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- (C) 1992 by Atari Corporation, GEnie, and the Atari RoundTables. May be
- reprinted only with this notice intact. The Atari RoundTables on GEnie
- are the *official* information services of the Atari Corporation.
-
-
- To sign up for GEnie service, call (with modem in HALF DUPLEX)
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-
- ====================================================================
-
- ************
- Topic 34 Sat Mar 14, 1992
- E.KRIMEN [Ed Krimen] at 21:11 EST
- Sub: MultiTOS
-
- A topic for the discussion of Atari's MultiTOS, a multitasking TOS based upon
- Eric Smith's MiNT.
-
- 210 message(s) total.
- ************
- ------------
- Category 14, Topic 34
- Message 1 Sat Mar 14, 1992
- E.KRIMEN [Ed Krimen] at 21:12 EST
-
- From Usenet:
-
- Article 23475 in comp.sys.atari.st:
- From: Nils-Henner_Krueger@ki.maus.de (Nils-Henner Krueger)
- Subject: Re: MultiTOS \was MiNT copyright s
- Message-ID: <A663@KI.maus.de>
- Date: 13 Mar 92 13:57:00 GMT
- References: <A42047@HB.maus.de>
- Organization: MausNet
- Lines: 21
- X-Gateway: MausGate/News 1.03
-
- Hi folks!
-
- e>As for the many contradictory rumors floating around about multitasking
- e>TOS; suffice it to say that wild speculation about unreleased products
- e>is rarely productive (and even more rarely accurate :-).
- e>Let's wait and see what Atari actually produces, shall we?
-
- Well, just yesterday at the CeBit fair I could see what Atari actually
- produces:
- There was a demonstration show of the comming MultiTOS, and it really _is_
- based on MiNT! They said that it will come out as a ROM-Upgrade, available
- for
- _all_ Atari Computers down to the 1040 ST, although it won't be very usefull
- on
- a maschine with less then 16mhz. They were not able to give any exact
- information about the release date, but they said that it will not be before
- the Atari fair in Duesseldorf (Germany) in august.
-
-
- -------------------------------------------------------
- Nils-Henner Krueger, Waitzstr. 98, D-2300 Kiel, Germany
- Phone: xx49/431/86267, email: nk@ki.maus.de (Internet)
- -------------------------------------------------------
-
- ~~~~~~
-
-
- Article 23476 in comp.sys.atari.st:
- From: univwa@sbusol.rz.uni-sb.de (Bernhard Stumpf)
- Subject: MultiTOS really exists - thanks to Eric S.
- Message-ID: <17037@sbsvax.cs.uni-sb.de>
- Date: 14 Mar 92 15:41:13 GMT
- Sender: news@sbsvax.cs.uni-sb.de
- Lines: 25
-
- Yesterday I visited the Hannover Cebit fair - and they really could show it:
-
- The MultiTOS !!!
-
- It exists - and it runs!!!
-
- They had a beta version, but what I could see:
-
- Atari now has a OS like the Mac, it does Multitasking in several windows,
- not a task switching like the Mickey Mouse commander on a MS-DOS machine
- (brr,
- I'll have to wash my mouth afterwards...).
-
- The Multitos runs at the moment as a program, but it will be distributed in
- ROMs. The Atari guy I spoke had to avoid that it bases on Eric Smith's work,
- they only added the GEM surface. He said that the development now will be
- continued on Atari side and will surely make another way than Eric's MiNT.
-
-
- That's all for now...
-
-
- Bernhard
-
-
- bestu@rz.uni-sb.de
-
- ~~~~~~
-
-
- Article 23477 in comp.sys.atari.st:
- From: techno@lime.in-berlin.de (Techno)
- Subject: Multitasking TOS on CeBit
- Summary: Multitasking TOS shown
- Keywords: TOS,Atari,multitasking,CeBit
- Message-ID: <W8B174@lime.in-berlin.de>
- Date: 14 Mar 92 20:55:42 GMT
- Distribution: comp
- Organization: LIME Systems featuring a TOGA Party
- Lines: 12
-
- Atari demonstrated the new multitasking TOS on the german CeBit computer
- fair. Due to the huge crowds, I was only able to cast a glimpse at it,
- though it seemed to run OK.
-
- Techno
-
- --
- | techno@zelator.in-berlin.de ||| Please do not e-mail from outside Germany !
- |
- | techno@lime.in-berlin.de / | \ Hardcore ST user ! ======================
- |
- | Nothing that's real is ever for free, you just have to pay for it sometime.
- |
- | (Al Stewart)
- |
- Hi ! I'm a .signature virus. Join the fun and copy me into your .signature
- !
-
- ~~~~~~
- ------------
- Category 14, Topic 34
- Message 2 Sun Mar 15, 1992
- TOWNS [John@Atari] at 13:43 EST
-
- Yes, Atari did demonstrate the Multitasking TOS at CeBIT. There are currently
- no estimated delivery dates or pricing information available. As soon as real
- information is available, we will let you know.
-
- -- John Townsend, Atari Corp.
-
- PS. And yes, It is based on MiNT (MiNT is _NOW_ TOS! <grin>) from
- Eric Smith.
-
- ------------
- Category 14, Topic 34
- Message 3 Sun Mar 15, 1992
- M.ABDULKAREE [ASX] at 16:06 EST
-
- Hey.. I could have told you guys that! When I went down there (at Atari) they
- had it running on Mike Fulton's machine and I NEVER figured out what it was
- until they told me that it was indeed Multitasking TOS.. <wide grin> (Okay, so
- every one knows now.. I can spill the bits!)
-
-
- You can switch application by going to the Desk menu and selecting the
- application-- the last time I saw it simply put in the programs filenames, I
- suggested that they allow the program to register a name it wants using an
- extention to appl_init(name). Also you can switch by clicking on the other
- application's menu.
-
-
- It is VERY much like MultiFinder.. I just hope Apple does not become jealous;
- Atari's implementation is faster :-) I can't wait until the release it..
- especially a 68030 optimized version!
-
-
- By the way.. I did not get a chance, but does it run non GEM applications in a
- sizeable window? John?
- ------------
- Category 14, Topic 34
- Message 4 Sun Mar 15, 1992
- C.MACLEOD2 [Cam MacLeod] at 16:31 EST
-
- Well congratulations to Eric Smith. He hails from London, Ontario and actually
- showed MiNT to the local users group last year (London Users of STs...LUST).
-
- MiNt was impressive even last year.
-
- ------------
- Category 14, Topic 34
- Message 5 Sun Mar 15, 1992
- M.DORMAN2 [Mike Dorman] at 16:33 EST
-
- Oh, John. Oh, John. This is wonderful news. I'm going to quiz you now...:-)
-
- I assume that Allan (sp?) Pratt was knee-deep in the development, since he's
- been sort of Eric Smith's co-conspirator. Gee, is *that* why he gave Eric
- patches to use with Lattice?
-
- Any details about the structure? (And just to make sure--this system does pre-
- emptive multitasking of GEM apps, right? Or is it strictly cooperative? Does
- it use something similar to Allan's MW2 for MiNT to allow multiple TOS
- programs to run?) At one time, people had talked about setting up sort of a
- client-server sort of baby-XWindows sort of thing, and letting both processes
- operate under MiNT.
-
- Is that what's being done?
-
- I really can't tell you how excited this news makes me. I've lived with MiNT
- off and on for the last 1.5 years, since v. 0.6, and I'm using 0.92 on a daily
- basis, and it is *SOLID*.
-
- Although, this does raise some questions as to how you're going to handle some
- of the things MiNT has problems with, like the start-up code from older
- compilers that doesn't support the "correct" argument passing standard, and
- some of the other hacks that MiNT has had to implement to stay 99% compatible.
- Personally, at this not-yet-released stage, I'll say this:
-
- Make the stuff in the ROM's *pure*--no hacks, no garbage, just a damn solid
- system. And then, if possible, design RAM-patches that will make it more
- compatible with old, non-standard stuff. You're going to have to make some
- changes that are going to break old stuff. I, at least, accept and encourage
- that, despite the fact that one of the compilers that I use on a daily basis,
- Sozobon 1.33i, is going to break. I think they way because I think it would
- be a shame not to do it *right*, and make those changes count by making them a
- totally solid basis for expansion.
-
- But that's just my $.02. Do good, and I'm looking forward to seeing it.
-
- Mike.
- ------------
- Category 14, Topic 34
- Message 6 Sun Mar 15, 1992
- TOWNS [John@Atari] at 20:22 EST
-
- Thanks for the comments everyone. However.. I would like to hold off on
- discussing specifics of the implimentation at this point. According to what I
- know, the Multitasking TOS is still under development and is currently being
- beta-tested with a group of extremely capable people. As you probably know,
- when things are in the development stages, features and implimentation details
- are subject to change.
-
- -- John
-
- ------------
- Category 14, Topic 34
- Message 16 Thu Mar 19, 1992
- S.JOHNSON10 [Steve] at 00:46 EST
-
- TOWNS - Geesh! Calm down. I think everyone's aware that Atari's never
- released a disk-based version of TOS (except the ORIGINAL TOS). I believe Jim
- was referring to (and joking about) when beta versions of TOS 2.xx and TOS
- 3.xx started showing up on some BBS's. And I DO remember some of the Atari
- folks online here saying not to use them because they were still buggy and
- could mess up data on peoples' drives, not to mention the fact that it was
- illegal!
- ------------
- Category 14, Topic 34
- Message 22 Sat Mar 21, 1992
- G.ANDERSON at 20:44 EST
-
- Ah yes, but it does make for a nice change now and then <grin>.
-
- Meanwhile, back on the subject... How long before we can get some of the
- specifics of MultiTOS? IE: how many applications running at the same time,
- selecting between applications (clicking on the window (if on the screen),
- selecting from a dropdown menu on the desktop, switching between applications
- that fill the available screen to others, performance losses per application
- active, assigning priorities to CPU time per applications, handling of
- application conflicts for system I/O, etc....
-
- Since I'm running a T-16 right now (and hopefully a T-25 when it arrives) on
- my Mega4 I'd be interested in MultiTOS when it becomes available (any 'wags'
- on a date?). I must admit that my goal, assuming I'm still employed when they
- are released, is to upgrade to a new system in the rumored 'Falcon' series so
- some practice with MultiTOS would be nice to have.
-
- I'm curious though, how does MultiTOS/MiNt handle applications that grab ALL
- system RAM/resources when they boot? There are more of them like that out
- there then there should be (Flash for example).
-
- MultiTOS is a GREAT step forward for Atari, as much for 'bragging rights' in
- advertising as for actual user capability. It also indicates a change at
- Atari itself. For years it seemed Atari had a bad 'not invented here'
- complex, ignoring or rejecting 3rd party developments in favor of 'in house'
- programs and ideas. By bringing MultiTOS online and basing it on a 3rd party
- creation (with credits given to the original creator) Atari is showing us that
- they've opened up a BUNCH and are looking at independent developers with new
- respect and acceptance. This is NOT to imply they've ever done otherwise mind
- you, but now the message is much clearer and more public.
-
- Good show guys, I'm tipping my hat to you again <grin>.
-
- Gregg <Yokota AB, Japan>
- ------------
- Category 14, Topic 34
- Message 24 Sun Mar 22, 1992
- J.EIDSVOOG1 [CodeHead] at 04:28 EST
-
- Gregg,
-
- Nice try <grin>, John T. says he can't talk about MultiTOS, the subject gets
- diverted, and you slip back in an attempt to pull out some more info. Pretty
- sneaky.
-
- Yes, there are a lot of programs that grab all of memory, and yes, MultiTOS
- has a method to handle this. Oops...already said too much.
-
- John
- ------------
- Category 14, Topic 34
- Message 25 Sun Mar 22, 1992
- G.ANDERSON at 06:48 EST
-
- John (E).... I may be honest, but I never said I wasn't sneaky <grin>..
-
- Still, the questions were reasonable ones I think. I AM interested in
- MultiTOS and hope to see it available before too much longer. I've a few
- thoughts as to how it handles the 'bad' programs.. but admit that I lack the
- programming talents to manage any details.
-
- Still, it's a VERY positive step and one that says good things about what
- Atari's doing these days.
-
- Gregg <nasty but nice>
- ------------
- Category 14, Topic 34
- Message 26 Sun Mar 22, 1992
- WAYNED. [Wayne] at 11:58 EST
-
- Gregg,
- I too have a lot of questions about Multi-Tos. (doesn't everyone?) However
- from what little has been said it sounds like they are still in the process of
- defining the scope and limits so anything they (Atari) told you now might just
- change in the final form for one of several reasons that I can think of right
- away. 1) Memory constraints: It might take too much memory to implement a
- 'feature'. 2) Speed: Said 'feature' might slow the OS down to an unacceptable
- level. 3) Compatibility: Adding a 'feature' might compromise compatibility
- with the existing software/hardware base.
-
- While 3 isn't quite as important to me it does become important given the #
- of developers no longer supporting old software either because they are out of
- business, or no longer supporting Atari. Hopefully though with the new
- machines rumoured, Multi-Tos, and some other glimmers of hope we'll see a
- fresh infusion of new and returning developer support. Of course that would
- require significant #'s of machines being sold!
-
- So while like you I have a lot of questions I'm satisfied to wait and see
- for a while. I think it's time to go and get back into trying out MINT and
- it's companion programs so I can get a taste of what's coming!
- Wayne
-
- ------------
- Category 14, Topic 34
- Message 27 Sun Mar 22, 1992
- M.ABDULKAREE [ASX] at 13:55 EST
-
- Using any kind of mutliple processing on the 68000 does manage to slow the
- machine down.. you can fool around with this right now but simply opening up
- all six DAs while doing your wordprocessing.. SNAIL!
-
-
- And one note you should keep in mind is that not all applications will run,
- notably the non GEM ones.. don't expect a miracle, there are none. I think
- John Towns is good at expalining these things, he set me straight on them.
-
-
- ---
-
-
- Hmm.. how about a feature that allows the user to use a picture for the
- bacground instead of colors/patterns? This stuff is already there for X, OS/2,
- and (bleakh) Windows.. just for those of use who have spare 150K lying
- around.. <smile> Just a thought.
- ------------
- Category 14, Topic 34
- Message 28 Sun Mar 22, 1992
- M.DORMAN2 [Mike Dorman] at 15:01 EST
-
- Everyone--
-
- I just uploaded MiNT 0.93 last night, and I'll try to get some other,
- subsidiary programs up tonight--a port of tcsh (a PD c-shell clone), Eric R.
- Smith's package of miscellaneous utilities, probably a MiNT-aware port of the
- GNU BASH, some other stuff like that. Heck, if people are interested enough,
- I can upload the *source*.
-
- MiNT is *definitely* worth working with if you like using a CLI--I've had *7*
- different instances of Zoo running at once, unarchiving a bunch of files I got
- off the Internet--and then I jumped into GNU Emacs. The response was a
- _little_ slow, but still usable.
-
- I'm not affiliated with Eric Smith (though I'd like to be, so I could get
- betas of the newest versions before anyone else...:-), I'm just someone who's
- been using MiNT for the last year and a half, and almost constantly for the
- last 6 months (I only boot up in GEM to use Aladdin and Uniterm--I need to
- work on hacking a good vt100 emulator that'll handle 7-bit connections, and
- then I'll only be in GEM to use Aladdin).
-
- Oh, I'm just posting this here because of what Wayne said about wanting to
- tinker--there's already a MiNT topic on the board (somewhere, unless it died),
- so any requests and such should go there. I have Internet access, and though
- I'm not always prompt, if there's stuff you want, I can usually get it.
-
- Mike.
- ------------
- Category 14, Topic 34
- Message 29 Sun Mar 22, 1992
- REALM [Joey] at 15:33 EST
-
- ASX, Theres already a few Auto programs that display pictures in the
- background. I had one way back, I think I even got it off GEnie.:-) It
- loaded Degas and Neo if I remember right.
- ------------
- Category 14, Topic 34
- Message 30 Mon Mar 23, 1992
- TOWNS [John@Atari] at 10:55 EST
-
- I am sorry, folks. But I think we owe our developers the chance to prepare
- their products for MultiTOS and to allow them to get their input heard before
- we start to reveal details. As you are well aware, when a product is in the
- testing stage, lots of things are still up in the air. To discuss details of
- the implimentation would be premature at best.
-
- - John
-
- ------------
- Category 14, Topic 34
- Message 31 Mon Mar 23, 1992
- J.NESS [Jim] at 20:14 EST
-
- ACK!!
-
- You mean, we have to make changes to our programs, in order for them to run
- under MultiTOS?
-
- ACK!!
-
- -JN
-
- ------------
- Category 14, Topic 34
- Message 32 Mon Mar 23, 1992
- M.ABDULKAREE [ASX] at 22:32 EST
-
- Most of my GEM documentation kept reminding me that there would be a
- multitasking version of GEM and not to use certain things.. well, seems like I
- was prepared!
-
-
- REALM: I wanted a picture on the TT medium (Degas only supports ST
- resolutions.)
- ------------
- Category 14, Topic 34
- Message 33 Tue Mar 24, 1992
- S.NOAH [Stu] at 01:14 EST
-
- Well, I wish everyone involved with the MultiTOS project the best of luck. I
- only hope that you do your idiot testing with some real live idiots... after
- you have that accomplished maybe then the product will be ready for all the
- rest of us.
-
- ... enough self deprecating humour
-
- Stu
-
- ------------
- Category 14, Topic 34
- Message 34 Tue Mar 24, 1992
- G.ANDERSON at 03:59 EST
-
- Thanks guys... and good kudos to you John (T). I agree that the developers
- need a good, solid 'head start' on the MultiTOS.... I'm just tickled to death
- (does anyone really talk like that anymore?) that MultiTOS is being
- xDseveloped. Since it's a software item a little 'advanced word' is both
- welcomed and appriate <sp?>.. Thanks for letting us know it's being done..
- and forgive us if we get a bit impatient now and then, but all of also have a
- major investment in Atari & its products and want to see it become not only
- great (already is) but everything it can be.
-
- Gregg
- ------------
- Category 14, Topic 34
- Message 35 Tue Mar 24, 1992
- TOWNS [John@Atari] at 13:38 EST
-
- In most cases, GEM programs will run without any modifications at all. The
- only kinds of programs that MultiTOS doesn't like are programs that take over
- the screen (i.e. Dialogware!) and lock out other applications.
-
- If you really want to make your programs (or future programs) work with
- MultiTOS, just be sure to follow the rules, stay clear of dialogs that are
- more than just call up, select something and go away, and try to use Windows
- for your output. If you do this, you should be okay.
-
- BTW.. If you are worried about Windows in MultiTOS, don't. Windows are
- allocated dynamically, so you are only limited by your memory. If your machine
- has the memory, you can open the window.
-
- And to answer a couple of questions, MultiTOS can run as many GEM programs as
- you have memory for. There is no limit. Of course, you have to realize that
- for every application that you have running in the System, it is going to take
- a piece of the available CPU time. So, realistically.. there is a limit to the
- number of applications you can run (before your machine will slow down to a
- crawl ;-)
-
- Applications are switched by topping one of their windows or by selecting the
- name of the application in the Desk Menu. Applications are listed below the
- Desk Accessories.
-
- Just a couple of answers for those of you out there. I don't mind answering
- questions on this subject, just don't ask me stuff like "What happens to I/O
- registers when you switch applications?, etc."
-
- -- John
-
-
- ------------
- Category 14, Topic 34
- Message 37 Tue Mar 24, 1992
- D.MCNAMEE [Dan @ Atari] at 14:43 EST
-
- Jim,
-
- Only those that broke the rules so that their software won't work.
-
- Dan
-
- Stu,
-
- They already have. They had me do some testing on it ;-)
-
- Dan
-
- ------------
- Category 14, Topic 34
- Message 38 Tue Mar 24, 1992
- DENNYA [Denny Atkin] at 16:22 EST
-
- I'm curious about the comment that multitasking would "slow down" the ST if
- you launched too many tasks. On the Amiga, at least, a task really on takes up
- time if it's actually doing something. If it's just waiting for input, it
- basically uses no processor time. Will GEM apps under MultiTOS work the same
- way, or will they be "busy-waiting" when not actually calculating and thus
- using up processor time?
-
- (I find this whole thing rather amusing, since I remember the old Atari vs.
- Amiga days when one of the Tramiels was claiming that multitasking slowed the
- Amiga down, and was a bad thing. ;-)
-
- ------------
- Category 14, Topic 34
- Message 39 Tue Mar 24, 1992
- NEVIN-S at 18:32 EST
-
- Towns, what happens to I/O registers when you switch applications? <grin>
-
- Seriously, MultiTOS sounds great! I can't wait to put it on my TT.
-
- --Nevin
-
- ------------
- Category 14, Topic 34
- Message 40 Tue Mar 24, 1992
- C.TOWNSLEY [CHARLIE] at 19:42 EST
-
- Heh heh.
-
- Dan @ Atari and Stu, I have a feeling that this could turn into a version of
- the "lightblub" jokes.
-
- Q: How many idiots does it take to break Atari MultiTOS?
-
- A: With or without the power turned on?
-
- Charlie Townsley
- ------------
- Category 14, Topic 34
- Message 41 Tue Mar 24, 1992
- REALM [Joey] at 19:49 EST
-
- ASX, Ohhhhhhhhhhh!:-) It could still be done with a short Auto program,
- maybe GIF, PNT or something? Be nice to save the desktop as a GIF, remove all
- icons and windows and save setup. Then when someone else starts playing on it
- none of the windows will work since it's just a picture of the desktop and not
- the real thing.:-)
- When you have two programs running at once isn't the CPU speed cut in
- half? Seems like using several programs at once wouldn't be any more
- productive then using one then the other. If I have Prism Render running in
- two windows doing two different frames wouldn't it take the same amount of
- time as doing one frame then the other since the speed is cut in half?
- I've talked to several people who think Multitasking means the can run 4
- or 5 programs at the same time and accomplish 4 times the work. I think it's
- a little misleading in that sense. It's actually not much more then a
- switcher that continues to run in the background should the CPU have time.
- I know theres a lot of positive aspects I just like to pick on the
- negative.:-) I look forward to it but I don't think it should be considered
- the missing link or anything.:-)
- ------------
- Category 14, Topic 34
- Message 42 Tue Mar 24, 1992
- M.ABDULKAREE [ASX] at 23:11 EST
-
- Applications that are completly event driven work best in any multitasking
- system. They get serviced when needed and perform their calculations when
- needed. I think a combination of event servicing and time sharing is the best
- way to go.
-
-
- In short, if you write your applications to just sit there until the user
- clicks somewhere, or your window needs a redraw, etc. and perform
- calculations/operations at request then the speed degradation will be less.
-
-
- For example, I (hypotehtically) write a graphing program. Initially I wait for
- messages, open window, menu selections, etc. Most of the time I am not doing
- anything so the OS does not need to worry about me. Now say the user wishes to
- enter a new function to graph. Okay, put up a window and go into another even
- management loop; wait until the user starts typing when the mouse in in my
- window or I get messages.
-
-
- I think this type of multitasking is called cooperative? Contrary to the
- "blind" time sharing or prioritied schemes.. NOTE: I'm not saying which system
- Atari has implemented but simply discussing how things are being done on other
- platforms and currently under the limited multiprocessing under AES.
-
- I could go on.. but this is basically how programs could be written: courteous
- and yielding. No hogging of the timer or wind_update() stuff.
-
- ------------
- Category 14, Topic 34
- Message 43 Tue Mar 24, 1992
- T.MCCOMB [=Tom=] at 23:20 EST
-
- But Joey- you could have Prism Render busy rendering away in the background
- while you type up a text file. you wouldn't have to give up your computer for
- hours(?) days(?) while it renders. Of course this means the rendering would
- take longer, but... theres always a trade off, ain't there!
-
- -Tom
-
- ------------
- Category 14, Topic 34
- Message 44 Wed Mar 25, 1992
- S.NOAH [Stu] at 00:48 EST
-
- Charlie,
-
- The nice thing about the idiotic is we have all been there. No one person has
- a monopoly on it, and no one person is immune from it.
-
- All@Dev@Atari,<..can ya tell I've been working with Vines a lot ?>
-
- I am not much for playing computer games, but ...
-
- A friend of mine has the Sublogic flight simulator, and I have noticed that it
- does windowing, but these do not look like standard GEM windows. It would be
- really neat if this sort of stuff could be run from within a window... Given
- a fast enough machine, could this type of, graphics intensive, program be
- written to operate from within a GEM window ?
-
- Stu
- ------------
- Category 14, Topic 34
- Message 47 Wed Mar 25, 1992
- REALM [Joey] at 20:05 EST
-
- Tom, Thats a given!:-) I just think it's important users know when you
- run several programs your not actually doing several times the amount of work.
- I'm not complaining just being observant.:-) I'm all for multitasking, it
- sounds like a great way to optimize your computer time and avoid dead lock
- when rendering or other time consuming actions. Actually, on a TT or Turbo 30
- it would be like having 4 ST's in one spot.
- I was wondering about running applications in a window. Would it be
- possible to run ST High res programs on a 19" monitor? How would the program
- running view the resolution of a window? Is that too specific a question?
-
- ------------
- Category 14, Topic 34
- Message 48 Wed Mar 25, 1992
- TOWNS [John@Atari] at 20:51 EST
-
- Denny.. I mean't applications that are doing something. MultiTOS is smart
- enough that it will time slice to the applications that are doing things, and
- applications that aren't doing things will get smaller slices.
-
- I was speaking of applications that are doing things. What I should have said
- was that "As you load applications that are constantly doing things (like
- drawing to the screen), the system will get slower." For example, I have
- several programs I run at the same time on my machine.. one is a clock (that
- updates the screen once a second), one is a "lines" program in a window that
- continuously draws line patterns in a window, etc. These programs will take up
- CPU time.
-
- BTW.. MultiTasking on a 68000 will slow down the machine. That hasn't changed.
- You can't expect a computer that is handling several applications to run as
- fast as a computer that is sitting there waiting to run one application. The
- single tasking computer is usually going to be faster.
-
- Joey.. not neccessarily. A program only takes up CPU time when it needs it.
- It's doesn't get a 25% cut of the time or anything that definite. When it
- needs to run, it gets some time to run. MiNT also has provisions for making a
- process get less or more priority, similar to 'nice'ing a process under UNIX,
- etc.
-
- -- John
-
-
-
- ------------
- Category 14, Topic 34
- Message 49 Thu Mar 26, 1992
- J.ROY18 [Jonathan] at 01:50 EST
-
- Well, personally, I'm glad to hear about MultiTOS for the ST! I've used MiNT
- alot (Did I upload one of the first versions? I don't remember..) up to about
- .8 or so, but then my HD died, and I didn't get back into it... Maybe MiNT 1.0
- is MultiTOS? (grin) I've always liked MiNT and felt it was very stable. Glad
- to see it as Atari's choice! Also glad you can set priorities and such for
- programs... (grin) Someone on Usenet said it wouldn't work on an ST, only a
- TT, but then someone else said it was shown on an ST! (^= Anyways, enough
- blathering for now. Is there any projected release date? (I'll just wait for
- MultiTOS instead of TOS 2.06...)
-
- Oh, by the way, will running ONE single program run the same speed as on an
- older TOS? (Or does teh MultiTOS have some overhead?)
- ------------
- Category 14, Topic 34
- Message 50 Thu Mar 26, 1992
- J.ROY18 [Jonathan] at 01:52 EST
-
- Opps, forgot to ask. Will TOS programs run in a window?
- ------------
- Category 14, Topic 34
- Message 51 Thu Mar 26, 1992
- DENNYA [Denny Atkin] at 11:44 EST
-
- John,
-
- Thanks for the clarification on how MultiTOS handles "waiting tasks." Sounds
- pretty neat. I'll be anxious to try it out.
-
- ------------
- Category 14, Topic 34
- Message 52 Thu Mar 26, 1992
- TOWNS [John@Atari] at 21:30 EST
-
- Again.. there is no release date, no information on what platforms MultiTOS
- will run on (i.e. TT only, or TT and STE/ST/Mega, etc.), or upgrade
- information.
-
- As for whether one program will run as fast under MultiTOS as it does under
- normal TOS, I am just not sure. To me it appears to be close on my TT. But
- then again, I am just going by look and feel.
-
- As for TOS Programs, that has yet to be determined. There is talk of a
- possible "console" window in TOS that would be were TOS programs are run. This
- hasn't been nailed down yet. See what I mean about details?
-
- -- John
-
- ------------
- Category 14, Topic 34
- Message 53 Thu Mar 26, 1992
- M.ABDULKAREE [ASX] at 22:02 EST
-
- ..And that time slicing, etc. can be controlled via CPX right? :-) And while
- your're at it, how about adding a function to change the NNN values for
- CACHENNN and XXX values for FOLDRXXX? I know it is trivial to open up the
- auto\ and rename them, but.. just a suggestion.
- ------------
- Category 14, Topic 34
- Message 54 Thu Mar 26, 1992
- R.GLOVER3 [Rob] at 22:25 EST
-
- Towns:
-
- Be careful about using that term -- "look and feel" as I hear uttering those
- words alone is enough to bring on the wrath of the Apple legal department! ;)
-
-
- I know this is slightly off-topic, but can someone give me a brief hint on how
- to get MiNT working? When I downloaded it, it had no docs, other than to
- state that you put MINT.PRG in the AUTO folder. By the way, is there a topic
- for MiNT? I don't recall seeing one...
-
- Thanks!
-
- Rob
-
- ------------
- Category 14, Topic 34
- Message 55 Fri Mar 27, 1992
- J.ROY18 [Jonathan] at 00:25 EST
-
- There used to be a MiNT topic. I think the older MiNT archives have all the
- files and such, where .93 and so on are only the updated files. (I'm not
- sure.)
- ------------
- Category 14, Topic 34
- Message 56 Fri Mar 27, 1992
- R.GRANT11 [Ron @ GXRSYS] at 01:40 EST
-
- Towns, I'm amused yet horrified by your use of capitalization when speaking of
- "Windows" in MultiTOS.
-
- :-)
-
- ------------
- Category 14, Topic 34
- Message 57 Fri Mar 27, 1992
- TOWNS [John@Atari] at 02:54 EST
-
- Rob.. check out the MiNT topic in the Programming Category (I think!). I
- believe it contains information on setting up MiNT and how to use it.
-
- Ron.. <grin> Sorry. I will be sure to make it "windows" in the future. But,
- remember, I didn't call them "win 3s" or anything. So, you're safe. <One
- comment: I used Windows on a 386SX tonight. ugh. The think was soooo slow.
- Amazing>
-
- - John
-
- ------------
- Category 14, Topic 34
- Message 58 Fri Mar 27, 1992
- T.KAY3 [TKAY] at 05:07 EST
-
- John@...
-
- Risking the wrath of the topic cops, I would like to ask a question on the use
- of the term "Windows". Granted, "window" is a generic term; however, when
- used in conjunction with "computer", would we be infringing on MS/Windows
- copyrights? And excuse me if I'm wrong, but didn't we (in the Atari ST+
- community) have windows before any other platform?
-
- BTW.. glad to see so much activity between Atari and the users here on GEnie
- and at Atari Corp. Looks like we still have a very positive future if I read
- between the line.
-
- Tell me John, will my new Falcon be able to run Lotus, Excel, MS Word et. al.,
- faster than a 386/40? slap.. *^&$@ ! or faster than a 486? ..ouch.. bye.
- ------------
- Category 14, Topic 34
- Message 59 Fri Mar 27, 1992
- D.A.BRUMLEVE [kidprgs] at 07:45 EST
-
- Actually, TK, the generic use of the term "windows" was commonplace
- before the development of MS Windows, so MS would be hard-pressed to
- protect that usage.
-
- I'm not a lawyer, but, as a member of the jury, I'd sure shoot down such
- a suit. ;-)
- ------------
- Category 14, Topic 34
- Message 60 Fri Mar 27, 1992
- SANDY.W [RT SysOp] at 10:30 EST
-
- The old MINT topic was archived. It is file #21122 in the Software Library.
- There will be a MINT topic in Category 3 Topic 20 early tomorrow (Saturday)
- morning. It is being moved from Category 2 due to space considerations.
- ------------
- Category 14, Topic 34
- Message 61 Fri Mar 27, 1992
- WAYNED. [Wayne] at 19:49 EST
-
- Unfortunately many terms that are 'generic' have come to be synonymous with
- the IBM arena. Take the term PC for instance. It means Personal Computer,
- but whenever you say PC most people picture an IBM.(UGH!) Now windows will
- come to mean WINDOWS on the PC instead of being a generic term. (And NO we
- didn't have windows first, for all intents and purposes Apple did)
-
- I'm about to download the new version of MINT (Mint is NOW Tos!) and some of
- the companion programs and give it a whirl again. I tried it a few versions
- back and it showed promise but wasn't really practical at the time. However
- now that it is going to be a basis for the new Multi-Tos I want to get back up
- to speed.
-
- Wayne (I think "P"iece of "C"rap when I picture an IBM)
-
- ------------
- Category 14, Topic 34
- Message 62 Fri Mar 27, 1992
- J.NESS [Jim] at 20:20 EST
-
- John T. -
-
- Well, there is always NBM v1.2, for testing the speed of MultiTOS.
-
- You may not be free to tell us anything about the results, but at least YOU
- would know.
-
- Of course, since NBM itself is a screen-hogger dialog box, it probably is not
- MultiTOS compliant...
-
- -JN
-
-
- ------------
- Category 14, Topic 34
- Message 63 Fri Mar 27, 1992
- R.GLOVER3 [Rob] at 20:36 EST
-
- I finally got the new MiNT installed and running with Neodesk, but I don't
- know what to do with it. I'm a little peeved at it right now, as it's
- partially responsible for toasting my Aladdin config file, so I had to
- reconfigure from scratch. Ugh.
-
- Rob
-
- ------------
- Category 14, Topic 34
- Message 64 Fri Mar 27, 1992
- M.DORMAN2 [Mike Dorman] at 21:08 EST
-
- Rob--
-
- The latest version of MiNT (0.93) us up, and it has docs and all. There is
- also a new MiNT topic--I know, because I started it. I guess I've sort of
- crowned myself "MiNT Emperor of GEnie"--I use it regularly, and I have
- Internet access, and I'm willing to keep thing up here updated, and offer
- suggestions and tips to the best of my ability.
-
- The topic is somewhere in CAT 2, I think.
-
- Mike.
- ------------
- Category 14, Topic 34
- Message 65 Sat Mar 28, 1992
- S.JOHNSON10 [Steve] at 01:18 EST
-
- I don't know if anyone answered this when I asked it before, but will MultiTOS
- be setup to handle multitasking of timing-critical MIDI applications?
- ------------
- Category 14, Topic 34
- Message 66 Sat Mar 28, 1992
- S.NOAH [Stu] at 02:07 EST
-
- Why not just alow access to TOS programs through a gem/VT52 terminal program ?
- Then you could set up a number of Terminal-Window/TOS sessions as you want.
- ------------
- Category 14, Topic 34
- Message 67 Sat Mar 28, 1992
- SANDY.W [RT SysOp] at 16:39 EST
-
- The MINT topic is in Category 3 Topic 20.
- ------------
- Category 14, Topic 34
- Message 68 Sat Mar 28, 1992
- TOWNS [John@Atari] at 21:45 EST
-
- Stu.. that is basically what the console window would be. Naturally, the
- ability to have more than one console window at a time would be part of the
- solution.
-
- As for MIDI timing.. I don't know anything about that.
-
- -- John
-
- ------------
- Category 14, Topic 34
- Message 69 Sat Mar 28, 1992
- R.GLOVER3 [Rob] at 22:46 EST
-
- Mike, Sandy:
-
- Thanks... I did the topic update and I now get the new MiNT topic. Yes, I have
- 0.93. I got it from atari.archive last week (much cheaper than getting it
- from GEnie!). I also got all the associated utilities (BASH, TCSH, etc). Oh,
- and I did find the docs afterall!
-
- Now once I figure out what to do with it, I'll start using it again. The only
- TOS-related programs I ever run are LHARC and occaisonally ARC or ZOO.
-
- Now I'll shut up and move over that that topic. ;)
-
- Rob
-
- ------------
- Category 14, Topic 34
- Message 70 Sun Mar 29, 1992
- S.JOHNSON10 [Steve] at 00:01 EST
-
- T.KAY3 - No, the Mac had windows first (as standard on a microcomputer). One
- interesting piece of info is that Microsoft tried to sell Windows (what they
- had at the time) to Atari to use in the ST's OS instead of DRI's GEM, but
- luckily Atari chose the latter. Also, keep in mind that Apple's suing
- Microsoft for some $4.5 billion for MS Windows infringing on THEIR
- copyrights/patents. I'm also interested to see if we'll have some IBM
- emulators for the Falcon machines (software AND hardware) that'll support
- VGA/XGA/etc. color since that kind of video capability's already available in
- the new machines' hardware.
-
- --- End Topic Drift ---
- ------------
- Category 14, Topic 34
- Message 71 Sun Mar 29, 1992
- JLS [John STanley] at 02:08 EST
-
- TOWNS,
-
- This is sounding more and more fantastic the more I hear...
-
- How well does MultiTOS work with any of the dozens of exitsting system
- enhancement programs (various vector stealers and resident goodies)? Any tips
- on what's (TSR programming-wise) legal or semi-legal under TOS that we won't
- be able to do under MTOS?
-
- >... There is talk of a possible "console" window in TOS that would be
- >were TOS programs are run. ...
-
- Three things:
-
- Please don't limit this to _a_ (singular) window. The programs I use most
- of the time are TOS/TTP programs and limiting me to only running one at a time
- would drasticaly limit the utility of the new system.
-
- Please allow for a method any shell program can use to "launch" new (tos
- or prg) processes in seperate windows and allow icon'ing the window/tasks
- (under program or manual control) when we don't need to see the process for a
- while.
-
- For tos/ttp programs running in a window, please have some method we can
- use to alias and update window-specific copies of the aline variable block
- (positive and negative offsets) (or some other non-GEM method) so programs
- that pay attention can sense the true window size (or some virtual-screen
- scrollable window size) and adapt themselves where appropriate. (This may be
- something you'd want to control with one of the unused program flags...) I
- know that on windows where this is used, this would take some extra memory per-
- task, but I've seen and written several programs that adapt to any screen size
- based on the "still-supported" aline vars and it would be a real shame if
- there was no way to allow them to easily sense and adapt to running in a
- window.
-
- Is the system pointer "run" used-by/maintained-by MTOS?
-
- Keep up the great work,
- ... JLS
- ------------
- Category 14, Topic 34
- Message 72 Sun Mar 29, 1992
- B.KANTOR [CadMan] at 04:32 EST
-
- John Towns,
-
- Does/will Multi-TOS have resource locking capabilites. By this I mean, can an
- application open a file for exclusive access or lock hardware so that no other
- application can use it? Will it contain a built in print spooler so that
- multiple applications can print at the same time?
-
- I know nothing about MINT, so I apoligize if these are obviuos features of
- Multi-TOS.
-
- Bruce M. Kantor
-
- ------------
- Category 14, Topic 34
- Message 73 Sun Mar 29, 1992
- S.NOAH [Stu] at 04:40 EST
-
- Just a thought... Support for the standard clipboard really takes on an
- entire new meaning when viewed in the light of a Multitasking version of TOS.
-
-
- Stu
- ------------
- Category 14, Topic 34
- Message 74 Sun Mar 29, 1992
- A.VALENT [Mike] at 09:17 EST
-
- John Stanley - One of you programmers really should come up with some sort of
- a GEM window shell for TOS/TTP programs to run in. For that matter, a
- resolution-independent shell in which hard-coded ST Medium/High res programs
- would run on the Moniterm, TTM194, and in TT Medium would really be useful.
- I've read that the Overscan programmers have done one that sets up a 640x400
- window on a MOniterm or TTM, and Jim Allen has told me of a German program
- that will display 640x400 on a 1280x960 monitor with each pixel x 4.
-
- Nice if Multiple TOS/TTP support comes built into multitasking TOS, but if not
- it would appear to be possible to get it with such a shell program.
- ------------
- Category 14, Topic 34
- Message 75 Sun Mar 29, 1992
- J.ROY18 [Jonathan] at 11:48 EST
-
- Well, MiNT already runs loads of TOS/TTP programs at once, so I don't see why
- they would remove that ability...
- ------------
- Category 14, Topic 34
- Message 76 Sun Mar 29, 1992
- D.FLORY [ALERTsys*Cop] at 14:58 EST
-
- Steve, actually I saw windows on the Xerox Star years before the Mac. I think
- Mac licensed it from Xerox, originally. In any case Mac is the one that
- popularized it by offering the windows environment on a popular (read less
- than $10,000[and $10k then was more like $20k nov]) computer.
- ------------
- Category 14, Topic 34
- Message 77 Sun Mar 29, 1992
- M.ABDULKAREE [ASX] at 15:50 EST
-
- Yep, the WIMPy interface was developed at Xerox PARC but when Apple and DRI
- started coming up (wee early days) they did not do anything.. until Apple
- started making lotsa money! And started suing others.
-
-
- Incidentally, Apple licensed the Mac from some place called Mac Labs. Hmm..
-
-
- Heh heh heh.. John is really being inundated with queries. If we're not
- careful, he might stop answering in this topic.
- ------------
- Category 14, Topic 34
- Message 78 Sun Mar 29, 1992
- TOWNS [John@Atari] at 16:48 EST
-
- Steve.. if I remember right.. Microsoft Windows didn't even exist in late
- 1984. I have never heard this statement until you mentioned it. I would be
- interested to know where you got that one.
-
- John.. TSRs are loaded before MiNT. Currently, MiNT is the last thing in your
- AUTO Folder. Whether or not it will be put into ROM, I have no idea. But,
- currently you can have TSRs load before MiNT.
-
- As for Legal vs. Illegal.. please see the previous messages in this topic. One
- new thing in TOS that might cause some problems.. You can now move background
- windows, and basically use any gadget on a background window. Remember, always
- go thru your rectangle list for Redraws. Never assume that there is nothing on
- top of you.
-
- Another thing.. Dialogware is bad as well. Most Dialogs will lock the screen.
- This will prevent you from switching to another Application until you make the
- Dialog go away. Try to use Windows for your output whenever possible. Dialogs
- are okay, as long as you use them to Select something and then they go away.
- They shouldn't be the primary display for your application.
-
- As for your comments on console windows, please see my previous comments in
- this topic. We have not limited the number of TOS programs you can run. MiNT
- has this capability and we haven't removed it.
-
- As for processes ability to launch applications, We are trying to "distance"
- the Desktop from the AES so that you can install a different shell. I think
- this will solve the problem.
-
- Your other comments should be addressed in the Developer's Area at the
- appropriate time.
-
- Bruce.. I am not sure. As I said, a number of things are still up in the air.
-
-
-
- ------------
- Category 14, Topic 34
- Message 79 Sun Mar 29, 1992
- R.DEAN3 [GUNNER] at 18:12 EST
-
- Will Multitos take advantages of the 68030 chip??? Looks like a great
- addition to any of the 68030 accellerators!!!
-
- Gunner
- ------------
- Category 14, Topic 34
- Message 80 Sun Mar 29, 1992
- M.DORMAN2 [Mike Dorman] at 19:02 EST
-
- Mike Valent (Just to distinguish you from the other Mikes)
-
- Well, there is a program under MiNT that will let you run multiple
- shells/programs in multiple console windows. Allan Pratt wrote it...
-
- I can get it up here, and help you set it up, if you'd like...
-
- Mike.
-
- -------------------
-
- John--
-
- I, too, have heard the rumor about Windows, and also heard that they couldn't
- deliver it in time, and that's why we ended up with GEM (which is a nicer OS,
- *still*, IMHO).
-
- Mike. <Who supports Windows on a NetWare LAN at his day job, and hates it,
- even if Word for Windows is pretty darn spiffy>
- ------------
- Category 14, Topic 34
- Message 81 Sun Mar 29, 1992
- OUTRIDER [Terry @ T2] at 19:47 EST
-
- What ever happened to MidiTasking or whatever it was called?
-
- - Terry -
-
- ------------
- Category 14, Topic 34
- Message 82 Sun Mar 29, 1992
- M.DORMAN2 [Mike Dorman] at 22:54 EST
-
- Outrider--
-
- It died a kludge's death?
-
- Mike.
- ------------
- Category 14, Topic 34
- Message 83 Mon Mar 30, 1992
- DENNYA [Denny Atkin] at 16:18 EST
-
- Towns,
-
- A pre-alpha Windows was shown publically at the NCC (National Computer
- Conference, used to be the big computer show before Comdex killed it) show in
- Anaheim, CA in summer of 1983. Before the Mac was even announced.
-
- ------------
- Category 14, Topic 34
- Message 84 Mon Mar 30, 1992
- A.VALENT [Mike] at 19:43 EST
-
- Thanks, Mike (Dorman). I had an older version of MiNT on my hd for a while but
- but didn't do anything beyond playing around with it. Was fun to load my
- Moniterm screen with 5 or 6 windows drawing those string art demos... that's
- about my level of sophistication. :-)
-
- Whatever the Mint shell was that I also downloaded, it sure had a lovely
- opening screen.
-
- Back in the early Tramiel Atari days, one or more of the mags published
- speculation that Microsoft wouldn't do any ST programming because they'd tried
- to sell Jack on using Windows for the ST's OS shell, and "were upset" that the
- ST went with GEM instead.
-
- John, Windows was featured (Along with GEM and the ST and the Amiga) in an
- announced but not yet released item section in The Whole Earth Software
- Catalogue. That was published in 1985, suggesting that the story may have been
- possible.
- ------------
- Category 14, Topic 34
- Message 85 Tue Mar 31, 1992
- REALM [Joey] at 00:29 EST
-
- I've got Microsoft Write and I'm glad Microsoft 'isn't' programing for the
- ST.:-)
- ------------
- Category 14, Topic 34
- Message 86 Tue Mar 31, 1992
- S.JOHNSON10 [Steve] at 00:39 EST
-
- D.FLORY - I said (or at least THOUGHT I did) that the Mac was the first
- personal computer to be window-based. Apple didn't license it from Xerox, but
- Xerox sorta told Apple that they had no use for the windowing system and that
- they were welcome to 'borrow' it. Mind you, that changed several years later
- when Apple was making tons of money with the Mac and Xerox tried to sue.
- <grin>
-
-
- TOWNS - I'd heard from several places that when the ST's OS was in the
- 'planning stages' that both Microsoft and DRI were trying to 'sell' a
- windowing system to Atari.
-
-
- OUTRIDER - MIDI-Tasking died due to lack of interest from developers, although
- Bob Brodie said that multitasking for MIDI applications is still being worked
- on by Atari, which is why I asked if MultiTOS was 'set up' to handle MIDI
- applications.
- ------------
- Category 14, Topic 34
- Message 87 Tue Mar 31, 1992
- J.EIDSVOOG1 [CodeHead] at 11:33 EST
-
- Steve,
-
- MIDI tasking did not die from lack of developer interest, it died because it
- was headed in the wrong direction and wasn't feasible.
-
- John
- ------------
- Category 14, Topic 34
- Message 88 Tue Mar 31, 1992
- D.FLORY [ALERTsys*Cop] at 19:05 EST
-
- Sorry, Steve, I think you're right, the Star really wasn't a _personal_
- computer. Not at those prices and it had a pretty big box that sat on the
- floor. Not what we generally think of as a personal computer.
- ------------
- Category 14, Topic 34
- Message 89 Wed Apr 01, 1992
- S.SCHAPER [Meneldil] at 02:23 EST
-
- Huh? The personal computer Danny Dunn used, the Miniac, was pretty big.
-
-
- And I've got a friend in Mound that has as his goal a VAX in his house. He
- figures that he's got room for that _and_ the dogs. . .
- ------------
- Category 14, Topic 34
- Message 90 Thu Apr 02, 1992
- S.JOHNSON10 [Steve] at 02:41 EST
-
- J.EIDSVOOG1 - I THOUGHT Bob Brodie said that they couldn't get developers
- together to 'discuss' it and that certain developers were more interested in
- using their current systems (MROS and Dr.T's MPE, although the latter isn't
- multitasking) rather than adopt MIDI-Tasking?
- ------------
- Category 14, Topic 34
- Message 91 Thu Apr 02, 1992
- TOWNS [John@Atari] at 16:29 EST
-
- The point is that it is no longer being pursued.
-
- -- John
-
- ------------
- Category 14, Topic 34
- Message 92 Thu Apr 02, 1992
- J.ROY18 [Jonathan] at 20:03 EST
-
- Will MultiTOS be able to write to the drive, and such, without freezing the
- rest of the system? (The amiga can write to the disk in the background, can't
- it?)
- ------------
- Category 14, Topic 34
- Message 93 Thu Apr 02, 1992
- J.EIDSVOOG1 [CodeHead] at 21:27 EST
-
- Steve,
-
- Perhaps we're both right. I believe that developers lacked interest in
- MIDItasking because the proposed plan was not feasible. I just don't want to
- see developers blamed for the demise of MIDI-Tasking by stating that it was
- dropped for lack of interest by developers. Something must be useful in order
- to entice people to use it. I believe that MultiTOS will fill this bill and
- am happy about it.
-
- John
- ------------
- Category 14, Topic 34
- Message 94 Sat Apr 04, 1992
- A.FASOLDT [Al Fasoldt] at 00:33 EST
-
- Jonathan,
-
- STalker already writes to the disk in the background when you run it as a DA
- on the ST, so your answer is certainly "yes" regarding MultiTOS.
-
- Al
-
- ------------
- Category 14, Topic 34
- Message 95 Sat Apr 04, 1992
- J.ROY18 [Jonathan] at 14:19 EST
-
- No, it doesn't. (At least not on my computer.) Whenever STalker accesses the
- drive (most noticeable on a floppy) the entire computer freezes. NOTHING
- continue while the floppy is being written to. I know. (^= I have a 4K file
- buffer, and I get little 1-2 seconds delays every time it fills.
-
- Could you (with MT) write two floppy drives, and a HD, and a RAM disk, all at
- once? I've also heard that SCSI controller have some sort of built in
- mechinism for handleing multiple read/write commands at once... I hope
- MultiTOS exploits it. (^=
- ------------
- Category 14, Topic 34
- Message 96 Sat Apr 04, 1992
- R.GLOVER3 [Rob] at 21:44 EST
-
- Will MultiTOS handle multitasking as well as the Amiga? I have to ask this,
- because I was at a friend's house today, and he has an Amiga. It's a stock
- (processor-wise) Amiga 2000 with 5 meg of RAM, a new SCSI card (two ports), a
- flicker fixer and a Sony 1304HG monitor. He runs a BBS on this system, and two
- users were logged on. He was also showing me a graphic animation, and playing
- a MOD file. And all with the 7.16 MHz 68000. Very impressive to say the
- least.
-
- My point is, can MultiTOS do that????
-
- Rob
-
-
- ------------
- Category 14, Topic 34
- Message 97 Sun Apr 05, 1992
- J.ROY18 [Jonathan] at 00:06 EST
-
- Well, I can already run a MOD file in the background.. (grin)
- ------------
- Category 14, Topic 34
- Message 98 Sun Apr 05, 1992
- R.GLOVER3 [Rob] at 14:21 EDT
-
- J.ROY18:
-
- How do you manage that?
-
- Rob
-
- ------------
- Category 14, Topic 34
- Message 99 Sun Apr 05, 1992
- J.ROY18 [Jonathan] at 21:31 EDT
-
- Just use Jukebox. The next version 1.2 (which I'm testing) adds a shuffle
- ability, and a resumption of suspended mods..
- ------------
- Category 14, Topic 34
- Message 100 Mon Apr 06, 1992
- C.MACLEOD2 [Cam MacLeod] at 00:00 EDT
-
- I played with MultiTOS at the ACE show this weekend and was IMPRESSED. It
- works and works well. It was running on a TT and although there weren't tons
- of apps on it it did work and looked nice.
-
- Apparently it should be available in 1992 but the decision hasn't been made
- whether to offer it as an upgrade to 68000 machines. I imagine that it will be
- offered as an upgrade if not standard on these machines.
-
- Atari seems to have gotten its act together and is now pulling in the same
- direction. A welcome change to be sure.
-
- ------------
- Category 14, Topic 34
- Message 102 Mon Apr 06, 1992
- M.ABDULKAREE [ASX] at 21:40 EDT
-
- Hmm.. I think you can check a similiar situation by loading the BBS under MiNT
- and running the desktop. Next, start the DMA stereo MOD file and after
- returning to the desktop, start the graphic animation (sans DMA sound.)
-
-
- I don't have MiNT or an STE with HD (just a TT waiting for multitasking AES)
- so someone else will have to do it.
- ------------
- Category 14, Topic 34
- Message 103 Mon Apr 06, 1992
- C.TOWNSLEY [CHARLIE] at 23:26 EDT
-
- Well, I saw MultiTOS at the Atari booth at ACE and was very impressed. I
- missed Bill's talk on it, unfortunatly, had to get back to work at the booth.
-
- I am very much lookng forward to it's delivery.
-
- Charlie Townsley
-
- ------------
- Category 14, Topic 34
- Message 104 Tue Apr 07, 1992
- J.ROY18 [Jonathan] at 02:21 EDT
-
- It's better be availible for use 68000 people. (grin) I won't be able to
- afford a TT for some time..
- ------------
- Category 14, Topic 34
- Message 106 Tue Apr 07, 1992
- G.ANDERSON at 07:27 EDT
-
- I echo the '68000' release for MultiTOS.... Why? Because there are a LOT of
- us out here with 16, 20, and 25 Mhz 68000s and 68030 boards that could benifit
- from having it. Granted that it might suffer an Amiga-like slow down on an
- 8Mhz 68000 and 'might' suffer from compatibility problems with some
- programs.... but a simple disclaimer and a LOT of public comments on it should
- help there. I plan on upgrading my Mega4 too, but it will have to wait a
- little while until I can get my pennies stacked high enough <grin>. But until
- then I'd like to try my luck with MultiTOS....
-
- If it were released to current ST owners, would it be as a software-based
- patch or would we have to swap ROMs? I know, no decisions have been reached
- yet but could you tell us which way the wind is blowing without getting into
- trouble?
-
- Gregg
- ------------
- Category 14, Topic 34
- Message 107 Tue Apr 07, 1992
- TOWNS [John@Atari] at 17:51 EDT
-
- The method of distribution for MultiTOS has not been determined as of yet. We
- will have to wait and see what happens!
-
- -- John
-
- ------------
- Category 14, Topic 34
- Message 112 Wed Apr 08, 1992
- F.BELL1 [Frank @ Home] at 15:29 EDT
-
- If my voice means anything, the dogs around my house don't think so, then I
- too am for a 68000/T16/T20/T25 MultiTos. But I understand if it made
- available on the Falcon or the TTs only - remember guys, good Memory
- Management is a must for any multi processing system and those 68000s just
- don't have it.
-
- Frank...
-
- P.S. all the TOS 2.06 conversion board manufactures that I know of, said they
- will support MultiTos ROMs if at all possible.
-
-
- ------------
- Category 14, Topic 34
- Message 114 Thu Apr 09, 1992
- OUTRIDER [Terry @ T2] at 06:26 EDT
-
- Frank @ Home,
-
- I can appreciate your statement about good memory management being
- important for multi processing, but I still think it should be made available
- for 68000 users and let the buyer beware. I don't like being told I HAVE to
- wear a seatbelt. ;^)
-
- - Terry -
-
- ------------
- Category 14, Topic 34
- Message 116 Sat Apr 11, 1992
- J.ALLEN27 [FAST TECH] at 15:25 EDT
-
- Nothing like the "LINES.PRG" running on an ISAC under MultiTos to make an
- impression on people. A couple Lines, and couple Boinks, and the desktop.
- Nieat!
- ------------
- Category 14, Topic 34
- Message 117 Thu Apr 16, 1992
- M.ABDULKAREE [ASX] at 21:33 EDT
-
- I have been pondering over this scenario since I started writing my custom
- Editable field handler; driven by evnt_multi().
-
-
- I suspect that this problem has been attended to, but as a "things to make
- others think about" I present it.
-
-
- Okay, assume that you have two desk accessories in the background doing status
- updates and you are in your application busily doing things, clicking, typing,
- etc.
-
-
- If the two DAs use AES object routines for their output (or their own routines
- but do not check for mouse bounds) then everytime they draw something to the
- screen, you get a mouse flicker. An example is Aladdin's text editor, and my
- dummy DA which puts up a window and just draws numbers via objc_draw() every
- two seconds; I purposely do not check for mouse bounds for any thing. If I had
- two copies of my DA installed, there is a very good chance that I will
- experience difficulty and irritation using the mouse due to the flicker
- frequecy.
-
-
- The problem is that the current AES drawing routines do not check for mouse
- bounds. Think what would happen if on a multitasking system with the user
- having started several tasks which are now busy doing their work and
- displaying stuff (which is not a bad idea.) FLICKER HELL!
-
-
- Would YOU like it? I seriously doubt it. So please consider your users and
- think open.
-
-
- Checking whether the mouse is in bounds or not maybe code consuming, but you
- do realize space and user-interface pay offs in the long run. VDI calls do not
- check for mouse bounds and neither do they hide/show it during operations: the
- program must handle this. I do, and check for the bounds.
-
-
- Now if the AES's functions are updated to check for this, then you probably
- would add a general function to be called everytime you need to check.
-
-
- WORD m_inregion(WORD rect[]);
-
-
- Where rect contains the coordinates of the area to be re/drawn in standard AES
- x, y, w, h form. And the function would return 0x01 if the mouse in within the
- region or 0x0 otherwise.
-
-
- The reason for adding this function is to perform check at the interrupt
- level, right after the mouse has been moved. This will effectively eliminate
- the LOW possibility of the mouse moving into the bounding region after passing
- the outside test:
-
-
- rect[]= { x, y, w, h }
-
- evnt_multi(..&mx, &my..)
-
- .
-
- .. Perhaps a call to a function-- chance for delay.
-
- .
-
- if ( (mx>rect[0]) OR (mx<rect[0]+rect[2]) ..same for y coord )
-
- { hide mouse and draw.. }
-
- else
-
- { don't bother hiding mouse, just draw! }
-
- .
-
- .
-
-
- I have tested my simple checking routine before calling v_gtext and was unable
- to cause the mouse to be overwritten, i.e., my check was successful!
-
-
- What do you all think?
-
-
-
- ------
-
-
- One more thing: Is it recommended that we use any of the low level "direct
- i/o" in our programs or use evnt_keybd() to obtain input? Basically, how are
- the low level input or keyboard input handled in the multitasking system? Will
- programs have data overflow if the used raw "curses.h"-type i/o or do you have
- some exceptions to this?
-
-
- Thanks.. for reading this long message!
- ------------
- Category 14, Topic 34
- Message 118 Fri Apr 17, 1992
- DOUG.W [ICD RT] at 07:46 EDT
-
- ASX,
- Using your bounds checking technique can cause problems... What happens if
- the mouse is outside of the region when the redraw occurs, but the user moves
- the mouse into the regions DURING the redraw?
-
- --Doug
-
- ------------
- Category 14, Topic 34
- Message 119 Sat Apr 18, 1992
- M.ABDULKAREE [ASX] at 00:38 EDT
-
- You are correct and I am aware of the problem, however, that does not happen
- often and when it does it can be cleaned up easily. But you can't fix the
- flickering problem! You could write a VBL triggered draw routine which would
- draw the mouse at the ending of VBL, or like the Mac does.
-
-
- I consider the remote chances of the mouse invading the redraw region a remote
- possibility. Given the alternative: mad flickering, I would take the chance.
-
-
- Moreover, as I suggested, if Atari added an AES function which will return
- TRUE if the mouse is within bounds, then putting that function in your redraw
- function right after get_next_rect_list() will eliminate the possibility of
- mouse droppings.
-
-
- The current solution to the problem is to add some statistically sound
- buffer/margin to the mx,my so that you decrease the chances.
- ------------
- Category 14, Topic 34
- Message 120 Sat Apr 18, 1992
- DITEK [David] at 02:40 EDT
-
- ASX -- Even adding a bounds intersecting routine would not work since the
- mouse could still move before you are finished drawing. I had to write
- functions to handle this not too long ago and the remote possibility you spoke
- of isn't nearly as remote as you'd think. Mouse droppings were pretty
- regular... :-)
-
- The addition of a 'chicken factor' only decreases the chances. With people
- using mouse accelerators, I still got droppings. The only way I could ever get
- it to work reliably was...
-
- 1 - Grab the GEM mouse movement vector
-
- Whenever graphics had to be drawn ( VDI or otherwise )..
-
- 2 - Lock the mouse
- 3 - Test for bounds intersection and hide the mouse if re'qd
- 4 - Draw the graphics
- 5 - Unlock the mouse
-
- While there are probably better ways, this method was GEM compliant and
- resulted in no visible slow down in the redraw functions.
-
-
-
- ------------
- Category 14, Topic 34
- Message 121 Sat Apr 18, 1992
- CHERRY.FONTS [Todd] at 09:31 EDT
-
- David (Ditek),
- By "lock the mouse", do you mean in effect to nail it to its spot while
- drawing the graphic? How compliant would that be to MultiTOS? (Or did I
- misunderstand?)
-
- ..Todd
-
-
- ------------
- Category 14, Topic 34
- Message 122 Sat Apr 18, 1992
- DITEK [David] at 21:44 EDT
-
- Todd (Cherry.Fonts)
- Yes, it means you zero out any movement that occurs during your drawing. By
- treating each individual graphic ( i.e point, line, etc.. ) for testing rather
- than attempting to draw a large block of graphics, ( one of the first mistakes
- I made ) the mouse continues to be move smoothly.
-
- Since it uses only GEM calls and doesn't affect any other programs why would
- this method be 'non-compliant' ?
-
- The absolute best solution of course would be for Atari to implement a low
- level algorithm that would be transparent to all applications... ( I can dream
- )
-
- ------------
- Category 14, Topic 34
- Message 123 Sun Apr 19, 1992
- M.ABDULKAREE [ASX] at 16:17 EDT
-
- Thanks David.. now I have to look up what the mouse movement vector
- means<smile>. Steps 2 through 5 I can do.
-
- 2. event_update(mcntrl)
-
- 3. intersect()
-
- 4. vro_cpyfm()
-
- 5. event_mouse(endctrl)
-
-
- Now do you mean that I should call vex_curv() or vex_motv() and do something
- then?
-
-
- Well.. I guess you are right about mouse trails <sigh> I was drawing a small
- area so the chances were slim, but if I had several rectangles to redraw then
- I can see how the mouse could very well move inside!
-
-
- And Todd brought up my next concern.. if I locked the mouse, then the user
- will not be able to complete what s/he was doing, for example moving a window
- elsewhere while our program's window (background) was asked to redraw.
-
-
- Sheesh.. it is getting messy awfully fast! That is exactly why I wanted a VBL
- driven draw routine under AES/VDI! Makes life sooo much easier for both the
- programmers and the user.
-
-
- Well David, if we all "suggested" to Atari, then there may well be such a
- routine! <pinch>
- ------------
- Category 14, Topic 34
- Message 124 Tue Apr 21, 1992
- JWC-OEO [Jon] at 21:14 EDT
-
- Since I've seen the comments here about so called "dialogware" being less
- than fully compatible with MultiTOS I've been keeping an eye out for it.
- Well, I've got lots and lots of it. It's likely that the vast majority of the
- utilities that I might want to multitask under MultiTOS are dialogware. While
- I certainly would not want Atari to cripple MultiTOS in the attempt, I'd like
- to urge them to find a way to get MulitTOS to deal with this type of program.
- Maybe programs that don't open a window but are not really TOS programs could
- be banished to a screen that would only show up when the user switched to it.
- That would let them run and tie up their own screen waiting for input but
- would keep the properly written GEM window programs free to do their stuff on
- the "main" screen. I don't know how feasable this is but I do think that
- without something like this, MultiTOS is not going to be satisfactory as a
- general use everyday operating system on many peoples systems.
-
- Jon
-
- ------------
- Category 14, Topic 34
- Message 125 Wed Apr 22, 1992
- TOWNS [John@Atari] at 14:36 EDT
-
- Dialogware will work as long as they lock the screen using a wind_update call
- before they bring up their Dialog and after the get rid of the Dialog.
-
- Please note.. While this happens, you can't switch applications.. but your
- Dialogware program will work just fine.
-
- -- John Townsend, Atari Corp.
-
- ------------
- Category 14, Topic 34
- Message 126 Wed Apr 22, 1992
- J.ROY18 [Jonathan] at 18:18 EDT
-
- I'd like to see Dialogs pop up as they do now (ie: the come up no matter what)
- but if they aren't responded to in say, a user-defineablt number of seconds,
- the dialog will disappear. Then, when that program's window is topped, the
- dialog will reappear. This would keep your computer running along fine even if
- you went out the room and a dialog poped up. (Perhaps the window's could have
- a dialog-flag somewhere.)
-
- Also, since MultiTOS is being shown at shows now, could you load in a number
- of programs, and snap-shot the screen in Degas format, then upload it for us
- little people to drool over? I'd like to see some GEM programs loaded under
- the ACC slot (With it's drop-down menu open, so we can see how they are
- listed) and of course, some programs on the desktop. Maybe Calamus, Avant
- Vector, and Didot Pro all running at once? (grin) Throw in a TOS program for
- good measure.
-
-
- Will MT use the same method (and same calls) for pipelining informatiom from
- one process to another? (ie: Can I write MultiTOS friendly software before it
- comes out by writing it for MiNT?)
-
- --
-
- More importantly, can a program "spawn" tasks that will automaticly be
- multitasked by the OS? (Even open their own window perhaps) That'd be a _very_
- cool feature... I'm pretty sure the Amiga OS does it, so I know someone must
- have considered adding it. This could let WP's spawn a printing-child when you
- print, so you don't need DA's or printer buffers. You just pass it to your
- child-task, and it goes about it's merry way. Calamus and such could be really
- cool like this. You hit "print" and it makes a child-task to do all the
- printing functions, whereas Calamus itself is still totally usable. Hmmm...
-
-
- (The above is Aladdin delayed a day, the following is new:)
-
- If you have a dialog pop up, won't that suspend any GEM updating? (So, if you
- have multiple windows open, all those processes will be suspended? What about
- closed windows?)
- ------------
- Category 14, Topic 34
- Message 127 Wed Apr 22, 1992
- M.ABDULKAREE [ASX] at 21:30 EDT
-
- "Dialogware" or basically forms are NOT incompatible with AES or multitasking
- TOS. John (and Bill R.) said that because if you put one up, say like
- Aladdin's file Xfer dialog, then the user won't be able to do anything with
- other applications (they may continue running in the background but all
- drawing and menus will be halted.)
-
-
- So.. the best thing is to put them up in a window, add a little more code to
- your program and make the users happy! Otherwise you are taking away the
- entire concept of multitasking (speaking generally.)
-
-
- One advice would be to think as if you are the user and would like to be able
- to get at other things as well. That is the way I see it..
-
-
- There are of course cases where mouse locking is good: file/HD utilites, they
- are sensitive applications and should not be disturbed. But I guess with a
- little bit of modifications to GEMDOS, that consition can be removed.. I
- guess.
-
-
- And I don't think it is Atari's fault if you find that it won't be "worth it".
- You can create the same situation under MacOS and Windows 3.. that is
- something that the OS cannot circumvent.. in fact, like I pointed out there
- are cases when the applicaiton needs to lock everything up.
- ------------
- Category 14, Topic 34
- Message 128 Wed Apr 22, 1992
- J.NESS [Jim] at 22:56 EDT
-
- John Townsend -
-
- Thanks for the additional info on how to handle dialogs in MultiTOS. Those of
- us who are amateurs and don't have NDA access to info need SOME clue about
- what changes may be necessary in our programs.
-
- Anything you feel comfortable telling us, technique-wise, will be appreciated.
-
- -JN
- ------------
- Category 14, Topic 34
- Message 129 Thu Apr 23, 1992
- JWC-OEO [Jon] at 00:04 EDT
-
- TOWNS,
- Thanks for the replay. Too bad though. So called dialogware formes a large
- rich subset of ST utilities and other applications and while I'll do my best
- to bring my own contributions to this field into line, I'm not going to hold
- my breath waiting for an onslaught of updates from other sources. Feel free
- to come up with a better solution at the last minute.
-
- Jon
- ------------
- Category 14, Topic 34
- Message 130 Thu Apr 23, 1992
- DOUG.W [ICD RT] at 07:55 EDT
-
- Atari really needs to follow that path that Microsoft (Windows), Apple (System
- 7.0) and Commodore (Intuition) have created for handling modal dialogs. Under
- these GUIs, standard modal dialogs are only application-modal and not system-
- modal. While the modal dialog is on the screen, you can't do anything else
- with that application, but you can still switch to other applications.
-
- --Doug
-
- ------------
- Category 14, Topic 34
- Message 132 Thu Apr 23, 1992
- M.STUEVE [Marlo] at 22:28 EDT
-
- Any way this works, lots of applications are going to be screwed up.
- Some applications save the dialog background as a raster. If anything
- happens in background applications in the meantime, the redraw will
- produce garbage. This may also be a problem with alert boxes, I don't
- know. (Not to mention menus.)
-
- I'd also like to know how conflicts over the desk window (handle 0)
- are going to be resolved. The best thing I can think of is for the
- desktop to put up and manage a fully-functional window for each
- application using window 0, and redirect all accesses to window 0
- into the new window. I don't like the Multi-GEM approach of having to
- select the program from the Desk menu in order to access the
- background. As a bonus, the desktop could put the program's menu bar
- in the info bar at the top of the window (ala Stalker and Steno). I
- know this is a lot to ask, but how hard could it possibly be?
-
-
- On a side note,
- Does anyone know what happened to the idea that we users were going
- to be able to ask Leonard Tramiel all sorts of questions, and his
- answers were going to be posted in Cat 14 Top 25? I sent him a whole
- bunch of Multi-TOS questions, and am hoping to get some answers. I'd
- also like to hear what everyone else asked.
-
- Marlo Stueve
- 5th Crusade Software
-
- ------------
- Category 14, Topic 34
- Message 133 Thu Apr 23, 1992
- JEFF.W [ST Sysop] at 23:14 EDT
-
- Marlo,
-
- I'm working with Atari to get the Leonard answers posted to Topic 25. I guess
- with all the work and excitement going on at Atari, the answers had to take a
- back seat for a while, but I understand they are almost ready, so we should
- start seeing them soon. I hope. <smile>
-
- Jeff
-
- ------------
- Category 14, Topic 34
- Message 134 Fri Apr 24, 1992
- JLS [John STanley] at 03:10 EDT
-
- Towns,
-
- Has any thought been done about the possibility of modifying the wind_update
- dialog-framing calls, form_draw, and form_do calls to force dialogs into a
- window so dialogware would not lock out task swaping under multi-tos? It
- looks like this could easily be a major bottleneck to ease-of-use using older
- (can't get upgrades anymore) software and it would seem to me that modifying
- the system form_do to run dialogs in windows would be more practical than
- trying to get everyone to re-invent the wheel for every program.
-
- ... JLS
-
- ------------
- Category 14, Topic 34
- Message 137 Fri Apr 24, 1992
- M.ABDULKAREE [ASX] at 21:33 EDT
-
- This is ticking me off.. I spent time reading my (meager) documentation trying
- my very best to make software compatible with future versions. This includes
- thinking about diablogs, windows, and line As. I started this even before
- there was any leaks or etc. on MultiTOS!
-
-
- I personally would not care if the older software expreienced problems! I
- spent money on a machine so I can get increased speed and performance, not to
- run some non-confromant or short-sighted programs. I spend money on those
- programs whose developers show interest in the USER and compatibility.. not
- just getting every cycle off the machine. The later is Atari OS teams job and
- guys like Codeheads, not everybody.
-
-
- So.. instead of complaining to the company (Apple, Atari or etc.) urge the
- developers to write code that fits _your_ needs and also remains conformant.
- Then, if Atari messes up, we can post suggestions.
-
-
- The rest of the discussion about mapping dialogs into windows, changing low
- level AES handlers.. that is okay and I support it. Constantly complaining
- about EVERY damn thing gets us nowhere..
- ------------
- Category 14, Topic 34
- Message 140 Sat Apr 25, 1992
- TOWNS [John@Atari] at 12:19 EDT
-
- In response to a number of questions, comments from Developers.. I would like
- to request that programming issues and questions from Developers be taken over
- the to the Developer's Roundtable.
-
- I am more than happy to answer what I can for users here.. but Developer's
- should bring up their concerns to the Developer Support Staff in the Atari
- Developer's RT.
-
- -- John Townsend, Atari Corp.
-
- ------------
- Category 14, Topic 34
- Message 142 Sat Apr 25, 1992
- J.ROY18 [Jonathan] at 16:22 EDT
-
- Marlo,
- Maybe CodeHead will expand PopIt to work with MutliTos and "pop" open
- installed GEM programs that aren't on the desktop. (grin)
-
- TOWNS,
- So people who program, but aren't "developers", can't ask programming
- questions? )^=
- ------------
- Category 14, Topic 34
- Message 143 Mon Apr 27, 1992
- M.ABDULKAREE [ASX] at 00:50 EDT
-
- It would be great if Atari allowed the use of an external program for the
- "Show/Print.." feature. They could start us out by including the regular Show
- Text/Binary File and print but in a window. And of course people like me (and
- others) will _immediately_ buy the program to view the files, GIFs, TIF, IMG,
- WP, etc.
-
-
- And they can print via a system wide print manager!
- ------------
- Category 14, Topic 34
- Message 144 Mon Apr 27, 1992
- J.ROY18 [Jonathan] at 04:11 EDT
-
- You can already patch out the S/P/C code... I think there is a DC Viewer or DC
- Shower that does that.
-
- I guess there's no chance of someone uploading some MultiTOS screen shots?
- There's no Atari shows down here in south Florida. )^=
- ------------
- Category 14, Topic 34
- Message 145 Mon Apr 27, 1992
- C.F.JOHNSON [CodeHead] at 11:53 EDT
-
- There is no legal, documented way to replace the "Show/Print/Cancel" feature
- of the desktop. The program you mentioned, Jonathan, breaks just about every
- ST programming rule. I agree, it would be nice for Atari to provide a legal
- hook for this function.
-
- - Charles
-
- ------------
- Category 14, Topic 34
- Message 146 Mon Apr 27, 1992
- TOWNS [John@Atari] at 12:27 EDT
-
- ASX.. That's a good idea. And it is already under consideration. Who knows, it
- might even make it's way into MultiTOS..
-
- -- John
-
- ------------
- Category 14, Topic 34
- Message 147 Mon Apr 27, 1992
- J.EIDSVOOG1 [CodeHead] at 19:05 EDT
-
- It's even easier than that. Even since TOS 1.0, the ability has existed to
- replace the "Show/Print/Cancel" function with whatever program you like. All
- you need to do is modify your DESKTOP.INF (NEWDESK.INF) a little bit. The
- docs for our LookIt program tell you how to do this. The advantages of this
- method are that it is completely legal, does not take _any_ resident memory,
- and has no compatibility problems whatsoever.
-
- John Eidsvoog /|\ Member of the IAAD
- CodeHead Technologies \|/ Serving the Atari Community
- ------------
- Category 14, Topic 34
- Message 148 Mon Apr 27, 1992
- J.ROY18 [Jonathan] at 21:08 EDT
-
- This is pretty funny. Charles says theres no legal way to do it, then John
- says there IS a legal way to do it. (^= Personally, I'd like to see MultiTOS
- support some type of background printing automaticly... (Which it probably
- already has.)
-
- ------------
- Category 14, Topic 34
- Message 149 Mon Apr 27, 1992
- OUTRIDER [Terry @ T2] at 22:06 EDT
-
- Jonathan,
-
- Charles and John are talking about two different things. Charles was talking
- about actually patching (intercepting) the S|P|C function, whereas John was
- talking about bypassing it via the Install Application feature of TOS. The
- former is a no-no, while the latter is just dandy. ;^)
-
- Personally, I _legally_ replace the S|P|C function -- ah heck, the ENTIRE GEM
- DESKTOP -- with the HotWire/MaxiFile combo. :^)
-
- - Terry -
-
- ------------
- Category 14, Topic 34
- Message 150 Mon Apr 27, 1992
- C.F.JOHNSON [CodeHead] at 22:39 EDT
-
- Jonathan,
-
- John was referring to the "Install Application" method of viewing text
- files; a very different thing than having an AUTO folder program that tries to
- "intercept" the desktop's show function, as the program you mentioned does.
- There is _no_ "hook" for a resident program to use in this way.
-
- However, you can install an application for _all_ unrecognized file types,
- so that any time you double-click a data file that isn't already assigned to
- some other application, a "default" application will start up and be passed
- the name of the data file. This will completely bypass the desktop's
- "Show/Print..." function; the "Show/Print..." alert box will never even
- appear. The technique requires a manual modification to the DESKTOP.INF file;
- there's no way to do it with the GEM desktop itself.
-
- - Charles
-
- ------------
- Category 14, Topic 34
- Message 151 Mon Apr 27, 1992
- S.SCHAPER [Meneldil] at 23:20 EDT
-
- You mean that something like the two-column printer could be activated by
- print, simply by doing something to the Desktop.INF file?
- ------------
- Category 14, Topic 34
- Message 152 Mon Apr 27, 1992
- J.ROY18 [Jonathan] at 23:31 EDT
-
- Would just putting a *.* in the Desktop.Inf file work?
- ------------
- Category 14, Topic 34
- Message 153 Tue Apr 28, 1992
- J.EIDSVOOG1 [CodeHead] at 04:51 EDT
-
- Meneldil,
-
- Yes, you could install the two-column printer to be activated when you double-
- click on an unknown file type, but it would be the only way you could "show" a
- file.
-
- Jonathan,
-
- It's not _quite_ that simple, but almost. I have the following entry in my
- DESKTOP.INF (NEWDESK.INF) file:
-
- #G 03 04 C:\CODEHEAD\LOOKPOP\LOOKIT.PRG@ *.*@
-
- This causes LookIt to be called every time I double-click on an unrecognized
- extension. But the trick is that this entry has to be located in the right
- spot. GEM searches the list from the bottom up so this entry has to be
- _above_ all other installed applications, including the entries for *.PRG,
- *.APP, *.TOS, and *.TTP.
-
- John
- ------------
- Category 14, Topic 34
- Message 154 Tue Apr 28, 1992
- REALM [Joey] at 20:05 EDT
-
- Might be nice if when double-clicking on a file a dialogue would come up
- with the programs that suppott it. For instance when installing 5 different
- programs to use TXT files the 5 would pop up in a button box and allow you to
- chose the one you want.
- ------------
- Category 14, Topic 34
- Message 155 Tue Apr 28, 1992
- B.KING8 [Brien King] at 20:28 EDT
-
-
-
- I think what would be nicer would be the ability to assign ownership to a
- file. What I mean by this, is that if you have a program that creates TXT
- files called STUFF.PRG and another program called THINGS.PRG then the OS could
- determine which program created the file and then execute that program. I
- think the Mac has this feature.
-
- Then you could change the directory to show this :
-
- Name Size Date Time Owner
-
- MYFILE.TXT 30,000 04/28/92 14:00 G:\UTILITIES\THINGS.PRG AFILE2.TXT
- 15,434 04/28/92 01:33 F:\DODADS\STUFF.PRG
-
-
- Just an idea... The Owner list would have to be kept seperate from the rest
- of the Disk format inorder to keep compatibility with IBM format.
-
- Brien
- ------------
- Category 14, Topic 34
- Message 156 Tue Apr 28, 1992
- J.ROY18 [Jonathan] at 21:28 EDT
-
- Yeah, I knew about the bottom to top thing... Never thought of doing a *.*
- line however...
-
- Seems someone should write a S/P/C viewer that can display picture and all
- those goodies like DC Showit (Was that the name? Ack!) but look exactly like
- the normal S/P/C selector so it's completely "tranparent" to the user. Of
- course, you'd want a RAM disk for it.... (^;
-
-
- Realm,
- I've thought of that... One could make a program that is application
- installable. Install it for *.*. Make a text file/data file for it listing the
- extensions for each specific program. If you click on TXT for example, STeno,
- EdHak, and WordPerfect might pop up in a little window, and you click on one.
- You could have a default, and the other only open if you hold down ALT or
- something when you double click... This is something I'd like to write, but
- unfortuantly I'm nowhere near the level of skill needed for it yet. )^=
- ------------
- Category 14, Topic 34
- Message 157 Tue Apr 28, 1992
- M.ABDULKAREE [ASX] at 21:46 EDT
-
- Yess!!! <smile>
-
-
- That is true John E.: but I don't want to have tons of extenders and several
- programs when the fastest way could be the module feature built into TOS.
-
-
- By the way, it would be great if TOS allowed more than one extension for each
- application-- this would help a lot for integrated compilers, okay Pure C. But
- art/image editing programs will benefit too!
- ------------
- Category 14, Topic 34
- Message 158 Tue Apr 28, 1992
- TOWNS [John@Atari] at 23:07 EDT
-
- You can do that now. Write a program that will take a number of inputs and
- have it shell to the various programs after running it's shell.
-
- -- John
-
- ------------
- Category 14, Topic 34
- Message 159 Wed Apr 29, 1992
- A.FASOLDT [Al Fasoldt] at 01:05 EDT
-
- John:
-
- GEM searches from the bottom up??
-
- Wow, what a helpful tip. Thanks.
-
- Al
-
- ------------
- Category 14, Topic 34
- Message 160 Wed Apr 29, 1992
- CBARRON at 02:44 EDT
-
- Brien King - Re mac resource fork , FORGET IT I am glad I don't have that
- problem with my ATARI's. It is more of a problem than a solution.
- ------------
- Category 14, Topic 34
- Message 161 Wed Apr 29, 1992
- B.KING8 [Brien King] at 20:22 EDT
-
- CBARRON -
-
- What is a "MAC resource fork"?
- ------------
- Category 14, Topic 34
- Message 162 Wed Apr 29, 1992
- C.TOWNSLEY [CHARLIE] at 21:59 EDT
-
- Brien a MAC resource fork is what you use to fix HD crashes. There is no need
- to buy the high priced name brands, however. A common BBQ fork will easily
- substitute.
-
- For system crashes, there are two usefull tools. Those users who favor finesse
- recomend a Katana while those with a more, shall we say, direct approach stand
- by a twelve pound sledge. Users priviledge.
-
- :-)
-
- Charlie Townsley
- ------------
- Category 14, Topic 34
- Message 163 Wed Apr 29, 1992
- M.DORMAN2 [Mike Dorman] at 23:59 EDT
-
- But seriously, folks...
-
- It's an entry (or is it actually part of the file?) that allows the MAC to
- "know" what program created what file. It's a bit more sophisticated than
- using the "Install Application" menu item (or hacking your desktop.inf), but
- it has it's own set of problems.
-
- That's part of why the MAC has all it's proprietary archiving software--
- they've got to be able to preserve the resource fork (that's why I get the
- impression it's an entry somewhere in the MAC equivalent of the FAT).
-
- Mike.
- ------------
- Category 14, Topic 34
- Message 164 Thu Apr 30, 1992
- CBARRON at 02:33 EDT
-
- Re REsoure fork.. it is stored in stuffit as a separate entity. I would guess
- it is sort of a 'super hidden' file in reality. Ask the gadgets folks, they
- can probably tell you more than you want to know about resource forks! It is
- my understanding that every file created has a data fork(the actual file on
- most systems) and a resource fork that takes care of the mac 'advanced'
- install application methods among other things.
- ------------
- Category 14, Topic 34
- Message 165 Thu Apr 30, 1992
- DOUG.W [ICD RT] at 07:50 EDT
-
- All files on the Macintosh consist of two parts, the DATA fork and the
- RESOURCE fork. The data fork usually consists of raw text data and the
- resource fork contains everything else including: program code, icons, dialog
- boxes, sounds, fonts, menus, etc.
- Most applications have an empty data fork (since everything they use goes
- in the resource fork) and most text files have an empty resource fork.
- The filetype and creator information (what kind of file it is and what
- program "owns" it) is stored in the directory entry, not the file itself.
-
- --Doug
-
- ------------
- Category 14, Topic 34
- Message 166 Thu Apr 30, 1992
- F.BELL1 [Frank @ Home] at 15:38 EDT
-
- ASX,
-
- >> [...] allowed more than one extension for each application [...]
-
- You mean like my ARCSHELL example below (extract of Desktop.Inf /
- Newdesk.Inf file):
-
- [...]
- #W 00 00 06 01 34 09 00 @
- #P 03 04 000 C:\EDIT.PRG@ *.*@ @ <-- default program for all
- other files (replaces
- SHOW/PRINT/WHATEVER)
- #D FF 01 000 @ *.*@ @
- #G 03 FF 200 *.APP@ @ @
- #G 03 FF 000 *.PRG@ @ @
- #Y 03 FF 000 *.GTP@ @ @ <-- anybody know what this is?
- #P 03 FF 000 *.TTP@ @ @
- #F 03 04 000 *.TOS@ @ @
- #G 03 04 000 C:\U_ARCLZH\ARCSHELL.PRG@ *.ARC@ @ <-- call Arcshell
- #G 03 04 000 C:\U_ARCLZH\ARCSHELL.PRG@ *.LZH@ @ <-- call Arcshell
- #G 03 04 102 D:\FIDO\MODULE\BTS.PRG@ *.@ @
- #G 03 04 101 D:\ALADDIN\ALADDIN.PRG@ *.@ @
- [...]
-
- Frank...
-
-
-
- ------------
- Category 14, Topic 34
- Message 167 Thu Apr 30, 1992
- J.EIDSVOOG1 [CodeHead] at 20:52 EDT
-
- Frank,
-
- A GTP file is a "GEM Takes Parameters" file. It is similar to a TTP program
- in that a command line box will appear when you run it. But the program will
- run as a GEM program instead of a TOS program. In other words, the screen
- will appear with the standard desktop fill pattern instead of a white screen,
- and the mouse will remain enabled.
-
- John
- ------------
- Category 14, Topic 34
- Message 168 Thu Apr 30, 1992
- J.ROY18 [Jonathan] at 21:24 EDT
-
- I have my DESKTOP.INF also set to execute *.SFX file... (^=
- ------------
- Category 14, Topic 34
- Message 169 Thu Apr 30, 1992
- DOUG.W [ICD RT] at 21:51 EDT
-
- Frank,
- .GTP means "GEM Takes Parameters." It's for GEM programs that can accept
- command line arguments. Note, though, that this only applies to TOS 2.0x and
- above (i.e. NewDesk).
-
- --Doug
-
- ------------
- Category 14, Topic 34
- Message 170 Fri May 01, 1992
- F.BELL1 [Frank @ Home] at 01:10 EDT
-
- John, Doug,
-
- On my brand new Newdesk desktop I've noticed 'GEM Takes Para..." but have had
- no idea, will sort'f, what is really meant and no idea on how to use it.
- Thanks. Ah, sorry about the topic drift.
-
- Frank...
-
- ------------
- Category 14, Topic 34
- Message 171 Fri May 01, 1992
- TOWNS [John@Atari] at 01:32 EDT
-
- The .GTP extension is recognized by the new Desktop as a program that runs the
- same as a .PRG gem program, but takes parameters on startup. Think of it as a
- GEM "ttp" program. ;-)
-
- -- John Townsend, Atari Corp.
-
-
- ------------
- Category 14, Topic 34
- Message 172 Fri May 01, 1992
- B.GOCKLEY [Brian G.] at 08:30 EDT
-
- Has anybody written one? I'd love to see a sample PD GTP, OK.
-
- Brian D Gockley ST Informer
- ------------
- Category 14, Topic 34
- Message 173 Fri May 01, 1992
- J.EIDSVOOG1 [CodeHead] at 12:18 EDT
-
- There are plenty of GTPs. I've been using them for years. Any GEM program
- that takes a command line is theoretically a GTP. Some of the most common
- ones are ArcShell and Calamus. You can simulate a GTP in HotWire by simply
- selecting "Command Line" for a GEM program entry. This feature has been there
- since the day HotWire was released over three years ago. There's nothing
- magical about a GTP. It was just a logical step for Atari to add this type to
- TOS.
-
- John
- ------------
- Category 14, Topic 34
- Message 175 Fri May 01, 1992
- E.KRIMEN [Ed Krimen] at 21:08 EDT
-
- >I have my DESKTOP.INF also set to execute *.SFX file... (^=
-
- One of things I used to do before I got MultiDesk was to have my DESKTOP.INF
- set to execute *.AC? files. Therefore, when I double clicked on something
- like STeno or STalker, or any other desk accessory that could also be run as a
- program, it would execute as an application.
-
- Of course, if it wasn't one of those 'special' desk accessories,... :^)
- ------------
- Category 14, Topic 34
- Message 176 Sat May 02, 1992
- CBARRON at 04:15 EDT
-
- There is a gtp executer that works with install application so that double
- clicking a gtp file executes it, by executing a small program that executes
- the actual file... Just about any CLI that can execute GEM programs can
- execute gtp's as well...
- ------------
- Category 14, Topic 34
- Message 177 Sat May 02, 1992
- J.ROY18 [Jonathan] at 12:01 EDT
-
- Well, read the AEO issue last night! Sounds great! I'm very happy to hear
- MultiTOS supports all sorts of inter-process communication, and spawning off
- child processes! I can see all sorts of uses for that in some of the ideas for
- programs I have...
-
- Can you set default priorities for individual programs? I guess could you have
- a list of them someplace, or use a byte of the program's header... (There
- isn't that much free space left, though, is there?)
-
- I think it'd be neat to have things like ARC and LZH preset to lower
- priorities than your "normal" settings for other programs. Say, you download a
- few files, and while downloading more you start up LZH to extract them
- quietly... (Grin)
-
- Hey, now there's an idea for STalker! Auto-execution of LZH under MultiTOS to
- extract files to folder, automagicly, after downloading them. Neat.
- ------------
- Category 14, Topic 34
- Message 178 Sat May 02, 1992
- A.FASOLDT [Al Fasoldt] at 22:24 EDT
-
- STWriter.prg is a GTP. Has been from the start.
-
- Al
-
- ------------
- Category 14, Topic 34
- Message 179 Sun May 03, 1992
- S.JOHNSON10 [Steve] at 00:31 EDT
-
- So is anyone at Atari 'in the know' as to whether MultiTOS is also designed to
- be able to multitask MIDI applications? I asked before, but I think it was
- John Townsend who said that he didn't know. Is there anyone at Atari or a
- developer who DOES know?
- ------------
- Category 14, Topic 34
- Message 180 Sun May 03, 1992
- M.ABDULKAREE [ASX] at 16:27 EDT
-
- What are the chances of implementing direct SCSI to FRAM loading of
- programs/files an virtual memory in the next release of TT TOS? A lot of TT
- owners will be primarily buying FRAM (I'm going to get one soon as
- Multitasking TOS is out or I have the money) we don't want the overhead of
- loading into regular RAM and then blitting to FRAM.
-
-
- --
-
-
- I'd think that one of Atari's concerns is making their system handle MIDI
- applications without problems.. I hope.
- ------------
- Category 14, Topic 34
- Message 181 Tue May 05, 1992
- G.ANDERSON at 08:21 EDT
-
- Will it be possible to run different resolutions in different windows under
- the new Multitasking TOS or will it multitask only in a single resolution?
-
- Gregg
- ------------
- Category 14, Topic 34
- Message 182 Wed May 06, 1992
- TOWNS [John@Atari] at 02:14 EDT
-
- It will only multitask in the resolution you are in. This is just _one_ of the
- reasons I beg programmers to make their software work in all possible modes.
-
- --- John
-
- ------------
- Category 14, Topic 34
- Message 183 Wed May 06, 1992
- J.ROY18 [Jonathan] at 19:51 EDT
-
- I'd like to see MultiTOS have a built in "virtual" screen... Something like
- MonSTEr so you can scroll the screen around, to run programs that need a
- higher res than you normally have. (^=
- ------------
- Category 14, Topic 34
- Message 184 Wed May 06, 1992
- B.KING8 [Brien King] at 20:40 EDT
-
-
-
- Towns -
-
- I'll make my programs REZ independent if Atari makes Colors ReZ
- independent. I.E. If I want 256 colors in 320x200, 640x400, 640x480, etc..
- then I can have it. Some of the software I want to do requires 16 or more
- colors on the screen at a time. BTW: Memory is NO OBJECT to me.
-
- Brien
- ------------
- Category 14, Topic 34
- Message 185 Wed May 06, 1992
- M.ABDULKAREE [ASX] at 21:31 EDT
-
- Yeah, all resolutions except the damn crummy and prehistoric ST LOW, ST
- MEDIUM, TT LOW (yeah, what a joke!). Everything else I support. Mono and hi.
- res color and 1:1 ratio modes.
-
-
- And yes, I'd automatically expect you implement virtual screen (at least on
- the TT and set form_center() to map to physical screen size) with the hardware
- scroll features!
-
-
- And yes, why do we have to go through the painful process of interleaving bits
- around? Why not use a byte-scheme for encoding pixels and enhance VDI to
- support 24/32 bit color.
-
-
- Otherwise, your statement only applies to resolutions (the ST mono and TT mono
- are redundant, as are the ST Low and TT Medium). And from what we know, the
- next resolution you come out with, we will have to scramble or painstakingly
- rewrite/update to support it!
-
-
- This has really gone too far; I agree with Brien, memory is no object.
- ------------
- Category 14, Topic 34
- Message 186 Wed May 06, 1992
- S.SANDERS2 [SDS] at 22:19 EDT
-
- I think making a computer REZ independant would be pretty difficult, plus
- Atari wants to make sure their OS's are backwardly compatible. It _would_ be
- nice if an indepenant bitmap call would be included in the VDI (one that
- worked on the screen, had scaling, color dithering, and could work from an
- image in memory) ala MS Windows.
-
- -Scott @ SDS
- ------------
- Category 14, Topic 34
- Message 187 Thu May 07, 1992
- TOWNS [John@Atari] at 13:11 EDT
-
- If you need a certain number of colors, then you should check the number of
- colors on startup and they decide if you can use this resolution. If you can,
- then run it in. If not, inform the user that you need a resolution with X
- number of colors.
-
- Is that so hard?
-
- -- John
-
- ------------
- Category 14, Topic 34
- Message 188 Thu May 07, 1992
- DENNYA [Denny Atkin] at 14:23 EDT
-
- Isn't there any provision under MultiTos to change resolutions under software
- control? ("I need to run in 640x200. Change screen mode if no other programs
- onscreen, else inform user.")
-
- ------------
- Category 14, Topic 34
- Message 189 Thu May 07, 1992
- R.GLOVER3 [Rob] at 18:55 EDT
-
- Towns:
-
- A few strange questions here... when MultiTOS is finally released, will the
- disk part of the package be a single TOS.IMG-type file, or multiple utility
- files? Will it be fast enough to get reasonable use out of a normal ST (8 or
- 16 MHz)? How far is there to go (in pre-production phase) before it becomes
- really stable? And finally, is there any chance Atari would release a Beta
- version to the public for testing, or is that honor reserved for registered
- developers?
-
- Rob
-
- ------------
- Category 14, Topic 34
- Message 190 Thu May 07, 1992
- S.SCHAPER [Meneldil] at 20:28 EDT
-
- Ah, but can you run a resolution emulator in one window?
-
- Brien, Have you thought about grey-scaling? AIM has 256 shades of grey on
- monochrome, and JLS's StarSaver has 1200.
- ------------
- Category 14, Topic 34
- Message 191 Fri May 08, 1992
- M.ABDULKAREE [ASX] at 01:08 EDT
-
- Telling the resolution and colors available is abosolutely not difficult. Just
- the fact that we have to mess around with various transformations just to put
- a pixel on the screen (in color resolution) from a file (IMG, PCX, TIF, etc.)
-
-
- MultiTOS on disk? OH MAN.. think about pirates. Unless Atari really wants to
- give it away, which is a good gesture but not likely, then ROMS are the best
- choice. I'd think they will have it on ROM at least for the TT (which have the
- address space) and not sure about the rest of the machines.
-
-
- Plus loading from disk opens up the pirate market and is also open to run-time
- corruption from "rogue processes"!
-
-
- By the way, in the latest Atari Explorer Online (the first issue) the article
- on Multitasking AES/TOS has Bill Rehbock saying that TOS, TTP, applications
- will run in a window. Does this mean that the VDI terminal emulation functions
- are mapped on to the window? v_clreol(), v_cur_home(), etc. And does AES
- automatically detect whether the applications need to be placed in this
- window, even if their extension says PRG but they don't even use any AES/VDI
- functions? How about line-A driven programs ( not that I care, but just for
- completeness).
-
-
- Also, how are system errors handled? Say, if I'm messingaround with pointers
- in Pure C and making Aladdin get messages.. well, I get BUSsed.. now perhaps
- the machine may not fold (the current TOS simply quits to the parent process
- and Pure C is damn good at trapping everything so far.) Basically, will TOS
- still write the bombs on the screen and just leave it at that (potentially
- messing up backgrounds) or just draw the bombs, wait a sec, and issue a global
- refresh. Or, the better alternative: put the error in a new alert with a bomb
- icon and allow the user to acknowledge it.. and then issue a area redraw or
- whatever.
- ------------
- Category 14, Topic 34
- Message 192 Fri May 08, 1992
- S.JOHNSON10 [Steve] at 01:29 EDT
-
- S.SANDERS2 - Right. Making SOFTWARE resolution independent is much simpler
- than HARDWARE. The way Atari (TOWNS) suggests it is about the same as Apple
- does for the Mac's (i.e. make resolution/bit-depth the choice of the user and
- NOT 'hardwire' software to specifics).
- ------------
- Category 14, Topic 34
- Message 193 Fri May 08, 1992
- J.ROY18 [Jonathan] at 02:34 EDT
-
- I'd guess MT will have lots of utility programs since MiNT has a whole slew of
- them...
- ------------
- Category 14, Topic 34
- Message 194 Fri May 08, 1992
- G.T.GRAY [Gary Gray] at 17:55 EDT
-
- An even better MulitTos question than can you run a resolution emulator in one
- window would be, can you run a 386sx emulator in one window? I know just
- having fun here guys. After all we are just speculating right:-).
-
- ------------
- Category 14, Topic 34
- Message 195 Fri May 08, 1992
- S.SCHAPER [Meneldil] at 20:34 EDT
-
- Well, the _best_ way, IMHO, is releasing OS's on pass-through carts. But if I
- understood correctly, at one point, and this may have changed, Atari's idea
- was to release it to the entire community for free or nearly so. You would
- still need the TOS ROM's, but the enhanced MiNT TOS extensions would go on
- disk. The only problem with that is viruses. But at that point they wanted to
- make it the new standard for all machines. So making it easily available was
- the idea.
-
-
- At one point someone from Atari asked in an oblique fashion on a public net if
- people would like DOS emulation built in, for example, some suggested, a slot
- for a 486. The answer is YES. Even better if it ran in a window. . . But
- perhaps only UNIX can do that.
- ------------
- Category 14, Topic 34
- Message 196 Fri May 08, 1992
- S.SANDERS2 [SDS] at 21:56 EDT
-
- M.ABDULKAREE:
-
- For displaying any monochrome bitmap on a color screen just use vrt_cpyfrm().
-
- -Scott @ SDS
-
- ------------
- Category 14, Topic 34
- Message 197 Fri May 08, 1992
- M.ABDULKAREE [ASX] at 23:57 EDT
-
- Why in the world would Atari want people to use IBM emulators?! They are
- investing a lot of time into Multitasking AES and related stuff.
-
-
- Third party, perhaps but from Atari?! This would indicate that they are
- abandoning TOS (which is not true, so far.)
- ------------
- Category 14, Topic 34
- Message 198 Sat May 09, 1992
- S.JOHNSON10 [Steve] at 01:06 EDT
-
- TOWNS - I get annoyed NOW with programs that just refuse to run in certain
- resolutions (i.e. they don't even tell the user it can't run in the current
- resolution). <grin>
-
-
- R.GLOVER3 - From what I've heard, if Atari DOES decide to 'let' it run on
- 68000 machines, you should have an absolute minimum of a 16MHz machine.
-
-
- M.ABDULKAREE - The way it's worded in AEO, it sounded like MultiTOS might only
- be part ROM and part disk for current machines (i.e. it COULD be all in ROM in
- their newer machines).
- ------------
- Category 14, Topic 34
- Message 199 Sat May 09, 1992
- G.T.GRAY [Gary Gray] at 14:49 EDT
-
- It has been reported several times in the European press and elsewhere that
- Sack the German developers of AT-Speed were working with Atari to develop DOS
- emulations as original equipment. PC emulation on the ST family machines is
- quite well understood. Unfortunately there have been 3 main problems.
-
- (1) No proper installation. A processor direct slot on new machines, would
- allow a reliable end user installation.
-
- (2) Limited video capability. Rumours of Falcon's 16 bit color with a pallette
- of 262,000 colors is the same as many modern SVGA cards. This would allow
- SuperVga DOS emulation. I also read reports of a blitter on these machines, a
- good fast blitter aid screen speed could also help an emulator run VGA well.
-
- (3) Price performance. DOS emulators on the ST have always suffered from being
- to slow at to high a price. Atari's quantities make the board inexpensive to
- manufacture. Recent drastic price drops on SX386 parts also help. Finally new
- processors like the Cyrix 486SLC offer 486 performance in a 386SX package, at
- prices close to a hundred dollars a chip. These parts will be fifty bucks each
- in 6 months. Atari could therefore offer 486 level emulation cards for $299
- retail.
-
-
- There are other reported features of the new machines that also make emulation
- easier and more attractive. The new machines have IDE hard disks internal.
- Reports of a more standard printer port design, could help with compatability
- issues. But the most interesting would be MultiTos. DOS emulation in a Window
- under MultiTos would be big plus.
-
- Why would Atari bother with PC emulation in the first place? Because properly
- done it would sell a lot of machines. The Amiga offers factory PC emulation,
- and it sells machines for them. I suppose also that Atari would like a box
- that they can sell of the shelf at ComputerCity or CompUSA type of stores.
- Excellent PC emulation would make the product much more saleable in those
- stores.
-
-
-
- ------------
- Category 14, Topic 34
- Message 200 Sat May 09, 1992
- J.ROY18 [Jonathan] at 19:17 EDT
-
- Hey... Wouldn't it be possible to release MultiTOS on a cartridge? Possibly
- with a battery-backed up RAM chip, to keep "patch" info on. (^= You could, of
- course, load info into the patch-ram from disk..
-
- A silly idea, I know, but someone has to say it!
- ------------
- Category 14, Topic 34
- Message 201 Sun May 10, 1992
- G.ANDERSON at 01:34 EDT
-
- I, for one, would be interested in a $300 386/486 plug-in DOS emulator for my
- system. Why? For only two reasons. First is that the AirForce FORCES
- everyone to use DOS machines in everything but high-level graphics and so-on
- applications and I'd like to be able to 'take work home with me' now and then
- without having to convert everything to ASCII all the time. Second is to get
- access to all those nifty DOS games that may never be converted to an Atari
- format... Funny, isn't it? We're called a 'games machine' by all those smug
- DOS owners yet there are more games available for DOS than ST/TT/Amiga/MAC
- combined.... by a LARGE margin.
-
- Needless to say, I'd buy the Atari-specific version of ANY program if given
- the choice between DOS and Atari versions.
-
- By the way, how did this subject work it's way into the MultiTOS topic? Ah
- well, I at least mentioned it so the infamious Topic Police should be happy
- <grin>......
-
- Gregg
- ------------
- Category 14, Topic 34
- Message 202 Sun May 10, 1992
- J.ZORZIN [Joe] at 09:40 EDT
-
- Well, when MT finally becomes available I hope the cost of Moniterm type
- monitors comes down. What good is all this power on our dinky little screens?
-
- ------------
- Category 14, Topic 34
- Message 203 Sun May 10, 1992
- TOWNS [John@Atari] at 12:18 EDT
-
- Denny.. There are provisions under MultiTOS to change resolutions. MultiTOS
- will not allow you to change resolutions until all programs have been
- terminated, however.
-
-
- Rob.. The distribution of MultiTOS has yet to be decided. As for release of
- Beta software to the public, Atari has never done this with TOS and it is
- unlikely that we will begin now. As for scheduling, I am not sure when a
- release of MultiTOS will take place.
-
- Meneldil.. There is not resolution emulator in a window. Sorry.
-
-
- ------------
- Category 14, Topic 34
- Message 204 Sun May 10, 1992
- M.STUEVE [Marlo] at 19:04 EDT
-
- Yeah, MultiTOS on cart. I can just see it now. Custom designed pass
- through for other cartridges, battery backed up RAM on board, memory
- paging of some kind to get past the 128K/cartridge address space,
- ROMs executing at cartridge-bus speeds, modified cart for the
- non-standard notebook port, possible replacement power supply for the
- additional power a cart would draw, technical hassles from dirty edge
- connectors, TOS patch for 2.0x telling it to actually load something
- from the cartridge port, etc, etc.
-
- This IS a silly idea. It wouldn't work. Lets forget about it.
-
- ------------
- Category 14, Topic 34
- Message 206 Mon May 11, 1992
- S.SANDERS2 [SDS] at 03:46 EDT
-
- Actually, as I understand it TOS now is around 192k and the external cartridge
- slot only adresses 128k.
-
- -Scott @ SDS
- ------------
- Category 14, Topic 34
- Message 207 Mon May 11, 1992
- F.BELL1 [Frank @ Home] at 18:46 EDT
-
- Steve,
-
- Why in the world would you want to limit MultiTos to 16Mhz machines? The next
- question - only Atari's 16Mhz machines? or can Jim Allen, Dave Small, ICD
- etc. get on too?
-
- Your 1000% correct about programs that don't inform their users about what
- resolution they run in.
-
- Frank...
- ------------
- Category 14, Topic 34
- Message 208 Tue May 12, 1992
- M.ABDULKAREE [ASX] at 04:17 EDT
-
- TOS is much larger than 192K.. The TT TOS is around the 512K (definitely over
- 256K.)
-
-
- So.. why not put the multitasking kernel into ROMs too?
-
-
- I was thinking.. _if_ Multitaskting TOS/AES package comes with a buncha
- utilities (not all of them CPX) would you like to have the user associate a
- folder for placing all SYS, CFG etc. files into? This would REALLY help some
- of use manage the C: partition. I keep my C: only for programs/files that NEED
- to be there (AUTO, ACC) but others can be relocated elsewhere but noone offers
- the choice.
-
-
- Also, it would be great if the desktop automatically loaded the relevant INF
- file to the resolution. NEWDESK1 for LOW, NEWDESK2 for MEDIUM, NEWDESK3 for ST
- HIGH, etc..
-
-
- Also, the Show Information dialog can be made more useful by adding HD spefic
- information (when applicable). For example, I'd like to know which HD
- partition belongs to which SCSI, where is it hooked up? ACSI, SCSI, it's
- status, other info.
-
-
- HDX displays some of this information at boot up, but do I really have to
- bootup everytime I need to remember which disk is what? This becomes more
- important for removebale and CD media.
-
-
- How about including the VOLUME name in the window as well as the amount of
- free space? You could use a custom status bar and smaller fonts (beginning to
- sound like the way Mac does.)
-
-
- Also, how about an AES function to obtain the current disk VOLUME name..
- helpful for floppies, CD, and removeable HDisks. Or.. perhaps there is another
- way of handling it?
- ------------
- Category 14, Topic 34
- Message 209 Tue May 12, 1992
- J.ZORZIN [Joe] at 06:29 EDT
-
- But John, wouldn't this be a good time to change Atari policy of not having
- the public (by that I mean trusted ST developers) find the inevitable bugs in
- MultiTos? Or by public did you mean "mass distribution."
-
- ------------
- Category 14, Topic 34
- Message 210 Tue May 12, 1992
- DOUG.W [ICD RT] at 07:39 EDT
-
- ASX,
- I already use a 'SYSTEM' folder for my AUTO programs, ACCs, MDXs, CPXs,
- GDOS fonts & drivers, MetaDOS drivers, etc. It really cleans up drive C.
-
- --Doug
-
- ------------
-