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- ==========================================================================
-
- A T A R I S T E M U L A T I O N F A Q
-
- Frequently Asked Questions list about Atari ST emulation on the PC
- (currently GEMulator96, GEMulator Classic, PacifiST,
- STemu, STimul, and STonX)
-
- ==========================================================================
-
- Version 1.5 - 17 May 1997
-
- Created and maintained by
- Richard Karsmakers - cronos@worldaccess.nl
- Robert Goodwin - rsg0910@iglou.com
-
- DISCLAIMER
-
- Although every possible care has been taken to assure optimum accuracy of
- the information in this FAQ, etc. :-)
-
- --------------------------------------------------------------------------
- Table of Contents
- --------------------------------------------------------------------------
-
- 1 Initial Proceedings
-
- 1.0 Welcome!
- 1.1 What the FAQ?!
- 1.2 How and where to get updated FAQ versions
- 1.3 How to help improving the FAQ
- 1.4 Emulation URLs not mentioned elsewhere in this FAQ
- 1.5 Author info
- 1.5a Richard Karsmakers
- 1.5b Robert Goodwin
- 1.6 Atari ST Emulation FAQ history
- 1.7 Thanks
-
- 2 GEMulator96 and GEMulator96
-
- 2.0 GEMulator
- 2.1 Where do I find the software?
- 2.2.0 How do I install it?
- 2.2.1 Installing the GEMulator Classic
- 2.2.2 Installing the GEMulator96
- 2.2.3 Creating the GEMUL8R.INI file
-
- 2.4.0 No Way - What won't run on the GEMulator?
- 2.4.1 Drawing & Art
- 2.4.2 DTP, Word Processing and Text Editor
- 2.4.3 MIDI and Sound
- 2.4.4 Programming Utilities
- 2.4.5 Spreadsheets & Databases
- 2.4.6 Communications
- 2.4.7 Disk Magazines
- 2.4.8 Various (including most Utilities)
-
- 2.5.0 YES Way - This will run on the GEMulator!
- 2.5.1 Drawing & Art
- 2.5.2 DTP, Word Processing and Text Editor
- 2.5.3 MIDI and Sound
- 2.5.4 Programming Utilities
- 2.5.5 Spreadsheets & Databases
- 2.5.6 Communications
- 2.5.7 Disk Magazines
- 2.5.8 Various (including most Utilities)
- 2.5.9 Games
-
- 2.6.0 GEMulator Problems...and how to solve them
- 2.6.1 Software Compatibility
- 2.6.2 Programming under GEMulator
- 2.6.3 Miscellaneous
-
- 3 PacifiST
-
- 3.0 PacifiST
- 3.1 Where do I find the software?
- 3.2.0 Installing PacifiST
- 3.2.1 The PACIFIST.INI file
-
- 3.4.0 No Way - What won't run on PacifiST?
- 3.4.1 Drawing & Art
- 3.4.2 DTP, Word Processing and Text Editor
- 3.4.3 MIDI and Sound
- 3.4.4 Programming Utilities
- 3.4.5 Spreadsheets & Databases
- 3.4.6 Communications
- 3.4.7 Disk Magazines
- 3.4.8 Various (including most Utilities)
-
- 3.5.0 YES Way - This will run on PacifiST!
- 3.5.1 Drawing & Art
- 3.5.2 DTP, Word Processing and Text Editor
- 3.5.3 MIDI and Sound
- 3.5.4 Programming Utilities
- 3.5.5 Spreadsheets & Databases
- 3.5.6 Communications
- 3.5.7 Disk Magazines
- 3.5.8 Various (including most Utilities)
- 3.5.9 Games
-
- 3.6.0 PacifiST Problems...and how to solve them
- 3.6.1 Software Compatibility
- 3.6.2 Programming under PacifiST
- 3.6.3 Miscellaneous
-
- 4 STonX
-
- 4.0 STonX
- 4.1 Where do I find the software?
- 4.2 Installing STonX
-
- 4.4.0 No Way - What won't run on STonX?
- 4.4.1 Drawing & Art
- 4.4.2 DTP, Word Processing and Text Editor
- 4.4.3 MIDI and Sound
- 4.4.4 Programming Utilities
- 4.4.5 Spreadsheets & Databases
- 4.4.6 Communications
- 4.4.7 Disk Magazines
- 4.4.8 Various (including most Utilities)
-
- 4.5.0 YES Way - This will run on STonX!
- 4.5.1 Drawing & Art
- 4.5.2 DTP, Word Processing and Text Editor
- 4.5.3 MIDI and Sound
- 4.5.4 Programming Utilities
- 4.5.5 Spreadsheets & Databases
- 4.5.6 Communications
- 4.5.7 Disk Magazines
- 4.5.8 Various (including most Utilities)
- 4.5.9 Games
-
- 4.6.0 STonX Problems...and how to solve them
- 4.6.1 Software Compatibility
- 4.6.2 Programming under STonX
- 4.6.3 Miscellaneous
-
- 5 STemu
-
- 5.0 STemu
- 5.1 Where do I find the software?
- 5.2 Installing STemu
-
- 5.4.0 No Way - What won't run on STemu
- 5.4.1 Drawing & Art
- 5.4.2 DTP, Word Processing and Text Editor
- 5.4.3 MIDI and Sound
- 5.4.4 Programming Utilities
- 5.4.5 Spreadsheets & Databases
- 5.4.6 Communications
- 5.4.7 Disk Magazines
- 5.4.8 Various (including most Utilities)
-
- 5.5.0 YES Way - This will run on STemu
- 5.5.1 Drawing & Art
- 5.5.2 DTP, Word Processing and Text Editor
- 5.5.3 MIDI and Sound
- 5.5.4 Programming Utilities
- 5.5.5 Spreadsheets & Databases
- 5.5.6 Communications
- 5.5.7 Disk Magazines
- 5.5.8 Various (including most Utilities)
- 5.5.9 Games
-
- 5.6.0 STemu Problems...and how to solve them
- 5.6.1 Software Compatibility
- 5.6.2 Programming under STemu
- 5.6.3 Miscellaneous
-
- 6 STimul
-
- 6.0 STimul
- 6.1 Where do I find the software?
-
- --------------------------------------------------------------------------
- I: INITIAL PROCEEDINGS
- --------------------------------------------------------------------------
-
- 1.0 WELCOME!
-
- Atari ST emulation has been around for a while, yet all this time nobody
- ever got their noses down to the grindstone in order to create a means for
- users of emulator the likes of GEMulator, PacifiST, STonX, STonX and
- STimul to exchange hints and tips, in other words to conceive a basic
- document that contains information that ST emulation fans would no doubt
- value like life itself. Well, this is it. It started off as a GEMulator-
- only FAQ, but it almost logically evolved into a more broad-minded
- platform.
-
- In case you are not familiar with the concept of FAQs, please read the
- next paragraph.
-
- 1.1 What the FAQ?!
-
- FAQ simply stands for "Frequently Asked Question", but it has come to
- indicate a text file full of information about a certain subject. And
- somewhere in the infinite nooks and crannies of the vastly obscure
- Internet you can find FAQs for just about anything at all: Sitcoms, rock
- groups, bomb-building, hallucinogenic substances, Amigas, Serbo-Croatian
- bonsai tree aficionados, you name it!
-
- 1.2 How and where to get updated FAQ versions
-
- The idea for this FAQ came into existence somewhere around the end of
- 1996, at which instant its creators both started to collect the various
- messages pertaining to Atari ST emulation that made their way onto the
- various Atari Usenet groups, most particularly onto the group they quite
- regularly frequent, comp.sys.atari.st.
-
- There will also be more or less frequent updates of this document, of
- course, which will be posted to comp.sys.atari.st and comp.emulators.misc
- and put up on the Web at http://members.iglou.com/rsg0910/atstemu.faq. If
- you want to receive the current version of the FAQ in your email box every
- time a new one is released, just email to cronos@worldaccess.com with the
- subject line "Subscribe Atari ST Emulation FAQ".
-
- 1.3 How to help improving the FAQ
-
- First of all, please distribute this FAQ to FTP sites, WWW sites,
- bulletin boards and whichever other places you deem fit. The word must get
- around so that this FAQ will quickly improve drastically. Right now it
- contains rather more questions than it does replies, which is a thing that
- must change.
-
- Second, if you notice anything - anything AT ALL - that is either
- incorrect or incomplete, please feel free to fill in the gaps (possibly
- with source reference). Even typo reports are welcome. Most of all,
- however, we would appreciate your sending in solutions to the problems
- posed in this document, or submitting procedures that people would need to
- undertake to render compatible a program so far included in the 'no way'
- list. Also, we would simply like to know of programs you are using
- successfully that aren't yet mentioned in the lists of those that work, or
- ones you've tried but that don't.
-
- You will notice that the STemu and, even more so, the STimul segments in
- particular are fairly skeletal. Please help us enlarge them.
-
- Cheers!
-
- 1.4 Emulation URLs not mentioned elsewhere
-
- Further down in this FAQ, information is given as to where to get all
- kinds of software specific to the respective emulators. This paragraph
- lists URLs and the like regarding either emulators that are not (yet) in
- this FAQ or general stuff that can be used for any emulator.
-
- Do note that the mere fact that some of the below URLs might possibly
- give way to the illegal distribution of copyrighted software does not mean
- that the authors of this FAQ condone such an act.
-
- For MagicPC: (German)
- http://cip2.e-technik.uni-erlangen.de:8080/hyplan/lafreund/
- magicpc.html
- ftp://members.aol.com/ashftp/demomapc.exe (English)
-
- For TOS2Win:
- http://www.aixit.com/tos2win/info.htm
-
- For other emulations go to Matthias Jaap homepage:
- http://www.hh.schule.de/hhs/computer/english/emulator.htm
-
- For a Teradesk Desktop Replacement:
- ftp://ftp.cnam.fr/pub/Atari/Desktops/tdsk140a.lzh
-
- For software:
- ftp.cnam.fr
- ftp.archive.umich.edu (a very busy site!)
- gopher.archive.umich.edu (preferred)
-
- For the TOS ROMs:
- http://www.nfinity.com/~swhalen/node99 (temporarily down)
- http://www.geocities.com/SiliconValley/Pines/2425/Tos_roms.zip
- http://www.geocities.com/SiliconValley/Pines/7550
-
- Comp.emulators.misc FAQ (maintained by Adam Roach):
- http://www.why.net/home/adam/cem/toc.html
-
- 1.5 Author information
-
- 1.5a Richard Karsmakers
-
- A teacher of English since January 1997, some of you may recognise
- Richard from some things he's done on the Atari platform, which include
- the "Ultimate Virus Killer" and the disk magazine "ST News". Although he
- has in the mean time rounded off the latter, he has vouched to continue
- developing the former. This, together with his disinclination to convert
- hundreds of "Superbase" and "1st Word Plus" files to "Access" and "Word"
- respectively, is the main reason why he is now the owner of a PC set-up
- with Atari emulation.
- He still writes for "Atari Computing" and the Maggie" disk magazine
- occasionally, and plans to set up a World Wide Web Multi Media Magazine
- called "WWW-MMM". Having a penchant for loud music, he also maintains the
- FAQ for the rock group Gwar.
-
- 1.5b Robert Goodwin
-
- A deaf computer user since about 1978, Robert has used a number of the
- older platforms when they were released, and has nothing but respect for
- them. Though he has built his own 486 system, he still uses his STE and
- Mega STE, as well as a Sun 3/60 workstation. He's currently attempting to
- learn more C to write some sort of BBS program or somesuch. Give it time!
- He's not about to give up his ST systems, though he'll test things out on
- a variety of ST emulators just to see if they'll run, and then abuse them
- from there.
-
- 1.6 Atari ST Emulation FAQ history
-
- 1.0 - 1 Mar 1997
- - Initial compilation rounded off, GEMulator-only
-
- 1.5 - 11 May 1997
- - Second, improved version
- - STonX, PacifiST, STemu, and STimul added
- - Reformatted to 75 columns for more universal readability
- - Chapter division restructured, hopefully made more logical :-)
-
- 1.7 Thanks
-
- Lots of thanks to the people on Usenet who have reacted positively to the
- idea of creating this FAQ - this one's for you! Quite a few people have
- reacted by submitting questions, sometimes even questions accompanied by
- an answer. Although we'll no doubt have forgotten a few people here,
- heartfelt 'cheers!' need to go out to Ben-John, Damien Burke, Will Fisher,
- Tony Greenwood, Anthony Jacques, William Jones, Ken MacDonald, Miguel
- Reizinho, Harry Sideras, Mark Slagell, Philip Taylor, Jeff Vincent and
- Manfred Vogelgesang.
-
- --------------------------------------------------------------------------
- II: GEMULATOR CLASSIC AND GEMULATOR96
- --------------------------------------------------------------------------
-
- 2.0 GEMulator
-
- GEMulator96 is a software Atari ST emulator for PCs, created by Darek
- Mihocka of Emulators, Inc. It emulates most of the ST systems released by
- Atari, the 520/1040ST, STfm, STf, STm, MegaST and MegaSTE.
- Darek Mihocka, in case the name rings a bell, used to be the main man of
- Branch Always Software and has made, among many utilities, the Atari
- screen speeder "Quick ST".
-
- GEMulator Classic (current version 3.6) can only emulate the Atari ST.
- This product is freeware (yes, it's for free!) and works on MS-DOS,
- Windows 3.1, Windows 95 and OS/2 Warp, requiring at least an 80386
- processor running at 33 Mhz, with 2-4 Mb of internal RAM.
-
- GEMulator96 (currently version 4.6 of January 1997) costs US$ 69.95
- separate, US$ 99.95 with MagiC 2, US$ 119.95 with MagiC 4, US$ 149.95 with
- TOS 1.04 ROMs on an ISA card, and US$ 179.95 with TOS 2.06 ROMs on an ISA
- card. Users of MagicPC (a competing product) can upgrade to GEMulator96
- for US$ 39.95. It runs on Windows 3.1, Windows 95 and Windows NT, and
- requires at least an 80486 processor at 33 Mhz, with 6-8 Mb of internal
- RAM and a VGA monitor. It works on systems equipped with 386/486/Pentium
- or Pentium Pro.
-
- Emulators, Inc. also offer to send you the latest GEMulator with MagiC 4
- if you send them your old ST or (Mega) STE with disk drive and at least
- one (monochrome or colour) monitor. They'll even pay the shipping of
- GEMulator to you, the kind souls :-\
-
- GEMulator97 is in the pipeline for the summer of 1997; this one should
- also support Atari TT emulation.
-
- 2.1 Where do I find the software?
-
- Emulators Inc. can be reached via email at emulators@msn.com, which is
- also the address where additional questions about GEMulator may be asked.
- The regular (snailmail) address is:
-
- Emulators, Inc.
- 14150 NE 20th Street, Suite 302
- Bellevue, WA 98007
- U.S.A.
- Phone 206-236-0540
- Fax 206-236-0257
-
- For GEMulator Classic and GEMulator96:
- http://www.emulators.com (click on Downloads)
-
- For the virtual drives:
- http://home1.swipnet.se/~w-11410/js/gem96dem.zip
- (Just take the drives out of the zip file and stick them in your
- GEMulator directory)
-
- 2.2.0 How do I install it?
-
- Darek Mihocka, of Emulators, Inc., has said before that a manual is in
- the making for the GEMulator Classic, but one has not surfaced yet. There
- is one on setting up the GEMulator96 (to be found on the Emulators, Inc.
- home page).
-
- 2.2.1 Installing the GEMulator Classic
-
- Create a directory anywhere on your hard drive. GEM is a good one, though
- you may want a different one. Place GEMUL8R.EXE, and MAGIC_PC.OS in your
- directory, as well as the .VHD and STHDBOOT.SEC files.
-
- Create the GEMUL8R.INI file. You can use the one below. See 2.2.3 for a
- breakdown of what each line does.
-
- rams 8
- mono
- quick
- com1
- disk c: cdrive.vhd
- disk d: ddrive.vhd
- disk e: edrive.vhd
- disk f: fdrive.vhd
- magic_pc.os
-
- You may have seen somewhere that the .INI file has to go in the root.
- This is an error. The emulator is looking for it in the same directory
- it's in. If you want it in the root directory, then make it 'magic
- c:\magic_pc.os,' and it'll find it there. The nice thing about this sort
- of set-up is that you can have multiple operating systems and desktops.
- Run the GEMUL8R.EXE program. You should now be able to see the boot-up
- screen with the Atari logo, at which moment it'll start a memory check.
- This check can be bypassed by tapping any key on the keyboard. If all goes
- well, you will be at the desktop with 4 virtual drives C-F, and two
- floppy drives A and B.
- You may also see that you cannot install the ROMs via the program, using
- the INSTALL command. This is for the plug-in card that Emulators Inc.
- sells. See their home page for more information. GEMulator will run
- without the ROM images if you have this card.
-
- 2.2.2 Installing GEMulator96
-
- The Emulators Inc. Web page has instructions on doing this. However,
- there may be some minor errors or whatnot, so watch this space.
-
- 2.2.3 Creating the GEMUL8R.INI file
-
- This paragraph features a breakdown of what the individual lines in the
- GEMUL8R.INI file do.
-
- rams 8
- How much memory do you wish for your ST to have? Make sure you have enough
- RAM as well. A 4 Mb PC should use rams 4.
-
- mono
- What kind of monitor? For now, the GEMulator Classic only uses either low
- or high resolution.
-
- quick
- How fast do you want the emulation to be? Quick or Slow? ST speed or PC
- speed?
-
- com1
- What port is your modem on?
-
- disk c: cdrive.vhd
- disk d: ddrive.vhd
- disk e: edrive.vhd
- disk f: fdrive.vhd
- The virtual hard drives. If you don't have them, the emulator will give
- you an error saying it can't find them, and all you'll have is access to
- the A: and B: drives. See above where to find them.
-
- magic_pc.os
- This is your TOS ROM image. For now, most people are using 2.06. If your
- image is called TOS.IMG, rename this line to magic tos.img. It will run.
- Without this line or the .INI file, it will default to searching for the
- MAGIC_PC.OS file. Do note that no version of TOS 1.00 will work with
- GEMulator.
-
- g
- Will allow you to go straight into the ST screen. This appears not to be
- needed when you use Windows 95. With some systems, you see, you'll just
- get a white screen and nothing will happen is you omit this 'g'.
-
- 2.4.0 No Way - What won't run on the GEMulator?
-
- This segment features a list - as complete as we could make it - of
- various programs that do *not* work on the GEMulator. Individual games
- (just like Falcons-specific applications such as "Rainbow") are not
- mentioned, as they generally do not work. Exceptions may be found below,
- in 2.5.x.
-
- 2.4.1 Drawing & Art
-
- Deluxe Paint (the mouse can't be moved).
- NeoChrome
- Spectrum 512
-
- 2.4.2 DTP, Word Processing and Text Editor
-
- No titles known yet.
-
- 2.4.3 MIDI and Sound
-
- No titles known yet.
-
- 2.4.4 Programming Utilities
-
- No titles known yet.
-
- 2.4.5 Spreadsheets & Databases
-
- No titles known yet.
-
- 2.4.6 Communications
-
- No titles known yet.
-
- 2.4.7 Disk Magazines
-
- Maggie (probably caused by the music).
-
- 2.4.8 Various (including most Utilities)
-
- Diamond Edge
- FastCopy pro (appears to work fine if a bit slow, but the target disk has
- 0 bytes free and no folders)
- Freedom (see chapter 5)
- Kobold File Copier
- LEDPanel (doesn't display anything)
- Microtalk QWK Reader
- ST Zip (it cant deflate anything; this is not much of a problem, though,
- as "Winzip.exe" can be assigned to be used, even from GEMulator, and this
- is much faster anyway)
- Xboot (though it can be used to manually rename CPX, AUTO\.PRG and ACC
- files, it cannot handle its function key sets)
-
- 2.5.0 YES Way - This will run on the GEMulator!
-
- This segment features a list - as complete as we could make it - of
- various programs that *do* work on the GEMulator. Where needed, hints are
- given on how to make programs work that may initially seem reluctant to
- function properly or efficiently.
-
- 2.5.1 Drawing & Art
-
- Canvas
- Degas Elite
- ImageCopy
-
- 2.5.2 DTP, Word Processing and Text Editor
-
- 1st Word Plus 3.20TT
- Calamus SL
- Everest
- Pagestream
- Protext
- Tempus (although it does give a "THIS APPLICATION CAN'T FIND THE FOLDER
- YOU TRIED TO ACCESS" error whenever it's exited - anyone know why, and how
- this can be solved?)
-
- 2.5.3 MIDI and Sound
-
- No titles known yet.
-
- 2.5.4 Programming Utilities
-
- DevPac ST (*the* standard assembler from HiSoft)
- GfA Basic 3
- GfA Basic 3 compiler (see 'problems', chapter 5, too)
- Hisoft Basic 2
- Hisoft Personal Pascal
- Interface (resource file designer)
-
- 2.5.5 Spreadsheets & Databases
-
- Data Manager ST
- DB Master One
- Superbase Professional
-
- 2.5.6 Communications
-
- Flash
-
- 2.5.7 Disk Magazines
-
- ST News Volume 7 Issue 2 and up (provided the music is configured 'off'
- in the "SETUP" file)
-
- 2.5.8 Various (including most Utilities)
-
- Atomic 3.5 (packer)
- GEMBench (by Ofir Gal)
- Geneva
- Hiscore Terminal Utility 1.0
- Kivi QWK Reader
- Knife ST (though it can't access hard disk sectors outside file mode)
- Let 'Em Fly (dialog box enhancer)
- MagiC
- Mega Depack
- Mosdos
- Mutil (Michtron Disk Utility) (though it can't access hard disk sectors
- outside file mode)
- NeoDesk 4
- New Depack (Sinister Developments - use the ST version)
- NVDI
- Pack Ice 2.4 (packer)
- P.A. Pack (packer)
- Picswitch 7
- Revenge Doc Displayer (but see chapter 5!)
- Selectric (alternative file selector)
- Sysinfo (by H.W.A.M. de Beer)
- Ultimate Virus Killer
- Whatis
- Wowbagger the Infinitely Prolonged (Grandson of) 4.242 (swearing
- accessory)
-
- 2.5.9 Games
-
- Don't Worry be Happy
- Geneticopoly (AI Monopoly by Roy Stead)
- Premium Mah Jong (use standard resolutions, though)
-
- 2.6.0 GEMulator problems...and how to solve them
-
- This is one of the most important segments of the FAQ for GEMulator users
- - the part where practical problems are exposed and consequently -
- hopefully - tackled. It's divided in what is hopefully a practical
- structure.
-
- 2.6.1 Software compatibility
-
- FREEDOM
-
- Q: "Freedom" appears not to work properly. When you try to save a file
- with it and the original file already exists, it will merely update the
- date and time stamp of the original file, but not change its actual
- contents.
- A: Save under a different filename, then exit, delete the old file, and
- rename the new. Strange, but that's the best workaround for now.
-
- GENEVA
-
- Q: When installing "Geneva" via its own installation program, one of its
- vitally important files, GEM.CNF, is always 0 bytes in size. "Geneva"
- always needs the specifications in this file when, for example, you want
- to have "NeoDesk" used as default 'shell'.
- A: Create a text file such as the one displayed below (edit it to your
- own specifications):
-
- # GEM.CNF: written by INSTALL.PRG
- #
- setenv ACCPATH=C:\
- setenv PATH=.,C:\GENEVA
- setenv ACCEXT=ACC,ACX
- setenv GEMEXT=PRG,APP,GTP,EXE
- setenv TOSEXT=TOS,TTP
- setenv SHOWHELP=C:\GENEVA\HELP\GNVAHELP
- # setenv TOSRUN=C:\GENEVA\GNVA_TOS.PRG
- # Other commands:
- # run <program> <parameters...> Runs a program with parameters
- # runsleep <program> <parameters...> Runs program, puts it to sleep
- shell C:\NEODESK4\NEODESK.EXE Runs program as the shell
- #
- # end of GEM.CNF
-
- GFA BASIC (COMPILER)
-
- Q: When you use "MENU.PRG" to compile a program, you specify "FILE.GFA"
- but, for some or other reason, the actual compiling module attempts to
- access the file "FILE.GFA.GFA"; it autonomously puts an additional (and
- superfluous) extension behind the file, causing it not to be found.
- A: This can be solved by having two identical copies of "FILE.GFA", with
- the second called "FILE" (right, with no extension). Now manually drag
- "FILE" onto "GFA_BCOM.PRG". The file "FILE.GFA" will be accessed and
- compiled, resulting in a "FILE.O" file. Now start "MENU.PRG" and act as
- usual (F2, F10 is what I usually so, then select "FILE.GFA"). The
- compiling process will give an error (file not found), but that's no
- problem and the linking process will access "FILE.O". One "but": You
- cannot specify the compiler options from "MENU.PRG" anymore, so include
- them in your source file.
-
- REVENGE DOC DISPLAYER
-
- Q: "Revenge Doc Displayer" refuses to be installed properly as "default"
- application for applications not yet assigned to other files.
- A: There seems to be no other solution than to edit the NEWDESK.INF file
- and add lines similar to the following (include your own RDD3.PRG path):
-
- #G 03 04 200 C:\ATARI\UTILITY\RDD\RDD3.PRG@ *.TXT@ @
- #G 03 04 200 C:\ATARI\UTILITY\RDD\RDD3.PRG@ *.ASC@ @
- #G 03 04 200 C:\ATARI\UTILITY\RDD\RDD3.PRG@ *.ME@ @
- #G 03 04 200 C:\ATARI\UTILITY\RDD\RDD3.PRG@ *.1ST@ @
-
- STOS
-
- Q: Why don't some compiled STOS programs work? This could have something
- to do with the TOS version (I'm using 2.06), because a similar problem
- appeared in real life on the ST a few years ago, but even with the later
- versions of STOS the mouse/keyboard don't respond...
- A: It should be noted that, with the latest version of the STOS compiler,
- everything should work fine, and the mouse will work too.
-
- XBOOT
-
- Q: "Xboot" cannot read and save its default 'sets', it cannot find its
- own C:\XBOOT\" path.
- A: The solution may be to start using Virtual disk files. Is there a
- solution for regular (non-Virtual) disk mode?
-
- 2.6.2 Programming under GEMulator
-
- END OF FILE RECOGNITION
-
- Q: In "GfA Basic", the EOF(#x) command doesn't find the end of a file.
- A: There is no true solution for this one. If the program that needs to
- read (for example) a configuration file using EOF(#x) still has its source
- code available, you could change the WHILE NOT EOF(#x)...WEND loop to a
- DO...LOOP where you exit the loop if an empty line is read (with LINE
- INPUT). So you have to make sure you add an empty line or two at the end
- of, in this case, the configuration file.
-
- JOYSTICK EMULATION
-
- Q: Can joysticks be emulated?
- A: ?
-
- WRITE-PROTECTED DISKS
-
- Q: There is a perfect way to check the write-protect status of a floppy
- disk on *any* Atari system (Falcon, TT, ST, whatever), achieved by the
- following piece of code ("GfA Basic"):
-
- FUNCTION wrpr(crd%) !crd% contains 0 - drive A or 1 - drive B
- SDPOKE &H43E,-1 !Floppy operations off
- ~XBIOS(29,NOT (2*(crd%+1))) !Select drive
- SDPOKE &HFF8606,&H80 !FDC-status register select
- buf%=DPEEK(&HFF8604) !FDC-status register read
- ~XBIOS(30,2*(crd%+1)) !Deselect drive
- SDPOKE &H43E,0
- buf%=(buf% AND 64)/64 !Isolate WP-bit
- RETURN buf%
- ENDFUNC
-
- Predictably, due to the direct access on addresses FFFF8604 and FFFF8606,
- this doesn't work on the GEMulator. How can this be solved?
- A: ?
-
- 2.6.3 Miscellaneous
-
- Any GEMulator-related problems that didn't fit in either of the two
- previous categories will be addressed in this paragraph.
-
- AUTO FOLDER ON DRIVE A:
-
- Q: How do you boot programs from an AUTO folder on drive A?
- A: Set the 'Boot disk' option to drive A (RTFM!).
-
- INSTALLING GEMULATOR96 WITHOUT TOS ROM CARD
-
- Q: One beautiful day, my GEMulator96 TOS ROM card was suddenly no longer
- recognised by the software. It said 'GEMulator not running'. Don't know
- what caused it; I certainly did no fumbling around and added/removed no
- hardware or anything. I took the ISA card out and inserted it again, but
- no show. Took the ROM chips out and inserted them again. The TOS ROMs are
- simply no longer recognised, the 'find TOS' option finds absolutely zilch.
- A: I wouldn't know how to solve this. Maybe you should sell the ROM TOS
- chips and simply throw away the TOS card, use the GEMulator with TOS on
- disk.
- Q: OK, all you guys talk about using GEMulator with TOS on disk.
- Apparently you should have a file called 'magic_pc.os' in the root
- directory of partition C. This does not work. Also, you guys mention
- altering the INI file, but that isn't even a simple ASCII file with me!
- A: Ah! That's the GEMulator *demo* that you found everybody talking
- about. The real thing, the registered version of GEMulator96 you appear to
- own, has no ASCII INI file and looks for the file 'magicpc.os' in the root
- of C:. Yes, simply leave off the '_' between 'magic' and 'pc' and off you
- go.
- Q: Why the hell did I bother to buy the expensive TOS ROM card in the
- first place?
- A: Objectivity and a disinclination to piss off Darek prevents me from
- replying to that.
-
- I/O PROBLEMS ON GEMULATOR CLASSIC
-
- Q: I have several problems with I/O on GEMulator Classic:
- - Serial port: there is no DTR signal. Cannot talk the to modem unless I
- have first sent "at&d0" (ignore DTR, for USR Sportster 14.4 external) from
- outside GEMulator before entering Atari mode. But even then it goes
- unresponsive after connect.
- - Parallel port: errant characters are sent to the printer for no reason I
- can think of. Every now and then the laser printer spits out a page with a
- single capital "E" in the upper left corner.
- - Floppy: media change is seldom recognised. I have to reboot when
- changing floppies.
- A: Regarding the media change, you can tap ESC when changing floppies and
- it should recognise the media change.
-
- MS-DOS VS. ATARI-FORMAT DISKS
-
- Q: I cannot read all Atari disks on the PC.
- A: MS-DOS and Windows are very picky when it comes to being able to read
- disks. Even though Atari systems use a disk format that is largely
- compatible with PCs, MS-DOS and Windows require very specific values to be
- present in a disk's bootsector. Together with GEMulator you should get a
- program by the name of MOSDOS.PRG. This Atari program will transform
- Atari-formatted disks into ones that MS-DOS and Windows can read. Do note
- that this does not work with non-standard Atari format (such as 10 sectors
- per track 'FAT' disks, hyper-formatted disks, etc.).
-
- PRINTING
-
- Q: When I print, the printer stops before the printer buffer is fully
- flushed. I have to start another print job to finish my first job. I'm
- using GEMulator 4.15 on a P133 running Win95. I've tried default, Fast
- BIOS Printing, and FPPRINT (or whatever it's called) with the same
- results. I'm trying to print to a Canon BJ-200. I had no such problems
- using GEMulator 3.x on my old 486 DX2/66.
- A: Is it possible that you may need to send the EOF character, that is, a
- CTRL-Z, for it to actually start printing?
-
- SOUND
-
- Q: On GEMulator Classic, with sound emulation on, the first key press
- starts a continuous high-pitched tone, not too loud, from both channels
- (Soundblaster clone, Forte 16). On GEMulator96, there is a constantly
- repeated sound, as if the volume is turned on and off a few times per
- second. XBIOS 32 sound is garbled (Soundblaster clone OptiMAD).
- A: ?
-
- --------------------------------------------------------------------------
- III: PACIFIST
- --------------------------------------------------------------------------
-
- 3.0 PacifiST
-
- PacifiST is a software Atari ST emulator for PCs, created by FrΘderic
- Gidouin. It works best under DOS, but also runs smoothly from Windows 3.11
- or Windows 95. Minimum configuration is a 100 Mhz 486, and a Soundblaster-
- compatible soundcard if you want to hear something. PacifiST emulates the
- basic ST system released by Atari. PacifiST, amazingly, is FREEWARE,
- meaning it's for free, although FrΘderic would like to occasional (and
- much deserved!) donation as most of his time goes into the programming and
- developing of this package. The biggest advantages of PacifiST are that it
- can run quite a few ST demos and games. Also, it can use both big image
- files *and* regular PC mass storage media simultaneously, where GEMulator
- can only have one or the other.
-
- The current version is 0.43 (April 24 1997), with the next update
- scheduled for the end of May.
-
- 3.1 Where do I find the software?
-
- The programmer, FrΘderic Gidouin, can be reached at email address
- frederic.gidouin@hol.fr, or via the snailmail address below.
-
- Frederic Gidouin
- 9, Allee du Chevrefeuille
- F-29280 Plouzane
- FRANCE
-
- Official PacifiST home pages:
- http://wwwperso.hol.fr/~gidouin/pacifist.html
- http://www.geocities.com/SiliconValley/Lakes/6875/pacifist.html
-
- Other PacifiST resources:
- http://ireland.iol.ie/~ajankows/st/pacifist.html
- http://oasis.slcc.edu/~pitchja
- http://www.jetman.demon.co.uk/st/index.html
- http://ourworld.compuserve.com/homepages/bfozard/pacifist.htm
-
- A variety of PacifiST utilities can be found around the Web, too.
-
- AssiST:
- http://www.iol.ie/~ajankows/st/pacifist.html
-
- PaCiLOAD:
- http://www.labyrinth.net.au/~contact/paciload.zip
-
- MSAtoST:
- http://www.jetman.demon.co.uk/st/index.html
-
- IMGBUILD:
- http://www.geocities.com/SiliconValley/Lakes/6878/download.html or
- http://wwwperso.hol.fr/~gidouin/download.html
-
- 3.2.0 Installing PacifiST
-
- Place everything in its own directory, and modify the entries as
- described below in the PACIFIST.INI file, then run the PACIFIST.EXE file.
-
- 3.2.1 The PACIFIST.INI file
-
- This file sometimes changes as Frederic puts more changes in Pacifist and
- makes it run better. This will attempt to keep up in some way with the
- latest revisions as possible. Read the PACIFIST.DOC for more info.
-
- ; PaCifiST v0.43 INI file
- ; New directives are commented
-
- [video]
-
- refreshrate = 1
- (Every how many frames do you want the screen to be refreshed? 1 is
- normal, unless your system gets jerky screens, then increase the number.)
-
- monochrome = no
- (Do you want a monochrome screen? Yes for color, no for mono.)
-
- fastvideo=yes
- (Do you have a fast video card?)
-
- [system]
-
- pcdrive = no ;REALLY NOT RECOMMENDED. sorry to insist...
- (Read the comment. It's not done yet.)
-
- sensitivity = 4 ;Mouse sensitivity (not with build-driver).
- internalmouse = no
- mousecom=1
- (At what COM port is your mouse located?)
-
- joystick=yes
- (Are you using a joystick?)
-
- serial=no
-
- autorun=no
- (Do you want to go directly from the display monitor to the program?)
-
- ramsize=2
- (How much memory do you wish to have? The DOC file contains info on how to
- do this. An 8 meg machine can easily handle a RAM size of 6, while those
- machines at 16 megs can do 12-14 megs.)
-
- Sound=yes
- (Sound or no sound, that is the question.)
-
- volume=255
- (How loud do you want it? 0-255 is the limit, though your soundcard setups
- can be changed. If it's coming out of a stereo or speakers, use that)
-
- samples=yes
- (Play ST sound samples?)
-
- image=c:\pcst043\disk.st
- (This is your disk image, your drive A:. Unless pcdrive=yes above, which
- it shouldn't be due to some bugs, it'll actually read the floppy.)
-
- mount=c:\pcst043\stfiles
- (Your own hard drive image, actually a directory. Change it to where your
- directory is located. You can place files in there if you wish merely by
- copying them there. This is *not* a virtual disk, like 'image' above)
-
- tos = d:\motorola\tos\tos100.rom ;Of course, you must edit this
- line
- tosbase= 0xfc0000 ;to indicate YOUR Tos file location.
- ;tos = d:\motorola\tos\tos162.rom
- ;tosbase= 0xe00000
- tos = d:\motorola\tos\tos206.rom
- tosbase= 0xe00000
- (These above don't need much explanation. They're the TOS ROMs. Keep the
- tosbase address the same, do not change at all. You can change the path
- name to the ROM images.)
-
- [debug]
-
- logfile=c:\pcst043\st.log
- trapirq = none
- logirq = none
-
- 3.4.0 No Way - What won't run on PacifiST?
-
- This segment features a list - as complete as we could make it - of
- various programs that do *not* work on PacifiST. Individual games (just
- like Falcons- specific applications such as "Rainbow") are not mentioned,
- as they generally do not work. Exceptions may be found below, in 3.5.x.
- Some titles may be in here although they work when you try them; this is
- then probably caused by people not have tried both screen modes (so please
- contact us soon and tell us in which screen mode it works for you).
-
- 3.4.1 Drawing & Art
-
- No titles known yet.
-
- 3.4.2 DTP, Word Processing and Text Editor
-
- No titles known yet.
-
- 3.4.3 MIDI and Sound
-
- No titles known yet.
-
- 3.4.4 Programming Utilities
-
- No titles known yet.
-
- 3.4.5 Spreadsheets & Databases
-
- No titles known yet.
-
- 3.4.6 Communications
-
- No titles known yet.
-
- 3.4.7 Disk Magazines
-
- No titles known yet.
-
- 3.4.8 Various (including most Utilities)
-
- No titles known yet.
-
- 3.5.0 YES Way - This will run on PacifiST!
-
- This segment features a list - as complete as we could make it - of
- various programs that *do* work on PacifiST. Where needed, hints are given
- on how to make programs work that may initially seem reluctant to function
- properly or efficiently. Where necessary, information will be given about
- which screen mode to use.
-
- 3.5.1 Drawing & Art
-
- No titles known yet.
-
- 3.5.2 DTP, Word Processing and Text Editor
-
- 1st Word Plus (provided it is run from a virtual disk, and any docs are
- on a virtual disk too!)
- Everest
- Protext
- Tempus (the file selector even works better than the TOS one - see 3.6.0)
-
- 3.5.3 MIDI and Sound
-
- No titles known yet.
-
- 3.5.4 Programming Utilities
-
- Devpac ST
- GfA Basic (but it's full of trouble unless you limit yourself to use
- on/from virtual disks)
-
- 3.5.5 Spreadsheets & Databases
-
- Superbase Professional
-
- 3.5.6 Communications
-
- No titles known yet.
-
- 3.5.7 Disk Magazines
-
- No titles known yet.
-
- 3.5.8 Various (including most Utilities)
-
- K-Rhyme
- K-Roget
- Revenge Doc Displayer
- XControl Panel
-
- 3.5.9 Games
-
- Don't Worry be Happy
-
- 3.6.0 PacifiST Problems...and how to solve them
-
- This is one of the most important segments of the FAQ for PacifiST users
- - the part where practical problems are exposed and consequently -
- hopefully - tackled. It's divided in what is hopefully a practical
- structure.
-
- AUTO FOLDER
-
- Q: I've got an AUTO folder in the root directory of mounted partition C:,
- but still it doesn't work. Why?
- A: ?
-
- ITEM SELECTOR
-
- Q: The item selector of TOS 2.06 cannot select another drive by means of
- the shortcut buttons. How come?
- A: ?
-
- 3.6.1 Software Compatibility
-
- GFA BASIC
-
- Q: I get really weird errors in "GfA Basic" source code when in the
- interpreter, and similarly when I run compiled programs.
- A: File I/O goes wrong with GfA Basic unless you run from virtual disks.
-
- 3.6.2 Programming under PacifiST
-
- No entries yet.
-
- 3.6.3 Miscellaneous
-
- Any PacifiST-related problems that didn't fit in either of the two
- previous categories will be addressed in this paragraph.
-
- DATE & TIME STAMP
-
- Q: When you copy files from virtual disks to an actual PC partition, the
- date and time stamp is all wrong. How come?
- A: This is a bug in PacifiST. FrΘderic is aware of it since 0.43.
-
- VBE 2.0
-
- Q: To be able to let some games and demos run, you need something called
- VBE 2.0. Where can it find it?
- A: VBE 2.0 is a standard of programming video cards and is much faster
- than the older VBE 1.1. Some video cards have VBE 1.1 on board, but if
- they don't then you can install a VBE 2.0 emulator, which is the thing
- meant here. There are specific versions for specific video cards, but
- there's also a popular one called "UniVBE" (a.k.a. "Display Doctor") by
- SciTech (http://www.scitechsoft.com/). This works on most (?) video cards.
- It comes free with some commercial games and is shareware. The file to
- look for is sdd53.exe.
-
- --------------------------------------------------------------------------
- III: STONX
- --------------------------------------------------------------------------
-
- 4.0 STonX
-
- STonX is an Atari emulator for UNIX written by Marinos Yannikos,
- currently at version 0.6.5. It's been ported to a DOS environment by Dirk
- Jansen.
- An official port for Windows 95 is underway, supporting such features as
- DirectX and DirectSound. Expect a new, vastly improved version soon.
- There is a rumour floating around that someone is writing an Atari ST
- Emulator in Java, based on STonX. We'll keep you posted.
-
- 4.1 Where do I find the software?
-
- Its author, Marinos Yannikos, can be reached at the following email
- address: nino@complang.tuwien.ac.at.
-
- Official STonX website:
- http://www.complang.tuwien.ac.at/nino/home.html
-
- 4.2 Installing STonX
-
- Place everything in its own directory, for example \STONX\. It will go
- looking for a TOS image file called TOS.IMG. Run the STONX.EXE file, and
- go from there. Adding a /? will have it come up with a listing of
- commands. Below is this listing of commands;
-
- usage: STONX.EXE [<options>]
- <options> =
- -q Be Quiet
- -size <W>x<H> (NYI)
- -disk <X>:<File> Load diskfile <File> as Drive <X>:
- -fs <X>:<Directory> Map <Directory> to Drive <X>:
- -colo[u]r|-mono Set `monitor type'
- -usec <X> Set <X> microsecond interval timer
- -vbl <X> Set <X> * usec VBL interval
- -timer-c <X> Set <X> * usec Timer C interval
- -refresh <X> Set <X> * VBL refresh interval
- -para <file> Use <file> as the parallel port device
- -serial <file> Use <file> as the serial port device
- -kmap <file> Load the Keyboard mappings from <file>
- -noaudio Disable Audio driver
- -noshm Disable XShm extension
- -chunky Use `chunky' update mode
- -warmboot Attempt to simulate a warm-boot
- -private Use private colormap (speeds -color up)
- -cconws Redirect GEMDOS Cconws() function to terminal
- -vdi Use xlib-VDI
-
- Example:
-
- G:\STONX\STONX.EXE -disk a:Disk -color -usec 10000 -vbl 10 -refresh 2
- -timer-c 1
-
- ...will use `Disk' for drive A:, boot in colour mode, and run Timer C at
- 100Hz, VBLs at 10Hz, and refresh with 5Hz, if your system allows interval
- timers with 10 ms timer intervals (see setitimer(2)).
-
- For the Linux/Unix version, follow the instructions in the documentation
- file that came with it.
-
- 4.4.0 No Way - What won't run on STonX?
-
- This segment features a list - as complete as we could make it - of
- various programs that do *not* work on STonX. Individual games (just like
- Falcons- specific applications such as "Rainbow") are not mentioned, as
- they generally do not work. Exceptions may be found below, in 4.5.x.
-
- 4.4.1 Drawing & Art
-
- No titles known yet.
-
- 4.4.2 DTP, Word Processing and Text Editor
-
- No titles known yet.
-
- 4.4.3 MIDI and Sound
-
- No titles known yet.
-
- 4.4.4 Programming Utilities
-
- No titles known yet.
-
- 4.4.5 Spreadsheets & Databases
-
- No titles known yet.
-
- 4.4.6 Communications
-
- No titles known yet.
-
- 4.4.7 Disk Magazines
-
- No titles known yet.
-
- 4.4.8 Various (including most Utilities)
-
- No titles known yet.
-
- 4.5.0 YES Way - This will run on STonX!
-
- This segment features a list - as complete as we could make it - of
- various programs that *do* work on STonX. Where needed, hints are given on
- how to make programs work that may initially seem reluctant to function
- properly or efficiently.
-
- 4.5.1 Drawing & Art
-
- No titles known yet.
-
- 4.5.2 DTP, Word Processing and Text Editor
-
- No titles known yet.
-
- 4.5.3 MIDI and Sound
-
- No titles known yet.
-
- 4.5.4 Programming Utilities
-
- No titles known yet.
-
- 4.5.5 Spreadsheets & Databases
-
- No titles known yet.
-
- 4.5.6 Communications
-
- No titles known yet.
-
- 4.5.7 Disk Magazines
-
- No titles known yet.
-
- 4.5.8 Various (including most Utilities)
-
- No titles known yet.
-
- 4.5.9 Games
-
- No titles known yet.
-
- 4.6.0 STonX Problems...and how to solve them
-
- This is one of the most important segments of the FAQ for STonX users -
- the part where practical problems are exposed and consequently - hopefully
- - tackled. It's divided in what is hopefully a practical structure.
-
- 4.6.1 Software Compatibility
-
- No entries yet.
-
- 4.6.2 Programming under STonX
-
- No entries yet.
-
- 4.6.3 Miscellaneous
-
- Any STonX-related problems that didn't fit in either of the two previous
- categories will be addressed in this paragraph.
-
- -------------------------------------------------------------------------
- IV: STEMU
- -------------------------------------------------------------------------
-
- 5.0 STemu
-
- STemu is a somewhat limited ST emulator written by Jochen Frank,
- uk9a@rz.uni-karlsruhe.de, that emulates a bare-bones ST. It emulates an
- Atari STE on an MS-DOS/PC machine with an 80486 processor or better. It
- emulates the 68000 CPU, the standard Atari graphics resolutions, the
- floppy disk drive, the mouse, the keyboard and the printer port. Games
- don't work, as the MFP timer chip has not yet been fully implemented.
-
- 5.1 Where do I find the software?
-
- http://shaw.iol.ie/~ajankows/st/stemu02.zip
-
- 5.2 Installing STemu
-
- STemu requires that you create a directory containing all the files that
- come in the archive, that is, stemu.exe, dos4gw.exe, and tos.img. The only
- TOS that seems to run well under STemu is 1.62.
-
- The emulator requires quite a bit of memory, so refer to the readme file
- included in the archive to see how to give it some virtual memory.
-
- To run the emulator, you will either want the monochrome or the colour
- version.
- Use either;
-
- stemu M for the monochrome version
- stemu C for the colour version
-
- Note that it requires the M or C to be in uppercase letters, and will not
- work with lowercase letters.
-
- 5.4.0 No Way - What won't run on STemu
-
- This segment features a list - as complete as we could make it - of
- various programs that do *not* work on STemu. Individual games (just like
- Falcons- specific applications such as "Rainbow") are not mentioned, as
- they generally do not work. Exceptions may be found below, in 5.5.x.
-
- 5.4.1 Drawing & Art
-
- No titles known yet.
-
- 5.4.2 DTP, Word Processing and Text Editor
-
- No titles known yet.
-
- 5.4.3 MIDI and Sound
-
- No titles known yet.
-
- 5.4.4 Programming Utilities
-
- No titles known yet.
-
- 5.4.5 Spreadsheets & Databases
-
- No titles known yet.
-
- 5.4.6 Communications
-
- No titles known yet.
-
- 5.4.7 Disk Magazines
-
- No titles known yet.
-
- 5.4.8 Various (including most Utilities)
-
- No titles known yet.
-
- 5.5.0 YES Way - This will run on STemu
-
- This segment features a list - as complete as we could make it - of
- various programs that *do* work on STemu. Where needed, hints are given on
- how to make programs work that may initially seem reluctant to function
- properly or efficiently.
-
- 5.5.1 Drawing & Art
-
- No titles known yet.
-
- 5.5.2 DTP, Word Processing and Text Editor
-
- No titles known yet.
-
- 5.5.3 MIDI and Sound
-
- No titles known yet.
-
- 5.5.4 Programming Utilities
-
- No titles known yet.
-
- 5.5.5 Spreadsheets & Databases
-
- No titles known yet.
-
- 5.5.6 Communications
-
- No titles known yet.
-
- 5.5.7 Disk Magazines
-
- No titles known yet.
-
- 5.5.8 Various (including most Utilities)
-
- No titles known yet.
-
- 5.5.9 Games
-
- As mentioned in the above description, it will not run any games at the
- moment, due to the Timer C of the MFP not yet being implemented.
-
- 5.6.0 STemu Problems...and how to solve them
-
- This is one of the most important segments of the FAQ for STemu users -
- the part where practical problems are exposed and consequently - hopefully
- - tackled. It's divided in what is hopefully a practical structure.
-
- 5.6.1 Software Compatibility
-
- No entries yet.
-
- 5.6.2 Programming under STemu
-
- No entries yet.
-
- 5.6.3 Miscellaneous
-
- Any STonX-related problems that didn't fit in either of the two previous
- categories will be addressed in this paragraph.
-
- --------------------------------------------------------------------------
- V: STIMUL
- --------------------------------------------------------------------------
-
- 6.0 STimul
-
- STimul is another ST emulator currently in development, though there's no
- release date as of yet. It is being written by Sebastien Brochet.
-
- 6.1 Where do I find the software?
-
- Sebastien's email address is tenabiss@micronet.fr. A FAQ of his emulation
- package (no actual software yet) can be found at the following URL:
-
- http://www.micronet.fr/~tenabiss/anglais/coemu_an.html
-
- EOF