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- ST Breakanoid by Ken Newman
- =============
-
- ST Breakanoid was created to fill a huge gap in ST entertainment
- software, namely the lack of a really good Breakout*-type game. The
- several bizarre Breakout-in-a-tiny-window games around don't meet this
- critical need. ST Breakanoid is a full-screen, full-colour game that
- is actually a cross between Breakout and Arkanoid*, hence its name.
- The binary is in the public domain and may be freely distributed as
- long as it is not modified in any way and is not sold. The current
- version only runs in low-res, I will consider a monochrome version
- if people want it.
-
- There are 6 types of bricks and each has different properties. In
- addition, the game is data-driven and each screen is read from a "noid"
- file. The first screen is expected in the file NOID0.DAT, the second
- in NOID1.DAT, and so on. The limit on the number of screens is therefore
- about 10,000. Any number of noid files may be present, as long as they
- start at 0; the program keeps incrementing the number in the file name
- until it can't find that file, then starts at 0 again.
-
- You can easily create your own noid files. The easiest way is to
- look at one of the ones included with the program, and edit a copy of
- it. Each file is very small and consists of an 11x15 matrix of integers.
- Each integer represents one brick in the same orientation as it will be
- on the screen. The full matrix must always be in the file, even if there
- are many missing bricks. Missing bricks (blank spots) are represented
- by -1 in the file. The other possible numbers are from 0 to 5 for the
- 6 types of bricks. These are as follows:
-
- 0 - needs 1 hit
- 1 - needs 2 hits
- 2 - needs 3 hits
- 3 - invisible, 1 hit
- 4 - indestructible
- 5 - generator, 1 hit, but creates
- a random brick of type 0, 1, or 2
-
- You can change the order of the screens by just renaming the files.
- Be careful with the indestructible bricks, they can lead to infinite
- bouncing loops, or can block off a brick making it impossible to finish
- a screen. If you get into a bouncing loop, hitting the "b" key a few
- times will make the ball disappear, cost you a ball, and start at the
- bottom of the screen again. Each screen is finished when you destroy
- all the bricks (except of course the indestructible bricks). You start
- with 5 balls and you get a free ball every 2000 points.
-
- Enjoy! Upload your own noid files!
-
- kn
-
-
- * Breakout is a tm of Atari and Arkanoid is a tm of Taito (I think).
-
-