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/ Kompuutteri Kaikille K-CD 2001 #11 / K-CD_2001-11.iso / Noone / Game / DEFAULTS.CFG < prev    next >
Text File  |  2001-02-07  |  7KB  |  222 lines

  1. "MaxModelShadows" "1.000000"
  2. "ModelShadowProjRes" "128.000000"
  3. "ModelShadowProjLOD" "1.000000"
  4. "NetEndFrags" "25.000000"
  5. "NetMaxPlayers" "8.000000"
  6. "NetEndScore" "50.000000"
  7. "NetRunSpeed" "1.000000"
  8. "NetUsePassword" "0.000000"
  9. "NetDefaultWeapon" "0.000000"
  10. "NetAudioTaunts" "1.000000"
  11. "NetCAGameEnd" "2.000000"
  12. "NetWeaponsStay" "0.000000"
  13. "NetGameType" "2.000000"
  14. "NetDMGameEnd" "2.000000"
  15. "NetPassword" "password"
  16. "NetRespawnScale" "1.000000"
  17. "NetPlayerModel" "HERO,ACTION"
  18. "NetSessionName" "Good vs. Evil"
  19. "NetEndTime" "25.000000"
  20. "NetPlayerTeam" "0.000000"
  21. "NetFriendlyFire" "0.000000"
  22. "NetHitLocation" "1.000000"
  23. "NetIntelScore" "20.000000"
  24. "NetFragScore" "1.000000"
  25. "NetLevel0" "Worlds\Multi\DeathMatch\003ChillKill_DM"
  26. "NetNumLevels" "1.0"
  27. "NetCALevel0" "Worlds\Multi\AssaultMap\05Beaujolais_AM"
  28. "NetCANumLevels" "1"
  29. "BindingIconSize" "0"
  30. "BindingIconAlpha" "0.7"
  31. "BindingNumbers" "1"
  32. "HardwareCursor" "0"
  33. "NumRuns" "0"
  34. "ScreenFlash" "1.000000"
  35. "RunLock" "1.000000"
  36. "SoundVolume" "70.000000"
  37. "MusicVolume" "-1100.000000"
  38. "Gore" "1.000000"
  39. "FontWidthHeightRatio" "0.500000"
  40. "FarZ" "100000"
  41. "CrosshairDynamic" "1.000000"
  42.  
  43. "numconsolelines" "0"
  44. "EnvPanSpeed" "0.000500"
  45. "Sound16Bit" "1.000000"
  46. "RenderDll" "d3d.ren"
  47. "MaxWorldPoliesToDraw" "50000"
  48. "MasterPaletteMode" "1.000000"
  49. "Gamma" "1.000000"
  50. "modeldist1" "150.000000"
  51. "modeldist2" "250.000000"
  52. "modeldist3" "350.000000"
  53. "musictype" "ima"
  54. "prediction" "1"
  55. "WarbleScale" ".95"
  56. "MipmapDist" "375.000000"
  57. "ShadowZRange" "17.000000"
  58. "shadowlodoffset" "100.000000"
  59. "WarbleSpeed" "15"
  60. "LightSaturate" "3.0"
  61. "DebugLevel" "0"
  62. "soundenable" "1"
  63. "musicenable" "1"
  64. "updaterate" "10"
  65. "screenheight" "480"
  66. "screenwidth" "640"
  67. "screendepth" "16"
  68.  
  69.  
  70. "MouseLook" "1.000000"
  71. "MouseSensitivity" "5.000000"
  72. "inputrate" "12"
  73. "MouseInvertY" "0.000000"
  74. "VehicleTurnRateScale" "1.0"
  75.  
  76. "LookSpring" "0.000000"
  77. "NormalTurnRate" "3.0"
  78. "FastTurnRate" "3.3"
  79. "LookUpRate" "3.0"
  80. "optimizesurfaces" "1"
  81. "saturate" "1"
  82.  
  83.  
  84. AddAction Forward 0
  85. AddAction Backward 1
  86. AddAction Activate 2
  87. AddAction Reload 3
  88. AddAction TurnAround 4
  89. AddAction Duck 5
  90. AddAction Jump 6
  91. AddAction Speed 7
  92. AddAction Fire 8
  93. AddAction Strafe 9
  94. AddAction Left 10
  95. AddAction Right 11
  96. AddAction RunLock 12
  97. AddAction StrafeLeft 13
  98. AddAction StrafeRight 14
  99. AddAction LookUp 16
  100. AddAction LookDown 17
  101. AddAction Weapon_1 20
  102. AddAction Weapon_2 21
  103. AddAction Weapon_3 22
  104. AddAction Weapon_4 23
  105. AddAction Weapon_5 24
  106. AddAction Weapon_6 25
  107. AddAction Weapon_7 26
  108. AddAction Weapon_8 27
  109. AddAction Weapon_9 28
  110. AddAction Weapon_0 29
  111. AddAction Weapon_11 30
  112. AddAction Weapon_12 31
  113. AddAction Weapon_13 32
  114. AddAction Weapon_14 33
  115. AddAction Weapon_15 34
  116. AddAction Weapon_16 35
  117. AddAction Weapon_17 36
  118. AddAction Weapon_18 37
  119. AddAction Weapon_19 38
  120. AddAction Weapon_20 39
  121. AddAction Weapon_21 40
  122. AddAction Weapon_22 41
  123. AddAction Weapon_23 42
  124. AddAction Weapon_24 43
  125. AddAction Weapon_25 44
  126. AddAction Weapon_26 45
  127. AddAction Weapon_27 46
  128. AddAction Weapon_28 47
  129. AddAction Weapon_29 48
  130. AddAction Weapon_30 49
  131. AddAction Weapon_31 50
  132. AddAction Weapon_32 51
  133. AddAction Weapon_33 52
  134. AddAction Weapon_34 53
  135. AddAction Weapon_35 54
  136. AddAction Weapon_36 55
  137. AddAction Weapon_37 56
  138. AddAction Weapon_38 57
  139. AddAction Weapon_39 58
  140. AddAction Weapon_40 59
  141. AddAction NextAmmo 60
  142. AddAction ZoomIn 61
  143. AddAction ZoomOut 62
  144. AddAction FlashLight 63
  145. AddAction QuickSave 64
  146. AddAction QuickLoad 65
  147. AddAction PrevWeapon 66
  148. AddAction NextWeapon 67
  149. AddAction Score 68
  150. AddAction Mission 69
  151. AddAction MouseAim 70
  152. AddAction CursorTog 71
  153. AddAction CenterView 72
  154. AddAction HolsterWeapon 73
  155. AddAction SendMessage 74
  156. AddAction IncLayout 75
  157. AddAction DecLayout 76
  158. AddAction TeamMessage 77
  159. AddAction Inventory 78
  160. AddAction LeaveUnassigned 99
  161. AddAction Axis3 -3
  162. AddAction Axis2 -2
  163. AddAction Axis1 -1
  164.  
  165. enabledevice "##keyboard"
  166. rangebind "##keyboard" "##17" 0.000000 0.000000 "Forward" 
  167. rangebind "##keyboard" "##31" 0.000000 0.000000 "Backward" 
  168. rangebind "##keyboard" "##30" 0.000000 0.000000 "StrafeLeft" 
  169. rangebind "##keyboard" "##32" 0.000000 0.000000 "StrafeRight" 
  170. rangebind "##keyboard" "##203" 0.000000 0.000000 "Left" 
  171. rangebind "##keyboard" "##205" 0.000000 0.000000 "Right" 
  172. rangebind "##keyboard" "##56" 0.000000 0.000000 "Strafe" 
  173. rangebind "##keyboard" "##28" 0.000000 0.000000 "Speed" 
  174. rangebind "##keyboard" "##57" 0.000000 0.000000 "Jump" 
  175. rangebind "##keyboard" "##46" 0.000000 0.000000 "Duck" 
  176. rangebind "##keyboard" "##14" 0.000000 0.000000 "TurnAround" 
  177. rangebind "##keyboard" "##58" 0.000000 0.000000 "RunLock" 
  178. rangebind "##keyboard" "##33" 0.000000 0.000000 "Fire" 
  179. rangebind "##keyboard" "##18" 0.000000 0.000000 "Activate" 
  180. rangebind "##keyboard" "##19" 0.000000 0.000000 "Reload" 
  181. rangebind "##keyboard" "##29" 0.000000 0.000000 "NextAmmo" 
  182. rangebind "##keyboard" "##42" 0.000000 0.000000 "NextWeapon" 
  183. rangebind "##keyboard" "##27" 0.000000 0.000000 "PrevWeapon" 
  184. rangebind "##keyboard" "##35" 0.000000 0.000000 "HolsterWeapon" 
  185. rangebind "##keyboard" "##23" 0.000000 0.000000 "Inventory" 
  186. rangebind "##keyboard" "##201" 0.000000 0.000000 "LookUp" 
  187. rangebind "##keyboard" "##209" 0.000000 0.000000 "LookDown" 
  188. rangebind "##keyboard" "##43" 0.000000 0.000000 "MouseAim" 
  189. rangebind "##keyboard" "##207" 0.000000 0.000000 "CenterView" 
  190. rangebind "##keyboard" "##49" 0.000000 0.000000 "ZoomIn" 
  191. rangebind "##keyboard" "##50" 0.000000 0.000000 "ZoomOut" 
  192. rangebind "##keyboard" "##15" 0.000000 0.000000 "Score" 
  193. rangebind "##keyboard" "##24" 0.000000 0.000000 "Mission" 
  194. rangebind "##keyboard" "##38" 0.000000 0.000000 "FlashLight" 
  195. rangebind "##keyboard" "##45" 0.000000 0.000000 "CursorTog" 
  196. rangebind "##keyboard" "##20" 0.000000 0.000000 "SendMessage" 
  197. rangebind "##keyboard" "##21" 0.000000 0.000000 "TeamMessage" 
  198. rangebind "##keyboard" "##64" 0.000000 0.000000 "QuickSave" 
  199. rangebind "##keyboard" "##67" 0.000000 0.000000 "QuickLoad" 
  200. rangebind "##keyboard" "##2" 0.000000 0.000000 "Weapon_1" 
  201. rangebind "##keyboard" "##3" 0.000000 0.000000 "Weapon_2" 
  202. rangebind "##keyboard" "##4" 0.000000 0.000000 "Weapon_3" 
  203. rangebind "##keyboard" "##5" 0.000000 0.000000 "Weapon_4" 
  204. rangebind "##keyboard" "##6" 0.000000 0.000000 "Weapon_5" 
  205. rangebind "##keyboard" "##7" 0.000000 0.000000 "Weapon_6" 
  206. rangebind "##keyboard" "##8" 0.000000 0.000000 "Weapon_7" 
  207. rangebind "##keyboard" "##9" 0.000000 0.000000 "Weapon_8" 
  208. rangebind "##keyboard" "##10" 0.000000 0.000000 "Weapon_9" 
  209. rangebind "##keyboard" "##11" 0.000000 0.000000 "Weapon_0" 
  210. rangebind "##keyboard" "##12" 0.000000 0.000000 "IncLayout" 
  211. rangebind "##keyboard" "##13" 0.000000 0.000000 "DecLayout" 
  212.  
  213. enabledevice "##mouse"
  214. rangebind "##mouse" "##x-axis" 0.000000 0.000000 "Axis1" 
  215. scale "##mouse" "##x-axis" 0.004625
  216. rangebind "##mouse" "##y-axis" 0.000000 0.000000 "Axis2" 
  217. scale "##mouse" "##y-axis" 0.004625
  218. rangebind "##mouse" "##z-axis" -255.000000 -0.100000 "ZoomOut" 0.100000 255.000000 "ZoomIn"
  219. rangebind "##mouse" "Button 0" 0.000000 0.000000 "Fire" 
  220. rangebind "##mouse" "Button 1" 0.000000 0.000000 "Activate" 
  221. rangebind "##mouse" "Button 2" 0.000000 0.000000 "Reload" 
  222.