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-
- Dare to Dream - on PD 666
- (Mouse-controlled Windows adventure for PC)
-
- Reviewed by Julian Gregory
-
- This is the first Windows graphic adventure I have come across. I
- have to own up and say that Windows is not my favourite operating
- system. I am old-fashioned enough to be able to use DOS. The game
- should run on most PCs. It requires at least a 286, VGA graphics,
- Windows 3.x, a mouse and 1M of RAM.
-
- Installation is, however, simple enough, even for me. Use the
- Read.me file accompanying the program. Dare to Dream is the first
- part of a trilogy, but the only bit which is shareware. The order
- form says that it costs $30 to buy all three parts. Let me say at
- this point that if you enjoy any shareware and use it for more
- than about a week you really should register with either the
- authors or sometimes they have UK agents you can use.
-
- In the first part of Dare to Dream you play Tyler Norris, a ten
- year-old boy who has experienced various adolescent problems
- recently; school and his paper round being just two. Dare to
- Dream is set as Tyler falls asleep and begins to dream. And, boy,
- does he have some strange dreams. It is your task to find out
- where he is and how he can wake up again.
-
- When loaded the screen is divided into various sections. The main
- part, obviously, shows the locations, the rest consists of various
- icons for Saving, Restoring, checking your inventory etc. Being
- experienced adventurers you will all know what I mean.
-
- The game is all controlled by the mouse. When moving the mouse
- pointer over the screen it will change to a magnifying-glass as it
- moves over anything of interest. I find this to be rather
- restricting in that, if the cursor doesn't change, you know that
- object is irrelevant to the game.
-
- Anyway, how does the game play? The Read-me file is essential
- reading as it gives details of the first few moves and also how to
- solve the first puzzle. We now come to my main complaint about
- Dare to Dream. The puzzles are rather illogical to say the least.
- Just why would you think to use a dead fish to open a door???
- The game has two modes of play, easy and harder. The easy route
- gives you some items which you need to acquire yourself in the
- harder way. I have to say that I played it using the easy method,
- partly because I need to get some way through so that I could
- write this review.
-
- Having played, I think, most of part 1, I have to say that I
- surprised myself in that I started to enjoy Dare to Dream the more
- I played it. It is the type of game where you can wander around
- not really knowing what to do and then something clicks and the
- buzz from making the next bit of progress surprised enough this
- old, experienced adventurer. Not necessary a good adventurer, but
- certainly an old one.
-
- I feel that this is a game which is worth trying out. At shareware
- prices you haven't got too much to lose.
- - o -
- ə