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- *****************************************************************
- * N O T I C E *
- *****************************************************************
-
- 15th of December, 1988
-
- This text, Your second Manual Version 4, has been updated to
- Version 5.
-
- The many errors and poor writing in the Y2M has been corrected;
- in Summer 1988, I taught ST classes and used the experience to
- write V5. There is at least twice as much information, twice as
- much text, and six new chapters. V5 is being published in the UK,
- Holland and Germany. V5 is being distributed in the UK by Paul
- Glover, ST Club Newsletter, 9 Sutton Place, 49 Stoney Street,
- Nottingham, NG1 1LX, United Kingdom. V5 is bound in magazine
- format. The price is about £4.00. Contact Paul Glover for a copy.
-
- Andreas Ramos,
- Jaegergaards Gade 142
- 8000 Aarhus C / Denmark, Scandinavia
- Tif: (45)620-1117 BBS: (45)620-2016
-
- ****************************************************************
- * N O T I C E E N D *
- ****************************************************************
-
-
- Version 4.0, April, 1988
-
-
-
-
-
- YOUR SECOND MANUAL TO THE ATARI ST
-
-
-
- BY ANDREAS RAMOS
-
- FOR THE AARHUS 68000 USER GROUP
-
- Aarhus, Denmark
-
-
-
-
-
-
-
-
- You just bought your ST, you flip through the manual, you start
- it up: nothing. You spend a week working with it; you make a mess
- of the disk which your salesman told you not to destroy. Your
- salesman can't help you; he's been transfered to the catfood
- department; the new one doesn't know how to even turn the machine
- on. But he tries to sell you a program that costs your next
- holiday, and you've heard that you can get free programs
- somewhere. It takes you hours to write and print a single page,
- while your neighbor's kid can program a flight to Jupiter on his
- toy computer. You live in some town where you always have to say
- "it's 154 kilometers from that city." The whole thing looked so
- easy in the store; computers can't really be that hard; your
- cousin uses one and everyone knows how stupid he is.
-
- Or maybe you've worked with your machine for a year now and still
- have never heard of a SPOOLER. Or a RAM disk. Do you know that
- all those buttons on your keyboard are not what they seem to be?
- What ASCII is? Why not to use format programs written before
- September 87? How to deal with directory problems? How to RECOVER
- deleted disks? What are PD's and how to get them? What is a BBS?
-
-
- == * * ==
-
- The Introduction
-
-
- This is the Hitchhiker's Guide to the ST. Not to BIOS, not to
- GEM, not to BETELGEUSE 5. This manual will not help you to get
- into the ST; this manual will help you in getting around the ST.
- If the first one tells you how to turn on the machine, this one
- tells you how to use it. It is your second (and better)
- Operator's Manual to the ST.
-
- This Second Manual assumes that you've read the first ST Owner's
- Manual at least twice. You must already know how to create
- folders, etc. If you haven't, please take the time to do so now.
- Otherwise, you just won't get much out of it.
-
- I have written this as an introduction manual to new members of
- our user group: the 68000 User Group in Aarhus, Danmark. In all
- of our meetings and get-togethers and sitting around and general
- talking, there has been an enourmous amount of information about
- the use of the ST which has gotten passed around. I've put a lot
- of the useful tips and ideas, bit by bit, into a file, and now I
- edited it and organized it. This is the manual I wished I had
- gotten when I got the machine.
-
- This is not a manual to the technical aspects of the ST. That
- material you can find elsewhere (see for example publications by
- the DATA BECKER publishing house, address below). Any technical
- information here is given only in the amount needed to understand
- a process. I've tried to check all technical information with
- persons who are qualified; nevertheless, any mistakes are mine.
-
- About the language; I've tried to keep the English straight-
- forward; if there are sentences which are unclear or twisted,
- please let me know. Everyone should be able to read this. Where
- necessary, I've put in the Danish or German equivilent. Sadly,
- there's no standard to the Danish in the ST menues and dialogue
- cards.
-
- If there's something in which you're particularly interested, use
- the FIND function from the menu (and large letters, with MATCH).
-
- Where I have written prices (or assumed prices), it is so that
- you can get an idea. Prices change constantly. Check before you
- buy.
-
- So that 520 users can load this file, it has been broken up into
- smaller parts.
-
- Credits: this manual, version 4, was written and rewritten with
- the help, reviews, comments, and discussions of many people, both
- new users and professionals. Many errors were corrected, new
- information was added, things were dropped. The first few
- versions were a near chaotic collection of things: this 4th
- version is improved in style, structure, and contents. The
- following persons especially helped me: Karen Nordentoft, Heine
- Svendsen, Claus Grotrian, Peter Mikkelsen, Olafur Bragason,
- Terkel Skorup. I also thank many others from our User Group, from
- the many BBS's in Denmark, and other user groups for tips, ideas,
- suggestions, comments, and reactions.
-
- Of course there will be a fifth version. More, bigger, and
- better. That will happen with your help and cooperation. If you
- learn a trick, a tip, an idea, if you have information, guides,
- advice, write it down, in any language, and send it to me.
-
- == * * ==
-
- Before I start, just one last thing. Don't be afraid of your ST.
- You're the boss. When I was a little kid, my parents sent me
- every summer to summer camp in the mountains in Tennessee. There
- we learned to shoot rifles, use bow and arrow, swim over
- waterfalls, mountain climb, canoe in white water, catch poisonous
- snakes barehanded, all the fun stuff. And we learned to ride
- horses. Feed them, saddle them, rope them. We had this mountain
- man who taught us, a crazy mean old man who drank Jack Daniels
- from an old fruit jar (we also learned about Jack; Good old
- Tennessee). My first day, we line up in the dust, us little kids,
- in front of these big southern horses. This old man, spitting
- tobacco, says to us "Don't ever be afraid of a horse. If the
- horse tries to test you, show him who's boss." and with that, he
- goes right up to the first horse and with a terrific swing,
- punches the horse in the face: it fell down. He was right; I
- never was ever scared of horses from then on. But I was terrified
- of him.
-
- == * * ==
-
- The Contents of Your Second Manual to the ST (Version 4)
-
- Part One
- 0. Introduction.
- 1. The Beginning.
- Computers in General.
- Definitions.
- 2. The ST Keyboard.
- Notes about the keyboard.
- Special functions.
- New keyboard layout.
- Fixing it.
- 3. The Mouse: a few notes.
- Feeding and cleaning your mouse.
-
- Part Two
- 4. Disks.
- Disks, TOS, drives, directories.
- Formatting, both standard and special.
- Copying.
- Recovering.
- 5. RAM disks.
- What it is.
- How to set one up.
- How to use it.
-
- Part Three
- 6. The Screen.
- Your Desktop.
- How to change it.
- Desktop.Inf and what it is.
- Icons (Russian and American) and what to do about them.
- Fixing things.
- 7. Accessories.
- How to load them.
- Different kinds.
- 8. Wordprocessing.
- General notes.
- Different kinds.
- Some tips and comments to 1stWord/Wordplus and Signum.
- 9. Magazines and books for the ST.
- What there is.
- All the different magazines.
-
- Part Four
- 10. PD's: Public Domain Disks.
- What they are.
- How to get them.
- 11. BBS: Bulletin Board Systems.
- What it is.
- How to get onto one.
- How to use it.
-
-
-
- * * * Copyright Note * * *
-
- This is the fourth version of this manual. Version 1 was 30KB,
- Version 2 = 60KB, Version 3 = 105 KB. Every six months or so,
- more is added, errors removed, information is updated. If you
- would like to recieve further updates of this manual, then become
- a registered user. To be a registered user, either join our UG
- (write for further details) or send a donation of 10 US dollars,
- 10 pounds, 30 Dm, or the equivalent to either Amnesty Interna-
- tional, any group helping Nicaraugua, or any group which is
- helping the South African Blacks or Palestinians. Send me a
- photocopy of your deposit slip and a blank disk; you will recieve
- the next version.
-
- Copyright information: All rights are mine, where those rights do
- not infringe on other rights. This text may not be sold, given,
- exchanged, or offered as part of a commercial exchange (I went to
- law school. I have two brothers who are hotshot American lawyers.
- I will sue. Commercial copyright infringement is big money. If
- you hear of someone selling this text, let me know so I can send
- a generous reward.) Copying of this file is permitted where such
- copying is free and between users. Public domain services may
- offer this document for distribution if they do not charge more
- than 4 dollars, 4 pounds, ten DMarks, or the equivilent in any
- national currency as a service fee only.
-
- Andreas Ramos,
- 68000 User Group
- Jaegergaardsgade 142.2,
- 8000 Aarhus C,
- Danmark, Scandinavia.
- BBS tlf 06109777.
-
- End of the Introduction
-
- ====================== * * ======================
-
-
-
-
-
- Chapter One: The Beginning.
-
- Things Your Salesman Didn't Tell You.
-
- Much of the computer is so interconnected that it is difficult to
- talk of "parts." That makes it hard to understand. You can't
- really talk just about the screen without discussing the
- keyboard; the disk is not separated from the windows. Much of the
- information is thus "general" in a sense, though you will
- hopefully understand later what is going on.
-
-
- Computer English
-
- There is a very complete glossary (vocabulary, or definitions) in
- the back of your Owner's Manual. Here are more definitions.
-
-
- Booting:This used to be called "bootstrapping." That comes
- from an old American expression: To pick yourself
- up by your bootstraps. Germans know this from
- Munchhausen: he was riding along on his horse one
- day when they fell into a mudhole. Munchhausen
- pulled himself out by taking hold of his hair and
- pulling himself out. When you start up the
- machine, there are certain programs which are
- carried out. But in order to carry out those
- programs, the computer must have a program which
- is active and can carry out programs. But that
- program has to be already running so that it can
- start itself. A curious chicken or the egg pro-
- blem. What it means, for us, is just starting the
- machine. There are cold boots: when you start
- totally, as in the morning. There are also warm
- boots, as when you press the reset switch, which
- doesn't turn off the machine completely. Reset
- vs. Turning the machine off and on (or, warm
- booting vs. cold booting). When you bomb, there
- are two things you can do. Either reset, just
- press the button which quickly blanks the screen
- or switch the machine off entirely and start all
- over again (which button, and where it is, will
- depend on which version of the ST you have. Check
- your owner's manual). Both seem to have the same
- effect, but they are different. A total off/on
- will wipe the RAM memory clean (the machine must
- be off for at least ten second)(usually the time
- it takes to say "Why did I ever waste my money on
- such a stupid, lousy, idiotic program"). A reset
- will only clear the memory which is not protected
- by certain routines. If you are using reset proof
- programs, such as certain ram disks or routines,
- then resetting will not delete those programs. If
- you bomb, a simple reset will clear up the memory;
- if you really bomb, and a reset doesn't help, then
- you need to cold boot.
-
- BOOT DISK:Your BOOT DISK (Start up disk) is the one with
- which you always start. You can create several
- different boot disks. Of course, you can boot with
- any disk you like, unless you have created a
- special format. If you use just any disk, then
- most likely you don't know how to make a boot
- disk, create a desktop, or use accessories.
-
- DESKTOP.INF:A file called DESKTOP.INF will set up your desktop
- the way you like it. This file is created when you
- use the SAVE DESKTOP option.
-
- Accessories:Also on the desktop may be your favorite
- ACCessories.
-
- Auto folder:There may also be an AUTO folder; any programs in
- your AUTO folder will be automatically run.
-
- Data:All of the stuff that goes on a disk, and which
- you use in one way or another, is in the most
- general sense just DATA. Just information. There
- is of course good data (correct information) and
- bad data (corrupted, or faulty, information). This
- data can appear as either a program: then it is a
- set of commands which organizes and works with
- other kind of data, namely files.
-
- PRG:is PROGRAM (WORDPLUS.PRG).
-
- RSC:is RESOURCE, which are various parameters and
- other information for the program. If it is
- missing, then the program will not load
- (WORDPLUS.RSC).
-
- PD's:A PD is a PUBLIC DOMAIN program or disk (see
- the PD chapter below).
-
- Tools or Utilities:A German defined "Tools" as programs which
- help you solve problems which you would not have
- if you did not have a computer. That is the best
- definition of a tool. A tool, or utility, is a
- secondary program which fixes problems which you
- have with your main programs. If you want your
- wordprocessor to write Spanish characters, then a
- tool program will let you change your keyboard.
- There are all sorts of tools, which do all sorts
- of things.
-
- Games:A terrific way to lose five days and your wife and
- friends. The only worthwhile ones are Flight
- Simulator II (FSII) and Psion Chess.
-
- Desktop:DESKTOP is the main screen, the one you get when
- you BOOT, on which appear the different WINDOWs,
- which are a second screen, the kind you can zoom
- and close.
-
- Coffee, Beer and Wine:These will destroy your disks and keys.
- Don't put them near the computer. Several in the
- UG have knocked over glasses of wine into the
- keyboard: disks have been soaked in coffee, and so
- on. If a disk gets wet, throw it away. You will
- make the disk drive head dirty if you just "try
- and see" if it is okay. If you pour liquids into
- your computer: clear non-sticky ones (water, etc)
- will usually be okay if you stand the computer on
- end and let it dry out. Sticky ones (beer, coca-
- cola, etc) may be a problem. Let the machine dry
- out. If it is not okay, and your warranty is over,
- then open and clean with a moist cloth. If your
- warranty is still good, go to your dealer.
-
- CIGARETTES:cause lung cancer, Your lungs will rot and you
- will die.
-
- CLICKING:is pressing a mouse button once; DOUBLE CLICKING
- is two quick clicks. If you can't double click
- fast enough, use the CONTROL.ACC (it's in the
- Owner's Manual) to change the click response time.
- You will find that some programs will allow the
- right mouse to click. Other programs will have
- special or secret functions if you click in
- strange places. Always try what seems intuitive:
- mice are very popular with some programers.
-
- WP:WP is Word Processing (text editors are something
- else.
-
- COPY:DISK JOCKEY is what you are if you try to copy
- disks by dragging icons. If you don't like the
- DISCO scene, then use a RAMdisk, a file transfer
- PRG, or a good copy program.
-
- Laws:Computering has its own laws. The most famous one
- is:
-
- Garbage in, garbage out.
-
- No software or hardware is going to improve a
- lousy idea, even if it is Reagan's Strategic
- Defense Initiative (Starwars).
-
- Another rule is:
-
- The more important the piece of work,
- the more likely that things will go wrong.
-
- This has been confirmed by many users. A third
- rule, closely related, is:
-
- Computers have no mercy, especially with
- deadlines.
-
- Many users, when facing a systems crash, tend to
- become Catholics; any and all saints are called
- upon to save the file. This reminds me of the
- story about the little boy who was climbing around
- on the roof of a high building; he slips and
- starts to slide to the edge; he cries out "Oh,
- God!" Just then, his jeans catch on a nail, and he
- stops; so he just looks up and says "Never mind!"
-
- *.*:The symbols "*" and "?", in computese, are usually
- called WILDCARDS; they represent any value. These
- ?.?:are often used in the directory window, for
- example, to specify which files will be shown. The
- combination *.* is big magic; it means, literally,
- WILDCARD.WILDCARD, or ANYTHING.ANYTHING, any file
- with any extension will be shown. If you write
- *.DOC, any filename with only the extension .DOC
- will be shown. If you are hunting for .ACC
- (accessories) and maybe you changed some of them
- to .ACX, then try .AC? This will show only those
- which have AC as the first two letters of the
- MASK:extender. Selecting files in this way is called
- using a MASK (a filter).
-
- BBS:Bulletin Board Service (Opslagstavle program, but
- nobody says that. It is also called an electronic
- mailbox.) If you have a modem, then you can call a
- central computer (a BBS) and leave messages to
- other users, receive messages, and get copies of
- programs. A BBS lets different kinds of computers
- talk to each other directly. Our UG has one (tlf.
- 06109777).
-
- Database:A database is a program which allows you to
- collect a lot of information and then get at that
- information in many different ways. It is nothing
- more than a very fast and very flexible card file
- box. Databases can be either on your own disks,
- with your own data, or they can be large, indus-
- trial/research databases (instead of 500 or 1000
- items, they can have millions of pieces of infor-
- mation). Large databases usually have their own
- special programs, written especially for that kind
- of information, and hence, to use them, you need
- special training. Practically every single major
- profession has a major database. Some major data-
- bases are open and free; either you go to the
- office (such as a university library database) or
- you can reach it by telephone; anyone with a modem
- can call and use them. Most databases charge a
- fee; usually around 20 to 50 dollars per hour. If
- you know how to use the base, then you are not on
- for more than 10 or 15 minutes. Many are commer-
- cial. The database for oil companies costs 100,000
- dollars per hour. That is cheap; a single drilling
- costs about 15 million dollars; you will gladly
- pay a 100 big ones just to find out if you have a
- chance.
-
- Modem:connects your computer to the telephone so that it
- can communicate directly with other computers
- (BBS, databases, banks, other users, etc.etc.).
-
- Mouse:An interface device. A way of sending information
- to the computer. Your keyboard does the same
- thing. Mice were developed in the late 60's by
- Xerox Corporation. Apple made them standard. IBM
- (I Borrow from Macintosh) laughed at them for a
- long time, but they are now standard on the new
- IBM's. Other ideas were light pencils: a pen
- connected by a wire: you simply pointed at the
- screen. But that requires even more waving around
- with your arms. A joystick is a mouse of sorts;
- just another way to send information to the
- screen. There are trackballs: you spin a ball to
- position the cursor. These were developed for
- arcade games (rough and unstealable). Use SPEED-
- MOUSE; it reduces your mouse's running space (see
- Mouse chapter below). Future mice will not be mice
- at all, but possibly a pair of gloves which send
- hand positions and movements to the computer: you
- "pick up" and "handle" what is on screen; there is
- even feedback: you can "feel" the objects, not
- just see them on screen. In ten years or so, there
- may not be anymore monitors or mice; you can
- interface with your computer simply by waving a
- hand, moving your finger, etc. Some users already
- interface with their computers in this manner:
- something goes wrong and they punch the screen.
-
- RAM disk:This is very difficult to explain; although when
- you understand the concept, it is very simple. An
- entire chapter is dedicated to this subject below.
- It is a method of storing data electronically,
- instead of on disk, so that you can access (read
- or write) it much faster. It is extremely useful;
- every single advanced user works with one.
-
- READ/WRITE:Reading means that your disk drive is reading the
- disk, and getting information. This is also called
- LOAD:"loading"; you load by reading a program and
- moving it to RAM memory. Writing means that your
- disk drive is writing information onto the disk
- (saving).
-
- Kilobytes, bytes, KB's, Kbs:The most simple unit of informa-
- tion is a bit: it is either yes or no. Eight bits
- together can define (describe or state) just about
- any letter or message we would want (just multiply
- 2 by itself 8 times; that produces 256 different
- states, which means 256 possible separate charac-
- ters). That we call a "byte." When you press the
- letter "R" on the keyboard, you don't send an "R"
- to the computer or screen; instead, you send a
- string of bits. A word, or a page, or a picture is
- thus made up of a long string of bits. What is
- important to know at this level is the size of
- that string: how long it is. Your files
- (information, texts or pictures) will have dif-
- ferent sizes. Short files are of course smaller
- than long files. Click on OPTIONS to show as text,
- instead of icons, and you will see the byte size
- of all your texts. 1024 bytes is a kilobyte; so a
- file that is 23,378 bytes is also 22.8 kilobytes
- (you usually round up; therefore it is about 23
- kilobytes.) A page of 1st Word text is about 3
- kilobytes (3000 bytes). (Of course, this depends
- on whether you have full pages of text, or lots of
- empty spaces.) Later in your work, as you began to
- fill up your disks, it becomes more important to
- know the kilobyte size of your files. KB is the
- usual abbreviation for kilobyte; Kb is the abbre-
- viation for kilobits.
-
- TOS:"The Operating System". This is called DOS ("Disk
- Operation System") on PC's. MS-DOS means that it
- was written by MicroSoft. TOS is a complex group
- of programs and systems which make the computer
- work. Think of a core surrounded by several
- layers. The central core is the machine itself,
- the chips and other hardware. Around it, covering
- it, is:
-
- 1) BIOS (Basic Input/Output System). This depends
- directly on various basic (or main) devices. It
- works at a very low level. It reads the keyboard,
- writes single characters to the VT-52 screen, and
- several other things.
-
- 2) XBIOS (eXtended BIOS). This allows access to an
- extended set of specific devices (for example, the
- printer ((both parrallel and serial ports)), the
- mouse, midi, sound, etc). It permits general disk
- access. It formats disks. Both BIOS and XBIOS form
- the first level around the hardware.
-
- 3) BDOS (Basic Disk Operating System). It is
- second level. It is therefore not so specific to
- the hardware. It writes strings of characters
- to/from the screen/keyboard. It takes care of
- memory allocation. BDOS runs programs and files.
- It creates files, does the Read/write, deletes,
- finds files, etc.
-
- 4) A-Line Routines. These simple commands take
- care of a great deal of the actual work of setting
- up what becomes the image on screen. Dots, lines,
- rectangles, filled rectangles, fill closed paths,
- move/copy rectangles from one place to another,
- etc. The Blitter works in this area by speeding up
- these calculations and movements. Over this is...
-
- 5) GEM (Graphics Environment Management). A set of
- routines which are independant of the device. The
- third layer around the computer. These control the
- windowing. And last of all, most visible to the
- user, is...
-
- 6) The application program (such as 1st Word). Our
- programs are the shell, the outside level of this
- system. The program uses a complex group of
- abilities from the various parts of the Operating
- System (OS) and presents them to the user as a
- simple image on screen. The shell uses GEM to
- present a graphic interface between the user and
- the OS.
-
- For simplicity, I only mentioned some parts of
- this system. There is debate and discussion of
- whether or how much any one part is distinct from
- other parts. You can see that all the computer
- magazines spend a great deal of time trying to
- explain this. There are very few people who
- understand this system entirely (only a handful of
- top professional programmers, and they have quite
- a bit of arguments about it). If you only want to
- use the computer, or just do some simple program-
- ming, you do not have to worry in the least about
- any of this.
-
- Problems:The curious thing about computers is that a
- problem is not a problem, but rather, a challenge.
- (My high school gymnastics teacher, Coach ((we
- called him "Coach")) always said "Let it be a
- challenge to you.") If your car has a flat tire,
- that's a problem: it has a clear nature (hole, no
- air) and a clear solution (patch and pump). No
- discussion.
-
- But on a computer, anything can be done in at
- least ten totally different ways, with totally
- different methods. And no one agrees about the
- explanations for why it works. Everyone will solve
- a problem in his own way: to print out new
- characters, for example. Hardware people will
- change the chips. Programmers will reprogram. I
- would use a utility program. Font users will add
- fonts; others will redefine the printer. It is
- very difficult to give "answers" to problems: You
- "think" you have a problem; you try to describe
- it, but a working answer, and a final description
- of the problem, will be something totally diffe-
- rent. The whole thing is a problem.
-
- RAM/ROM:You have two kinds of memory chips: ROM (read only
- memory) which has information on it which can't be
- changed or deleted (it can only be "read"); RAM
- (random access memory) is memory space which you
- can change (add and remove).
-
- Resident:One often talks about resident programs. That
- means a program which is in the computer (not on
- disk). The concept is not too clearly defined;
- different things can be resident in different
- ways. Your accessories are called resident; they
- are in the RAM chips; so you call them RAM
- resident. When you have TOS in ROM, then it is ROM
- resident; it is in the ROM chip. You need to know
- about this only to know the difference.
-
- Resident:(An example) The program which formats your disks
- (the one in the desktop menu) is a ROM resident
- program: it is always there.
-
- 520 RAM, 1040 RAM, 2 and 4 MEGA RAM:Different "sizes" of ST's.
- The number tells you how much RAM the machine has
- in kilobytes. A 520 RAM machine has 520 KB of
- space to use (the actual number will be less than
- that). A 1040 has twice the capacity, and a two
- mega ram ( 2 MEGA ST) is twice as large as that.
- For comparison,an expensive calculator has 2 or 4
- KB of memory. The Commodore 64's which are so
- popular have 64KB of memory: a 520ST has eight
- times as much. The standard PC can be upgraded
- only to 640 KB: a 1040 ST is almost twice as large
- (and twice as fast). These numbers only give you a
- rough idea of size: a poorly written program can
- work very well, but take up an enormous amount of
- space: well written programs can often be much
- smaller.
-
- It is only for marketing reasons that the numbers
- are not correct. You will soon figure out that a
- 260ST really has 256 KB; a 520ST has twice as
- much, or 512KB; a 1040ST has therefore twice again
- as much, or 1024KB. But the numbers are not
- "pretty," 256/512/1024 is "messy." The marketing
- people in Atari forced the name to be more
- presentable.
-
- RYFM:What a programmer will tell you if you ask a
- question which is in your manual. "Read Your *.*
- Manual" he means. You must read, re-read, and,
- several weeks or months later, re-re-read the
- manual. Things you did not understand then will
- become clear later.
-
- CPU:The main chip in your machine. The Central Proces-
- sing Unit. This is where much of the actual work
- is done (instructions are carried out, etc). You
- don't need to know about this, the GLUE chip, or
- any of that stuff, unless you want to start taking
- your machine apart.
-
- FOOTPRINT:The amount of space it takes up on your desk.
-
- Many more concepts and words are defined and explained in the
- rest of this text. If you find words which you don't understand,
- let me know.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Don't worry, most Americans and British don't understand much of
- this vocabulary either. Computer English is just as artificial,
- false, and unnatural as Computer Danish or Computer German.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Just for reference, here is the DESKTOP with MENUES (for those
- who are reading this on paper).
-
- Mt. Fuji icon File View Options
- ------------- ------------ -------- -------------------
- Control Panel Open Icons Install Drive
- Install Printer Show Info... Text Install Application
- Set RS232 Config. New Folder Sort By: Set Preferences
- VT52 Emulator Close Name Save Desktop
- Ram Free Close Window Date Print Screen
- Format... Size
- Type
-
-
- (* Ram Free is optional)
-
- If you do not have these options, something is wrong with your
- system. Many of our users have not gotten the Control Panel, for
- example (I didn't get my for the first 4 months). If you do not
- have this, contact us.
-
- The new Control Panel (20KB large, instead of 16KB) joins the
- Control Panel, Install Printer, and RS232 all into one, a great
- improvement which clears up two accessory slots (spaces). I
- include RAMFREE.ACC, which should be a standard. It reports on
- your memory size left.
-
- You must fully understand what all of these options can do. Read
- your manual again if you don't. It is here that you will create
- boot disks (AUTO folders), add new ACCESSORIES, create new disk
- icons for ramdisks (and remove the silly second drive icon if you
- only have a one drive system), change icon names, file names,
- change files to READ ONLY, set up your printer to print full
- screen pictures, make standard format disks, set your screen to
- show files by KB size, set up your files to automatically load
- just by double clicking on them, save your desktop, and make
- printouts of your screen. If you don't understand any of these,
- or are not able to do them, then READ YOUR MANUAL AGAIN!
-
- This SECOND MANUAL assumes that you understand those options.
- Much of what follows will use these options to change your
- system. The Owner's Manual only describes the options; it doesn't
- began to explain that with these; you can change and adapt your
- system to suit your hardward and needs.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- V NUMBERS. Programs often have numbers after the name. There is
- not much of a standard regarding these numbers, but the following
- seems to be followed by the professional software producers.
- WORDPLUS V2.02 UK, for example. What do those numbers mean? V2.02
- UK means Version 2.02, with British spelling and dictionary. The
- text versions of the program are usually called V.0.XX. The
- first released version of a program is called V.1O; when small
- changes have been made (corrected spelling, etc,) then the new
- updated version becomes V1.01, V1.02, V1.03, etc. When bigger
- corrections have been made, then it becomes V1.1, V1.2, V1.3,
- etc. When major updates and changes have been made, the whole
- digit changes: V2.0, V3.0, etc. If there are various versions of
- the program, usually for various languages, then it can be called
- UK (British English), US (American English), etc.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Why bother with V numbers? Programs are constantly being
- upgraded. They are improved. New options are added; errors are
- removed. About every six months, we see new "generations" of
- programs: an idea is introduced and is quickly adopted by other
- programs. You will find out that using a computer is a job of
- constantly looking for the arrival of better, faster, more
- powerful programs. Therefore it is difficult to write a standard,
- "once and for all" list of "tips and tricks;" six months later,
- it is useless. 1st Word V 1.01, which was the standard for quite
- some time, is outdated; hardly anyone uses it anymore. Most moved
- on to V1.06, many use 1.16, and the elite use 2.02. V1.01 is
- just primitive. There are fashions in computering, just like in
- bikinis and epistemology. WIMP, the Windows/Icon/Mouse system, is
- very fashionable now (Apple developed it, Atari copied it, IBM
- copied it too.) But it is slow and difficult; we may see programs
- which are not GEM based (TEMPUS is an excellent example).
-
- The whole story between Apple, Atari, Commodore, and IBM is much
- more interesting than Dallas or Dynasty. Xerox originally deve-
- loped the mouse in the 1960's. At the Xerox Palo Alto Research
- Center (PARC)(which also developed SMALLTALK, an advanced inter-
- face system), the main parts of the mouse and windows idea was
- developed. Steve Jobs, co-founder of Apple, used to hang out
- there. Apple took those ideas and added their contribution:
- menus. The look of the windows was designed by Apple as well.
- Digital Research (DR) came along and simply copied the whole
- thing and sold it to Atari. Apple sued. Apple, a huge company,
- could have kept Digital Research out of the market for years (DR
- had been losing money already), so they settled out of court:
- Digital possibly agreed not to sell any further developments to
- Atari. That's why, although better versions of GEM exist, we
- won't get them for the ST. Apple deserves a great deal of credit
- for being innovative enough to bring such an advanced system to a
- market which was totally dominated by IBM. Bill Gates, of
- Microsoft, which wrote MS-DOS, used in every IBM PC and compa-
- tible in the world, who has a personal fortune of 700 million
- dollars, laughed at windows and mice and said real men don't use
- that sort of stuff. Most PC users hate mice. IBM ignored windows
- ("It has no use in the office.") DEC, which makes the best
- mainframes, has now agreed with Apple to use the Macintosh
- desktop as the interface to their mainframes. So what happens to
- the other companines? Look at the new PS from IBM. All windows.
- All mouse. Developed by Bill Gates, who now calls himself "The
- World's Greatest Expert On Windows And Mice." Hewlett-Packard
- also copied the Windows/Mouse system. Which now has caused Apple
- to sue both IBM and Hewlett-Packard. This will be an interesting
- court fight: at stake is the control of the desktop computer
- market for the next 10-15 years and a market which is worth at
- least 100 Billion dollars in the USA alone.
-
- Digital Research wrote much of the ST's operating system on a
- contract for Atari Corp. GEMDOS, GEM, ST BASIC, and ST LOGO were
- done by them. GEMDOS and GEM are poorly written; ST BASIC and ST
- LOGO are garbage. Silly and trivial errors were made in the GEM
- system (for example, the harddisk can't have a partition larger
- than 16MB, simply because of an incorrect number). Atari wrote
- BIOS, XBIOS, and ALINE.
-
- The GEM we have on the ST is a pre-release version from Digital
- Research. That is why it has bugs and is slow. GEM is already
- available as versions 2 or 3 on PC's.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- MORE NUMBERS: Flip your ST over (gently! gently!). The number
- stamped on the bottom tells you how old your ST is. Apparently
- these are sequential; the first one is 1,000,001. Mine is in the
- 9000's.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Something that is recommended to everyone is to open their
- computer. Take a look inside. See what goes on in there. It is a
- simple process of removing only about 20 screws (keep track of
- which go where!). The machine can easily be put back together
- again (it was designed to be put together by 14 year old girls
- working under slavery conditions). Note that changing the machine
- will violate your warranty, if that is still valid. Many German
- ST's have a sticker on the case which may not be removed without
- tearing; this prevents you from opening it. Do not violate your
- warranty. Please unplug the machine completely before opening.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- ATARI, by the way, is the Japanese word for the game "GO". "ST"
- means either "Sam Tramiel," the hotdog capitalist who owns and
- runs Atari Corp, or "Sixteen/Thirtytwo," a technical description
- of the chip's processing capability. The 68030 machine will be
- called the TT, which means 32/32.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- A SINGLE SWITCH. It's not necessary to flip three separate
- switches to turn on the older ST's. Run all your plugs to one
- extension plug, put a switch on that, and connect it to the wall.
- Now just switch off and on there. The whole system turns off and
- on with one switch. I put my START UP DISK in the drive and run
- the juice.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- SWIVEL CHAIRS: All computers should be sold with an office chair
- included: the kind which turns, is on wheels, with a backrest.
- You will tend to twist around quite a bit, reaching over and
- around your keyboard. This will hurt your back. You can buy an
- office chair for about 5$ (or fifty kroner) at the Salvation
- Army's second hand stores. The Salvation Army, with its good
- contacts, tends to get large donations of materials from com-
- panies. The Salvation Army is by the way my favorite general
- charity, 92% of their income is used for the poor. The highest
- paid person in the Salvation Army recieves 23,000$ a year.
- Nothing. In comparison, most charities spend 45-60 percent on the
- poor, and the rest on being fat bureaucrats. The US Department of
- Welfare, which gives aid to the poor, spends 90% on themselves
- (perhaps I should rephrase that "...which gives aid to the
- poor...").
-
- If you sit for long periods, your back will hurt anyway. Back
- problems are common among users; we will sit for three or four
- hours straight just trying to figure out a program or solve a
- problem. Something that I have found that helps is a foam wedge
- pad; it is about 10 cm high at the back. You sit with your knees
- lower. It has helped me somewhat. You can get these at any foam
- store for about 2 or 3 dollars.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Bundled Programs: When you bought your ST from a store, several
- programs were included with the machine. Some of these were
- written by Atari Corporation (fx ST WRITER), others were written
- by independant software houses and were bought by Atari for
- giving to its customers (Fx 1ST_WORD, DB MASTER ONE). The
- different programs were given out at different periods and in
- different countries: new buyers do not get 1ST_WORD anymore, for
- example. DB MASTER ONE, a database, was given out in Denmark for
- a few months in 1987.
-
- These programs have a curious status; they are very much
- commercial programs, they are copyrighted, you can not just hand
- out copies of them. But so many people have them and 1ST WORD has
- become the standard wordprocessor; it is nearly public domain. A
- number of public domain services in fact hand out copies of 1ST
- WORD.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Don't waste your time with ST-BASIC, the Basic program that came
- along with the computer. It's got errors, and rarely works right.
- I've never figured out what to do with LOGOS; absolutely no one
- uses it. Blank out those free disks and use them: they're high
- quality. If you ever want those PRGs again, just go to your
- dealer with the disk and tell them that it was blank. If you want
- to learn Basic, or use Basic, get GFA Basic from West Germany:
- good and fast. Most people use GFA; it is pretty much the
- standard Basic for the ST; it has good manuals, and lots of books
- (the first English translation was lousy; the second is better).
- You can talk to lots of other people about GFA. FAST BASIC from
- England is also very good and popular. Omikrom Basic from
- Germany is good too.
-
- There is a new version of ST BASIC, written by one of the Tramiel
- boys, which is bundled with new ST's, but it doesn't seem to be
- anywhere as good as GFA, Fast, or Omnikrom Basic. Atari Corpora-
- tion, which only earned 180 million dollars in straight profits
- last year, refuses to give you a manual. They will send you to
- the dealer, who is going to laugh if you ask for a 100 page
- manual.
-
- Many people ask which languages will run on the ST. Just about
- every one. All the major languages, and many dialects, have been
- adapted to the ST (Basic, Logo, C, Pascal, Modula 2, Lisp,
- Prolog, Smalltalk, APL, Fortran, etc etc.). Both old fashioned
- procedural languages, like Basic, and the new artificial intelli-
- gence langauges have been adapted to the ST.
-
- "New" langauges aren't. LISP, the major artificial intelligence
- language, is over 30 years old and older than BASIC.
-
- -----------------------------------------------------------------
-
- Buying hardware and software: Quite a few of our members have
- bought computers in West Germany and England, despite the long
- held arguments regarding lack of service or support, without
- problems. At present, there is no reason for buying hardware or
- software in Denmark. As for service and support, there is none in
- Denmark. Prices are simply lower in Germany. With the sole
- exception of PIXEL (tlf. 05/152441), we do not yet know of a
- ST distributor which will give qualified service or meaningful
- support to a professional ST user. Danish businesses which sell
- business computers have dropped the ST because they were unable
- to rely on Atari Corporation for service or parts. German stores
- deliever what they promise. German stores are also reliable in
- long term: Danish stores has started and stopped with amazing
- regularity; the first two distributors for the ST crashed
- spectacularly. New World provided some unbelievable examples of
- amature errors and poor business sense. The previous importor is
- remembered for worst things. Datakilden in Copenhagen made such a
- disaster that they simply declared bankruptcy, to escape their
- angry customers and debts, and started up again as Scandinavian
- Software. A company to avoid, in any form. If you are going to
- invest in hardware or software, check with another user first:
- make sure that the company is reliable.
-
- Atari has come under very strong criticism from developers and
- users. There is simply no developer support or customer support.
- For all of their spectacular sales and profits, Atari does not
- bother with companies which are developing software/hardware for
- the ST. TOS is faulty; it makes errors and is limited. It was
- poorly written. Atari kept coming out with new versions, end-
- lessly changing the TOS; there are dozens of versions now. The
- latest is not 100% downwards compatible. GDOS, a supplement to
- the faulty TOS, has been kept secret/unavailable for a very long
- time. GEM information has been kept secret for no particular
- reason.
-
- The ST is a thirdparty machine: practically everything to it was
- developed by companies independantly of Atari. It is no secret
- that Non-Atari components are usually better than Atari compo-
- nents (especially drives, harddisks, monitors). Practically no
- application software has been developed by Atari. We don't even
- have software guidelines for the ST: each developer must invent
- his own format. Therefore the ridiculous situation with graphics:
- it is a pain in the neck to convert pictures from one format to
- another: it took over two years to get a wordprocessor which
- could read graphics. A software guidelines would give developers
- the ability to write programs which are compatible with one
- another. All Macintosh programs are intercompatible: just about
- anything can be moved from one program to another. This is
- unthinkable on the ST: try moving your spreadsheet into your
- wordprocessor. And then into your drawing program. No way. The
- result means that hardware / software developers must think twice
- and twice again before entering the ST market: they must first
- establish a standard. We users lose: we don't get radical,
- interesting programs for the ST. No one in their right mind is
- going to develop a totally new program on a machine which has
- such a difficult market.
-
- Get a copy of our PD catalog and ask for the USENET disks: these
- are downloads (copies) of discussions in the ST section carried
- out by many of the major persons in the ST world. The Tramiels,
- Digital Research (who wrote GEM), Atari's marketing director,
- Simon Poole (far away the best PD author on the ST) and dozens
- others are talking, discussing, criticising (and bitterly
- attacking) the ST.
-
- Don't start wondering whether you should start looking for
- another computer. The ST is a great computer. It is extremely
- powerful. It works, all in all, rather well. It is VERY reliable.
- Salespersons will tell you in confidential conversation that 30
- to 40 % of Amigas need to be rebuilt: perhaps only two or three
- of 100 ST have problems (and these are mostly just loose chips
- which are easily fixed). The Amigas are a pain in the neck with
- their disk sensitivity (a disk must be very good for it; ST's
- will run fine with not-so-good disks (ie cheaper). And let's talk
- programs. It tooks seasons for the Amiga to get a simple
- wordprocessor; we had SIGNUM. There are far more applications
- programs for the ST. The fact is that there are more games, and
- more newer games, for the ST than the Amiga, the games machine.
- And last of all, price. The ST is simply cheaper. Power without
- the price. The price is of course customer support: you won't get
- that (and we don't expect it to come either). The only alterna-
- tive to the ST is the Macintosh II; and that involves a very
- large price difference. West Germans have really taken to the ST;
- it is the Mac of Germany. Lots of programs and hardware is
- created there. We can expect developments and progress from West
- Germany for the ST. For the money, the ST is the best you can buy
- in Europe.
-
-
- End of Chapter One: The Beginning.
-
- ====================== * * ======================
-
-
-
-
- Chapter Two: The Keyboard
-
-
- Tips and tricks regarding the keyboard:
-
- ESCAPE: A clever trick, when working on the DESKTOP: You have a
- window open, showing one disk DIRECTORY (the contents). You
- switch disks. Do you then click on DRIVE B? No! Just press ESC
- (Escape), on the upper left corner of your keyboard. The
- computer will then READ the new disk. What it actually does is
- UPDATEs the directory, checking again what's on the disk, but
- since you've switched disks, it READS the new disk and puts that
- in the window.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- This works with RAM disks as well; click on the RAM disk window
- so that it is on top, and then punch ESC. (Ram disks will be
- explained below).
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- ESCape (ESC) is a handy button. When changing directory lines,
- disk labels, whatever, punch ESC, and it clears the whole thing.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- If you change disks while in an application, such as 1st Word,
- ESC can help. Load 1st Word (start the prg by double clicking).
- Now, you want to change disks. Insert new disk. Punch the CURSOR
- UP ARROW, this puts the cursor on the disk directory line. Now
- punch ESC. that clears the whole thing. Now hit ENTER. The new
- disk is read as a default in A drive. If you have 1st Word in D
- Drive as a RAMdisk, then instead of backspacing and typing some
- silly nonsense like ( A:Ø*.* ), just punch Up arrow (elevator to
- top floor) ESCape out the window and ENTER in the ground floor.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- You can also write the A:/folder/*.PRG or whatever onto a
- keymacro program and then produce the whole line with one
- keystroke (thanks to HS).
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Typing an underline ( _ ) in the top directory line will bomb.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- You don't have to start up a program just to look at a text file.
- You can open a file directly on your desktop and look at the
- first part of it (just double click and choose SHOW TO SCREEN
- from the dialogue box. Pressing ENTER scrolls one line at a time,
- pressing SPACE bar scrolls a whole screen. Instead of pressing
- ENTER and scrolling all the way to the end, press Q (quit).
- You're out again.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Some versions of TOS (there are dozens of versions of TOS, for no
- real reason) have a curious ability; press CAPS LOCK and then
- ALTERNATE: the Danish or German alphabets then revert to English
- font and produce square brackets and slashes.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- You are not stuck with Swedish keys (or whatever is on your
- keyboard). When you press the "B" key, you don't send a "B" to
- the computer; you send a long string of codes. This string can
- easily be changed (edited). You can easily re-program or re-
- define your keyboard. This requires no expert knowledge; fools
- can do it (most computer stores fall in that category). Use
- KEYEDIT.PRG, a public domain program; you get a picture of your
- keyboard on screen, simply use the mouse to move the keys around
- or add new keys (for example, get rid of Swedish, and add German
- or Danish). You can easily make several keyboards, for different
- languages.
-
- You can also place keys in places which are more convenient. The
- marks ( ' ) and ( " ) should be together, and next to the shift
- key. The same for ? and ! (and ¡ as well), these should be on one
- key. Add the Danish é and É to the keyboard. Delete the
- ridiculous £ sign.
-
- You can also use these keys in the directory; instead of writing
- 1/2_AARHUS.DOC, you can just write ½_ÅRHUS.DOC.
-
- You actually have not one, but five keyboards. You must think of
- several modes: the keys act differently depending on the board's
- mode. You change modes by pressing the SHIFT, CAPS LOCK,
- ALTERNATE, or CONTROL keys. The first mode is the normal "qwerty"
- board, the small letters. The second mode is SHIFT: small letters
- become large, and numbers remain the same. The third, fourth, and
- fifth mode is CAPS LOCK, ALTERNATE and CONTROL; press these and
- then you have different keyboards. The standard keyboard setup,
- what you get from the factory, has the same thing on both SHIFT,
- CONTROL, and ALTERNATE. A keyboard editing program allows you to
- put different keys in the various modes; you can place on the
- numerical keypad, which is rarely used in the higher modes, all
- sorts of alphabets, such as German, French, and Spanish. The
- numbers at the top 1234567890 can also hold different symbols.
- Paste stickers on your keys so that you can see the different
- things.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- You will notice after a while that the letters on the keys began
- to disappear. Touching the keyboard after a year will just rub
- off the keys. Clear plastic is sold in sheets or rolls which can
- be cut to fit the tops of your keys. This protects especially the
- non-american keys.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
-
- Instead of pointing and clicking the OK box in the dialogue box,
- hit RETURN or ENTER. Both of these keys usually have the same
- function.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Get in the practise of holding the mouse in your palm, clicking
- not with the tip of your finger, but with the middle of the
- finger. Not so tiring. And keep the mouse near the keyboard, so
- that you can hit ENTER with your thumb. This machine was not
- designed by a southpaw.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- You can always print the screen by pressing ALTERNATE + HELP. Or
- almost always. Often the printing can be stopped by pressing
- Control + Q (quit) (or perhaps X, W, or Z as well).
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Control + S will often work on your keyboard with some PRGs. This
- SAVES data
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- When renaming disk drives, or renaming file names, there is no
- need to backspace one letter and type in the new: just type it.
- If the cursor is at the end of the line, it will automatically
- delete and replace the word. Try this now by clicking OPEN FILE,
- and just pressing K, the .DOC will change to .DOK.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- The cursor can be moved with ALTERNATE + ARROW keys; press
- ALTERNATE + INSERT for a mouse click. The only time I've found
- this useful is when you have to click the mouse a lot (in a game,
- for example). Park the mouse over the box, and hold down the
- Alternate and Insert keys. Also this helps when reading long
- files (like this one). Park the mouse over the vertical bar on
- the right side of the screen, hold down ALTERNATE, and press
- INSERT as you read along.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Careful, though, too fast and this sometimes 'freezes' the
- computer, nothing works anymore. Panic. Try punching ENTER, or
- wait a bit. Waving a gun sometimes works.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- The right mouse button works on the desktop. When you have
- several windows open, point at an inactive window, hold down the
- right button, and point and click with the left button. The right
- button lets you work in non-active windows. Nice, but useless.
- It's so easy to click up a window.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- F1 and F10 often have a function in a program. Programmers have
- many traditional codes, such as pressing "CONTROL (Ctl) + ?";
- this sometimes produces a few lines of HELP or other information.
- When in doubt, punch buttons. Try every key on the keyboard, in
- combinations. You can't hurt the computer by pressing buttons.
- However, shooting the computer may damage it. Gunshots are not
- covered by warranties except in Texas.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Something difficult to describe, but rather handy, is an F-KEY
- guide. If your different programs use different commands on the
- F-Keys, this little device helps you keep track of them. Take
- about fifteen or twenty sheets of paper. Bind them together with
- one of those plastic ring binders: go to any paper supply store;
- they have a hole punching machine which makes a row of rectangle
- holes on the side of the paper, into which a plastic ring strip
- holds the sheets together (it is difficult to describe, but you
- will know it when you see them)(Use the smallest size, that is,
- the thinnest ones). Now use a paper cutter so that there is only
- a strip of paper 1.3cm wide (as if you bound a book which is only
- 1.3cm wide, but normal length. Still following this? Good. Put
- the thing above your F-keys. Trim to lenght. It sits there in the
- groove. Make a different page for each program that uses commands
- on the F-keys (also a handy place to keep notes about other
- commands) Just flip the pages back and forth for each program.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- I put a little red sticker on the F6, Delete Line, key. Then it's
- just a matter of reaching up and punching it; I don't need to
- look so carefully.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Many programs can be aborted by pressing Q,W, X, Z, or CONTROL +
- Q, CONTROL + Q, CONTROL + X, CONTROL +Z, ESCAPE, or F10.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- In Germany, you can buy an AT keyboard which plugs into the ST.
- The AT keyboard is the best. High quality keys. It comes as a
- small separate keyboard (similar to PC's) and has a 2 meter
- telephone coil cable. Your ST is simply pushed back into the
- corner. Simply unplug the ST keyboard (a flat cable which is very
- obviouse when you open your machine) and plug in the AT keyboard.
- AT keyboards cost about 60 pounds.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Be careful with the keys. ST's are made of cheap plastic. The
- keys break off very easily. There's a lot of users with missing
- keys. I broke my Backspace key by dropping a dictionary onto it
- (small wonder!) Rubber cement doesn't work; it just gets loose
- after a while. It stayed loose for a long time, until a friend
- suggested model airplane glue; it's made for plastic (the guy at
- the store asked if it was for toy airplanes or toy soldiers. I
- said "for my toy computer"). It worked great. Solid connection.
- Be VERY careful not to glue the key to the sleeve; you'll freeze
- the whole thing. Use a toothpick to apply the glue.
-
-
-
- End of Chapter Two: The ST Keyboard.
-
- ====================== * * ======================
-
-
-
- Chapter Three: The Mouse
-
-
- There's only one thing to say about the mouse. When waiting for a
- command to be carried out (waiting while opening a program,
- waiting while a text is being reformatted, etc), don't wiggle the
- mouse around impatiently. You send information to the computer
- when the mouse moves; the computer slows down what it is doing
- and begans to pay attention to your mouse movements. In other
- words, if you play around with the pot, it just takes longer to
- boil water.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Your mouse should roll smoothly. If it doesn't (it feels like
- rolling on rubber), then you must clean it. In the back of your
- Owner's Manual is a short description of how to clean your mouse.
- It is not enough. You need to go further. Open the mouse, as the
- manual tells you. Use a cotton swab (the little sticks with
- cotton on the end) which has been moistened (not dripping) in
- alcohol and wipe the three rollers, turning them too. This
- softens up the dirt. Take a clean, small, sharp knife (or
- whatever) and gently scrape the dirt from the rollers, turning
- them as you go along. (As my chemistry professor used to say:
- CRAP = Chemical Residue in Apparatus). Don't scratch the rollers.
- Don't try and see how high the little ball will bounce. Put the
- mouse back together. New mice cost at least 50$.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Some mice will go "walkies," as one British puts it. As you work
- on the keyboard, for no reason, the mouse arrow will fly across
- the screen. Notice that it only goes either straight up and down,
- or horizontally. There was quite a debate in ST WORLD last year
- about this; there are several different theories on the reason
- for this. There are also several different cures; many of which
- involve fooling around with the hardware. Try pushing the mouse
- plug tighter into the computer. It doesn't seem to be much of a
- problem; if it's not broke, don't fix it. Mine does it quite
- often; other people are rather amazed when it goes flying off by
- itself.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
-
- The right mouse button works on the desktop. When you have
- several windows open, point at an inactive window, hold down the
- right button, and point and click with the left button. The right
- button lets you work in non-active windows. Nice, but useless.
- It's so easy to click up a window.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Oh, right, nearly forgot. Mousepads are all the rage. They really
- are better as a surface. Don't spend money buying an "offical"
- pad at a computer store; go to a scuba divers store (underwater
- sports) and buy some Neoprene, the stuff that wetsuits are made
- of. That's what mouse pads are anyway (who ever came up with
- that?). There are two kinds of neoprene: wetsuits and drysuits (A
- wet suit lets water in, but insulates. A drysuit keeps water out
- completely.) Use drysuit material. (If you use wetsuit, then it
- won't "hold" to your table top. Use some double sided tape to
- hold it down.) The stuff is expensive by the square meter (around
- 40 £ / square meter of certain thicknesses)(it is measured in
- cubic centimeters), but you only need a 20X20 cm piece (mine is
- .40 cm thick). If you use the SPEEDMOUSE.ACC, then you only need
- 16x16 cm. Don't hope for a free scrap piece of material; none of
- it is thrown away. They use the little pieces for making fingers
- for the gloves.
-
-
- End of Chapter Three: The Mouse.
-
-
- ====================== * * ======================
- Chapter Four:
-
- About
- Disks, Disk Drivers, TOS, Formatting,
- File Storage, and Copying.
-
-
-
- Regretably, much of the information regarding disk formats in
- previous versions of the manual was wrong. This was due to
- misconceptions about format procedures. These misconceptions are
- widespread; many of the formatting programs available are poorly
- written: you risk loss of data by using them.
-
- I thank Olafur Bragason of our UG for explaining much of the
- following to me.
-
- It is very difficult to talk "just about the format," as if we
- could ignore TOS. TOS, ("The Operating System"), is called on
- other machines the DOS, the Disk Operating System. You notice
- this mostly as the File Selection Window. TOS keeps track of what
- directories have been moving in and out of the drive. When you
- read a new disk, by updating the directory window, TOS reads the
- directory and the FAT into memory. That stays there until you
- read a new disk. The old directory is erased from memory and a
- new directory is read in.
-
- TOS is therefore an interaction between the memory, the directory
- window, the FAT, the drive, the drive head, the disk, the format
- on the disk, and the directory on the disk. Complicated? You
- bet. It is difficult to talk only about one of these. To start,
- let's look at formats.
-
- The disk stores data. That data must be placed on the disk in a
- fashion so that the drive can put it there and quickly find it
- again. The format is a structure which helps the drive head know
- where the head is on the disk.
-
- As a Macintosh text puts it, the disk is like a parking area:
- white lines have to be drawn so that the cars can go into spaces.
- By drawing the lines correctly, more can fit into that total
- area.
-
- How a disk is formatted (structured) is up to the person who
- writes a formatting program, within the physical limits of the
- drive mechanism.
-
-
-
-
- ASSUMING THE STANDARD FORMAT: HOW YOUR DRIVE WORKS
-
- Your disk is divided into concentric rings, called TRACKS. These
- rings, or TRACKS, are divided into SECTORS.
-
- Assuming the standard ST format, track #0 is on the outside.
- Track #79 is near the center. The first few tracks and sectors
- are used for storing information about the disk and files. There
- are eighty tracks (0,1,2,3...78,79 = 80). On each TRACK (or ring)
- are 9 SECTORs. These are numbered 1,2,3,4,5,6,7,8, and 9. Every
- sector can therefore be identified: for example, Track 54, sector
- 4.
-
- On a single sided disk, the data is stored as following:
-
- Track 0, Sector 1 = Boot Sector
- Track 0, Sectors 1-6 = FAT 1
- Track 0, Sector 7 to Track 1, Sector 2 = FAT 2
- Track 1, Sector 3 to Track 1 Sector 9 = Directory
- Track 2 to Track 79, Sector 9, = Files.
-
- The File Allocation Table (FAT) keeps a list of where your file
- gets scattered all over the disk. For safety, TOS keeps a backup
- copy on disk; this is FAT 2.
-
- If you want to fool around with the FAT, then here are the values
- for FAT entries. The FAT has one entry for every data cluster on
- the disk. If the entry for cluster n is m, then four things are
- possible.
-
- m = 0 (zero), then the cluster is not in use.
- m = FF1-FF7 means that the cluster is damaged and should not
- be used.
- m = k where 0<k<FF1; this means that cluster n is part of a
- file and that cluster k is the next cluster in the file.
- m = FF8-FFF; this means that cluster n is the last cluster
- in the file.
-
- It is not necessary to know this information for using the ST.
-
- The Directory is just that: the list of which files are active on
- disk. When looking for your files, go to track 1, sector 3. The
- directory keeps only the name of the file, the location of the
- first cluster for that file, and the kilobyte size of the file.
-
- On a double sided disk, the data is stored as followes:
-
- Side A, Track 0, Sector 1 = Boot Sector
- Side A, Track 0, Sector 2 to 6 = FAT 1
- Side A, Track 0, Sectors 7,8,9,
- plus Side B, Track 0, Sectors 1 and 2 = FAT 2
- Side B, Track 0, Sectors 3 to 9 = Directory
- Side A and B, Track 1 to 79 = Files.
-
- We can immediately see problems. Most file recovery programs are
- set to look automatically in a specific area for the directory
- sectors. A recovery program made for single sided disks will look
- in track 1, sectors 3 to 9. But if we are using a double sided
- disk, then this recovery program, set to look for directory
- sectors in track one, will find files. A double sided recovery
- program will not be able to find the directory of a single sided
- disk, because it is looking for side B, which doesn't exist.
-
- Each sector holds a maximum of 512 bytes, or 0.5KB. This is
- effective with large files, but small files, fx SPOOLER, which is
- only 497 bytes, will be inefficiently stored. The smallest
- storage unit is a CLUSTER which is two sectors. Thus your drive
- will use a cluster, or 1024 bytes of space, to store 497 bytes.
- The rest is ignored.
-
- The sector is made of a header, the file data, and a closing
- remark.
-
- As the disk head goes flying along, it meets a new sector. First
- it reads the information in the header. The first information
- identifies the track number. Then follows the disk side
- information, then sector number, size of sector, and then the
- CRC, the Cyclic Redundancy Code (to check for possible errors).
- Then the head reads the data in the sector. At the end is the CRC
- again. This closes the sector. Now onto the next sector.
-
- So the head reads sectors 1, 2, 3, 4, etc in a row in each track.
-
- Now on to the next track. But to switch over from one track to
- the next leaves very little time, so to make sure that it has
- gotten into the correct track, it waits a whole new turn in order
- to read sector 1.
-
- Therefore much of the time, the head is being very careful about
- where it is.
-
- If the disk is new (blank), then the drive starts at the outside
- and works its way inward, saving/reading data along the way. But
- if the disk has been used very much (files deleted, saved,
- redeleted, etc) then lots of spaces open up between active files.
- The computer will then store data on those tracks and sectors,
- scattering your data not in one long piece, but here and there,
- anywhere it can find space. This is effective for using the disk
- in the best way possible, although it will increase the time for
- the process.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- It's a good trick (thanks, KHS,) every once in a while to copy
- all of your files to a new, blank disk. Then the files will be
- re-stored in the most efficient way, one after the other, sector
- by sector, in one long line. This reduces access time terrifi-
- cally. You can do this by transferring all your files into a
- RAMdisk, deleting all the files from the disk (just throw them
- from the disk into the wastebasket), and then saving again from
- the RAMdisk to disk. This can save 30 to 40% time, especially on
- a boot disk. This is especially effective on a Harddisk.
-
- Place the large programs first onto the disk; those programs
- which you read only and never change.
-
- A "disk organizer" is very useful; it sorts out the files on a
- disk and places them in the most consecutive way possible. This
- is very useful on a harddisk.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Remember, the disk drive head works in the most careful way
- possible: it floats over the first track and then moves inward.
- It starts at the outside the first time.
-
- This is not however efficient: the directory could be placed in
- the center of the tracks, for example, and the most distant file
- would not be more than half a disk away.
-
- TOS was written to be compatible with IBM PCs (you can find those
- in museums). Many users have noticed that they can read IBM
- formatted 3.5 inch disks. It seemed like a good idea. TOS, and
- the ST, was developed in only six months.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- A double sided drive works the same way. Both heads move over the
- disk, but together, not separately. Hence a single sided drive
- cannot read a double sided disk because a double sided disk has
- track one on side A and track 2 on side B and track 3 on A side
- and so on. It reduces access time, but makes it impossible for a
- single sided drive to read, because all it finds on the top side
- is track 1, 3, 5, etc.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- A possible use of the option of giving the disk a name is
- suggested by OB. He names the disk according to the formatting
- program so that he knows how it was formatted.
-
- It rather difficult, however, to change the disk name afterwards
- without a new format. VOLUME.PRG can, in certain cases, change
- the disk name, but only once. Again, this has to do with the
- nature of TOS.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Finally, there are programs to check the disk drive speed
- (SPEED.PRG). A correct value should be 300 to 305. If higher or
- lower, it is possible that the drive is reading/writing data
- incorrectly (the disk sectors will show up too soon/too late for
- the disk head).
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
-
-
- NON-STANDARD FORMATS
-
- In the past half year, we have seen some very clever formats.
- Some of these place sectors in better patterns. Others take
- advantage of peculiar aspects of the disk head mechanism to
- improve read/write speed.
-
- Why would anyone not use the standard ST format? Non-standard
- formats can do several things. You can format faster (often
- just 18 seconds for a format). You can read/write much faster;
- often more than 50% faster. You can also put much more on a disk
- (up to 55KB more per single sided disk, or even 118KB more with a
- hyperformat). If you have 40 disks, this can be about 2000 KB
- more, just on single sided disks.
-
- You must understand how a non-standard format functions.
- Otherwise, it is pretty certain that you will lose data.
-
- Back to the number of sectors/tracks, and their layout. There can
- well be more or less than 9 sectors. Eleven sectors seems to be
- the maximum limit. Amiga disks possibly have one sector per
- track. There can be up to 86 tracks, for example, instead of 79
- (the first track is number 0, so "79 sectors" is actually 80). It
- is a mechanical limit that keeps most drives from making more
- than 82 tracks: the better heads can go further towards the
- center of the disk.
-
- A formatting program also creates a sector called a BOOT SECTOR.
- This is used for making a boot disk. If you use another disk for
- booting, then you can choose not to have a boot sector on a disk.
- Thus you can store data on that sector. The standard ST format
- always creates a boot sector; you can boot with any such disk.
-
- Another trick is to make fewer directory sectors. The standard
- format allows space for 112 entries; you can keep up to 112 files
- on a single sided disk. This is somewhat generous; you could have
- for example a maximum of 64 entries. Do this by specifying only 4
- directory sectors, instead of 7. That gives you three more
- sectors for data.
-
- By these various methods, then, if you have a good disk drive,
- and a good formatting program, you can place 11 sectors in 86
- tracks, with no boot sector, short directory sectors, and you can
- have up to 475 KB on a single sided disk.
-
- A STANDARD FORMAT has 357KB per side.
- An EXTENDED FORMAT has 390 KB per side.
- A FAT DISK or FAT FORMAT has 412 KB per side.
- A HYPERFORMAT has up 475 KB or more per side.
-
- The sectors can also be laid nonsequentially on a track. Instead
- of putting 1-2-3-4-5-6-7-8-9-10-11, the sectors can be 1-7-2-8-3-
- 9-4-10-5-11-6- and on to 1 again; this cleverly gives the head a
- space between each sector. As it reads sector two, it finishes
- and is ready for sector 3. But on a standard format, 3 comes
- right after 2. That is too fast, and hence it must wait another
- turn of the disk. A nonsequential format gives the head a space
- between sectors to get ready for the new sector: it reads sector
- 2, skips sector 8, and then reads sector 3.
-
- (There is some discussion here about why some programs can read
- faster than others. TEMPUS can read a file much much faster than
- 1st Word. Tempus possibly creates a buffer into which the file is
- first placed, and then organized for the program's use. 1st Word
- will read the sector first, and then spend time organizing it and
- placing it in word processing format. Then it reads the next
- sector. But by this time, the head has already gone too far; 1st
- Word must wait for the disk to turn once again in order to read
- the second sector. The many "Fast Read" programs thus deal with
- this aspect of 1st Word, which is why they don't help with other
- programs.)
-
- The first sector on the track can also be "sacrificed;" made
- useless, so that no data is stored there. An error is written
- onto that sector. This has the advantage of letting the head
- swing immediately over to the next track, reading the first
- sector, checking that it is on the correct track, and then going
- onto the second sector, where it can begin to read at once,
- instead of waiting for a new turn.
-
- It is in exploiting characteristics of the Atari disk drive that
- "FAST FORMATS" are made. Since they give the head more time to
- read, by either skipping sectors or with blank final sectors, the
- head reads the data correctly. These "fast" formats are safe.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- The directory window, the TOS, the disk drive mechanism, and a
- misunderstanding of the disk identification procedure all comes
- together to produce the next problem. This was widespread most of
- last year, causing many people the dreaded "directory crashes."
-
- The ST drive has a way of speeding things up. If you open a
- folder and look inside and then close again, the ST immediately
- gives you the previous window again, with all of the contents,
- without re-reading the disk. The ST saves some of the information
- of the directory reading (the contents of the window) to memory.
- It assumes that you did not change disks; it just reads the
- previous directory from memory.
-
- What happens when the computer reads a new disk? The ST uses an
- 80 byte space in the memory to hold information about the disk.
- First the directory sectors are read (file names, file informa-
- tion (date, size, folders, etc.). Then the FAT (File Allocation
- Table, where the file is spread over the individual sectors) is
- read into memory. The file names and folder names are sent to the
- file selector window. When you enter a folder, the ST goes "down"
- into a second level; it keeps the first level in memory and reads
- the information for the second level. When you go into a further
- folder within a folder, then it is "down" three levels. As you
- move back up from the third level, it reads the second level from
- memory, not the disk. To go from the second level to the first,
- top level, it again reads from memory. At any point, whatever
- level you are in, you click on a file, the ST looks at the FAT in
- memory and knows where to start looking for the file on the disk.
- The entire time, the ST must be certain that you did not change
- disks: if you change disks, then the FAT information and the
- stored directories are worthless.
-
- To prove this, take out the disk in the machine and put in
- another disk (which is not write protected ("write protect" is
- the little tab in the back corner of the disk) and was formatted
- by the ST format menu). The drive noticed that you took out a
- disk (An infrared light shines through the write protect hole.
- The infrared light which detects write protection was blocked for
- a moment as the disk went by, and then for a moment was
- unblocked, and then blocked again). Click on OPEN FILE. The
- drive will start up and read the directory. Click CANCEL. Open
- the directory again. This time, the drive doesn't run. The
- directory was read from memory. Click on the grey bar at the top
- of the file select window. The window refreshes, but the drive
- doesn't run. TOS knows that you haven't changed disks: the
- infrared light wasn't blocked as if a disk had gone in and out.
- Hence it just uses the information from memory.
-
- On every screen redraw, which happens about 70 times per second,
- TOS takes a look at the drive and checks whether the infrared
- light is blocked.
-
- Now put a write protected disk into the drive (push the tab so
- that the hole is open). Open file select. The drive runs, because
- it knew a disk was removed. Click Cancel. Open again. Drive runs
- again. The light is shining through the write tab; for all it
- knows, a disk has been moved. So it checks again. Click on the
- grey bar. The drive runs again. In the test above, the
- directories were read from memory. Now, TOS reads them every time
- from disk.
-
- Since TOS, on each screen redraw, sees the light shining, it can
- only assume that the disk has been removed.
-
- TOS is checking serial numbers. When you format a disk, the disk
- gets a random number as its identification: the disk serial
- number. TOS checks these numbers to know whether it should make a
- new directory reading or whether it can just use the previous
- directory in memory.
-
- This is where a great deal of problems come from. Most formatting
- programs don't change the serial number. Apparently, most persons
- who wrote formatting programs didn't know about this. Some of the
- standard documentation (the books for programmers) contain this
- error. They don't explain that the serial number on the page is
- an example. So the number is either set to zero or perhaps the
- same for all formats. You end up with a box of disks which are,
- for TOS, identical. When you start switching disks, TOS is going
- to start adding each new directory to memory, thinking that it is
- all the same disk: the serial number is identical. Imagine the
- problems if all women looked alike. This "false" serial numbering
- is the reason for most of the directory crashes, directory window
- problems, opening a folder but nothing happening, and "wrong"
- directories which most users have seen if they have used
- formatting programs (especially FAT formats). One frequent error
- occurs in 1stWord / Wordplus: you open a directory, open a
- folder, and then switch disks and update the directory. TOS
- thinks that the same disk in in the drive (serial numbers are
- identical) and therefore will try to go "up the directory tree",
- that is, just return to the level above. But there it will find
- entirely different information. If you try to save your document
- at this point, say goodbye. TOS will get disk information from
- the first disk (where the blank sectors are, etc). You now have
- the second disk with an identical serial number: TOS will save
- your document onto the second disk as if it were the first disk.
- Your data goes on top of other data. The ST uses the FAT from the
- first disk to save information on the second disk.
-
- Remember that the directory sector holds files. It also holds
- folder names; but only the names, not the contents. The directory
- contents of the folders is not kept in the directory sectors:
- that is kept in the data sectors. (Hence, a disk can hold a
- maximum of only 112 files. But if you place files in a folder,
- then you can have unlimited number of files.)
-
- Make a "wrong" format disk (two with identical serial numbers).
- Place a number of files and folders and folders in folders on
- each. Enter the first disk, go down a few levels. Change disks.
- Ask for a directory re-read to read the new directory. The ST
- uses the FAT of the first disk to find the contents of the
- folder. All it is going to find in the second disk's file sectors
- is stored data from that disk, not the file names which should be
- there. Hence you are going to see recognizable bits and pieces of
- perhaps a text file in your file selector box. At this point, the
- experiment is over: the FAT is destroyed and all of the files on
- the disk is lost.
-
- It is therefore essential that you use formats which correctly
- give a random serial number to a disk. If you are having problems
- with the directory windows, now you know why. Use either
- the standard ST menu format, FCOPY_2.PRG or ALPHAFORMAT.PRG.
-
- The write-protected directory re-read, which checks serial
- numbers, is used by some commercial programs as a copy
- protection. The program is making sure that you have the original
- disk somewhere on your desk.
-
- You can recognize this problem if you have a non-standard format
- made with a poor formatter. You click on a folder to open it, and
- the drive runs and the screen blinks, but nothing happens. The ST
- has tried to check the serial number, finds that it is the same,
- and simply reads the directory again. You get a new directory,
- which is simply the one you had before.
-
- This is why the directory window, which otherwise works so well,
- can get so confused if you pop non-unique serial numbered disks
- in and out, reading new directories each time, opening and
- closing folders. If the disks have been formatted without a
- unique serial number, then the directory window thinks that you
- have not changed disks: the serial numbers are identical
- (usually all are zero). But since it is in fact a different disk,
- the identification of the sectors/tracks will be wrong. So when
- the ST tries to read the sector, it opens the folder, but
- doesn't find the correct data. You get a totally blank directory
- window.
-
- Don't panic. Your computer can smell panic.
-
- Simply give the ST a disk which has been correctly formatted
- (that is: it has a unique serial number). The ST becomes happy
- because now it KNOWS that the disk is different: it performs a
- new directory reading and everything is okay again.
-
- The serial number is exploited as a form of copy protection.
- When the original is made, the program makes a note of the serial
- number. When you make your backup copy, your correct formatting
- program will give the disk a new serial number, as it should. But
- the program will see that the number has been changed, and
- therefore reject the copy. Ironically, a "bad" formatting program
- (which does not set new serial numbers correctly) is good for
- making backup copies of programs which are protected in this way.
-
- Some copy protected programs will, at random, cause TOS to check
- the disk for the correct serial number. You will notice that the
- drive runs every once in a while. TOS is checking the serial
- numbers. The program will then compare that number with the
- number that the disk was given when it was formatted at the
- factory.
-
- I wrote above that an exotic format may cause loss of data. There
- are several ways. If the serial numbers are incorrect, then TOS
- will know from the first disk where the blank sectors are. When
- you insert the second disk with the same serial number, then TOS
- will write data onto sectors which it thinks are blank. If you
- have extra sectors/tracks, and use a sector copy program which
- does not know how to find those sectors/tracks, then the extra
- data will be lost.
-
- Normally, the information about the format of the disk is at the
- beginning of the disk. That is usually automatically read by a
- copy program when the disk drive starts up; but if the copy
- program is stupid (doesn't check for strange/different format
- structures), then it will apparently copy the entire disk, and,
- when you check it, everthing seems to be there. But since the
- special format stores things in "illegal" places, the copy
- program will not find that illegal data, even with a format
- monitor and verification ON (telling the copy PRG to verify the
- copy). Most copy PRGs don't look for those extra tracks. Parts of
- your files will be missing. Asking the SHOW INFO doesn't help; it
- correctly keeps the information in the directory sector that your
- file is 243,678 bytes long, but that information is stored in the
- directory sector anyway; whether the actual clusters exist is
- another matter. The only certain way to make a backup of an
- extended format / fatdisk / hyperdisk is with a RAM disk or an
- intelligent formatting program.
-
- Again, if you're going to make a disk which will be copied
- repeatedly by different people (a PD disk, for example), then use
- the standard 356KB format.
-
- The point is: use radical formats only if you:
-
- Know what you are doing.
- Are using a good formatting program.
- Have a backup.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- I wrote that you must click on the grey bar in the directory
- window. Many programs fool around with this: it doesn't seem to
- be standardized. If you click in the slider box (the up and down
- space on the right side), TOS will read the directory from
- memory. You should use this if you haven't changed the disk (no
- need for a new disk read). If you have changed disks, then click
- on the grey bar for the first read. Thereafter, you can use the
- slider box. If you follow this procedure, you will never have
- trouble. The upper left black box to close a folder, the grey bar
- to read a new disk directory, the white space in the slider box
- to freshen the directory.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- The famous 40 folder problem.
-
- Another misunderstood problem. This is actually the 40-folder-
- visited problem. If you visit (look into) more than 40 folders
- during a single session, the Atari disk will suffer a directory
- crash; opening the 41st folder will erase the entire directory
- sector.
-
- This problem has been very misunderstood. Since the ST, to save
- your precious time, saves the directory to memory, each new
- folder open/close means a new directory to memory. There is an
- error in the ST: it often doesn't completely clear away old
- directories. Bit and pieces remain there. After a while, that
- becomes a mess in there. You will notice, after a long session,
- that the FREE MEMORY accessories will report on very little
- remaining memory, even when there is nothing in the memory. Most
- people do not get this far in a session. A simple, quick reset
- just clears the air and everything is ready to go again. This is
- a major problem in TOS. It can't be changed without a major
- rewrite of TOS.
-
- If you do cross over the limit, it is "Sayonara, User-san!"
- (that's Japanese for "Adieu, Monsieur!") Those directories come
- back to haunt you. The directory window gets filled up with bits
- and pieces of texts and programs. Take a good look. That is the
- last you will ever see of that disk. The directory is destroyed
- and the disk becomes unreadable. This happens without warning.
-
- Fixing the problem.
-
- * A simple reset every once in a while.
- * Don't use so many folders.
- * Don't run more than 40 disks in a single session through
- the drive.
- * Use any of three programs called 100FOLDERS, FOLDRXXX, or
- FOLDR999; these increase your folder limit by giving more
- space to the memory for dealing with directories (if you
- use such a program to allow 150 folders, for example, then
- you have a 150 folder limit; crossing that limit is
- goodbye). FOLDRXXX is the "official" fix written by Atari
- Corporation. All of these are public domain programs.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Recover Lost Files
-
- To rescue things out of the garbage can. Okay, so you got
- careless, excited, or whatever, you've deleted a file or even
- your whole disk either by dragging it into the garbage can or by
- clicking DELETE in 1st Word. First you of course have a backup
- disk.
-
- Secondly, no panic. The computer doesn't actually delete your
- file, it just changes the directory name from an active file to
- an inactive file, one which, on the next WRITE or SAVE, will be
- written over. The computer, to save time, doesn't actually erase
- the whole file (Atari USA cares about you). The computer just
- makes that space free for the next WRITE. In certain cases, you
- can restore that file name, as long as you haven't made a new
- WRITE or SAVE. The manual to the DISK DOCTOR is pretty good.
- Before you attempt this kind of surgery, Herr Doktor, practise
- first. Set up a file, delete it, and then load your disk doctor
- and try and recover it. Practise makes good recoveries. Make a
- backup disk of your injured disk before you try surgery. Copying
- disks with a sector copier will copy not just good files, but
- also 'deleted' files, since sector copying is also bit copying.
-
- Recoveries however have many problems. As we noted above, the
- fact that directory sectors may be in different places means that
- many of the recovery programs will not function on double sided
- disks. There is not yet one that will recover files that either
- were inside a folder, or an entire deleted folder.
-
- Sadly, one cannot just enter the directory with a disk editor and
- simply restore the correct values (a delete flag is E5 which is
- substituted in place of the first letter of your file name). It
- should be reasonable to simply convert that value to anything
- else (fx 55, which is U). But the directory entry contains only
- the file name, file size, and information which identifies the
- first cluster. Restoring the file name will save your file name,
- and only one cluster of material (about one screen full). The
- rest is still lost.
-
- The following programs have a file recovery ability:
- DR_FLOPPY.TOS, GOODIES.ACC, MINI-DOS (all PD). The ability is
- however very limited: you will need to experiment.
-
- H and D (Holmes and Duckworth's) disk tools FRECOVER.PRG (a
- commercial program) works very well with single sided disks, as
- long as the file was not in a folder.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- There are different kinds of DISK DOCTORs. Some work by only
- opening the directory sector and changing files back from
- inactive to active. This is easy and quick. But if your disk has
- suffered a directory crash, in which the entire directory has
- been destroyed, then another kind of DISK DOCTOR is needed. If
- the first one is a first aid, then this second one is a sort of
- DISK SURGEON (as explained to me by Arthur Dent). This one goes
- through and reads each individual sector, cluster by cluster,
- allowing you to save those to a new disk. It's more work but it
- works in those places where the first one doesn't. Such a program
- is RECOVER.TOS (PD).
-
- If the disk was a work disk, on which you have made countless
- write/deletes, you will find to your amusement that the file,
- especially a long file, has been scattered in bits and pieces all
- over the disk. Recovering can be done, but you will spend a long
- time putting it back into correct order. It is practically
- impossible to do this with programs: you can rarely distinguish
- codes from garbage.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- SINCE YOUR LOST FILE HAS BEEN CHANGED FROM AN ACTIVE STATUS TO AN
- INACTIVE STATUS, IT IS EXTREMELY IMPORTANT THAT YOU DON'T PERFORM
- A NEW >SAVE< ON THAT DISK. IF YOU DO SAVE, THEN PART OR ALL OF
- YOUR LOST FILE CAN BE OVERWRITTEN AND THUS CAN REALLY BE LOST.
- NOT EVEN THE BGS CAN GET THIS BACK.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- The following piece of information is intended to be read only by
- users who know what they are doing.
-
- After about 12 months and 5 minutes after you buy your ST, that
- is, five minutes after your garantee dies, your ST will die as
- well. This has happened to quite a few users: you are working
- happily along, and you ask for a directory (open a window from
- desktop, load a new file, etc...) and there is nothing there.
- Your disk is blank. You tearfully try another disk. Blank as
- well. All of your disks are blank.
-
- You go down to the store; they grin (!) when you tell them what
- has happened.
-
- The salesman says "Well, we maybe can fix it. It will take two
- days" (after which his grin becomes even wider.) (!!)
-
- You come back after two weeks of no ST'ing. Your ST works now.
- You shake the salesman's hand and gladly pay the 60 to 100 dollar
- repair bill (two hours of expert technical work on the machine).
- You walk away, waving: his grin is triumphant. (!!!)
-
- Why doeth the heathen rage? That turkey in the store has just
- plundered you for 12 seconds of work. Most likely he took it home
- and fixed it himself.
-
- If this happens to you: blank desktop, no files in any disk, O
- bytes used, etc, then
-
- 0) Read Point 11. Twice. Read everything once, and then once
- again.
-
- 1) Unplug everything. Otherwise your mother will find Kentucky
- Fried Chicken sitting in front of your ST.
-
- 2) Place your ST on a large, firm, flat surface. Flip your ST
- over. Take out all the little screws. Keep them separate; if you
- put the long (back) screws in the front, they will go through the
- cover and stick out.
-
- 3) Remove case.
-
- 4) More screws. Take out. Lift off keyboard. Be careful not to
- twist or break off the keyboard wires.
-
- 5) Atari does not want you in here. Undo the little metal twists
- and remove metal plate gently. ST's are put together by 15 year
- old girls in Thailand. They have nimble fingers. Ask your
- neighbor's daughter to get the back ones.
-
- 6) Now, you can see the chips. The insides of the machine. Using
- the first three fingers of your five fingered right hand, gently
- press all the large chips squarely down. This does the trick.
- What happened was that the chips eventually get loose: the girl
- who built your ST had The Furs (Forever Now) on her walkman.
-
- 7) Start putting everything back together again. The cat put the
- screws under the sofa. See point 2.
-
- 8) Plug it up again. Insert a disk, and start computer.
-
- 9) Your files are back from Limbo. Place 60$ in an envelope and
- send to me (address at end of text).
-
- 10) If this doesn't work, try again. If it still doesn't work,
- you have real problems.
-
- 11) ANY MODIFICATION, CHANGE, OPENING, JUST PEEKING INSIDE,
- FOOLING AROUND, THE CAT DID IT, OR WHATEVER WILL CANCEL YOUR
- WARRANTY. THE STORE LOVES TO CANCEL YOUR WARRANTY FOR ANY REASON.
- DO THIS AT YOUR OWN RISK. IT IS NOT MY FAULT, AND I TAKE NO
- RESPONSIBILITY, IF YOU RUIN YOUR ST OR BLOW OUT THE ELECTRICITY.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Then, there is the last trick. When the going gets tough, get
- rough. If you are getting 0 bytes used, either as a blank screen,
- or getting more bombs than the Ayatollah, then:
-
- 1) Find a large, flat, solid surface.
-
- 2) Unplug everything.
-
- 3) Pick up your ST evenly about 4 inches, or 10 centimeters into
- the air.
-
- 4) Drop it.
-
- 5) Other users prefer to slam it down, firmly and solidly.
-
- 6) This has the effect of jarring the connections. I have seen
- this done several times, and it works. If you are too gentle with
- the machine, ask your wife to slam it down. They usually do this
- happily. Be prepared to grab it away from her after the fifth
- swing.
-
- 7) Believe it or not, this is usually the first thing a repairman
- does with your machine. Just like a whorehouse. Slam, bam,
- thankyou madame. 50$. You got screwed.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- If you want data and material on the disk to really disappear,
- only a new disk FORMATTING will garantee that. Otherwise, the
- local cop's 12 year old kid will happily tell in court how he got
- your files out.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- PC users provide endlessly amusing stories. The White House uses
- IBM PC's. That's right. Ronald Reagan, Edwin Meese III, and
- Oliver North all have PC's. They are all connected in one big
- network in Washington. When Reagan told Ollie North (who worked
- at the National Secruity Council, Tlf (202) 456-4974) to do the
- silly things he did (sell weapons to the Iranian Revolutionary
- Guards (the guys who kidnap and kill the foreigners in Beirut) in
- order to pay for Contra terrorists (who were partying in Panama,
- and occasionally selling General Noriega's cocaine in the US by
- flying it on the CIA's Southern Air Transport airplanes (to call
- the CIA, dial (703) 351-7676) and US Air Force airplanes and
- landing at Florida's Homestead US Air Force base)(one of the
- cocaine agents got caught in New Orleans with 40 kilos; Edwin
- Meese III, Attorney General of the United States, the top cop,
- and Reagan's failed appointment to the Supreme Court, released
- him. And returned the suitcase to him, saying the man was on
- important business). (Was there to be a White House party that
- weekend?) (Meese III is currently in a new scandal; something
- about 1 billion dollars, Irak, and bribes to the entire Israeli
- goverment not to bomb a pipeline. Nothing is clear: they are all
- lying over this one.) Ollie did all of his work on his PC. No
- problem. Move money around in Swiss banks, send off sailing
- orders for Danish ships, order C-5A loads of Sidewinder missles:
- just punch the keys. When "the shit hit the fan" (to quote George
- Bush, Vice President of the United States, Head of the National
- Security Council, Ollie's boss, and candidate for President),
- Ollie just ran home and punched "DELETE FILES." Clever Ollie! The
- Congress wasted no time with his lie under sworn testimony ("No
- such files.") and simply asked for the backups. Imagine Ollie's
- stupid look when he said "Backups? What backups?" Too late: the
- White House didn't even know that there were backups automati-
- cally being made of all their little deals.
-
- (Ollie and Nofzinger both "lied like hell" to Congress during the
- Irangate hearings. Congress is pretty easy going, but they don't
- like liars. Nofzinger got 3 years in a Federal prison for that.
- Ollie's trial is coming up.)
-
- What is Nancy Reagan doing today? Just call up her social
- secretary and find out! Nancy's day is given on Tlf. (202) 456-
- 6269. Ronnie's bedtime schedual can be heard on Tlf (202) 456-
- 2343.
-
- To send your fan letters, write to: The White House, 1600
- Pennslyvania Avenue NW, Washington DC, 20500 USA. Or just call
- them up at (202) 456-1414. But I doubt you can order a shipment
- of cocaine there. Try the CIA number instead. Just say that it's
- Noriega and where the hell's the check.
-
- Dial 009 and then 1 for international calls to the US.
-
- One of the best map databases in the world is maintained by the
- CIA: the WORLD DATA BANK II. It works with ALC (Cartographic
- Automatic Mapping Program). You may use these free. Contact the
- CIA Cartographic Office at (703) 487-4650. Remember, they are
- there to help you.
-
- The telephone number for the National Security Agency is secret.
- The work and purpose of the NSA is secret. The budget is secret.
- The number of persons who work there is secret. The organization
- is so secret that for a long time, the name itself was secret.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- VERIFY ON and VERIFY OFF: Don't use these programs. VERIFY OFF
- will help the drive read faster by not double checking each
- sector/track. This saves about 50% time. This should however be
- done only with material which you READ only (such as games).
- Eventually, you will notice errors: small bits and pieces will be
- missing.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- A FILE COMPRESSOR can reduce the KB space of your file. For
- example, some work by substituting long identical strings for
- single symbols, saving up to 50 or even 80% on text files. This
- saves space on disks, especiallly with backup disks. This is also
- useful for transferring large amounts of data over a modem (it
- saves telephone time).
-
- We use ARC.TTP (ARChiver) as the standard on the BBS. Use this
- program together with ARCSHEL2.PRG. Both, with manuals and
- explanations, are available as PD.
-
- The same thing works as a PICTURE COMPRESSOR. Your picures take
- up 32KB, only ten per disk. A compressor lets you put up to
- thirty pictures on a disk.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
-
- COPY PROGRAMS
-
- There's a great story about an IBM user who was having problems
- with his programs; the distributor asked the user to send in
- copies of the faulty PRG so they could check it. And the user
- sent in two copies. Nice photocopies, front and back, of the
- disk.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Why copy? You need backups. Disks are not "stable." They can lose
- data easily. Laying them on top of the TV, dropping them, static
- electricity, pouring coffee into them, some tourist opening the
- safety and touching the disk, losing them, or having them stolen.
- If you lose a disk or data on a disk, then a backup will save you
- time. Practically every user at one point or another will lose a
- file or disk. I've lost 74KB files and even entire disks, for no
- clear reason. If you can't afford to lose it, make a backup.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- The ST makes copies pretty well; this is how you made your backup
- copy. Basically, you duplicate your source disk to your target or
- destination disk. If you have a single drive, as most of us do,
- then you've noticed that it takes four disk changes to copy one
- file. If you're copying 57 files in 17 folders, take up knitting
- instead.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- There are other ways of copying which make it easier. You can
- either use a COPY PRG or you can use a RAMdisk.
-
- There are two ways to copy: the first is actually a FILE
- TRANSFER. You find the active files on the directory file and
- then copy them onto the new disk. The second kind is called
- SECTOR COPYING (also called bit copying): you copy sector by
- sector, regardless of content. Yea, for it is written in the Book
- of the Lord, Blessed are those who maketh their Backups (Romans,
- IV.15). (see especially the the Marriage of Heaven and Hell,
- 1790-1793, by William Blake.)
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- "Protected" means that information has been written into the PRG
- or the disk has been formatted in a special way which makes it
- difficult to COPY.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- It is simple to copy several non-protected files (file transfer).
- A RAMdisk works best here; transfer the files into a
- RAMdisk, insert new formatted disk, and transfer the files from
- that RAMdisk to the target disk.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- To copy whole disks, use a sector copy program (for example,
- FCOPY2). The program reads your entire disk into memory, and then
- throws it out again onto your new disk, formatting as it goes
- along. This is quicker. FCOPY2 is very fast (18 seconds for
- formatting/copying).
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- As noted above, you must be certain that whatever program you
- use, the serial number is set correctly: each newly formatted
- disk must have its own serial number. If the formatting program
- doesn't do this, then you will notice that when you try to open a
- folder, often the drive will run, the screen will blink, and your
- folder doesn't open at all.
-
- Of course, sometimes you need a formatting/copying program to not
- change the serial number: if your commercial program has a
- protection system based on serial numbers, then a new copy will
- create a new serial number, which the program will then reject.
- By using a faulty copy/formatting program, the serial number will
- be copied as well. The program will then check serial numbers,
- find that it is the same, and thus allow the copy.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- To make a backup of a copy protected program (This information is
- only for those who want to make a backup disk). Commercial copy
- programs often sell specially because of their ability to copy a
- protected program. There are also public domain programs which
- can copy protected programs. Curiously, some powerful copy
- programs will copy some programs, but not others. It has to do
- with the different kinds of copy protection methods. But as soon
- as someone comes up with a new method, two weeks later there's
- someone selling a copy program which guarantees to copy it. Just
- collect all the copy programs you can find, and try them one
- after the other on difficult programs. Some will work. There are
- different levels of protection; low level means that the program
- will copy quickly, usually within one or two minutes. Medium
- level will take more time, Top level copying will take very long;
- sometimes up to fifteen minutes. Copy programs may offer the
- ability to specify the various protection levels and to format
- the destination disk in various ways.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Software piracy is beginning to have an effect. American software
- houses are dropping development of ST software; there is too much
- piracy (of course, they were never seriously into the market. And
- it is easy to drop a machine which has such a small share of the
- American market). It will take time to see if this happens in
- Europe. Americans mostly play games on the ST. Europeans use the
- machine more seriously. Signum is nearly unknown in the US.
- SUPERBASE was developed in the UK; it has sold 130,000 copies,
- earning 10 million pounds, despite it being unprotected, because
- it needs a manual. If you use the program for work, then pay for
- it.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Service and support for registered owners is however non-
- existent. I have registered copies of my work programs; I haven't
- gotten anything out of that. Support has been lousy. We rarely
- hear from companies, and then only to get advertising. I haven't
- yet gotten offers of updates or whatever else.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Dealer's choice: The quickest, most versatile, and easiest to use
- is FCOPY_2.PRG (a PD program): user friendly surface, allows
- multiple copies, disk scanning (for formatting errors), sector
- control, verification, and directory listings. It creates Stan-
- dard, Fat and Extended formats, plus various exotic formats. It
- is very fast. It also creates fast formats (the new disks will
- run faster). It correctly creates a unique serial number for each
- disk. I use FCOPY_2 for all my PD work. Never a problem.
-
- Other copy programs: SUPERCOPY.PRG is powerful. Requires 1MB.
- It's PD. Other users recommend PROCOPY V.1.32UK. ST.COPY.30 (not
- PD) and BITTE_EIN_BIT is recommended by many users as well.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- It doesn't hurt anything if you put disks in or out of the drive
- while the drive's red light is on. Many users do this. Just shove
- one in while the red light is on.
-
- If you accidentally delete a file, then you can instantly pop the
- disk out of the drive; this may save your file. It takes a brief
- second for the head to start deleting. Of course, this hysterical
- leaping at your drive will not impress the surf foxes in Malibu.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- About cheap disks. There are two kinds of disks. Good ones and
- lousy ones.
-
- All disks are double sided. That's the way they are made. They
- are then tested. If they are good on both sides, then it is sold
- as a double sided disk. If it is good on only one side, then that
- side becomes the top side and it is sold as a single sided disk.
-
- You can easily use double sided disks in a single sided drive;
- your single sided drive, having a disk head on only one side,
- simply can't use the other side (the bottom side, or "B" side).
-
- You can also used disks sold as singled sided in a double sided
- drive. Use a format checking program and see if it works. If yes,
- then it is okay. The disk manufacturer sets a very high standard
- for the disk: often we can use it anyway.
-
- It is better sense to buy double sided disks; you will one day
- have a double sided drive and your disks will be okay for use.
- There is a very small price difference.
-
- There are branded and unbranded disks. There are lots of rumors
- about this. The general story is that the Koreans began making
- cheap disks. The Japanese let every one know that good disks had
- serial numbers stamped on the back. The Koreans began putting
- serial numbers on all disks: the same number. The Japanese, who
- consider the Koreans the same way Israeli think of the Palesti-
- nians, began flooding the market with high quality disks as
- unlabled disks at below production costs in order to destroy the
- Koreans. This is probably true; I have seen large shipments
- marked from Maxell which contained unlabled disks.
-
- There are plenty of cheap disks. Be careful. Some are cheap in
- quality; you can only format perhaps 60 percent of them. Have a
- written garantee from a dealer you can trust that he will
- exchange the bad disks. We have had spoken agreements which were
- forgotten the week later.
-
- If you are lucky and find a safe supply of unbranded disks, then
- you can use them. We get unbranded disks from Maxell for our UG;
- of several thousand disks, none have had problems.
-
- Amiga drives are much more sensitive than ours. If a disk runs on
- an Amiga, then it is very good. We buy disks which are Amiga
- quality for our ST's.
-
- Which brand is good is a matter of discussion. Americans find
- Sony to be the best and BASF to be lousy. Germans put down SKC
- disks. Many of these criticisms were made last year: as you can
- well think, it is never clear if loss of data is because of the
- disk or because of a formatting error or bad program. (Consider
- especially the entire Serial Number debate above. I know quite a
- few programmers who still believe that all disks have the same
- serial number).
-
- Use FCOPY2; it scans and checks each disk for bad sectors /
- format errors.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- If you've noticed, when there's not a disk in the drive, it takes
- a long time for the silly drive to figure that out. The drive
- checks three times to make sure that the disk is missing before
- it tells you. Someone should write a quick simple program which
- shortens this "triple checking."
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- READ ONLY: From the SHOW INFO menu. READ ONLY is pretty useful.
- To change a file so that it can only be read, that is, so that it
- can't accidentally be changed or deleted, first save it. Then
- close the file and exit 1st Word. Open the disk and ask for the
- file. Use the pull-down menu for FILES and ask for SHOW INFO
- (FREMVIS INFO). The window will ask whether the file should
- be READ ONLY or READ/WRITE. By marking READ ONLY, the file will
- be protected against accidental deleting, changes or further
- editing. To remove this protection, simply repeat procedure and
- mark READ/WRITE. This is a simple but effective method of
- protection for programs on your work disks. Change your favorite
- programs to READ ONLY and sleep better.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- DISK ICONS: To change the names of your disk drive icons (see
- also DESKTOP.INF section above). Click once on the icon (so that
- it is black) and then ask for INSTALL DRIVE in menu. Press ESC
- (Escape) (upper left hand of your keyboard) and type in the new
- name, using either capital or small letters. Click INSTALL. The
- icon now has a new name. Place these where ever you like on the
- DESKTOP. Insert your boot disk; click on SAVE DESKTOP (GEM
- DESKTOP) and the changes will be saved to your boot disk. Now
- you'll have your own icons every time. Your desktop can support
- up to 26 or so disk icons, which is rather pointless, as you can
- only use a maximum of 2 real disk drives. Of course, 24 disk
- icons will certainly impress those Malibu girls.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Harddisks: there is little to say about harddisks; the high
- prices of harddisks for the ST has meant that not many users have
- them. Harddisks are just about standard for any serious use of a
- computer.
-
- There is no reason for buying an Atari harddisk over a Supra.
- Both are just as good. The old Atari 204 should be avoided; many
- of them have problems. The new 205's work very well.
-
- The 205 set up program will easily configure the 204 so that it
- (the 204) can autoboot.
-
- Please read the section regarding the 40 folder limit. You will
- need to have a program allowing at least 100 folders.
-
- If you buy a used harddisk, check the drive carefully. Get a
- written agreement which allows you to return the harddisk in case
- of problems. Several members have had harddisks which crash or
- delete material.
-
- You will still need disks. You need to make backups.
-
- The worst thing about harddisks is the fan. It makes a hell of a
- lot of noise. This is fine if it is in an office, where there is
- background noise. But in a home, the high whining noise of the
- fan is nearly unbearable. The harddisk which is on the BBS is
- running 24 hours a day, to the great dissatifaction of the home.
- The harddisk which I have used is bothersome; I switch on the
- drive to load, and then immediately switch it off again. To save,
- flip it on, save, and then off again. It starts up in just under
- 13 seconds. If you can get harddisks without fans, such as IBMs,
- then it is better, even if it is not as convenient.
-
- The Atari Harddisk is tough. I heard of a person who transported
- his harddisk in a small rucksack. I have put my on the back of my
- bycycle. Some time ago, while resanding the floors, the shelf on
- which it was sitting collasped and the harddisk fell one meter
- onto a hardwood floor, landing squarely on its side. No damage to
- files.
-
- The Atari harddisks have a cable which is only 30 cm long (or
- something like that: it is very short). You are forced to have it
- just behind your computer. The fan is not far away.
-
- Occasionally move all harddisk files over to another drive,
- delete the drive, and recopy. This noticebly improves access
- time.
-
- It is possible to build harddisks using a cheap IBM drive and a
- controller. Several persons have done this. Soon, someone will
- began to build and sell such harddisks: the price will be around
- 3000 Kr for 30 MB. A 10MB harddisk is possible for under 2000 Kr.
- The ST can manage up to 64MB of material. When this becomes a
- reality, contact the UG for further information.
-
- Another possibility is 10MB disk drives. These use 5.25 disks
- which look like our 3.5 inch disks: each holds 10MB and has the
- same access time as a harddisk. Simply insert and remove. The
- disks could give you a large storage capacity in relation to
- money.
-
- Again, you can save money by buying in West Germany. An Atari 205
- harddisk, which costs 6,500 Kr in Denmark (and is unavailable),
- costs 4,000 Kr in West Germany and they have all the harddisks
- you can carry. Simply pay MOMS (VAT, or Danish taxes) at the
- border, which means that the whole thing costs around 4,700 Kr. A
- bus will take you to Germany and back to Aarhus for 35 Kr; do
- your shopping there, buy a couple of bottles of wine and
- celebrate on the trip back. You can pay in Kroner at most cities
- near the border. Call and reserve a harddisk before you go.
-
- The 5 gigabyte (5000 megabyte) compact disk drives is a spectacu-
- lar piece of nonsense. A single disk which can hold 30,000 to
- 45,000 programs is possible. The copyright fees alone on such a
- disk would a fortune; if we consider that each program would cost
- 10 dollars, then the disk will cost a bit under half a million
- dollars. This could be an idea for PD collections, which are
- free; the IBM PC PD CD costs 200 dollars and has 45,000 programs.
- But PD collections are obselete within 3 to 4 months. Commercial
- programs are updated every few months. And CD's are read-only:
- you can't change the data. Therefore you can't save program
- preferences, setups, etc etc.
-
-
- End of Chapter Four: Disks, Drives, TOS.
-
- ====================== * * ======================
-
-
- Chapter Five:
-
- Ram Disks
-
- What it is.
-
-
- RAM disks: Just what is a RAM disk? Well, first, what it is,
- and then what you can do with it.
-
- A RAM disk is a program which creates a virtual disk drive.
- 'Virtual' mean 'as if' or 'fake'. The computer thinks that there
- is another drive. The program takes a chunk of memory (RAM) and
- sets it for holding data. The good thing is that this data moves
- back and forth very fast. There's no bother about the drive
- reading the disk. You know that your disk drive can only read
- data at the blinding speed of 250 KBits per second. Blinding to
- turtles. If the data transfer occurs directly on chip, then that
- little bunny hops faster.
-
- RAM disks have all sorts of different names. Disk Cache, Buffer
- Disks, Memory Disks, Memory Cache, Electronic Disks, Virtual
- Disks, and then there's all the commercial products: K-
- RAM, to
- mention the best known, and MAXIDISK, ETERNAL, Mike's RAMDISK,
- RAMBUFFER.ACC, and PROFILRAM, to mention the best public domain
- versions (which are all much much better than K-RAM).
-
- The different kinds of RAM disks: First of all is the standard
- one: either a program or an ACC; you specify the size, set it
- up. You can't change the size later. Reset and it is gone.
- Redefineable is better. You specify the size, set it up, and then
- change the size (smaller or larger). "Reset proof" "Resident" or
- "resettable" means that the contents will survive a reset: you
- reset (either to start up new ACCessories, delete others, or just
- hop out of a program, or you bomb out); no problem; everything is
- still there. "Compressor" RAM disks will automatically compress
- the contents (and decompress to run or use); this lets you put
- for example nearly 500 KB of data into a 350KB ramdisk (amount of
- compression depends on whether your files are text, programs,
- etc). And "dynamic" RAM disks have no specific size: You just
- throw whatever you want into the drive icon and the RAM disk will
- grow to fit. As you delete, it reduces in size again.
-
- To make a RAM disk, first load a RAM disk program (plenty in the
- PD disks)(double click on it). Then use INSTALL DISKDRIVE in your
- menu. Some RAM disks will demand that your disk have the right
- name. Others don't care and will work in any drive name. Make a
- new disk drive Icon, the letter must be in capitals, either C, D,
- E, F, G, H, I, J, etc etc, go all the way to Z if you like. The
- description can be anything you like: 3rd Disk, RAM disk, RAM
- disk, Ramdrive, Disk, Karen's Disk, or just blank; that line
- doesn't matter. Click on INSTALL. It's now active. Use it just
- like a second or third drive. Don't format it; you don't need to.
- You can then copy data from your real disk into your 'fake' disk.
- And from your "fake" disk to your real disk. You can open
- multiple windows from that RAM disk icon and move things from one
- to the other. Deleting is very fast. If you want to keep that
- icon on your desktop for next time, click SAVE DESKTOP.
-
- Why use a RAM disk? If nothing else, it is a very fast way of
- copying from one disk to another. Copy your data into the RAM
- disk, switch disks, and then copy from the RAM disk to the new
- disk. No changing disks. Simply drag the DRIVE ICON into the new
- window. If you have no ACC.essories, then you can make a large
- RAM disk, up to 80 or 90% of your entire memory, and copy entire
- disks as often as you like. This doesn't work with copy-
- protected
- programs, of course.
-
- Copying in this fashion is called a FILE TRANSFER.
-
- The best use for a RAM disk is to run your programs. Make a RAM
- disk just big enough to hold 1st Word plus some files. Open the
- RAM disk, double click on 1st Word. instead of taking ten seconds
- or so to load, it opens in less than two seconds. Create files
- and save them; it is very fast. There is no nonsense with disk
- access times. Pop out of 1st Word (QUIT), you go out, and then
- load in again. Out and back in seconds. It's great if you use big
- programs which require frequent changes to look at disks or use
- other programs in between.
-
- The problem, if any, with a RAM disk is that you have less
- work memory. If you start with 400KB of memory and cut up part
- and call it a RAM disk which you make 300KB large (or any size
- you want), then your available working memory (what is left over)
- is only 100KB. You can of course make very small RAM disks, only
- 20 or 50KB large, or any size you like.
-
- Remember that a .PRG often has some .RSC files (RESOURCE) along
- with it. Those contain graphic notes and perhaps various saved
- user specifications. All of these must be transferred into your
- RAM disk (for example, 1st Word.PRG + 1st Word.RSC, and, if
- you're going to print, 1st Print.PRG + 1st Print.RSC.)(Try this,
- you can print instantly, without switching disks or any nonsense.
- If you have a spooler as well, then it works great.)
-
- Note that if you SAVE onto a RAM disk, you have to transfer the
- data from the RAM disk to your normal disk at the end of your
- work session. When you turn off the power, the RAM disk and
- everything in it disappears. If you have a bad electrical
- connection and your ST loses power, then you lose data. If there
- are big electrical storms, the electricity may also fail. But
- of course, when there's a big storm, it's more fun to sit on the
- balcony with a bottle of whiskey and watch the lightning (set
- your camera for infinite focus, f5.6, a wide angle lense (28mm or
- so), use a manual release cable and let it catch a few good
- rays). If you are using a program which often crashes, then you
- will lose your data in the RAM disk.
-
- Just like women, RAM disks are different come in different ways.
- Some of them, you set up, and to get rid of them, you have to
- boot them out. Some you have to live with their size; others you
- can change at will and specify the size. The best of all are ones
- which can be set up and then taken down, without rebooting.
- Others are more clever. These are called RESIDENT RAM disks. You
- set it up, re-
- boot, it's still there. And best of all, they're
- faithful; it won't lose the data. These are the absolute best to
- have. If you have a crash, if you decide to set up a new
- accessory, or get rid of one, just reset. The RESIDENT RAM disk
- will keep all your files.
-
- RESIDENT RAM disks are somewhat difficult to get; a RESIDENT RAM
- disk has to be written especially to your TOS. For example, a
- German RESIDENT RAM disk, written for German ST's, usually will
- not run on a Danish TOS.
-
- MAXIDISK, a RESIDENT RAM disk with a built in file compressor,
- will compress files automatically (especially text files) so that
- you can hold over 800 Kb in a 500 Kb RAM disk. MAXIDISK works
- fine on Danish TOS. Although some people complain that it is a
- bit slow (it takes .000003 microseconds longer to open a file)
- than other RAM disks, it is the only one which compresses. It is
- also available without the compressor.
-
- Another great thing about Resident RAM disks is a trick which I
- discovered. Create your resident RAM disk in drive icon C. Save
- desktop. The desktop.inf file is saved not on the disk, but in
- the RAM disk. Copy that file from the RAM disk to your real disk
- (so that it is present in both A and C drive). NOW... place all
- your accessories in the RAM disk. Reset. Voila! They load not
- from disk, but from the RAM disk. Which is of course faster.
-
- There are no problems with RAM disks and 1st Word. It really
- makes it easier to use. Put 1st Word, 1st Print, and both RSC
- files into the RAM disk. Now, when you print something, there is
- no INSERT WP DISK nonsense; you can print directly from 1st Word.
- Try this; it will convince you about RAM disks. MMCOPY .ACC, a
- public domain PRG, works great to transfer files from disk to RAM
- disk and back. But of course, it's so easy to go in and out of a
- PRG with a RAM disk.
-
- Some programs will not run in a RAM disk (ST Basic, for example.
- But that doesn't run anywhere anyhow anytime). Others work very
- well, much faster. Degas, with all of its silly disk operations,
- works very well on a RAM disk. Flight Simulator is a pain in the
- neck on disk; just when it gets interesting, the screen stops so
- that the disk can load new scenery. Just make a 350KB RAM disk
- (Maxidisk can be much smaller) and copy everything over. Click on
- FSII.PRG. Instant startup and no silly disk loads; fly the jet in
- and at and over San Francisco. Smooth operations.
-
- If you've noticed then, using the ESC to switch disks in A drive
- and using RAM disks, there is no need for a single drive user to
- have a B drive icon.
-
- For those who think ST's are great, just look at the Amiga RAM
- disk. It is always available. It expands as large as needed, and
- automatically reduces when you delete material out of it. Always
- resident.
-
- There has appeared a new RAM disk from TOMMY software: reset
- proof and dynamic. If it compressed as well, I would be happy.
-
-
-
- End of Chapter Five: RAM disks.
-
-
- ====================== * * ======================
-
-
-
-
- Chapter Six: The Monitor
- (fooling around with your screen)
-
- ICONS: it is curious that these little things are called "icons."
- The word comes from Greek and means "representation;" it mostly
- now means a religious pictorial representation, or an object of
- uncritical devotion (for example "$").
-
- An icon is desktop image which makes it easier for you to manage
- data. The different icons has particular rules: a folder icon
- acts only as a folder. You can't make an icon do something else.
- This makes it easier to remember rules; instead of writing
- obscure command lines, you simply drag the different sorts of
- objects around the desktop and the various commands are carried
- out automatically.
-
- There are three different kinds of icons: DISK icons, which look
- like file drawers: click on them twice to open. FILE icons can
- look like stacks of papers; PROGRAM icons look like nothing in
- particular. FOLDER icons act like folders; they can contain both
- FILES and PROGRAMS; folder icons are used to manage your data.
- There is also a WASTEBASKET icon; anything (except a DRIVE icon)
- that is dragged onto the wastebasket is deleted. That is much
- easier and more intuitive than some bizarre set of commands such
- as "DEL C:/WRK/*.CFG (ENTER)", which means just delete.
-
- You can experiment and find out that you can give any file a PRG
- ending and its icon will change to look like a program icon. Just
- try to start this new "program" of yours. Nothing happens; the
- data is not a program, even though its icon looks like one.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- DESKTOP.INF: You will notice that when you click on SAVE DESKTOP
- (with an unprotected disk), a little file is created which is
- called DESKTOP.INF. This has some very interesting abilities.
- Assuming that your desktop was the way you liked it (icons had
- your names on them, icons and windows were in the right places,
- etc), then by having DESKTOP.INF on your start up disk, things
- will always be to your liking.
-
- You can edit (change) this file even more. WORDPLUS, ridiculously
- enough, can't open Desktop.inf. Oh, well. Dig out your 1ST WORD
- (and switch to WP MODE off) or nearly any other wordprocessor or
- text editor. Load DESKTOP.INF. Don't try and use WP MODE. You
- will see the following:
-
-
-
- (Line)
- 1 #a020000
- 2 #b000000
- 3 #c7770007000600070055200505552220770557075055507702111103
- 4 #d
- 5 #E 83 03
- 6 #W 00 00 30 01 1D 17 08 C:\*.*@
- 7 #W 00 00 10 01 1D 17 00 @
- 8 #W 00 00 00 04 26 0E 00 @
- 9 #W 00 00 0F 0A 15 0B 00 @
- 10 #M 00 01 00 FF C 350 Ram Disk@ `@
- 11 #M 00 00 00 FF A Disk Drive@ @
- 12 #T 00 06 02 FF Waste Basket@ @
- 13 #F FF 04 @ *.*@
- 14 #D FF 01 @ *.*@
- 15 #G 03 FF *.APP@ @
- 16 #G 03 FF *.PRG@ @
- 17 #F 03 04 *.TOS@ @
- 18 #P 03 04 *.TTP@ @
- 19 #G 03 04 WORDPLUS.PRG@ *.DOC@
-
-
- (I have added a line number for reference. My keyboard and TOS
- don't produce a backwards slash; I have a Danish ø (o with a
- slash) instead. The "@"
- symbol (which usually means "price per piece") isn't supported by
- my printer driver, so I don't what how it will appear, if at all,
- on paper. This is my DESKTOP.INF, yours will certainly differ. It
- has also been converted to WP mode; don't try to use it.)
-
- What does all this mean?
-
- Line 1: The settings for the SET RS232 CONFIG.
- Line 2: Settings for the INSTALL PRINTER.
- Line 3: Colors and Key Repeat from CONTROL PANEL.
- Line 4: Not yet in use.
- Line 5: Saves SHOW DIRECTORY command.
- Line 6-
- 9: Determines how and where windows will open (fx, line
- 6 has the command for a window for Drive C to
- open)(C:\*.*@)
- Line 10,11: DRIVE ICONS. The coordinates, values, identifiers,
- and label (name on screen).
- Line 12: TRASH CAN ICON. The coordinates, values, identifiers,
- and label (name on screen).
- Line 13,14: Commands for which files/folders will have icons.
- Line 15-
- 18: Which files can be run as programs, and what kind of
- program they are: GEM, TOS, TTP.
- Line 19: Which programs are INSTALLED APPLICATIONS and the
- type of files for each (fx Line 19, "WORDPLUS.PRG@
- *.DOC@" Wordplus has been set up to load when any
- .DOC (*.DOC) is double clicked). If there are futher
- INSTALL APPLICATIONS, then they will appear as extra
- lines.
-
- To change the name of your WASTE BASKET, simply edit line 12.
- First, ON A UNPROTECTED FORMATTED DISK, click SAVE DESKTOP (or
- GEM DESKTOP) from your menu. Your desktop configuration will be
- saved to your disk in a file called DESKTOP.INF . Now load 1st
- Word, switch off WP MODE, and open this file (open DESKTOP.INF).
- Half way down the middle, in line 12, you'll see the old name
- 'WASTE BASKET' or whatever. Carefully! delete those letters and
- write in your new name (AFFALD, GARBAGE, DELETE, PAPER WOLF,
- BLACK HOLE, GOODBYE, WC, TEMPS PERDU, 4th DIMENSION, NIEMEHR-
- SEHEN, SKATTEVÆSNET) etc. There's only enough space for 12
- letters; experiment. It is not necessary to use capital letters.
- Click SAVE FILE. Re-
- boot. If you did it right, your waste
- basket has a new name. If you did it wrong, just delete the file
- and start over again.
-
- You can also rename your disk drives here (lines 10 and 11),
- instead of using the INSTALL DRIVE from the desktop. This method
- has the advantage of allowing small letters. Just delete the old
- name and write in your new name (maximum of 12 letters). Drive,
- Disk Station, My disk, Top and Bottom Drive or Left and Right,
- Harddisk, Ramdisk, Virtual Disk, Library, Hot Mama!, 500KB, The
- Big One, or just blank.) Save and reboot.
-
- You can also change line 6, by changing *.* to *.PRG, so that the
- window will only display any file with the ending .PRG
- (especially useful on a harddisk, where you keep only programs,
- and don't want to see all the silly .RSC and .DAT files).
-
- Furthermore, Line 19 can also be used to let your system look in
- another drive for an installed program. If you try to run an
- installed program from Drive B (C,D, etc) and the program is in
- Drive A, TOS will often sucessfully look "upwards" into Drive A.
- But if the program is in Drive B,C, etc, and you start the file
- in A, then TOS won't think about looking "downwards." By adding a
- pathfile to the program name, you can have the program in a
- second drive (your harddisk or ramdisk) and just double click on
- the text file in drive A. I place Wordplus in a folder called
- "WP_TOOLS". Thus I would write:
-
- C:/WP_TOOLS/WORDPLUS.PRG@ *.DOC@
-
- (Note: the slash / should be a backwards slash.)
-
- This tells TOS, when any .DOC file is clicked anywhere, to look
- for WORDPLUS in Drive C, and in a folder called WP_TOOLS.
-
- And last of all. You've noticed that once you've installed a
- program, it stays installed. You can't "de-install" ("de-
- stall"?
- "un-stall"? "out-
- stall"? Whatever.) You usually need to just make
- a new DESKTOP.INF. No more. Just open up that doggie, find the
- line (19 etc) and delete it. Save. It's no longer installed.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- DO NOT DO ANY OF THESE EXPERIMENTS ON YOUR BOOT DISK. Use an
- extra disk for this experiment. If it works, fine. Copy the new
- DESKTOP.INF to your boot disk. If it doesn't, just turn off the
- machine and insert your old boot disk. Back to the laboratory,
- Herr Doktor.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- You don't have to go through all this to make your desktop for
- different disks. Just copy the DESKTOP.INF onto the other disks.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- If your desktop gets that annoying habit of opening new windows
- directly on top of other ones, that is because of your
- DESKTOP.INF. Just place the first window where it should be.
- Place the second one where it should be. Same with the third. The
- fourth too. Now close those windows one at a time (if you want
- opened windows at boot time, open them now). Now click SAVE
- DESKTOP. Desktop.inf will now remember where you like your new
- windows to show up.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
-
- The names of files and folders is practically up to the user. You
- can write anything you like, except small letters. Underlines
- create spaces, and ESCape deletes the whole line.
-
- Be careful not to use an underline in the directory line (the
- line at the top of the Select window); this crashes the ST.
-
- The three letter EXTENDER at the end of the file name (for
- example, .ACC, or .DOC, or .BAK) is also pretty much to the user,
- except a few are reserved for the computer (for example, .PRG,
- .ACC, .TOS). Give a file the extender .PRG and it will be given a
- PRG icon, regardless of it being program data or not. Many
- programs require that their files have specific extenders. Look
- at the other files in the program and use those extenders.
- Folders can be named anything except AUTO; the contents of AUTO
- folders (programs) are run automatically when the machine is
- booted.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- What are those .RSC for? That's where info about the PRG is
- kept. It can be changed and then your PRG will act differently.
- For example, when someone in Quezon imports 1st Word, they open
- the .RSC file and translate all the English into Tagalog so that
- the user gets his local language. It's no big deal to do this. But
- that's why you need to keep the .RSC files along with the .PRG
- when it loads.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- ASCII vs Wordprocessing format. To write a text file which can be
- opened from the DESKTOP and read like a normal file, switch off
- the WP MODE (Word Processing Mode) and then SAVE. Your file will
- be stored as an ASCII file, in standard characters (ASCII =
- American Standard Codes for Information Interchange) There are
- two kinds of formats for text files: either wordprocessing format
- (and each specific wordprocessor has its own special command
- codes for bold, underline, etc; these codes are stored along with
- the file), or ASCII formats, which is bare bones. Just text. No
- fancy stuff. No bold, nothing. Just letters.
-
- Storing files as ASCII is useful for making READ ME files or
- indexes to data on disk. If you are going to transfer text files
- to another computer which may not have the same wordprocessor as
- yours, then you MUST transfer it as ASCII format; otherwise they
- will only see nonsense on their screen (their wordprocessor can
- not understand your wordprocessor's special codes). However,
- style commands, such as underlining or BOLD will not be transfer-
- red. Just use that computer's WP FIND AND REPLACE option to put
- those back in again. You can mark such places in your text by
- writing a unique group of words for each command, such as *BOLD*,
- and then using FIND AND REPLACE.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- To copy or delete a whole group of files, just DRAG a box around
- them; this selects all. You can also use SHIFT and click on the
- individual icons. This lets you select a group of icons which
- aren't together. If you miss one, then they all revert to normal.
- This also works in reverse. If there are 27 icons on screen, and
- you want every one except the one in the middle, DRAG a box
- around everything so that everything is black. Then press SHIFT
- and click on the icon you don't want. It turns white. This is
- called DE-
- SELECTING (that is certainly not good English.
- Computers were obviously developed by Californians.)
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- AUTO folders are special. Any program in the a folder called AUTO
- will be automatically loaded when you boot. Just make a NEW
- FOLDER, call it AUTO. Fill it up with all the spoolers, ramdisks,
- utility programs, etc. This works well, except with programs
- which have a lot of graphics (like 1st Word). A Boot disk with
- twenty PRGs in the auto folder and six ACCessories will take a
- looooong time to open; your computer has to read, verify, and
- load all of them.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- There is now a program which will load a GEM program (AUTOGEM).
- Just copy this into your AUTO folder, and, when you boot up, your
- chosen GEM program will automatically start up.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- By pulling down the CONTROL PANEL and moving the three color bars
- to the other end, the monochrome screen will invert colors (white
- on black). Move them back again to reverse.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- If you get a slight flimmering on the screen, this can usually be
- fixed by tightening the monitor plug into the ST. Just jam it in
- as tight as you can.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- If you have one of the newer ST monitors, you can change the size
- of the screen (larger or smaller). Just fool around with the
- screws on the back of the monitor. You can increase the size of
- the screen so that there is very little black border. It is done
- like this to compress the screen image and thus create higher
- density (a better image). Increasing your image is not going to
- mean that you can see more lines. There will be some loss of
- image density. It is possible to do this with the older monitors,
- but you need to open the monitor casing.
-
- A German word processor, 2nd Word, cleverly is able to show an
- entire page on screen by the simple trick of turning the monitor
- sideways. By standing it on its side, you get a more normal page
- size.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- About monitor radiation. All monitors, being cathode ray genera-
- tors, produce a large electromagnetic field around them. Exposure
- of over three hours per day can lead to health problems: mostly
- headaches. There is also sleeplessness, heart disturbance, and
- flimmering vision (sounds like being in love). Longrange effects
- are unknown (birth defects, cancer, genetic variation, etc.) An
- independant comparsion of 17 monitors by a respectable West
- German consumers test institute found the ST SM124 and SANYO
- CRT41 to have the least electromagnetic radiation and therefore
- be the safest on the market.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Last things are always cleaning. The best way to clean your
- screen is with a few drops of eyeglass cleaning fluid: you can
- get a little bottle of the stuff at any eyeglass store or
- drugstore. Eyeglass stores usually give away small sample bot-
- tles. Really takes off the greasy fingerprints and reduces glare.
-
-
-
- End of Chapter Six: The Screen.
-
- ====================== * * ======================
-
-
-
-
- Chapter Seven: ACCESORIES
-
-
-
- ACCESSORIES: Because the ST TOS can't multitask, it allows a sort
- of ability to access certain other programs within a program.
- These are ACCessories (those files with the ending .ACC, such as
- CLOCK.ACC). An .ACC is a special kind of program. It loads
- automatically from the disk into memory at BOOT time. While using
- any GEM program, you can always get instant access to those
- accessories. You can gain access to this PRG (use it) by pointing
- with the mouse at the ATARI logo in the upper left corner. The
- menu drops down and you can select the accessory by clicking on
- it. It will then appear in the middle of the screen.
-
- If your main PRG is a GEM program (MENUS, WINDOWS, etc, like 1st
- Word), then you can always use an ACCessory within that PRG.
-
- An ACC.essory will not load if:
-
- 1) the EXTENDER is not .ACC (it could be .ACX, etc).
- 2) the .ACC is inside a Folder.
- 3) it is faulty (missing data, bad copy, etc).
- 4) its .RSC file is missing or faulty.
-
- If the extender is other than .ACC, just use SHOW INFO from the
- FILES menu to change (edit) the extender from .ACX back to .ACC.
-
- You can't load more than 6 ACC's at one time; the ST will crash
- (actually, it just won't start up).
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Note that old CONTROL.ACC (16KB large) requires two ACC spaces
- (one for the CONTROL PANEL and one for INSTALL PRINTER). The new
- Control Panel (20KB) solves some of this problem by bringing the
- printer install options and the RS232 emulator into one ACC.
-
- The control panel can also be used to invert the screen colors.
- On monochrome systems, pulling the color bars all the way to the
- end will invert colors (white to black) and back again.
-
- The ROCP.ACC, the Read Only Control Panel, is great. After a few
- months, you never change the settings in the control panel. Yet
- the thing takes up 20 KB of space. The ROCP reads the control
- panel information from the DESKTOP.INF file and sets it up in a
- 4Kb file which takes up only one slot. It doesn't take up so much
- KB space.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- If you run out of memory, you can create more space by 'switching
- off' your accessories. Click once on your ACC file, and ask for
- SHOW INFO (VIS INFO). Change the directory extender (file name)
- from WHATEVER.ACC to WHATEVER. AC1, for example. (or .AC2 or .ACX
- or anything except .ACC) then reboot. Your ACCessories will not
- be loaded. To start them again, go to your desktop, click, and
- change the name back to WHATEVER.ACC. Reboot. If you have any
- AUTO folders, change the folder name to something else or open
- the folder and change the .EXTENSIONS from .PRG to .PR1 or
- whatever. To avoid all this opening and closing, I keep an extra
- disk with no ACC's or AUTO folders and boot with that (especially
- to make very large RAMdisks.) Another possiblility is an ACCes-
- sory LOADER PRG; during BOOTING, it asks you which ACCs should be
- loaded. It then automatically changes the extender.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Another useful utility is a FREE RAM indicator; there's several,
- with all sorts of names. These are small ACC's which tell you how
- much memory is free (availabel).
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Frankly, I don't think much of clocks on screen. They eat up a
- lot of memory (a simple digital clock in the upper corner needs
- 30 KB). They have to be set every time. Atari made a good choice
- by not putting clocks into the machines: less work, lower prices.
- I've not yet noticed a reason for having a clock. Many users
- stick little clocks (cost about 1 $) on the front of the monitor
- (over the ATARI logo). I have. It's always there; needs no
- attention. Stopwatch and date included, which is handy when using
- the modem or timing operations.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- The same with calculators. They seem great, but it's more
- practical to keep a small solar calculator stuck in your disk
- box. Always there. If you absolutely will have one as an
- accessory, then there are scientific calculators, normal ones
- with and without memory, and even a HP-
- 41 (Hewlett Packard)
- available as PD.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- And notepads as well. It's just more practical to keep a pencil
- and some note paper on your desk. Write down file names, etc. It
- is precisely when you most need a notepad that you are in a
- situation in which you can't use it. The groove on top of the ST
- makes a great place to park pencils.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Speedmouse.ACC is very good. It lets your mouse move twice as far
- over the screen; a simple wrist movement moves the mouse from
- one corner to the other. This reduces the mouse movements and you
- don't need as much desk space. I have gotten addicted to the
- Speed Mouse; if I boot without it, then it feels like swimming in
- honey.
-
-
-
- End of Chapter Seven: ACCessories.
-
- ====================== * * ======================
-
-
-
-
-
- Chapter Eight: Wordprocessing
-
-
-
- The first version of this section was easier to write: 1ST WORD
- was the standard (and nearly the only wordprocessor) on the ST.
- But now, there are dozens. 1ST WORD, that simple word cowboy, has
- gotten updated into a new program (Wordplus). WORDPLUS, SIGNUM
- (1+2), TEMPUS, WORDPERFECT, BECKERTEKST, are all standards. There
- are at least 15-20 more wordprocessors and text editors.
-
- You must chose your wordprocessor like you choose any other tool.
- An ax is no good for anything but chopping wood. You don't need a
- professional wordprocessor, no matter how much the girls will be
- impressed, if you don't need it.
-
- First there are two kinds of word tools: word processors and text
- editors.
-
- A text editor works just with plain text: no fancy stuff. No
- reformats, no bold or underline, just ASCII, the English alpha-
- bet. This is good for editing program codes and for writing
- straight text. TEMPUS is the best: unbelieveably fast, lots of
- options, and only 60KB (you must see it in action. NO wordproces-
- sor comes close).
-
- A wordprocessor is for fancy writing. Nice blocked paragraphs,
- underlining and other style commands, automatic pages, WYSIWYG
- display. (What You See Is What You Get, pronounced "wissy-
- wig".)
- There are simple wordprocessors (like 1ST WORD V1.06). There are
- ones with dictionaries, which check your spelling for you. Others
- have graphics capability, so that you can put pictures into the
- text. There are WPs with outliners; you are able to manipulate
- your text around as blocks, instantly restructuring the entire
- text. Some print in graphics mode, so that you get extremely good
- printouts, even with a cheap (okay, okay, your printer isn't
- cheap. How about..)... "economical" printers. Then there are
- DTPs, Desktop Publishers, which allow you to do magazine layout.
-
- All have limitations and weakness. If they have graphics, then
- they don't have outliners. They print in graphics mode, but no
- dictionary. Dictionaries are a pain in the neck to use with
- large texts. Some have only one font (one kind of alphabet)(ten
- fonts is not much. Macintosh and IBM DTP packages sometimes have
- 1,800 fonts. Any printing company works with tens of thousands)
- We have gotten some nice wordprocessors this Winter for the ST;
- none are yet truely excellent.
-
- The ST still has some time to go before it has a very good WP.
- But it isn't so bad. SIGNUM was written for the ST; there is
- nothing like it for any other machine. WORDPLUS is flexible and
- strong. There are rumors of a WP version of TEMPUS; that would be
- great news to professional writers. Habatext and Beckertext are
- two other popular wordprocessors.
-
- (Note: Calligrapher, which had such good reviews, was dropped
- this Spring; it had lots of problems.)
-
- This makes this section difficult. The previous versions assumed
- everyone had the same wordprocessor. Now, most don't. I can only
- write a few things about general wordprocessing tools which are
- in the PD collection. Specific tips for wordprocessors is nearly
- useless. See the BBS to find others who use your WP.
-
- Rules for buying a new wordprocessor:
-
- 1) Can I convert my texts from the old one to the new one?
- 2) Can I read other texts from other wordprocessors (either
- straight or with a simple conversion)?
- 3) Can I print out with the new program? This isn't a joke: the
- ST doesn't have a standard printer driver. Someone has to
- sit down and actually write a program (or redefine a printer
- program) so that your particular printer will print out a
- text. In the beginning, there were quite a few people who
- couldn't get their printers to print Danish, for example.
- And just because the printer will print out one text from
- one program doesn't mean that it will print yours. And just
- because a Juki printer will print, your Seikosha may not.
- And just because... etc. Seeing is believeing. Go to the
- store and print out a document with all the possible
- characters, functions, styles, graphics, etc.
- 4) Will the new program get along with all of my standard
- programs? Will it crash if I use my RAM disk, file transfer,
- accessories, etc?
- 5) If the salesperson is bothered by you asking all these
- questions, imagine how bothered he will be when it doesn't
- work and you come back. It will then take him at least a
- week to figure out how to solve the problem. If he is
- bothered, find a better store. Maybe you pay more, but you
- get service and support.
- 6) Will it produce ASCII files? Can I write a file and save it
- in non-
- wordprocessing mode? Sometimes, you will need to have
- such files.
-
- Things to look for: Graphics and multiple formats (not just
- Degas, for example). Footnotes (both at both of page or end of
- chapter). Blocks (moves either in window or to other windows).
- Size limits to blocks (ten pages maximum?) Styles. Multiple
- windows. Loads and saves ASCII text. Saves without closing
- window. Scrolling speed. Prints either whole text or block
- without closing window. Find, Replace, and with multiple strings
- (not just one at a time). Hyphenation (orddeling). Dictionary.
- Add and edit main dictionary. Outliner. Define F-
- keys. Redefine
- keyboard. Works from Ram disk or harddisk. Size. Printer drivers.
- Documentation. Multiple fonts/sizes. Design your own fonts.
- Intergrate with other programs (can your database create a file
- which the wordprocessor can read? Can you mix your spreadsheet
- and WP?)
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Some general notes about wordprocessors and printers:
-
- To print a long text without tying up the computer, use a
- SPOOLER PRG (a PD PRG). The standard one is 30KB large (these of
- course can be made any size you like)(it was written by a Dane).
- This sets aside 32 KB or so in the memory as an extra printer
- buffer (BUFFER = memory space)(your printer has only about 1 or 2
- KB buffer). When you send your text to the printer, the computer
- reads it from the disk into the spooler, which will then feed it
- to the printer. Up to about ten pages of full text fit into a
- spooler. You can exit 1st Word if you like, and work with other
- programs. But don't turn off the computer. Set up the spooler
- by creating a folder called AUTO and then placing the spooler
- PRG in there.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- If your paper sometimes starts to roll up in the printer, as my
- SEIKOSHA does every once in a while, then a long flat piece of
- wood, about 7cm wide, will keep the outgoing paper unable to curl
- back into the printer. (The Seikosha is otherwise good: prints
- 100 pages without overheating, always nice, correct letters.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
-
- When working with various texts, I've found it works best the
- following way. First open each text in different windows. Place
- the main text (target text) full screen (covering up those
- useless F KEYS and FONT TABLE). Move it down just a bit so that
- there is space for a grey directory bar. Now open the other
- texts, all of them; zoom each down to long vertical strips, just
- wide enough so that the directory bar can tell you which text is
- which. Place all three up at the top, behind the target text. To
- call up a text, just click on it. You can see text in a strip.
- Create a block and CUT; that cuts also the part of the text which
- is beyond the window. Click back to target text and paste. If you
- want to see the whole text, just click on its expansion button
- (upper right square). It then fills the screen. Another click
- reduces it again.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Notes on particular wordprocessors:
-
- Notes on SIGNUM!
-
- Persons have actually bought the ST simply because of the program
- SIGNUM!. It was written for the ST and is unique; no other
- computer has something like it. Signum is excellent for fine
- printing jobs; think of the investment in the program as an
- upgrade for your printer. Characters, instead of being printed
- out in normal character printing mode, are printed in Graphics
- mode; it is drawn, dot by dot, with multiple passes. A character,
- instead of having a dozen dots or so, will have several
- hundred. Your 9 pin printer, even a cheap one, will thus produce
- characters which are better than those of a 24 pin printer; a 24
- pin printer will print better than a laser printer. It is slow to
- print (8 minutes per page with a nine pin printer, but faster on
- a 24 pin printer). Signum also prints in proportional spacing.
- Signum allows you to place a character nearly anywhere on the
- screen: this is excellent for mathematical formulas and technical
- diagrams; its excellent font editor allows you to draw your own
- characters very easily, requiring no special knowledge. Have lots
- of memory; Signum uses 5KB per page. If you need to print a few
- pages with professional quality and various fonts, then Signum
- is the best. However, it is not very good for actually writing.
- Screen redraws are rather dramatic and confusing, you can't
- simply spring back and forth in texts. Blocks are difficult to
- use; reformatting also is difficult and slow; there is only one
- screen (no multiple windows). If you print long texts, be
- prepared to wait a very long time. Fifty pages on a nine pin
- printer can take about seven hours.
-
- There is a new version of Signum now, Signum!2. I haven't used
- it, so no report.
-
- Write your text on a good wordprocessor and then print out the
- final version with SIGNUM. Use REPLACE to turn all Danish into
- aa, ae, and oe in 1st Word/Wordplus. Then save as ASCII. Load
- into SIGNUM, and use its REPLACE function to convert those back
- again.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- A few hints for 1st Word/Wordplus:
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- There is an excellent German book to Wordplus (Tips and Tricks to
- Wordplus); this covers many of the options of the program.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
-
- A curious thing about Wordplus. You load an ASCII text into it.
- You now switch WP MODE (wordprocessing mode) ON. You reformat. It
- won't do that. You then use SEARCH/REPLACE and replace all the
- spaces with spaces. It now will reformat.
-
- When you ask for REPLACE, press the space bar in the top line. In
- the bottom line (REPACE WITH), press the space bar again. The two
- are different. This is a bug in the program; however, it is a
- "good" bug.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
-
- INDENT/OUTDENTS: to indent whole
- paragraphs (for extended quotes), hit F9
- before starting the paragraph. Hit F10
- to reformat the entire paragraph. The
- INDENT is cancelled after using the
- RETURN key at the end of the paragraph.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- 5.1 OUTDENTS: To write a paragraph with a number (like this one),
- write the first line, and then, at the second line,
- hit F9.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- # LINES / PAGE: the program automatically assumes an American
- size page (8 1/2x11 in.). Change this by using LAYOUT from the
- FILE dropdown menu. ( DIN A4 = 8 x 11 3/4 in.)
-
- Single sheet european = 65 lines/page
- Fan sheet, european = 72 lines/page
-
- The RULER LINE at the top of the page is set for PICA (10
- characters per inch) (1st WORD has 66 characters per line;
- WORDPLUS correctly has 65).
-
- There are ACCs which let you set up the printer: you can print
- out in elite, condensed, etc. Condensed is useful for making
- quick printouts which leave you room on the page for notes, etc.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- When printing, you can have ( Side # in Danish)(Seite # in
- German) instead of ( Page # ) (or just plain #, or even -#-
- ,
- which gives for example -7-
- ) at the bottom of the page. Just
- ask for the Page Layout function, set cursor on Page # line,
- punch ESC to clear, and write "page #" in your favorite
- language. You can also put this anywhere on the page, not just
- the center, but also on the left or right side, or top and
- bottom.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- If you are bothered by the default of the lines/page in the print
- option, then create a blank file with your usual layout, plus how
- ever many (or few) tabs you want. Save this as NONAME.DOC and
- open it everytime for a new file and then use SAVE AS to rename
- it.
-
- HS told me that he makes several blank files with the proper
- formatting information (headers, lines per page, tab marks,
- characters per line, etc) for different kinds of documents (one
- for plain text, another one for letters, messages, business
- letters, etc); when he opens a new file, he calls up one of
- these, writes to it, and then uses SAVE AS... This works pretty
- well.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- If you use Style commands a lot, then note that when a menu is
- pulled down, the keyboard doesn't work. Not quite. Nothing
- happens on screen, but when the menu goes up, all those typed
- in commands are carried out. Go ahead, make a block, pull
- down a menu, add in several style commands by punching the F
- keys. Click RESTYLE, and everything is carried out.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- DOUBLE COLUMNS: 1ST Word can only think in in one column. To
- make double, or even more columns, you have to fool the
- printer. Basically, just run the paper through the printer again
- and again.
-
- Make the first column ending at tab space 27 and then print.
- Then make the second column, also with 27 characters per line.
- Use the PRINT option to define the left hand margin (LEFT
- MARGIN OFFSET set to 46) to the middle of the page, and then
- reinsert paper and reprint.
-
- An easier way is to do the same as the last paragraph, but to
- use radical indents, starting at tab 38. This is more visible
- on screen. Set both windows next to each other.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Remember that you can always reinsert the same piece of paper
- into the printer. You can print text onto magazine pages, to make
- invitations, or letters onto Playboy foldouts. Be creative.
- You're not Nancy Reagan.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- To put graphics into 1st Word. Just fool the printer. Make a
- drawing, print it out. Run the paper throught the printer again
- for the text. Okay, so it's not on screen. Pretend. Some
- people want everything. It's a cheap solution that works. Like
- beer.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- A little used, but very practical ability of 1st Word is the
- conditional page break. There are three kinds of page breaks:
-
- 1) a soft page break (which 1st Word makes itself at the
- end of the page, this is a ---
- with a number below it in
- the left hand window edge.)
-
- 2) hard page breaks, which you set yourself, a solid line
- with a number below it (press either F7 or click once in the
- left margin. Click twice on the number to remove.)
-
- 3) the conditional page break. This is rarely used; most
- don't even know what it is. And it is the best one. Make
- this by dragging downwards in the left side along the
- paragraph in the left side of the window. Remove by
- dragging upwards. It looks like a dotted line across and
- then downwards (see the side of this paragraph on screen).
- This function is very useful when writing long texts and
- you don't want certain paragraphs or tables broken up over
- two pages. It turns that paragraph or space into a special
- space which will not be separated over two pages. It
- maintains that option, regardless how many times you refor-
- mat or edit. If you read the text to a new file, then those
- commands are removed.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- You can also print out Wordplus in Elite typeset, at NLQ, and
- then reduce on a photocopy machine 10-
- 15%, with a bit of
- contrast. This produces an excellent page image, as good as or
- better than office typewriters.
-
- It's trouble to use the FONT TABLE. Get KEYEDIT.PRG to redefine
- your keyboard layout (very easy to do, requires no programming
- knowlege). KEYMACRO.ACC will let you place macros (strings of
- text) on a key so that pressing ALT+ the key will produce your
- address or whatever.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Printer Drivers. If you are having difficulties in printing
- with your printer (no Danish letters or no special commands such
- as italic) then just try other printer drivers. Our PD
- collection has an enormous collection; make a test document with
- all the letters from the font plus special commands. Try one
- driver after the other, usually one will fit. Otherwise, ask,
- maybe there is someone in the group who made a driver for that
- printer.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Just because a character appears in your FONT table, it
- doesn't mean that your printer is going to like it. Make up a
- test text of all characters and see what comes out of the
- printer.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- To make blocks in WORDPLUS, you can start with a small one, then
- move the mouse to where the block should start or end: point and
- double click. You can also change the start/end of a block just
- by pointing to where it should be and double clicking. Nice
- touch to the program.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
-
- It is not necessary to have 1st Word on the same disk as the
- text file on which you are working. When you load 1st Word, a
- copy of this program is put into the computer's memory. You
- can now take out the disk. The computer doesn't need it
- anymore. Put in the text file and ask 1st Word to open a
- file. It will work on that file. You can insert and remove
- disks as often as you like; your text (in separate files) can
- be on several dozen disks, if you like. (OK, so many of you
- know this. But there are some people who don't.)
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Be careful with the DELETE function in 1st Word; it's very
- eager. Sometimes, if your mouse is floating over a file name,
- and the drive is working, for not much reason, the computer will
- think that it is a double click and delete whatever the
- mouse is pointing at, especially if you just deleted a file.
- Keep your mouse away from the directory window and the OK box.
- This seems to be a problem with the mouse and drive. If the
- computer is in the process of opening a folder, a futher click
- is intepreted as a double click. It does have a use, however,
- if you're quick, then you can keep the drive running and click
- in and out of folders to see the directories.
-
- Another way to solve this is to change the mask on the directory
- line. For example, you want to delete all the backup copies
- (those files ending with .BAK). Instead of having A:/*.*, which
- means that you will see everything, just change it to show
- A:ø*.BAK ;this will mean that only .BAK (Backup) files will be
- shown; then you can just click away and delete the whole mess
- without worrying.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- WD+ has the annoying problem that it often can't read files which
- are not in its special format. I kept a copy of the old 1ST WORD
- simply because of this. There is a better solution. A "code
- remover" (such as AJAX.PRG) will remove or strip a text of
- special wordprocessing codes: you get straight text left, or just
- ASCII. Wordplus can then load this. But how about those texts
- which you can't reformat in WD+? Use CON_WP.PRG (Convert to
- Wordplus), a German PD; any text from any wordprocessor or ASCII
- is converted to Wordplus format. With these two small programs,
- you can read any text file.
-
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
- Some points about BLOCKS. To create a block, just drag the mouse
- over the text you want. To change that block, just point to where
- the block should start or end and then double click. This resizes
- the block.
-
- To get rid of the block, so that there is no more grey area on
- screen, just "create" a new block in a blank area (or make a new
- block which only covers one or two letters). Wordplus still can't
- think with more than one block. It would be nice to have several
- blocks at the same time.
-
-
-
-
- End of Chapter Eight: Wordprocessing.
-
- ====================== * * ======================
-
-
-
-
-
- Chapter Nine: Magazines for the ST
-
- There are practically no translations in computering because last
- month's magazine is today's outdated information; a major reason
- for the domination of computer magazines over books as a form of
- information distribution.
-
- But you will eventually realize that today's hot magazine article
- is actually "cold news" from about three months ago; it takes
- time for the magazine to find the news, write the article, get it
- layed out, and printed. If you want hot news, then get a modem
- and join the BBS's. That is where the action is.
-
- Futhermore, magazines have commercial interests; in many cases,
- that's the only thing they have. Not only that they review
- article because they get paid by the software producer, but also
- some magazines will not review products if they are paid money by
- the competitor. Magazines will tirelessly review lousy products
- if they happen to own the distributor. Many publishers have the
- moral level of earthworms; they block or destroy other magazines
- simply in order to dominate the market. The "competition"
- between Atari and Commodore seems to be a product of both
- manufacturers (who are interested in selling their machine and
- putting the other one down). (Guess who makes ST chips. Right!
- Guess which company would go under if it didn't have a competitor
- who buys so many chips. You bet.) Magazines also have an interest
- in maintaining this "competition." In the early part of this
- century, William Randolf Hearst, America's newspaper king, sent
- Frederick Remington, the famous frontiers painter, to Cuba, to
- paint scenes from the then-on-going Spanish-
- American War, in
- which the imperialist US knocked imperialist Spain out of corrupt
- Cuba without a fight. Remington got to sleepy Cuba, looked
- around, and telegraphed to Hearst "No war here". Hearst sent a
- telegram right back, saying "You paint the pictures, and I'll
- write the war."
-
- West Germany is the major country for the ST. German is a very
- useful language to know. West Germans have bought 80% monochrome
- monitors, while the US and British users are the opposite, with
- 80% color monitors. This means that the Germans use the ST for
- professional applications, while the Americans and British are
- playing games. This can be seen in the difference in programs:
- American and British games are spectacular, with whorehouse
- colors and loud pop music, just like Ronnie and Maggie state
- events. (Starglider is basically about reconquering lost terri-
- tory by shooting everything in sight. SDI is a starwars game;
- enjoy the thrills of total nuclear war.) English utilities are
- usually simple TOS PRGs, with little graphics, few options. West
- German commercial programs are very developed; SIGNUM is an
- excellent example; no English program can compare to its sophis-
- tication. Only FLIGHT SIMULATOR II or VIP are in that quality.
- German PD's are usually better than the similar Anglo-
- saxon
- commercial PRGs: more options, more developed, more use of the
- mechanics of the machine. Ordnung muss sein! Drawing PRGS better
- than DEGAS and DEGAS ELITE can be found as German PD's. Of
- French PRGs, I only know that they've written a game in which
- UFOs kidnap all the cats on Earth and you have to play poker to
- get the kittys back.
-
-
- About ST magazines
-
-
- I'll start with West Germany, the powerhouse of the ST. West
- Germany buys over 30% of all ST's in the world, making it a
- considerable market. The 260 ST, smaller brother of the 520ST, is
- popular there, but users moved quickly to the 1040ST and beyond.
- Germany has produced technical and professional programs and
- hardware of a high standard. This is possible in part by the
- support and distribution of high quality information in their
- magazines.
-
- The foremost publication is ST JOURNAL (from DATA BECKER, Merow-
- ingstrasse 30, 4000 Dusseldorf, West Germany, tlf (0211) 310010),
- a computer journal which is the most professional ST developers
- journal in the world. Typical articles are written by persons
- with academic computering training. There is little advertising;
- the layout is that of a professional journal. The DATA BECKER
- publishing house also puts out a whole row of ST books, all on
- the various technical/programming aspects of the machine. The
- lower end, general books, tend to be a bit wordy at times (one
- book uses several pages on the mouse).
-
- The West German magazine ST-
- COMPUTER is the best ST magazine
- anywhere. It is probably directly responsible for the high level
- of ST work in Germany. New products and products in development
- are announced here. Authors are technically or professionally
- highly qualified. Products are reviewed not only from Germany,
- but from worldwide sources. The reviews are critical: the good
- and bad is carefully described. If the program is weak, they
- tell you. In-
- depth analysis of the industry, hard hitting
- interviews, and the direction of the development of the ST are
- standard. They often make proposals for projects. Articles
- explain how to build your own hardward (scanners, eprommers, etc)
- or complete guides to advanced programming. There are regular
- contests, with entire systems as prizes, for better software, and
- the results are professional. The magazine also sells hardware at
- low prices.
-
- ST-
- COMPUTER is the major source of ST PD disks in the world. No
- other source has such a large, varied, advanced collection. They
- present original PD's, sent in by their readers. The library has
- to be seen to be believed. Practically every single other PD
- library in Europe takes their disks from this source. In June of
- last year, they had a handful; in September 87, they celebrated
- disk #50 with champagne, February 88 has over 120 disks. Scienti-
- fic, mathematical, and professional programs, including utilities
- and accessories, are the mainstay of their PD library. There are
- German drawing and painting programs which are superior to
- commercial releases. 3-
- DLABYRINT is an example of a ST basic
- program which runs quickly and without error. Astrolabium, an
- astronomy program, is excellent. The trend seems to be towards
- writing the program in English; at least the screen picture is
- (mostly) in English. An updated list is in every issue. Their
- disks cost 10DM each. Our UG has a full copy of the ST COMPUTER
- collection.
-
- ST COMPUTER has close ties to Atari Deutschland, but stand
- nevertheless editorially independant. The magazine is the best
- monthly ST computer magazine, not only of Germany, but for both
- Europe and the US. (ST COMPUTER Redaktion, Schwalbacherstr. 64,
- 6236 Eschborn, West Germany, about 30$ a year)
-
- Another West German magazine is ATARI MAGAZIN. It covers all
- Ataris, both 8 and 16 bits. There are listings, reviews, personal
- ads, and contacts as well. (6 Dm each, from Verlag Raetz-
- Eberle,
- Postfach 1640, Melanchthonstrasse 75/1, 7518 Bretten, West Ger-
- many. Tlf 07252/3058.)
-
- 68000'er, the West German magazine, was written for the Macin-
- tosh, Amiga, ST, and Sinclair QL. The QL died, and so it was
- dropped. Mac people do not read anyone else's magazines (MACUSER
- is the best for Macs), and so Mac rarely appeared in the
- magazine. In March 88, Amiga was dropped as well. The publisher
- annouces that he will make a new magazine for the Amiga. The
- point is however that the magazine will continue as an ST
- magazine, not an Amiga magazine. The market is appearing to
- settle out: the machines, which are nearly identical, are getting
- a profile. Amigas are either for kids (games) or video studio
- work (TV studios), with little in between. ST's are somewhat for
- games, but mostly for home and small office applications
- (wordprocessing, programming, business, university student, and
- self-
- taught programming). 68000'er will now be called ST MAGAZIN.
- It is a large format, glossy paper magazine, dedicated to 68000
- chip computers. The magazine is up to date and informative. There
- is a personal ads and contacts section. There are listings. They
- have pretty much dropped everything to do with ST PD's; ST
- COMPUTER completely dominates that aspect. The magazine is also
- expensive, with an obscure pricing system. As far as I can tell,
- a one year airmail subscription to the US is about 133 Dm.
- Individual issues cost 7DM each. (68000'er or ST MAGAZIN,
- Redaktion Markt und Technik, Verlag Aktiengesellschaft. Hans
- Pinsel Strasse 2, 8013 Haar bei Muenchen. West Germany. There is
- an American office: M+T Publishing, 501 Galveston Drive, Redwood
- City, CA 940363, Tel. (415) 366-3600.)
-
- From Austria, there is XE/ST, a magazine covering both 8 and 16
- bit Ataris. It resembles ST-
- COMPUTER. Enthusiastic workers, well
- thought, well written reviews and comparisons. They offer a
- substantial PD library as well. The appearance of the magazine is
- a good proof of what an ST can do: layout and printing are done
- with ST's and done well. There are small ads and contacts. (One
- year 540 shilling, XE/ST, Webgasse 21, A-1060 Vienna, Austria.)
-
- There are no Scandinavian commercial magazines for the ST or
- Ataris. Danish small systems computer magazines are notable in
- their poor quality. There are mostly repeated reviews of games.
- They seem to write for Commodore 64s and PC's, a curious mix.
- There are possible plans (...) for an ST magazine in Denmark in
- late Spring, 1988. The size of the ST community however makes it
- very difficult; it is not even certain whether there are 700 or
- 5000 ST's here. Compare those numbers to the Amiga: 15000 Amigas
- alone.
-
- Peter Pedersen, of STOP UG in Copenhagen, Denmark, edits START,
- the monthly UG memberships magazine (STOP is the UG, START is the
- magazine). Written mostly in Danish, it is the only Scandinavian
- effort for the ST. Peter Pedersen took over editorship only late
- in the Summer of 87, so the direction of the magazine has changed
- from mostly games to more serious discussions. Reviews, articles,
- letters, small ads. The editor is remarkably well informed about
- the ST and Atari developements. The UG also has a PD collection.
- Our UG and STOP have close connections: they can be contacted on
- the BBS; 68000 UG members are encouraged to write articles for
- START. We can place free small ads in the magazine. Copies of the
- magazine are available at meetings for 10 Kr. Subscriptions to
- the magazine are possible for members of our UG. Contact the
- magazine at: START, Peter Pedersen, Strandvaenget 44, 6710 Es-
- bjerg, Denmark.
-
- The titles of British magazines is a chapter in itself. There was
- ATARI USER, which featured both 8 bit and 16 bit machines. It
- then separated into ATARI USER, for 8 bit machines, and ATARI ST
- USER, for the ST. ATARI ST USER is remarkably bad. Nothing here
- that hasn't already been printed elsewhere. It dwells mostly on
- games, standing uncomfortably close to the distributors, doubly
- so if they are British. (38 £ Overseas. ATARI ST USER, Database
- Publications, Europa House, 68 Chester Road, Hazel Grove, Stock-
- port SK7 5NY, England). If you ever wonder why they are so nuts
- about MICROLINK, well, guess who owns it.
-
- A second British magazine was called ST USER. When ATARI USER
- changed it name, the first ST USER was forced to change its name
- to ST WORLD. The big sharks push around the little fish. This is
- further confused by the fact that it continues to be distributed
- from Canada as ST USER INTERNATIONAL. Not clear? Nobody was. This
- did not ruin the magazine however. ST WORLD is a small family
- company, but they put out the best English language magazine
- available. Sharp, critical reviews, detailed descriptions of
- professional ST usage. They've gotten quite a line up of writers
- for their magazine. Dale Hughes writes the funniest articles in
- computering anywhere; Richard Seel writes excellently researched
- articles on a wide range of topics. Atari England likes it so
- much that they recently bought 20% of the stocks in nonvoting
- shares. ST WORLD maintains its editiorial independence. If you
- are looking for an English language magazine, then this one is
- recommended. (Gollner Publications, 10 Theater Lane, Chichester,
- West Sussex PO19 1SR, tlf. (243) 78 39 32.) The "European" (My
- mother always explained to me that if a British crosses water,
- then it is a voyage. She is French.) price is about 30 £, which
- includes several disks and back issues. ST WORLD has been
- distributed from Canada (under the name ST USER INTERNATIONAL)
- but poor distribution leads them to find someone else, perhaps in
- the US. The American price has been 37 $ a year.
-
- Soon, ST WORLD will turn into two magazines: one for programmers
- and applications, another for games.
-
- A special magazine is that published by Paul Glover in England.
- Up to now it has been called the ST CLUB NEWSLETTER, but it is
- about to change names, along with a total restructuring and new
- layout. It is a UG newsletter, written by members, and edited by
- Paul Glover. Since it is not a commercial magazine, it can afford
- to be open and critical: users will directly state what problems
- a program has in actual application. The first issues were small,
- A5 (that's half page size to Americans) roughly written, but
- packed with information and addresses. The January 88 issue is
- large format, laser printed, desktop publishing layout. The
- February issue is even better. Paul Glover manages to produce a
- very informative, packed newsletter for an amazingly low price: a
- year's subscription is 5 £. Users write from all over Europe, not
- just England. There are also lots of tips and tricks on using the
- ST in totally different things. The ST Club also offers savings
- and discounts on hardware and software to subscribers. At this
- very low price, the magazine is definitely worth having. (The ST
- CLUB NEWSLETTER, Editor, Paul Glover, PO BOX 136, London, E1 1LL,
- United Kingdom. 5£ for one year. The magazine plus 6 disks is
- also available for around 25 pounds (the best PD's for two month
- periods).
-
- Of the rest of Europe, not much to say. No one seems to know of
- any magazines in Italy. There are none in Spain; Atari has only
- recently set up offices there. France has moved away from the
- attitude that computers are only for accountants and scientists;
- this kept the home computer wave out of most homes. But to their
- credit, they are working on changing this situation (Last year,
- the major sales argument was that the ST is as good as a PC). The
- ST has developed very quickly, with about 60,000 machines sold up
- to Fall 87 in France. There are several French ST magazines,
- unfortunately I have not been able to get copies of them. Holland
- is another center for the ST. The Dutch have really gotten orga-
- nized. There are a great number of ST UGs there, all inter-
- connected. There are rumors of ST magazines in Poland, but I
- haven't yet been able to get an issue.
-
-
- Non-Atari Dedicated Magazines
-
-
- We can also look at other magazines which are not written
- specifically for the ST or ATARI. These cover general small
- systems. There is firstly PERSONAL COMPUTER WORLD. It could be
- said to the British equivilent of BYTE; professional audience,
- essays, excellent reviews, lots of advertising for all machines.
- About 250 pages. (15 £ year, 33 £ for the rest of the world, as
- they put it. PERSONAL COMPUTER WORLD SUBSCRIPTION DEPT, Freepost
- 25, 32-34 Broadwick Street, London, W1E 6EZ, England).
-
- The following reviews of American magazines are based on issues
- from July 1987 and several issues from November and December
- 1987. It is of course possible that the magazines have changed.
- One notices however that a good magazine is good with the very
- first issue; a bad magazine stays bad.
-
- As for American magazines: there is firstly ANTIC (which means in
- English a "frivolous" or "ridiculous" act.) And that is what it
- is. If the British ATARI ST USER could be worse, then it would be
- ANTIC. Very thin articles, with practically no expertise. Very
- long reviews of the latest joysticks, however. For 8 and 16 bit
- machines, with emphasis on the 8 bit machines. They think the ST
- is just a bigger game machine. ANTIC is mostly a software
- publishing house, with a large number of programs; the magazine
- exists in order to advertise their products. They sell PD's (all
- fourteen of them) at 12$ each. Waste your money by sending 40$
- (Outside of the US) to ANTIC, 544 Second Street, San Francisco,
- California, 94107 USA tlf (614) 383-3141).
-
- ST USER, of England, was an 8 and 16 bit magazine which split
- into two magazines. This trend seems to be popular in the US.
- ANTIC, the awful magazine, split up the magazine and now
- publishes ST/ART, dedicated only to the ST. It is awful as well.
- Very commercial. Totally uncritical. Vague, superficial, un-
- trained. (4 times a year, with disk, for 50 dollars. START, 544
- Second St, San Francisco, California. USA.)
-
- ANALOG also covers 8 and 16 bit machines. And it too broke up
- into a ST magazine: ST-
- LOG. Only a bit better than START.
- Uncritical. Lots of games. Some articles are simply dopey. (39$
- for 12 issues. ST-
- LOG, 565 Main Street, Cherry Valley, Maine,
- 01611 USA.)(A member has had a great deal of trouble with ST LOG.
- He hasn't received an issue in since last summer; three letters
- to the publisher have not been answered. It is not clear whether
- ST-LOG has ceased to exist.)
-
- Another American magazine is ATARI EXPLORER. This is more serious
- than the others, which doesn't say much. It makes an effort to
- bring competent articles on the ST. The biting criticism and in
- depth reportage of ST WORLD (England) or ST COMPUTER (West
- Germany) is missing. Atari Corporation has also bought a large
- share of the magazine. Many of the top people from Atari write
- regularly in the magazine. Perhaps this prevents it from criti-
- cizing ATARI USA. They are also very poorly informed about things
- outside of the US; they are vaguely (uncomfortably) aware that
- the ST is sold in Europe, but they know nothing about it, since
- they can't read any other languages. (ATARI EXPLORER, 7 Hilltop
- Road, Mendham, New Jersey, 07945 USA) (Tlf. 201-543-
- 6007). 18$ a
- year, plus 10$ more outside of the US. (But people have ordered
- it, at US prices, and recieved 6 or more issues, without ever
- paying anything. I tell them that most Americans think Denmark is
- somewhere in Oregon.) British shouldn't laugh. American friends
- of mine think that London is in New Jersey. And I was once asked
- if West Germany has the same political structure as the People's
- Republic of China.)(The magazine is having difficulties meeting
- its publication schedual: they tried to go from four times a year
- to six times a year, but don't have enough material to print or
- money to print it. So instead of appearing bimonthly, it is
- skipping occasional months.)
-
- Last American magazine. I was recently sent a copy of ST
- APPLICATIONS by a member; he liked it as a programming magazine.
- The magazine is very interested in programming, especially C and
- Modula 2 (at least, the issue I saw), with lots and lots of
- listings. Advertising, new products, etc. If you want an American
- magazine, this is it. (ST APPLICATIONS, Box 980, Forestville,
- California, 95436 USA. Tlf. (707) 887-
- 7879. 40$ Foreign, 78$
- Airmail.)
-
- The American market has the best thing: a very low dollar.
- Ordering from the US is easy and safe; a GIROCHECK (Postal
- transfer) can be made out in dollars to the American address; the
- post office will convert that to a check which is then sent to the
- US. Be sure to order things with AIR MAIL; Americans tend to think
- that air mail is a luxury and don't realize that ship mail takes
- 3-
- 4 months. But write very clearly that you are using an ST; I got
- Flight Simulator first for the PC, and now for the XL.
-
- If you know of any magazines which I've not mentioned, please
- send me an issue, I'll photocopy it and mail it back the next
- day.
-
- Non-dedicated magazines
-
- Of non-
- specialized magazines (not specifically ST or Atari) the
- American magazine BYTE is the most professional, most respected,
- and serious magazine to all small systems computers. Truely
- critical and forward looking. Articles on new advances in
- computering, both hardware and software. If you see something
- anywhere, it was printed in BYTE several months before. BYTE
- chose the ST as computer of the year in 86 (which is why I bought
- mine). But since the ST has had a bad showing in the US, BYTE
- rarely mentions it anymore. BYTE has however dropped the ST from
- BIX. PERSONAL COMPUTER WORLD is the British equivilent. Lots of
- advertising. COMPUTE! is another general American magazine worth
- mentioning. Listings, good articles on trends, developments, the
- industry, the mechanics of the computer. The SCIENTIFIC AMERICAN
- has an excellent monthly column on advanced computing. (The
- October 1987 issue was entirely dedicated to computering. Excel-
- lent articles from leading professionals on the state of the art
- and the future of computering. Read about computer systems in the
- year 2000.) DR. DOBBS JOURNAL is another respected professional
- programmer's magazine. CT, a West German magazine, is a profes-
- sional hardware/programmers magazine, with advanced projects and
- listings. Recent articles explained how to use an IBM harddisk
- with an ST and how to add a 68020 processor. Most of these
- magazines can be found in public libraries, university libraries,
- or computer science departments at universities. Technical col-
- lege libraries and computer science libraries also have computer
- magazines; these tend to be serious; programmers/developers
- magazines and journals.
-
- End of Chapter Nine: Magazines for the ST.
-
-
- ====================== * * ======================
-
- Chapter Ten: PUBLIC DOMAIN PROGRAMS
-
-
- PD OR NOT PD.
- THAT IS THE QUESTION.
- FOR WHETHER TIS NOBLER...
-
- FROM "COLLECTED
- WORKS OF PHIL
- BRIDGES, BARD OF THE
- AIRWAVES" (PENGUIN,
- ISBN 004-132-93465-
- 007)
-
-
- There exists a large amount of free or cheap programs for the ST and other
- machines.
-
- These are called PUBLIC DOMAIN programs (usually just PD's). Public Domain
- programs are written and distributed outside the commercial market. You can
- find them either from "services" which charge a small amount (about 3 to 5
- dollars) or from user groups, of which there are several kinds: the ones who
- like to make money out of the members and charge about 5 to 6 or even 10
- dollars, the ones which charge a small service fee, or the ones which share
- them for free.
-
- About the legal aspects of PD's:
-
- There's a great deal of confusion about the kinds of programs. Most people
- think that PD programs don't belong to anyone. That's not true. There are
- various legal terms about copyrights which should be kept straight. Copyright
- law comes from property law and that comes from land law. The main principle
- in land law is "First is Right." (The real principle is however "Money
- talks." But that's another issue.) So whoever got there first, or came up
- with it first, owns it. Basically, everything belongs to some- body. The
- question is: which and what kind of somebody owns it, and which and what kind
- of somebody can use it. All "intellectual material", books, plays, films,
- computer programs, databases, numbering systems, etc. has a legal nature.
- They all have a copyright. That copyright defines a) who owns the title to
- the program b) who can use it and c) who can collect a fee for its use. The
- original author has a natural right to his material for a specific amount of
- time, usually 75 years or so, depending on that country's laws. He or she may
- sell or rent or give away that copyright, either for a fixed amount, or for a
- percentage, or for nothing. If he or she still has the copyright at death,
- then the copyright passes along, with the house, the toaster, and the cat,
- to the family or whoever is in the will. After being dead seventyfive years
- (depending on countries), the author automati- cally loses those rights and
- the material becomes PUBLIC DOMAIN (this is not spelled (domainE"). The
- phrase "public domain" comes from land law: "domain" means "property."
- There's private domain, restricted domain, government domain, the King's
- domain, etc. That just means who owns the title to it. When a piece of land
- is used by everyone, like a park, then it is public domain; anybody can go
- there. Books are good examples of public domain. For example, Gunther Grass
- is still alive, and owns copyrights to his books. Anyone who performs a play
- by Tennessee Williams, who died in the 60's, must send part of the money to
- his family (and they can sell those rights). But if you use a play by
- Shakespeare, who is very dead, then you don't have to send money to anyone,
- because "all of us" own Shakespeare's plays; all of his plays are PUBLIC
- DOMAIN. The point is, everything, even the Moon, has a legal status.
-
- The AUTHOR of the title can be one person, a group of persons, or everyone.
- John wrote a PRG, and thus automatically owns it. John can sell it to Jane.
- John can also give the program to all French women, or to the world.
-
- If John, the author, wrote the program while he was working for someone
- else, then that employer owns the program. If John writes the program during
- company hours, his boss gets rich. But if John writes a program to help him
- deal with his boss's stupid computers, then the lawyers get rich. This is a
- very complicated area; the main complication is the huge amounts of money
- which can be involved.
-
- Jane, who bought the title to the program, is the OWNER. John can either
- sell the title entirely to her, so that he only gets money and not even a
- Christmas card. Or John can lease the title to her, so that after ten years
- or whatever conditions they put in the contract, it goes back to him. The
- OWNER can be one person, a corporation, whatever.
-
- Part of the rights of owners is to decide who may use the property. The
- OWNER may define the USER. That can be either one person (only Karen) or a
- large group of persons, whom Jane can define (all of her friends, but no
- boys. If boys use it, they are illegal users.) or even everyone in the world.
-
- Lastly, Jane can decide what USERS have to pay for that use: she can set the
- FEE (either money or things). The amount of the FEE can be large, small, or
- zero. A zero fee is just that, no charge, but it is still a fee. Jane can
- also decide who gets the money. That can be her or her friends or even
- Amnesty International. John can write the program and sell it to Jane, who
- has a computer magazine and then, being a nice person and to get more
- readers and destroy the other magazine, publishes it for her readers to use
- for zero fees. Jane still owns the title; we just get to use it for free.
-
- A program then is written by John, who sells the title, but not the film
- rights, to Jane, who then sells its use, but not the title, to companies.
- When Jane dies, her testament (the will) gives the fee, but not the title, to
- Amnesty International (they now get big checks in the mail); her testament
- gives the title to her cat. The cat's lawyer then leases the the title to
- Paul McCartney, who makes a silly song about it. Paul, being a nice guy,
- announces in his next record that his fans can use the program for free. John
- then leases the film rights to a film company owned by Silvester Stallone.
- See? You can use a program for free, but that doesn't mean anything about who
- owns it or who has the rights to it.
-
- (Those are the type of questions you get in law school. You have
- five minutes to answer: Can Amnesty sue the cat to force Paul to
- raise the fee? May Gitte, who divorced Silvester, wiggle her
- breasts to the song's tune in her next video? (You must settle
- first whether California or Danish divorce law controls Silves-
- ter's rights to husband/wife property, namely, if he paid for her
- breast "improvements," does he have a right to the money made
- with them? Can he argue for a copyright interest on the grounds
- that they are artistic (an intellectual product?).
-
- -----------------------------------------------------------------
-
- Most PD's are the following: John writes it and keeps all titles and rights.
- He defines the legal users as a) all private users b) no commercial users.
- The user fee is either zero (freeware) or voluntarily defined by the user
- (shareware). John owns it, we use it.
-
- With computers, users tend to use the word "public domain" to mean "free"
- and "copyright" to mean "commercial." You can see that this is a confusion.
- Everything is copyright. Some things are cheap copyright and somethings are
- expensive copyright. Of the expensive copyright, there is commercial
- software. Then comes SHAREWARE. The person who writes shareware releases
- (gives out) his material to the public (he shares it) and asks for a small
- voluntary contribution in return. The author still owns the rights to the
- program. FREEWARE data is given out and the author does not ask for anything,
- but he still owns the rights to the program. Finally, there is HACKED data.
- We usually think of HACKED data as something bad. Someone has gone into the
- program and changed it (fx NASA's lauch rocket termination programs).
- Either a commercial program has the copyright messages missing, or Shareware
- programs suddenly get new addresses, and requests for money, to guess who. Or
- Freeware suddenly gets a shareware status, so that people began sending money
- to some guy. HACKED data can also be good. Someone went into a poor program
- and took out a few bugs. That's also hacked. HACKING just means opening a
- PRG and changing the way it works, for better or worse.
-
- Programs got their legal status in 1981. Until then, codes were these
- obscure things that programers did on large systems. Programers, being a
- bunch of cowboys, traded codes with each other (on corporate time, of
- course). In 1981, the large corporations went crying to Congress, saying that
- they were not making the billions to which they had a right. Congress, made
- up mostly of lawyers, agreed, and programs became "intellectual property"
- (this is what we call a "legal fiction"). It became outlawed to copy and
- distribute programs.
-
- The PD scene is not just for computers and old books. Punk musicians, to the
- total outrage of music corporations (especially the lawyers), released
- records as public domain. This act caused a shock in the industry; what is
- music all about, anyway? Punk made the point that music is not just pretty
- sounds.
-
- If someone wrote a program and gave it out as freeware/shareware, they are
- nice people. If you have a freeware/shareware program which becomes a regular
- part of your system, think about sending something to the author. Blank
- disks, for example, or some money. Your imagination may also come into play.
- Shareware and freeware exists and will continue to exist as an alternative to
- the commercial $$$$$ system. None of these great cheap computers would have
- ever happened if IBM's lawyers had control over those kids in garages in
- California.
-
- Many of us have sent money or disks to PD authors; we nearly always get a
- response: either a manual, or an improved version, or other programs. It is
- nice to find out that there is a human behind that program you use.
-
- Young Germans have been the major force in ST PD's. Thirty or fourty
- programs a month are released in West Germany; many are of very high quality,
- as good as or better than commercial versions.
-
- Richard Seel, who writes in ST WORLD, recently brought up a point about
- shareware. The person who releases the program as shareware is depending on a
- free distribution network made up mostly of volunteers. This is in effect an
- exploitation of those volunteers for commercial purposes. Selling a program
- to a distribution house brings in a whopping 5%. You get very little for it.
- But if shareware develops into a large system, then such persons could
- recieve much more. Do shareware authors make money?
-
- No. I have talked (written) with several shareware authors. One got around
- 50 pounds in response from several people. Most get an occasional letter. An
- American got around 120$ all in all. No one is making money on shareware. The
- idea is about as sucessful as Abbie Hoffman's sugesstion for "voluntary
- taxation." (In his case, he meant sharing the joints).
-
- The PD scene is sadly made up of the hardcore 5%: a small crew of
- enthusiasts do all the work; the rest enjoy. If you want to contribute: make
- suggestions to the authors of your favorite programs. Ideas, comments,
- improvements. Extra abilities. Point out bugs. This is very helpful. Send
- donations of money or disks, if you can.
-
- There is very little really computer "Public Domain;" programmers have only
- been around for twenty years or so. Just think of it! When the programmer to
- your favorite game dies and seventyfive years go by, that game will then
- become public domain. You can then sell it all you like. To Museums of
- Ancient History, for example.
-
- Most of my IBM friends, coming from the primitive past think that programs
- are either "copyright", meaning expensive, or "hacked", meaning that the copy
- protection has been removed. Just copying a program doesn't mean that it has
- been "hacked"; IBM people get so excited about anything if it works. Most of
- them think that all PD's are hacked programs. They also think that upgrading
- to 640KB at 4.77 Mhz is the future. They get confused when you point out
- that the new PS series is not PC compatible.
-
- Oh, by the way, the new IBM's are very creative. IBM is a company which
- makes the future. They just discovered something called WINDOWS. They're all
- hot about it. And DESKTOPS. They also have invented the 3.5 inch disk. The
- Indians were in the Americas 25,000 years before Columbus. Who got all the
- credit? The only thing positive in it for us is cheaper disks. All these
- third party disk manufacturers will move into the 3.5 disk market, bringing
- the price down. My disk box is falling in price just as fast as Nancy
- Reagan's book on decorating the White House.
-
- While we are talking about the legal rights of companies, we can also ask
- about the legal rights of users. That is simple.
-
- The legal rights of users:
-
- None.
-
- That's right. We have none. Your second lesson in law is: companies write
- the law. And they write it entirely only to protect their interests. They
- have lots of laws, with lots of penalties, to protect themselves. But protect
- you? Hah!
-
- You buy a program because it promises to "solve your problems. Deal with
- your paperwork. Do your taxes. Save your time!" It says that in the
- advertising; it says so on the box. But when you read the very small print,
- it says: "The company is not responsible in any way for errors or faults in
- the program: if it messes up your work, destroys your company, ruins your
- life, so long, sucker!"
-
- I must clearly emphasize this point. You use the program at your own risk.
- If you do a spreadsheet analysis of your company or house, you must be able
- to independantly analyse and check the results. If the program has made a
- mistake, tough luck. If you use a program for professional work, you must
- check and cross check the results.
-
- There are lawsuits in court in the US against software companies on this
- point. The software company association is spending a lot of money fighting
- this issue. Should a program be held to legal responsibility? Of course.
- Especially so if the producer promises ("We solve your problems! For
- Professional Use!"); then if his program ruins you, he must pay. Every single
- other product on the market is responsible to the consumer.
-
- Another legal point. Computer companies, being new to capitalism, are
- starting from the beginning and moving forward through the various periods.
- There was the tribal period (programmers sharing and cooperating). Then the
- feudal period (IBM and Macs being closed machines). We are now in the sea
- pirates period. Compa- nies, to expand their markets, attack each other and
- stake out territories. IBM is the biggest pirate; their corporate history
- reads like Black Bart and the Carribean Jolly Rodgers. Users suffer; until
- now, to force you to buy their machines at fixed prices in fixed territories
- and avoid the bother of competition, the companies had annouced that
- warranties were worthless if the machine had been bought somewhere else
- cheaper. The European Common Market Court in Strasbourg put an end to that
- nonsense: any product bought anywhere in the Common Market with a valid
- warranty in a country will have a valid warranty anywhere else in the Common
- Market. If a Dane saves money by buying his computer in West Germany, the
- Danish branch of the corporation must recognize the warranty and provide
- warranty service.
-
- About PD programs:
-
- PD's then is a very loose term which covers all programs distributed outside
- the commercial structure. PD's give you a terrific opportunity to look at a
- whole range of programs which you otherwise can't afford to buy which do all
- sorts of things which show you the possibilities and abilities of the
- computer.
-
- Many PD's are Demos or demonstration PRGs. Basically advertising for a
- commercial PRG. You get to see how the program works. Usually you are not
- able to save your work or such. This should be more widespread; you can see a
- program for yourself. But it should be stated that such a disk is
- advertising; it's not right to pay to see advertising.
-
- Other PD's are pre-release versions or test versions of commer- cial
- programs; some are even commercial programs which never made it into
- distribution.
-
- And many PD's are garbage PRGs; poorly written, not very creative, or not
- doing anything. You can't really say that they run, actually, it's more that
- they crash. Not much different than commercial programs.
-
- But there are worthwhile PD's. Most of these are utilities: ramdisks,
- spoolers, fast loaders, etc; little programs which take only a few hours to
- write and can't really justify 30 or 40 dollars. Since they are simple
- routines, they usually function correctly and make it easier to work with the
- machine. The best copy programs I've seen yet are PD (FCOPY2, and
- ALPHAFORMAT). There are PRGs which read and print the directories of a disk
- so that you can have a label or a page of disk directories (the best yet is
- DISKSORT.V2. No commercial program can compete with it). File RECOVER PRGs
- help you get lost files back; disk monitors as well. There are a great number
- of calculators which only barely use the computer's enourmous mathematical
- ability; this is like using a Lamborghini as a doorstop. (no, that is not a
- kind of spaghetti). (Commo-doorstop?) (Guess what Americans call Commo- dore
- users? Commies!) All sorts of little clocks put the correct time in the
- corner of your screen and onto your disk files. PD's can also be large,
- complicated programs which work very well. AIM, the ATARI Image Maker, is a
- six disk scientific image enhancement and manipulation system, for which
- there is no commercial equivilent. For modems, there are good programs which
- work with all the aspects of communications: modem PRGs (UNITERM is very
- good), encrypting (so others can't read your texts), compressors (to save
- telephone time)(ARC), etc. Several excellent PD drawing programs exist; these
- are better than 70$ commercial ones (for example, MASTERPAINTER and PUBLIC
- PAINTER (up to 24 screens, GEM based, animation, and much faster rota-
- tion/distortion routines). Wordprocessors in Arabic and Russian. Music
- editors as well. Small games are often PD's; 3- D labyrinths are possible
- only on computers. And of course there are are silly and funny programs which
- put little crabs into your computer which eat at the screen and so on.
-
- For a full list of our UG's PD's, either download it free from the BBS or
- send a blank disk (with a selfaddressed, stamped envelope).
-
- The IBM scene is impressive. Standard catalogues are on two double sided
- disks; there's about 500 disks in most services. On a CD disk (that's right.
- An IBM PC PD CD) from the California Personal Computer Special Interest Group
- (PC SIG) (yep. the CA PC SIG IBM PC PD CD) some 40,OOO PD's are collected.
- This costs about 200$. Macs have a large collection of PD's. The Amiga, with
- its enormously complicated screen and operating system, tends to have many
- text files and source codes to help programers deal with the machine. Amigas,
- with their excellent screen, also have lots of pictures. Fred Fish has been
- the major person in the Amiga collection. ST PD's are mostly organized by ST
- COMPUTER. Most of our ST PD's tend towards accessories and utilities, with
- some large applications programs in odd areas. Of course, all machines have a
- great number of games.
-
- Running a PD Library:
-
- In July, 1986, there were for the ST about nine PD's world wide. By
- February, 87, there were 30 disks. February 1988 has over 400 ST PD's, it is
- getting out of hand; many services offer over 300 disks. Of course, much of
- it is garbage (like pictures of christmas trees). But it is growing.
-
- How to get PD's:
-
- The small ads sections in magazines give address of services which send you
- lists and disks costing 3 to 10 dollars. ST- COMPUTER in West Germany (ST-
- Computer, Schwalbacherstrasse 64, 6236 Eschborn, West Germany) has supported
- and developed largest original collection of ST PD's. They offer them for
- about 3 dollars each (10 DM). An updated list appears in every issue of the
- magazine.
-
- Advice for buying from the small ads "commercial" services: send them a
- small first order, one or two disks. See how long it takes to respond. A good
- service already has copies made. Paying a bit more is better than waiting
- five or six weeks.
-
- Ask your local store. Stores are buying PD's and making them available on
- their harddisks for copying; if you copy yourself, it can be very cheap (one
- dollar or so). In Denmark; New World in Aarhus has PDs available; ECL of
- Flensborg, BRD, also has a complete PD collection.
-
- Join our User Group. We have a library of disks which we bought in common.
- Members can loan the disks and copy those for free. We have one of the
- largest collections available. If you want to start a user group library, we
- will loan the entire set to you.
-
- Be careful about "commercial" user groups: you pay 35$ for the priviledge of
- buying disks from them for 10$ each.
-
- User Groups with BBS's (Bulletin Board Services) put PD's on a harddisk to
- which you can access with your modem. Programs can be downloaded (copied),
- free to members. Comments and discussions of the programs can be gotten as
- well. Our BBS has the best of the ST PD's on line (68000 BBS in Denmark:
- 06/109777; 24 hours, 300/1200/2400 Baud.)
-
- Form your own group. Meet a couple of users, put your money together, buy
- your own disks and start your own collection.
-
- (Of course I couldn't have inclded this lot without a quick mention of
- LOCUTUS PDL, probably the ONLY ST pdl worth thinking about - Dave)
-
-
-
- End of Chapter Ten: PUBLIC DOMAIN DISKS
-
-
-
- ====================== * * ======================
-
-
-
- Chapter 11: The BBS (Bulletin Board System)
-
-
- As you work along with the computer, you will often began to hear about
- Bulletin Boards, or BBS's. These are often called "databases" as well. People
- use "modems" to send and copy programs over the telephone. There is little
- information about this in the magazines: for a good reason. If we all had
- modems, then there wouldn't be any magazines. The "large" BBS systems
- advertise heavily; but the action is on the smaller systems. "Giant" systems
- in the US rarely get more than a few percentages of the market: those are
- mostly first time users. They go afterwards to the small systems.
-
- Information moves very quickly on BBS's. It can take only a few days for a
- new tip, trick, note, or comment to move around the world.
-
- If you want contact to "professional" or "serious" users, then get a modem.
- Practically all of the "advanced" users have modems: they can all be
- contacted on the main BBS's in any country. They are the ones who can spot a
- problem or solve a problem; they also have a great amount of information.
-
- Information about the BBS, the software, the system:
-
- A Bulletin Board System (BBS) is a system made up of several components,
- both software and hardware.
-
- The HOST Computer
-
- A main computer, the HOST computer, has a program loaded on it that is the
- BBS program. This host computer is connected to a telephone line and has a
- modem so that it can answer the telephone. This host computer also has one or
- more disk drives (either normal drives or harddisks) connected to it. On
- those drives are the letters that people send to each other and the public
- domain (PD) programs for copying. This host computer is in a house in Aarhus.
-
- The GUEST Computer
-
- Your computer at home is called a GUEST computer. You need a modem, a cable,
- a terminal program, and a telephone line. (Yes, people have asked if they
- needed a telephone to use a modem).
-
- Modems
-
- In order for your computer to communicate with the HOST computer, you need a
- modem. Your computer produces a signal which is converted by the modem into a
- signal which can be sent over the telephone. Another modem, for example the
- host computer's modem, then converts that signal back into one which a
- computer can understand. Any computer can talk to any other computer, regard-
- less of name, with the proper modem and terminal software.
-
- A modem is what you use to connect your computer to the telephone line. It
- is a little box full of electronics that has a wire going in from the
- computer and a wire going out to the telephone plug. If you think that you
- need to put the headset of your telephone into a box, then you have been
- watching too many James Bond movies. That kind of modem went out with Richard
- Nixon. There are two kinds of modems: acoustic (the James Bond type) and
- direct; your computer connects directly to it with a cable, and it plugs
- directly into the telephone plug in the wall.)
-
- Modems come (or go) in various speeds. The speed is how fast it can convert
- and send your file over the line. This is measured in bits per second, or
- BAUD. 300 Baud is considered slow; it once was standard. 1200 is thought as
- the standard nowadays. 24OO Baud is considered fast, and probably the
- standard within a few years. Businesses use 2400 Baud. 5600 Baud is very
- fast.
-
- If you intend to use your modem for business or heavy use, then get 2400. It
- is more expensive, but very soon pays for itself in telephone bills.
-
- A 300 baud modem can be gotten for around 400 kroner. 1200 Baud cost from
- 1500 to 3000 and 4000 kroner. 24OO Baud cost from 3000 to 6000 Kroner. (10
- Krone is roughly one pound.) Contact us in Aarhus for names and addresses of
- stores which have modems.
-
- You can also buy modems from users on the networks who are selling their old
- modems. Find someone who has a modem to leave a message on the main BBS's for
- you (describe your computer set- up and include your "voice" telephone
- number or address).
-
- Prices in other countries will be very different.
-
- But Baud numbers don't mean very much. A file is broken into packets (the
- size of which depends on "protocols," or defini- tion); each packet has a bit
- of information added to it; the quality of the telephone line is important
- too; if there is line noise, then packages are repeated until a correct one
- is sent. The actual number will depend on the protocol used, the line
- noise, how big (or small) you define the packets, etc. The point is: Baud
- give you a rough idea of what to expect.
-
- I roughly count on 5.6 KB per minute with a 1200 Baud modem using the X-
- modem protocol. If you use 300 Baud, then it takes four times as long.
-
- There are two telephone standards: Bell (American) and CCITT (European).
- Most modems can usually work in both. If you are in Bell mode, then you can
- only talk to other modems in Bell mode. The point is, don't buy a modem in
- the US just because it is cheaper. It may not work here in Europe.
-
- Most modems are Hayes compatible. Hayes is a standard; that means your modem
- can work with many other modems which use the same standard. You don't have
- to worry about this; just as long as it says "Hayes Compatible".
-
- You can get used modems easily on a BBS. Find a friend (or user group) who
- has a modem and place messages on the major BBS's; soon, people will call
- you.
-
- Do not buy a PC modem. It is "internal"; that means it is connected directly
- inside the computer and uses the computer's power supply. Your ST must have
- an "external" modem, one that sits outside of the computer, with its own
- power supply.
-
- Modems can auto- answer. You flip a switch or run a command; and it will
- then take care of the phone while you sleep. When another modem calls you, it
- will answer the phone. Of course, you must leave your computer on and with
- the terminal program running. You can do this at night and have someone send
- files to you; in the morning, you have lots of programs on your disk.
-
- Test any modem before you buy it. Run it in all the different modes. Just
- because it says so on the box, it doesn't mean....
-
- A cable
-
- You will also need a cable to connect your modem to the computer. Those
- usually cost around 100 to 400 Kroner.
-
- A Terminal Program
-
- The terminal software makes your computer act like a terminal. Basically,
- your computer acts stupid (especially so if it is an Amstrad or Commodore).
- The host computer takes over, and you use your keyboard to run the host
- computer. Think of this as a keyboard which is connected (by a telephone
- wire) to a computer very far away. Therefore, when you save or read to the
- host's disk, you are commanding the host computer, not yours, to act.
-
- There are many terminal programs. There are ten or so commercial programs
- and about twenty or thirty public domain programs. We have 25 or so in our PD
- library. Try a PD program first; many of these can do the whole job. UNITERM
- V2.0 is the best PD program; it is even better than many commercial versions.
-
- We use UNITERM as a standard: please learn to use that program first. Later,
- when you understand it, then you can go on and use anything you like. Any BBS
- can work with any terminal program.
-
- You can get UNITERM from us for free. Contact the PD library.
-
- The BBS Program
-
- Although when you first log on (call up and enter) and see the confusion of
- a BBS program, remember that most BBS programs are very simple (ours is only
- 68Kb large) and structured like trees. After a few sessions, it will seem
- clearer. After a few weeks, you will become frustrated at the simplicity of
- the program. The main thing that goes on is:
-
- People write letters to each other. They leave mail and pick up mail.
-
- People send programs to the board and pick up programs from the board.
-
-
- The other functions are used only rarely. You can update information about
- yourself (address, etc), you can ask for lists of recent users, etc.
-
- A BBS has a sort of tree structure, looking like a path of decisions. These
- things were developed several years ago, when the IBMs were the standard PC.
- Hence the programs tend to look like a PC program. We are beginning to see
- newer, desktop based BBS programs.
-
- Therefore the word "BBS" is a very complex sort of thing, not really just
- the BBS program, nor the host computer, nor the guest computer, nor the
- modems. And all of this software and hardware put together doesn't mean
- anything with out the users, user group, and sysops (the systems operators,
- the folks who make sure that every thing works).
-
- What is a BBS for?
-
- BBS's are used mostly for sending/receiving messages and sending/recieving
- programs.
-
- Bulletin boards (Opslagstavler) can carry all sorts of messages, notices,
- alerts, discussions, or communications. These can be either public (anyone
- can read them), restricted (open only to those who can enter a section) or
- private (only open to whom the message is addressed).
-
- The board is divided into sections. Sections are either public or
- restricted: anyone can enter a public section; to enter a private section,
- the SYSOP must clear your status.
-
- Data files can also be transferred to and from the board. You can send text
- files (like this one) to the board (uploading) for other persons who will
- then copy it onto their systems (downloading). You can also send programs.
-
- All material that is uploaded into the board goes into a special section. A
- SYSOP will look in there and check whether the material is copywritten or
- not. When cleared, it will be transferred into the open board where others
- can find it.
-
- Since it is not possible to control that a copywritten material will not be
- distributed to persons who may not receive it, we generally do not allow the
- posting of copywritten data on the board.
-
- Public domain programs (PD's) however may be freely copied and distributed.
- We have placed the best programs from our libraries onto the BBS. You will
- also find the most recent library list on the board as a downloadable data
- file. The librarians for the various sections (ST, AMIGA, MACINTOSH) will
- leave notes about the new additions, etc. If a program is not on the board,
- ask for it to be uploaded.
-
- Databases
-
- There are other things to call other than just BBS's. You can call a
- database. Universities, research institutes, and companies have computer
- databases which can be accessed by modem. You can search for information
- there. The database system is extremely well developed worldwide; there is a
- major database to practically all kinds of information.
-
- Games
-
- There are also games which you can play. These are called MUGs (Multi User
- Games). A host computer will have a game program, into which you can enter
- and play. Many are role fantasy games: entire universes are built up with
- very special rules of magic and science fiction. There are also social games
- and other kinds of interactive games. These are widespread in the US:
- thousands of persons will be involved in a universe at one time.
-
- The Future
-
- There are about 100 databases in Denmark and several thousand in Europe.
- Extensive data services exist which connect not just thousands, but hundreds
- of thousands of users.
-
- There are about 60 to 100 BBS's in Denmark (Nov.87). This number increases
- constantly. Within two years, the entire telecommunica- tion network in Europe
- will be opened up. The present state monopolies will end. There will be a
- tremendous increase in the number of databases and datatransfer.
-
- A final word about modems. Most of the countries in Europe have state
- telephone monopolies. Those came out of very interesting and embarassing
- historical traditions. The state monopolies are lousy, inefficient,
- expensive, and slow. It is illegal in Germany to use a good modem. Denmark,
- the country with the most monopolies, worst efficiency, and highest prices,
- places ridicu- lous rules in front of companies which want to build modems. In
- 1992, Europe becomes one big country. Those monopolies will end. All of the
- silly people who "work" for them will have to look for an honest job (who the
- hell is going to hire someone who says "I worked for the telephone company"?)
-
- Don't worry about using a modem "illegally." There are plenty of laws which
- say you can't do a lot of things. The telephone company employees are more
- interested in getting their coffee breaks.
-
- No one knows what the situation will be in five years. But it will certainly
- include the widespread use of modems and computers.
-
- _______________________________
-
- Now you have all the hardware and software. What's next? Let's call the BBS.
-
-
- USING THE BBS:
-
- (The following is specific to our BBS program (Michtron V2.0); however, most
- BBS systems work on the same general principles.)
-
- Our BBS number is 06 10 97 77 in Denmark. The BBS's modem will automatically
- find out what kind of modem you are using and adjust itself.
-
- (In other countries, find the telephone number of the Personal Computing
- Society (PCS), they are usually in the largest cities. Ask them for one BBS
- number. Enter it and there you will usually find an updated list of all
- BBS's).
-
- The BBS has four kinds of users:
- SYSOPS, who run the whole thing.
- SIGOPS, who run each particular section.
- Registered Users, who are members of the UG.
- and Unregistered Users (nonmembers).
-
- All users are generally allowed free access to the General Public and the
- commercial sections.
-
- Only registered users, UG members, may access the rest of the board.
-
- When you first enter the board, you are first asked several questions about
- yourself.
-
- You create your own password. Do not use the name of your mother, dog, or
- computer. Make it a nice, long, obscure word (for example, Dictionary839,
- King67Kong, Aristoteles30, or even random words, such as i5asdfh4q ). Write
- these down.
-
- You can always change your password, name, address, etc. Just log on and ask
- for the EDIT PROFILE section: you can change your identity here.
-
- If you forget your password, log on again as Ronald Reagan Junior. (Password
- = Dummy too ). Tell the SYSOP to delete you and then start all over again
- (you lose all the letters to you, etc.)
-
- You then enter the board. Here you start already within a section. This is
- your DEFAULT section. You can change this later in your profile so that you
- start up in your favorite section.
-
- At any time, you can press ENTER or RETURN to get a list of your options.
-
- You can always press ESCAPE to finish the section or area.
-
- Please don't exit a board by just pulling the plug out of the wall. This has
- two effects. It sometimes crashes a board. The board keeps track of
- everything that happens on it. Remember that the SYSOP can see just exactly
- who was the silly duck who crashed the board. People start calling at 2 am to
- ask why the board is not up. Guess what will happen to you. Furthermore, your
- telephone may not switch off. You will continue paying for the connection
- until you reload and exit properly. To exit correctly, press B for Bye!
-
- The board is made up of sections (SIG's = Special Interest Groups). Our
- current program supports up to 16 SIGS, we hope to get a program which allows
- a greater number.
-
- In each SIG, there are several options. Press RETURN or ENTER for a list of
- options. To select an option, press the first letter of the option (M, for
- MESSAGE BOARD, B, for GoodBye, etc). Use Alt + C, make a list of all the
- different options, and then make a flow chart of the board. At first it seems
- like a maze, but later it is easy to simply press a key and move from one
- section to another.
-
- Remember that private mail can be read not only by the reciever, but also
- the sender.
-
- If you have problems or difficulties, write a short letter in the public
- section. You may also write to the SYSOP.
-
- Again, your letters will be answered faster by other users than the SYSOPS.
-
- Programs and files on the BBS
-
- The best PD's from the library are on the board's harddisk. You can easily
- download programs for yourself from the BBS. We place newest/best programs on
- the board within several days; you can get them here then. It can take up to
- three or four weeks for the programs to be registered and entered into the PD
- library (the point is, if you want the progam faster, use the BBS.) There
- are about 200 programs on the board now, with room for maybe 1 or 2 thousand.
- These 200 are the best from our collection. It is simply a question of us
- getting time to compress and load all the programs.
-
- Nearly all programs are compressed. This means that they take up less space.
- You download the program and then use a decompressing program to decompress
- the program so that you can use it. We use ARC.TTP (it is easier to use with
- a shell program called ARCSHEL2.PRG) (do not use ARCSHELL.PRG; that was an
- early version which crashes often). You can find ARC.TTP on the board, along
- with instructions on how to use it.
-
-
- SIG's on the BBS
-
- 1 Public Access
- 2 68000 User Group
- 3 ST User
- 4 Amiga User
- 5 ST Programming
- 6 Amiga Programming
- 7 ST Games
- 8 Amiga Games
- 13 ST/OP User Group
-
- (This list changes and may therefore not be complete or correct) Most of the
- commands and options are listed below:
-
- Main Menu
-
- (I)nformation for SIG
- (N)ews file
- (F)ile transfer
- (M)essage base
- (S)ig change
- (C)hat with SYSOP
- (E)dit Profile
- (L)ast Callers (who called last)
- (B)ye (logoff) Message Base Menu
- (R)ead mail
- (L)eave mail
- (N)ew only
- (S)can Box
- (M)ain Menu
- (B)ye
-
- Show Mail in all Sigs (YNQ)
- Pause between letters (YNQ)
-
- Last letter read was # ...
- Letters range from 1 to 76
- Start where?
- Show Mail in all Sigs (YNQ)
- Pause between letters (YNQ)
-
- (The BBS keeps track of you and remembers what letters you've read or not
- read.)
-
- (Press return for the default value (usually public letters and yes)).
-
- File transfer menu
-
- (D)ownload
- (U)pload
- (S)ig change
- (M)ain menu
- (B)ye
-
- (UPloading and DOWNloading. You UPload when you send data up to the host
- system. You download when you copy data down to your system from the host
- system. It doesn't matter too much which one you say, but downloading means
- that you take and uploading means that you give.)
-
- (Our system uses XMODEM. You'll get a message saying "Go to XMODEM;" well,
- you already have that set up in the UNITERM.SET. So just punch ALT+T
- (transfer) and answer the questions. At 1200 baud, you can transfer about 5.6
- Kb per minute.)
-
- Quitting
-
- (To quit the board, press B ('Bye). You get a last chance to say hey to the
- SYSOPs and give him a message, comments, etc.)
-
- "Leave message to SYSOP? (Y N)"
-
- And so you are Out.
-
- __________________________
-
- Note:
- Press RETURN or ENTER for a list of current functions.
- Press ESC or Space bar to quit an action.
-
- Vocabulary:
- BBS = Bulletin Board System.
- SYSOP = Systems Operator.
- Log on = To enter the system.
- Log off = To exit the system.
- Password = Do not use short words. Do not use the name of your
- computer, your girlfriend, or your dog. If you want
- extra security, change your password once a month.
- Upload = Send data from you to the BBS.
- Download = Receive data from the BBS to you.
- Profile = Information about you. Your name, address, tlf number.
- BYE = (Goodbye!) to Log off or to end the call.
- SIG's = Special Interest Groups.
-
- _____________________
-
- This should be enough information to get you started on the BBS. If you have
- problems or don't understand something, leave a note in the message section.
- Say which modem and terminal program you are using.
-
- The BBS is confusing to everyone when they first start. But it requires no
- technical or programming knowledge to use; you just have to learn a few basic
- principles.
-
-
- End of Chapter Eleven: BBS
-
-
- ====================== * * ======================
-
-
- End of Your Second Manual to the ST
-
-
- ====================== * * ======================
-
-
- * * * Copyright Note * * *
-
- This is the fourth version of this manual (250KB). Version 1 was 30KB,
- Version 2 = 60KB, Version 3 = 105 KB. Every six months or so, more is added,
- errors removed, information is updated. If you would like to recieve further
- updates of this manual, then become a registered user. To be a registered
- user, either join our UG (write for further details) or send a donation of 10
- US dollars, 10 pounds, 30 Dm, or the equivalent to either Amnesty Interna-
- tional, any group helping Nicaraugua, South African Blacks or Palestinians.
- Send me a photocopy of your deposit slip and a blank disk; you will recieve
- the next version.
-
- Copyright information: All rights are mine, where those rights do not
- infringe on other rights. This text may not be sold, given, exchanged, or
- offered as part of a commercial exchange (I went to law school. I have two
- brothers who are hotshot American lawyers. I will sue. Commercial copyright
- infringement is big money. If you hear of someone using this text in a
- commercial manner (selling, printing, etc), let me know so I can send a
- generous reward.) Copying of this file is permitted where such copying is
- free and between users. Public domain services may offer this document for
- distribution if they do not charge more than 4 dollars, 4 pounds, ten DMarks,
- or the equivalent in any national currency as a service fee only.
-
-
- Andreas Ramos,
- 68000 User Group
- Jaegergaardsgade 142.2
- 8000 Aarhus C
- Danmark, Scandinavia
-
- == * * ==
- 68000 BBS
- Tlf 06/109777
- 24 Hours
- All Weather
- 300/1200/2400 Baud
-
-
-
-
- End of Text file
-
- ====================== * * ======================
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