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Extensible Markup Language  |  2015-04-27  |  1KB  |  32 lines

  1. <?xml version="1.0"?>
  2. <flex-config xmlns="http://www.adobe.com/2006/flex-config">
  3.   <output>bin\GameEngine.swc</output>
  4.   <use-network>false</use-network>
  5.   <target-player>10.3</target-player>
  6.   <warnings>false</warnings>
  7.   <benchmark>false</benchmark>
  8.   <compiler>
  9.      <accessible>false</accessible>
  10.     <allow-source-path-overlap>false</allow-source-path-overlap>
  11.     <optimize>true</optimize>
  12.     <strict>true</strict>
  13.     <es>false</es>
  14.     <show-actionscript-warnings>true</show-actionscript-warnings>
  15.     <show-binding-warnings>true</show-binding-warnings>
  16.     <show-unused-type-selector-warnings>true</show-unused-type-selector-warnings>
  17.     <use-resource-bundle-metadata>true</use-resource-bundle-metadata>
  18.     <verbose-stacktraces>false</verbose-stacktraces>
  19.      <source-path>
  20.       <path-element>src</path-element>
  21.     </source-path>
  22.     <external-library-path append="true">
  23.       <path-element>bin\capsule.swc</path-element>
  24.     </external-library-path>
  25.   </compiler>
  26.  <include-sources>
  27.     <path-element>src/com/milanpresse/launcher</path-element>
  28.     <path-element>src/com/milanpresse/engine</path-element>
  29.     <path-element>src/com/milanpresse/tools</path-element>
  30.     <path-element>src/com/milanpresse/engine/typestexts</path-element>
  31. </include-sources>
  32.  </flex-config>