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MIKMOD.H
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C/C++ Source or Header
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1995-12-12
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16KB
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581 lines
#ifndef MIKMOD_H
#define MIKMOD_H
#include <stdio.h>
#include "mtypes.h" /* include atomic mikmod types */
#define mikbanner \
"=======================================================================\n" \
"MIKMOD v2.10 - Portable version - Programmed by MikMak of HaRDCoDE '95\n" \
"=======================================================================\n" \
"This program is SHAREWARE - Read MIKMOD.TXT for more info\n" \
"E-Mail : mikmak@stack.urc.tue.nl\n"
/*
error variables:
===============
*/
extern char *ERROR_ALLOC_STRUCT;
extern char *ERROR_LOADING_PATTERN;
extern char *ERROR_LOADING_TRACK;
extern char *ERROR_LOADING_HEADER;
extern char *ERROR_NOT_A_MODULE;
extern char *ERROR_LOADING_SAMPLEINFO;
extern char *ERROR_OUT_OF_HANDLES;
extern char *ERROR_SAMPLE_TOO_BIG;
extern char *myerr;
#define _mm_rewind(x) _mm_fseek(x,0,SEEK_SET)
int _mm_fseek(FILE *stream,long offset,int whence);
void _mm_setiobase(long iobase);
long _mm_ftell(FILE *stream);
extern SBYTE _mm_read_SBYTE (FILE *fp);
extern UBYTE _mm_read_UBYTE (FILE *fp);
extern SWORD _mm_read_M_SWORD (FILE *fp);
extern SWORD _mm_read_I_SWORD (FILE *fp);
extern UWORD _mm_read_M_UWORD(FILE *fp);
extern UWORD _mm_read_I_UWORD(FILE *fp);
extern SLONG _mm_read_M_SLONG (FILE *fp);
extern SLONG _mm_read_I_SLONG (FILE *fp);
extern ULONG _mm_read_M_ULONG(FILE *fp);
extern ULONG _mm_read_I_ULONG(FILE *fp);
extern int _mm_read_str(char *str, int size, FILE *fp);
extern int _mm_read_SBYTES (SBYTE *buffer, int number, FILE *fp);
extern int _mm_read_UBYTES (UBYTE *buffer, int number, FILE *fp);
extern int _mm_read_M_SWORDS (SWORD *buffer, int number, FILE *fp);
extern int _mm_read_I_SWORDS (SWORD *buffer, int number, FILE *fp);
extern int _mm_read_M_UWORDS (UWORD *buffer, int number, FILE *fp);
extern int _mm_read_I_UWORDS (UWORD *buffer, int number, FILE *fp);
extern int _mm_read_M_SLONGS (SLONG *buffer, int number, FILE *fp);
extern int _mm_read_I_SLONGS (SLONG *buffer, int number, FILE *fp);
extern int _mm_read_M_ULONGS (ULONG *buffer, int number, FILE *fp);
extern int _mm_read_I_ULONGS (ULONG *buffer, int number, FILE *fp);
extern void _mm_write_SBYTE (SBYTE data,FILE *fp);
extern void _mm_write_UBYTE (UBYTE data,FILE *fp);
extern void _mm_write_M_SWORD (SWORD data,FILE *fp);
extern void _mm_write_I_SWORD (SWORD data,FILE *fp);
extern void _mm_write_M_UWORD (UWORD data,FILE *fp);
extern void _mm_write_I_UWORD (UWORD data,FILE *fp);
extern void _mm_write_M_SLONG (SLONG data,FILE *fp);
extern void _mm_write_I_SLONG (SLONG data,FILE *fp);
extern void _mm_write_M_ULONG (ULONG data,FILE *fp);
extern void _mm_write_I_ULONG (ULONG data,FILE *fp);
extern void _mm_write_SBYTES (SBYTE *data, int number,FILE *fp);
extern void _mm_write_UBYTES (UBYTE *data, int number,FILE *fp);
extern void _mm_write_M_SWORDS (SWORD *data, int number,FILE *fp);
extern void _mm_write_I_SWORDS (SWORD *data, int number,FILE *fp);
extern void _mm_write_M_UWORDS (UWORD *data, int number,FILE *fp);
extern void _mm_write_I_UWORDS (UWORD *data, int number,FILE *fp);
extern void _mm_write_M_SLONGS (SLONG *data, int number,FILE *fp);
extern void _mm_write_I_SLONGS (SLONG *data, int number,FILE *fp);
extern void _mm_write_M_ULONGS (ULONG *data, int number,FILE *fp);
extern void _mm_write_I_ULONGS (ULONG *data, int number,FILE *fp);
/**************************************************************************
****** Unitrack stuff: ****************************************************
**************************************************************************/
/*
prototypes:
*/
void UniSetRow(UBYTE *t);
UBYTE UniGetByte(void);
UBYTE *UniFindRow(UBYTE *t,UWORD row);
void UniReset(void);
void UniWrite(UBYTE data);
void UniNewline(void);
void UniInstrument(UBYTE ins);
void UniNote(UBYTE note);
void UniPTEffect(UBYTE eff,UBYTE dat);
UBYTE *UniDup(void);
void UniSkipOpcode(UBYTE op);
BOOL UniInit(void);
void UniCleanup(void);
UWORD TrkLen(UBYTE *t);
BOOL MyCmp(UBYTE *a,UBYTE *b,UWORD l);
/*
all known effects:
*/
enum {
UNI_NOTE=1,
UNI_INSTRUMENT,
UNI_PTEFFECT0,
UNI_PTEFFECT1,
UNI_PTEFFECT2,
UNI_PTEFFECT3,
UNI_PTEFFECT4,
UNI_PTEFFECT5,
UNI_PTEFFECT6,
UNI_PTEFFECT7,
UNI_PTEFFECT8,
UNI_PTEFFECT9,
UNI_PTEFFECTA,
UNI_PTEFFECTB,
UNI_PTEFFECTC,
UNI_PTEFFECTD,
UNI_PTEFFECTE,
UNI_PTEFFECTF,
UNI_S3MEFFECTA,
UNI_S3MEFFECTD,
UNI_S3MEFFECTE,
UNI_S3MEFFECTF,
UNI_S3MEFFECTI,
UNI_S3MEFFECTQ,
UNI_S3MEFFECTT,
UNI_XMEFFECTA,
UNI_XMEFFECTG,
UNI_XMEFFECTH,
UNI_XMEFFECTP
};
/**************************************************************************
****** mikmod types: ******************************************************
**************************************************************************/
/*
Sample format flags:
*/
#define SF_16BITS 1
#define SF_SIGNED 2
#define SF_DELTA 4
#define SF_BIG_ENDIAN 8
#define SF_LOOP 16
#define SF_BIDI 32
#define SF_OWNPAN 64
#define SF_REVERSE 128
/*
Envelope flags:
*/
#define EF_ON 1
#define EF_SUSTAIN 2
#define EF_LOOP 4
/*
Unimod flags
*/
#define UF_XMPERIODS 1 /* if set use XM periods/finetuning */
#define UF_LINEAR 2 /* if set use LINEAR periods */
typedef struct ENVPT{
SWORD pos;
SWORD val;
} ENVPT;
typedef struct SAMPLE{
UWORD c2spd; /* finetune frequency */
SBYTE transpose; /* transpose value */
UBYTE volume; /* volume 0-64 */
UBYTE panning; /* panning */
ULONG length; /* length of sample (in samples!) */
ULONG loopstart; /* repeat position (relative to start, in samples) */
ULONG loopend; /* repeat end */
UWORD flags; /* sample format */
ULONG seekpos; /* seek position in file */
char *samplename; /* name of the sample */
SWORD handle; /* sample handle */
} SAMPLE;
typedef struct INSTRUMENT{
UBYTE numsmp;
UBYTE samplenumber[96];
UBYTE volflg; /* bit 0: on 1: sustain 2: loop */
UBYTE volpts;
UBYTE volsus;
UBYTE volbeg;
UBYTE volend;
ENVPT volenv[12];
UBYTE panflg; /* bit 0: on 1: sustain 2: loop */
UBYTE panpts;
UBYTE pansus;
UBYTE panbeg;
UBYTE panend;
ENVPT panenv[12];
UBYTE vibtype;
UBYTE vibsweep;
UBYTE vibdepth;
UBYTE vibrate;
UWORD volfade;
char *insname;
SAMPLE *samples;
} INSTRUMENT;
/*
MikMod UNImod types:
====================
*/
typedef struct UNIMOD{
UBYTE numchn; /* number of channels */
UWORD numpos; /* number of positions in this song */
UWORD reppos; /* restart position */
UWORD numpat; /* number of patterns in this song */
UWORD numtrk; /* number of tracks */
UWORD numins; /* number of samples */
UBYTE initspeed; /* */
UBYTE inittempo; /* */
UBYTE positions[256]; /* all positions */
UBYTE panning[32]; /* 32 panning positions */
UBYTE flags; /* */
char *songname; /* name of the song */
char *modtype; /* string type of module */
char *comment; /* module comments */
INSTRUMENT *instruments; /* all samples */
UWORD *patterns; /* array of PATTERN */
UWORD *pattrows; /* array of number of rows for each pattern */
UBYTE **tracks; /* array of pointers to tracks */
} UNIMOD;
/**************************************************************************
****** Loader stuff: ******************************************************
**************************************************************************/
/*
loader structure:
*/
typedef struct LOADER{
struct LOADER *next;
char *type;
char *version;
BOOL (*Init)(void);
BOOL (*Test)(void);
BOOL (*Load)(void);
void (*Cleanup)(void);
} LOADER;
/*
public loader variables:
*/
extern UNIMOD of;
extern FILE *modfp;
extern UWORD finetune[16];
/*
main loader prototypes:
*/
void ML_InfoLoader(void);
void ML_RegisterLoader(LOADER *ldr);
UNIMOD *ML_LoadFP(FILE *fp);
UNIMOD *ML_LoadFN(char *filename);
void ML_Free(UNIMOD *mf);
/*
other loader prototypes: (used by the loader modules)
*/
BOOL InitTracks(void);
void AddTrack(UBYTE *tr);
BOOL ReadComment(UWORD len);
BOOL AllocPatterns(void);
BOOL AllocTracks(void);
BOOL AllocInstruments(void);
BOOL AllocSamples(INSTRUMENT *i);
char *DupStr(char *s,UWORD len);
void *MyMalloc(size_t size);
void *MyCalloc(size_t nitems,size_t size);
/*
Declare external loaders:
*/
extern LOADER load_uni;
extern LOADER load_mod;
extern LOADER load_m15;
extern LOADER load_mtm;
extern LOADER load_s3m;
extern LOADER load_stm;
extern LOADER load_ult;
extern LOADER load_xm;
/**************************************************************************
****** Wavload stuff: *****************************************************
**************************************************************************/
SAMPLE *MW_LoadWavFP(FILE *fp);
SAMPLE *MW_LoadWavFN(char *filename);
void MW_FreeWav(SAMPLE *si);
/**************************************************************************
****** Driver stuff: ******************************************************
**************************************************************************/
/*
max. number of handles a driver has to provide. (not strict)
*/
#define MAXSAMPLEHANDLES 128
/*
possible mixing mode bits:
*/
#define DMODE_STEREO 1
#define DMODE_16BITS 2
#define DMODE_INTERP 4
/*
driver structure:
*/
typedef struct DRIVER{
struct DRIVER *next;
char *Name;
char *Version;
BOOL (*IsPresent) (void);
SWORD (*SampleLoad) (FILE *fp,ULONG size,ULONG reppos,ULONG repend,UWORD flags);
void (*SampleUnLoad) (SWORD handle);
BOOL (*Init) (void);
void (*Exit) (void);
void (*PlayStart) (void);
void (*PlayStop) (void);
void (*Update) (void);
void (*VoiceSetVolume) (UBYTE voice,UBYTE vol);
void (*VoiceSetFrequency) (UBYTE voice,ULONG frq);
void (*VoiceSetPanning) (UBYTE voice,UBYTE pan);
void (*VoicePlay) (UBYTE voice,SWORD handle,ULONG start,ULONG size,ULONG reppos,ULONG repend,UWORD flags);
} DRIVER;
/*
public driver variables:
*/
extern DRIVER *md_driver;
extern UWORD md_device;
extern UWORD md_mixfreq;
extern UWORD md_dmabufsize;
extern UWORD md_mode;
extern UBYTE md_numchn;
extern UBYTE md_bpm;
extern void (*md_player)(void);
/*
main driver prototypes:
*/
void MD_InfoDriver(void);
void MD_RegisterDriver(DRIVER *drv);
void MD_RegisterPlayer(void (*plr)(void));
SWORD MD_SampleLoad(FILE *fp,ULONG size,ULONG reppos,ULONG repend,UWORD flags);
void MD_SampleUnLoad(SWORD handle);
BOOL MD_Init(void);
void MD_Exit(void);
void MD_PlayStart(void);
void MD_PlayStop(void);
void MD_SetBPM(UBYTE bpm);
void MD_Update(void);
void MD_VoiceSetVolume(UBYTE voice,UBYTE ivol);
void MD_VoiceSetFrequency(UBYTE voice,ULONG frq);
void MD_VoiceSetPanning(UBYTE voice,ULONG pan);
void MD_VoicePlay(UBYTE voice,SWORD handle,ULONG start,ULONG size,ULONG reppos,ULONG repend,UWORD flags);
void SL_Init(FILE *fp,UWORD infmt,UWORD outfmt);
void SL_Load(void *buffer,ULONG length);
/*
Declare external drivers:
*/
extern DRIVER drv_gus; /* gravis ultrasound driver */
extern DRIVER drv_sb; /* soundblaster DSP driver */
extern DRIVER drv_ss; /* ensoniq soundscape driver */
extern DRIVER drv_nos; /* nosound driver */
extern DRIVER drv_raw; /* file output driver */
extern DRIVER drv_w95; /* win95 driver */
extern DRIVER drv_awe; /* experimental SB-AWE driver */
extern DRIVER drv_vox; /* linux voxware driver */
extern DRIVER drv_af; /* Dec Alpha AudioFile driver */
extern DRIVER drv_sun; /* Sun driver */
extern DRIVER drv_os2; /* Os2 driver */
extern DRIVER drv_tim; /* timing driver */
/**************************************************************************
****** Player stuff: ******************************************************
**************************************************************************/
typedef struct ENVPR{
UBYTE flg; /* envelope flag */
UBYTE pts; /* number of envelope points */
UBYTE sus; /* envelope sustain index */
UBYTE beg; /* envelope loop begin */
UBYTE end; /* envelope loop end */
SWORD p; /* current envelope counter */
UWORD a; /* envelope index a */
UWORD b; /* envelope index b */
ENVPT *env; /* envelope points */
} ENVPR;
typedef struct AUDTMP{
INSTRUMENT *i;
SAMPLE *s;
UWORD fadevol; /* fading volume */
ENVPR venv;
ENVPR penv;
UBYTE keyon; /* if true=key is pressed. */
UBYTE kick; /* if true=sample has to be restarted */
UBYTE sample; /* which sample number (0-31) */
SWORD handle; /* which sample-handle */
ULONG start; /* The start byte index in the sample */
UBYTE panning; /* panning position */
UBYTE pansspd; /* panslide speed */
SBYTE volume; /* amiga volume (0 t/m 64) to play the sample at */
UWORD period; /* period to play the sample at */
/* You should not have to use the values
below in the player routine */
SBYTE transpose;
UBYTE note; /* */
SWORD ownper;
SWORD ownvol;
UBYTE *row; /* row currently playing on this channel */
SBYTE retrig; /* retrig value (0 means don't retrig) */
UWORD c2spd; /* what finetune to use */
SBYTE tmpvolume; /* tmp volume */
UWORD tmpperiod; /* tmp period */
UWORD wantedperiod; /* period to slide to (with effect 3 or 5) */
UWORD slidespeed; /* */
UWORD portspeed; /* noteslide speed (toneportamento) */
UBYTE s3mtremor; /* s3m tremor (effect I) counter */
UBYTE s3mtronof; /* s3m tremor ontime/offtime */
UBYTE s3mvolslide; /* last used volslide */
UBYTE s3mrtgspeed; /* last used retrig speed */
UBYTE s3mrtgslide; /* last used retrig slide */
UBYTE glissando; /* glissando (0 means off) */
UBYTE wavecontrol; /* */
SBYTE vibpos; /* current vibrato position */
UBYTE vibspd; /* "" speed */
UBYTE vibdepth; /* "" depth */
SBYTE trmpos; /* current tremolo position */
UBYTE trmspd; /* "" speed */
UBYTE trmdepth; /* "" depth */
UWORD soffset; /* last used sample-offset (effect 9) */
} AUDTMP;
extern AUDTMP mp_audio[32]; /* max eight channels */
extern UBYTE mp_bpm; /* beats-per-minute speed */
extern UWORD mp_patpos; /* current row number (0-63) */
extern SWORD mp_sngpos; /* current song position */
extern UWORD mp_sngspd; /* current songspeed */
extern BOOL mp_loop;
extern BOOL mp_panning;
extern BOOL mp_extspd;
extern UBYTE mp_volume;
/*
player prototypes:
*/
int MP_Ready(void);
void MP_NextPosition(void);
void MP_PrevPosition(void);
void MP_SetPosition(UWORD pos);
void MP_HandleTick(void);
void MP_Init(UNIMOD *m);
/**************************************************************************
****** Virtual channel stuff: *********************************************
**************************************************************************/
BOOL VC_Init(void);
void VC_Exit(void);
void VC_PlayStart(void);
void VC_PlayStop(void);
SWORD VC_SampleLoad(FILE *fp,ULONG size,ULONG reppos,ULONG repend,UWORD flags);
void VC_SampleUnload(SWORD handle);
void VC_WriteSamples(SBYTE *buf,UWORD todo);
UWORD VC_WriteBytes(SBYTE *buf,UWORD todo);
void VC_SilenceBytes(SBYTE *buf,UWORD todo);
void VC_VoiceSetVolume(UBYTE voice,UBYTE vol);
void VC_VoiceSetFrequency(UBYTE voice,ULONG frq);
void VC_VoiceSetPanning(UBYTE voice,UBYTE pan);
void VC_VoicePlay(UBYTE voice,SWORD handle,ULONG start,ULONG size,ULONG reppos,ULONG repend,UWORD flags);
#endif