spaces
- wide by 10 spaces tall, by about 18 spaces deep, as viewed by the top.
- Instead of filling a horizontal row of 10 blocks, you have to fill an
- entire level of 100 blocks in order to clear it! Fortunately, you have
- that much extra room to place blocks. Unfortunately, that also makes it
- just all that much harder to plan how you arrange the blocks.
-
- Blockout allows you to rotate the pieces in all three dimensions, and
- this is where the game really gets interesting. Nearly every piece can
- fill a hole somewhere, as long as you can figure it out before the piece
- reaches the bottom.
-
- Despite similarities, Blockout ultimately stands out as being a
- significantly different game than Tetris in many ways. The differences
- in perspective and how you rotate the blocks dramatically increase the
- strategic considerations of the game.
-
- Graphically, the game is not stunning. Most of the screen is taken up
- by the three-dimensional block pit. The blocks themselves are three-
- dimensional wireframe outlines as they fall, changing into solid-colored
- blocks as they reach the bottom of the pit. The game features music
- while you play, tends to get annoying in long playing sessions.
- However, graphics and music aren't what this game is all about, so none
- of this should bother anybody too much. This game is about playability,
- and it's got that!
-
- By the time you read this, a version of Blockout for the Atari Lynx
- handheld color video game system should have appeared. But regardless
- of which system you have, I strongly recommend you check out Blockout.
- From California Dreams (by LDW) - Michael Alfred
-
-
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Z*Net International Atari Online Magazine is a weekly publication
- covering the Atari ST/TT/MEGA community. Reprint permission is granted
- as long as each article contains the author and the following:
- "Reprinted from Z*Net Online, Issue #91-22". Some articles that appear
- in this issue MAY NOT BE reprinted and contain information from the
- original source of the material. This online magazine is NOT affiliated
- with Atari Corporation. Entire contents, except where otherwise noted
- is Copyright (c)1991, Rovac Industries Incorporated.
- ========================================================================
- ========================================================================
-
-
-
-