home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Komputer for Alle 1999 Ekstra 101 Spil
/
K-CD_1999_Ekstra_101_Spil.iso
/
Board
/
SirBomb
/
_SETUP.1
/
ltriexpl.X
< prev
next >
Wrap
Text File
|
1998-08-19
|
18KB
|
826 lines
xof 0302txt 0064
Header {
1;
0;
1;
}
Material MatRed {
1.000000;0.000000;0.000000;1.000000;;
21.333333;
0.000000;0.000000;0.000000;;
0.000000;0.000000;0.000000;;
}
Material Matlight {
0.784314;0.784314;0.784314;1.000000;;
85.333333;
1.000000;1.000000;1.000000;;
0.000000;0.000000;0.000000;;
}
Frame Frame0_ltr1 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.000000,0.025000,-0.012500,1.000000;;
}
Mesh Mesh0_ltr1 {
7;
0.050000;-0.025000;-0.062500;,
-0.050000;0.025000;-0.062500;,
0.050000;0.025000;-0.062500;,
-0.050000;-0.025000;-0.062500;,
0.050000;-0.025000;0.062500;,
-0.050000;0.025000;0.062500;,
0.050000;0.025000;0.062500;;
6;
4;0,3,1,2;,
4;4,0,2,6;,
4;6,2,1,5;,
4;2,1,3,0;,
4;6,2,0,4;,
4;5,1,2,6;;
MeshMaterialList {
1;
1;
0;;
{MatRed}
}
MeshNormals {
6;
0.000000;0.000000;-1.000000;,
1.000000;0.000000;0.000000;,
0.000000;1.000000;0.000000;,
0.000000;0.000000;1.000000;,
-1.000000;0.000000;0.000000;,
0.000000;-1.000000;0.000000;;
6;
4;0,0,0,0;,
4;1,1,1,1;,
4;2,2,2,2;,
4;3,3,3,3;,
4;4,4,4,4;,
4;5,5,5,5;;
}
}
}
Frame Frame1_ltr2 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
-0.018547,0.068087,-0.012500,1.000000;;
}
Mesh Mesh1_ltr2 {
19;
-0.031453;-0.018087;-0.062500;,
-0.031453;-0.068087;-0.062500;,
-0.031453;-0.018087;0.062500;,
-0.031453;-0.068087;0.062500;,
0.018547;-0.018087;-0.038437;,
0.017735;-0.018087;-0.037969;,
0.017735;-0.018087;-0.037031;,
0.018547;-0.018087;-0.036563;,
0.019170;0.015246;-0.032991;,
0.014642;0.015246;-0.031777;,
0.013429;0.015246;-0.027250;,
0.016743;0.015246;-0.023935;,
0.025578;0.031913;-0.027717;,
0.011516;0.031913;-0.027717;,
0.004485;0.031913;-0.015538;,
0.011516;0.031913;-0.003360;,
0.031453;0.064956;-0.007302;,
0.011078;0.068087;-0.011774;,
-0.003838;0.059532;0.000444;;
18;
4;2,0,1,3;,
4;11,10,6,7;,
4;10,9,5,6;,
4;9,8,4,5;,
4;15,14,10,11;,
4;14,13,9,10;,
4;13,12,8,9;,
4;18,17,13,14;,
4;17,16,12,13;,
4;3,1,0,2;,
4;7,6,10,11;,
4;6,5,9,10;,
4;5,4,8,9;,
4;11,10,14,15;,
4;10,9,13,14;,
4;9,8,12,13;,
4;14,13,17,18;,
4;13,12,16,17;;
MeshMaterialList {
2;
18;
0,
0,
1,
0,
0,
1,
0,
1,
0,
0,
0,
1,
0,
0,
1,
0,
1,
0;;
{MatRed}
{Matlight}
}
MeshNormals {
18;
-1.000000;0.000000;0.000000;,
-0.645545;-0.295836;0.704097;,
-0.974685;-0.056343;-0.216366;,
-0.296878;0.153531;-0.942492;,
-0.620767;-0.665442;0.414531;,
-0.890844;-0.114566;-0.439627;,
-0.062614;0.274858;-0.959444;,
-0.762297;0.202891;-0.614605;,
0.155122;0.449808;-0.879551;,
1.000000;0.000000;0.000000;,
0.645545;0.295836;-0.704097;,
0.974685;0.056343;0.216366;,
0.296878;-0.153531;0.942492;,
0.620767;0.665442;-0.414531;,
0.890844;0.114566;0.439627;,
0.062614;-0.274858;0.959444;,
0.762297;-0.202891;0.614605;,
-0.155122;-0.449808;0.879551;;
18;
4;0,0,0,0;,
4;1,1,1,1;,
4;2,2,2,2;,
4;3,3,3,3;,
4;4,4,4,4;,
4;5,5,5,5;,
4;6,6,6,6;,
4;7,7,7,7;,
4;8,8,8,8;,
4;9,9,9,9;,
4;10,10,10,10;,
4;11,11,11,11;,
4;12,12,12,12;,
4;13,13,13,13;,
4;14,14,14,14;,
4;15,15,15,15;,
4;16,16,16,16;,
4;17,17,17,17;;
}
}
}
Frame Frame2_ltr3 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.000000,0.025000,0.050000,1.000000;;
}
Mesh Mesh2_ltr3 {
4;
0.050000;-0.025000;0.000000;,
-0.050000;0.025000;0.000000;,
0.050000;0.025000;0.000000;,
-0.050000;-0.025000;0.000000;;
2;
4;0,2,1,3;,
4;3,1,2,0;;
MeshMaterialList {
1;
1;
0;;
{MatRed}
}
MeshNormals {
2;
0.000000;0.000000;1.000000;,
0.000000;0.000000;-1.000000;;
2;
4;0,0,0,0;,
4;1,1,1,1;;
}
}
}
Frame Frame3_ltr4 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
-0.002010,0.091522,-0.020916,1.000000;;
}
Mesh Mesh3_ltr4 {
20;
0.002822;-0.041522;-0.028616;,
0.002822;-0.041522;-0.029553;,
0.002010;-0.041522;-0.030022;,
0.001198;-0.041522;-0.029553;,
0.001198;-0.041522;-0.028616;,
0.002010;-0.041522;-0.028147;,
0.004734;-0.008188;-0.016733;,
0.005947;-0.008188;-0.021261;,
0.002633;-0.008188;-0.024575;,
0.000206;-0.008188;-0.015520;,
0.009041;0.008478;0.005056;,
0.016072;0.008478;-0.007123;,
0.009041;0.008478;-0.019301;,
-0.012053;0.008478;-0.007123;,
-0.005021;0.008478;0.005056;,
0.005460;0.021280;0.030022;,
0.020375;0.029835;0.017804;,
0.014916;0.041522;0.001114;,
-0.020375;0.036098;0.008860;,
-0.014916;0.024411;0.025550;;
22;
4;6,9,5,0;,
4;8,7,1,2;,
4;7,6,0,1;,
4;10,14,9,6;,
4;12,11,7,8;,
4;11,10,6,7;,
4;15,19,14,10;,
4;19,18,13,14;,
4;17,16,11,12;,
4;16,15,10,11;,
6;5,4,3,2,1,0;,
4;0,5,9,6;,
4;2,1,7,8;,
4;1,0,6,7;,
4;6,9,14,10;,
4;8,7,11,12;,
4;7,6,10,11;,
4;10,14,19,15;,
4;14,13,18,19;,
4;12,11,16,17;,
4;11,10,15,16;,
6;0,1,2,3,4,5;;
MeshMaterialList {
2;
22;
0,
0,
1,
0,
0,
1,
0,
1,
0,
1,
0,
0,
0,
1,
0,
0,
1,
0,
1,
0,
1,
0;;
{Matlight}
{MatRed}
}
MeshNormals {
22;
0.283472;-0.331324;0.899927;,
0.671453;0.113181;-0.732353;,
0.966893;-0.138018;0.214637;,
0.040357;-0.784827;0.618400;,
0.828346;-0.088737;-0.553145;,
0.678142;-0.654313;0.334660;,
-0.142478;-0.855203;0.498326;,
-0.851706;-0.496526;0.167508;,
0.927938;0.120410;-0.352750;,
0.685586;-0.605280;0.404486;,
0.000000;0.000000;1.000000;,
-0.283472;0.331324;-0.899927;,
-0.671453;-0.113181;0.732353;,
-0.966893;0.138018;-0.214637;,
-0.040357;0.784827;-0.618400;,
-0.828346;0.088737;0.553145;,
-0.678142;0.654313;-0.334660;,
0.142478;0.855203;-0.498326;,
0.851706;0.496526;-0.167508;,
-0.927938;-0.120410;0.352750;,
-0.685586;0.605280;-0.404486;,
0.000000;0.000000;1.000000;;
22;
4;0,0,0,0;,
4;1,1,1,1;,
4;2,2,2,2;,
4;3,3,3,3;,
4;4,4,4,4;,
4;5,5,5,5;,
4;6,6,6,6;,
4;7,7,7,7;,
4;8,8,8,8;,
4;9,9,9,9;,
6;10,10,10,10,10,10;,
4;11,11,11,11;,
4;12,12,12,12;,
4;13,13,13,13;,
4;14,14,14,14;,
4;15,15,15,15;,
4;16,16,16,16;,
4;17,17,17,17;,
4;18,18,18,18;,
4;19,19,19,19;,
4;20,20,20,20;,
6;21,21,21,21,21,21;;
}
}
}
Frame Frame4_ltr5 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
-0.005251,0.161406,0.024780,1.000000;;
}
Mesh Mesh4_ltr5 {
18;
0.008700;-0.048604;-0.015674;,
0.023616;-0.040049;-0.027892;,
0.018156;-0.028363;-0.044582;,
-0.002218;-0.025231;-0.049054;,
-0.017134;-0.033786;-0.036836;,
-0.011675;-0.045473;-0.020146;,
0.001961;-0.039594;0.013059;,
0.029363;-0.027099;0.005115;,
0.029363;-0.002110;-0.010774;,
0.001961;0.010384;-0.018719;,
-0.025440;-0.002110;-0.010774;,
-0.025440;-0.027099;0.005115;,
-0.016378;-0.044154;0.049054;,
0.044747;-0.031726;0.046346;,
0.061125;0.014653;0.036242;,
0.016378;0.048604;0.028845;,
-0.044747;0.036177;0.031553;,
-0.061125;-0.010202;0.041657;;
24;
4;6,11,5,0;,
4;11,10,4,5;,
4;10,9,3,4;,
4;9,8,2,3;,
4;8,7,1,2;,
4;7,6,0,1;,
4;12,17,11,6;,
4;17,16,10,11;,
4;16,15,9,10;,
4;15,14,8,9;,
4;14,13,7,8;,
4;13,12,6,7;,
4;0,5,11,6;,
4;5,4,10,11;,
4;4,3,9,10;,
4;3,2,8,9;,
4;2,1,7,8;,
4;1,0,6,7;,
4;6,11,17,12;,
4;11,10,16,17;,
4;10,9,15,16;,
4;9,8,14,15;,
4;8,7,13,14;,
4;7,6,12,13;;
MeshMaterialList {
2;
24;
0,
1,
0,
1,
0,
1,
0,
1,
0,
1,
0,
1,
0,
1,
0,
1,
0,
1,
0,
1,
0,
1,
0,
1;;
{Matlight}
{MatRed}
}
MeshNormals {
24;
-0.366879;-0.878433;0.306193;,
-0.951638;-0.270705;-0.145271;,
-0.563398;0.510124;-0.649889;,
0.380882;0.618166;-0.687604;,
0.974599;-0.049039;-0.218523;,
0.533648;-0.794058;0.291019;,
-0.493294;-0.840405;-0.224454;,
-0.825430;-0.016088;-0.564276;,
-0.279632;0.723581;-0.631059;,
0.518044;0.605003;-0.604650;,
0.847503;-0.342260;-0.405706;,
0.257845;-0.960530;-0.104393;,
0.366879;0.878433;-0.306193;,
0.951638;0.270705;0.145271;,
0.563398;-0.510124;0.649889;,
-0.380882;-0.618166;0.687604;,
-0.974599;0.049039;0.218523;,
-0.533648;0.794058;-0.291019;,
0.493294;0.840405;0.224454;,
0.825430;0.016088;0.564276;,
0.279632;-0.723581;0.631059;,
-0.518044;-0.605003;0.604650;,
-0.847503;0.342260;0.405706;,
-0.257845;0.960530;0.104393;;
24;
4;0,0,0,0;,
4;1,1,1,1;,
4;2,2,2,2;,
4;3,3,3,3;,
4;4,4,4,4;,
4;5,5,5,5;,
4;6,6,6,6;,
4;7,7,7,7;,
4;8,8,8,8;,
4;9,9,9,9;,
4;10,10,10,10;,
4;11,11,11,11;,
4;12,12,12,12;,
4;13,13,13,13;,
4;14,14,14,14;,
4;15,15,15,15;,
4;16,16,16,16;,
4;17,17,17,17;,
4;18,18,18,18;,
4;19,19,19,19;,
4;20,20,20,20;,
4;21,21,21,21;,
4;22,22,22,22;,
4;23,23,23,23;;
}
}
}
Frame Frame5_ltr6 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
-0.022106,0.169150,0.077836,1.000000;;
}
Mesh Mesh5_ltr6 {
8;
0.000476;-0.051898;-0.004002;,
0.061602;-0.039470;-0.006710;,
-0.027892;0.028433;-0.021504;,
-0.044270;-0.017946;-0.011399;,
-0.023731;-0.063832;0.019923;,
0.071191;-0.063832;0.019923;,
-0.023731;0.063831;0.021504;,
-0.071191;-0.000001;0.020714;;
6;
4;4,7,3,0;,
4;7,6,2,3;,
4;5,4,0,1;,
4;0,3,7,4;,
4;3,2,6,7;,
4;1,0,4,5;;
MeshMaterialList {
2;
6;
0,
1,
1,
0,
1,
1;;
{Matlight}
{MatRed}
}
MeshNormals {
6;
-0.615058;-0.613455;-0.495355;,
-0.760972;0.397454;-0.512788;,
0.055274;-0.818609;-0.571686;,
0.615058;0.613455;0.495355;,
0.760972;-0.397454;0.512788;,
-0.055274;0.818609;0.571686;;
6;
4;0,0,0,0;,
4;1,1,1,1;,
4;2,2,2,2;,
4;3,3,3,3;,
4;4,4,4,4;,
4;5,5,5,5;;
}
}
}
Frame Frame6_ltr7 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.053837,0.169150,0.076483,1.000000;;
}
Mesh Mesh6_ltr7 {
6;
-0.014341;-0.039470;-0.005356;,
0.002037;0.006909;-0.015461;,
-0.042710;0.040860;-0.022857;,
-0.004752;-0.063832;0.021277;,
0.042710;-0.000001;0.022067;,
-0.004752;0.063831;0.022857;;
4;
4;5,4,1,2;,
4;4,3,0,1;,
4;2,1,4,5;,
4;1,0,3,4;;
MeshMaterialList {
2;
4;
0,
1,
0,
1;;
{MatRed}
{Matlight}
}
MeshNormals {
4;
0.578334;0.501909;-0.643131;,
0.609876;-0.410561;-0.677858;,
-0.578334;-0.501909;0.643131;,
-0.609876;0.410561;0.677858;;
4;
4;0,0,0,0;,
4;1,1,1,1;,
4;2,2,2,2;,
4;3,3,3,3;;
}
}
}
Frame Frame7_ltr8 {
FrameTransformMatrix {
1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
-0.000456,0.215282,0.076483,1.000000;;
}
Mesh Mesh7_ltr8 {
4;
0.011584;-0.005272;-0.022857;,
-0.049542;-0.017699;-0.020150;,
0.049542;0.017699;0.022857;,
-0.045380;0.017699;0.022857;;
2;
4;3,2,0,1;,
4;1,0,2,3;;
MeshMaterialList {
1;
1;
0;;
{Matlight}
}
MeshNormals {
2;
-0.076698;0.849289;-0.522327;,
0.076698;-0.849289;0.522327;;
2;
4;0,0,0,0;,
4;1,1,1,1;;
}
}
}
AnimationSet AnimationSet0 {
Animation Animation0 {
{Frame0_ltr1}
AnimationKey {
0;
6;
0; 4; 0.985482, 0.151680, -0.075396, -0.011605;;,
5; 4; 0.988362, 0.000000, -0.152123, 0.000000;;,
10; 4; 0.953717, 0.000000, -0.300706, 0.000000;;,
15; 4; 0.896873, 0.000000, -0.442289, 0.000000;;,
20; 4; 0.819152, 0.000000, -0.573576, 0.000000;;,
89; 4; 0.722364, 0.000000, -0.691513, 0.000000;;;
}
AnimationKey {
2;
6;
0; 3; 0.000000, 0.025000, -0.012500;;,
5; 3; 0.000000, 0.000000, -0.025000;;,
10; 3; 0.000000, 0.000000, -0.050000;;,
15; 3; 0.000000, 0.000000, -0.075000;;,
20; 3; 0.000000, 0.000000, -0.100000;;,
89; 3; 0.000000, 0.000000, -0.125000;;;
}
}
Animation Animation1 {
{Frame1_ltr2}
AnimationKey {
0;
6;
0; 4; 0.902746, 0.392385, -0.114878, -0.133739;;,
5; 4; 0.963096, -0.034176, -0.148235, -0.222047;;,
10; 4; 0.857443, -0.131660, -0.270351, -0.417573;;,
15; 4; 0.697504, -0.278035, -0.343971, -0.563799;;,
20; 4; 0.505086, -0.451565, -0.353665, -0.644902;;,
89; 4; 0.306255, -0.626289, -0.293175, -0.654230;;;
}
AnimationKey {
2;
6;
0; 3; -0.018547, 0.068087, -0.012500;;,
5; 3; -0.037094, 0.000000, -0.025000;;,
10; 3; -0.074189, 0.000000, -0.050000;;,
15; 3; -0.111283, 0.000000, -0.075000;;,
20; 3; -0.148377, 0.000000, -0.100000;;,
89; 3; -0.185471, 0.000000, -0.125000;;;
}
}
Animation Animation2 {
{Frame2_ltr3}
AnimationKey {
0;
6;
0; 4; 0.942617, 0.145083, 0.297206, 0.045744;;,
5; 4; 0.819152, 0.000000, 0.573576, 0.000000;;,
10; 4; 0.342020, 0.000000, 0.939693, 0.000000;;,
15; 4; -0.258819, 0.000000, 0.965926, 0.000000;;,
20; 4; -0.766044, 0.000000, 0.642788, 0.000000;;,
89; 4; -0.996195, 0.000000, 0.087156, 0.000000;;;
}
AnimationKey {
2;
6;
0; 3; 0.000000, 0.025000, 0.050000;;,
5; 3; 0.000000, 0.000000, 0.100000;;,
10; 3; 0.000000, 0.000000, 0.200000;;,
15; 3; 0.000000, 0.000000, 0.300000;;,
20; 3; 0.000000, 0.000000, 0.400000;;,
89; 3; 0.000000, 0.000000, 0.500000;;;
}
}
Animation Animation3 {
{Frame3_ltr4}
AnimationKey {
0;
6;
0; 4; 0.839943, 0.524713, -0.114469, -0.077901;;,
5; 4; 0.967238, -0.006206, -0.252683, -0.023754;;,
10; 4; 0.871174, -0.024009, -0.488514, -0.042816;;,
15; 4; 0.718325, -0.051052, -0.691804, -0.053009;;,
20; 4; 0.519040, -0.083665, -0.849107, -0.051142;;,
89; 4; 0.286782, -0.117238, -0.950137, -0.035386;;;
}
AnimationKey {
2;
6;
0; 3; -0.002010, 0.091522, -0.020916;;,
5; 3; -0.004020, 0.000000, -0.041831;;,
10; 3; -0.008039, 0.000000, -0.083662;;,
15; 3; -0.012059, 0.000000, -0.125493;;,
20; 3; -0.016078, 0.000000, -0.167324;;,
89; 3; -0.020098, 0.000000, -0.209155;;;
}
}
Animation Animation4 {
{Frame4_ltr5}
AnimationKey {
0;
6;
0; 4; 0.549492, 0.826520, 0.056770, 0.108168;;,
5; 4; 0.952558, 0.019112, 0.297528, -0.061190;;,
10; 4; 0.815465, 0.072823, 0.564488, -0.105201;;,
15; 4; 0.603783, 0.150795, 0.773864, -0.117653;;,
20; 4; 0.340575, 0.237538, 0.905317, -0.089361;;,
89; 4; 0.054132, 0.314761, 0.947455, -0.017984;;;
}
AnimationKey {
2;
6;
0; 3; -0.005251, 0.161406, 0.024780;;,
5; 3; -0.010501, 0.000000, 0.049560;;,
10; 3; -0.021003, 0.000000, 0.099120;;,
15; 3; -0.031504, 0.000000, 0.148680;;,
20; 3; -0.042006, 0.000000, 0.198240;;,
89; 3; -0.052507, 0.000000, 0.247800;;;
}
}
Animation Animation5 {
{Frame5_ltr6}
AnimationKey {
0;
6;
0; 4; 0.504003, 0.788300, 0.129429, 0.328346;;,
5; 4; 0.559852, 0.217166, 0.784464, -0.154986;;,
10; 4; -0.278809, 0.486323, 0.811053, 0.167179;;,
15; 4; -0.660810, 0.206277, 0.196287, 0.694443;;,
20; 4; -0.371510, -0.542365, -0.289651, 0.695646;;,
89; 4; 0.009262, -0.974925, -0.218466, -0.041330;;;
}
AnimationKey {
2;
6;
0; 3; -0.022106, 0.169150, 0.077836;;,
5; 3; -0.044211, 0.000000, 0.155673;;,
10; 3; -0.088422, 0.000000, 0.311345;;,
15; 3; -0.132633, 0.000000, 0.467018;;,
20; 3; -0.176844, 0.000000, 0.622691;;,
89; 3; -0.221055, 0.000000, 0.778364;;;
}
}
Animation Animation6 {
{Frame6_ltr7}
AnimationKey {
0;
6;
0; 4; 0.307682, 0.651344, 0.465944, 0.513789;;,
5; 4; 0.470304, -0.491668, 0.636461, 0.363310;;,
10; 4; -0.074152, -0.924936, 0.241402, -0.284114;;,
15; 4; 0.369463, -0.305419, -0.130011, -0.867936;;,
20; 4; 0.722001, 0.274351, 0.489778, -0.404431;;,
89; 4; 0.039888, -0.146490, 0.988390, 0.005912;;;
}
AnimationKey {
2;
6;
0; 3; 0.053837, 0.169150, 0.076483;;,
5; 3; 0.107675, 0.000000, 0.152965;;,
10; 3; 0.215349, 0.000000, 0.305930;;,
15; 3; 0.323024, 0.000000, 0.458896;;,
20; 3; 0.430699, 0.000000, 0.611861;;,
89; 3; 0.538373, 0.000000, 0.764826;;;
}
}
Animation Animation7 {
{Frame7_ltr8}
AnimationKey {
0;
6;
0; 4; 0.227044, 0.864111, 0.111516, 0.435117;;,
5; 4; 0.594280, 0.004480, 0.804239, -0.003310;;,
10; 4; -0.293613, 0.010649, 0.955859, 0.003271;;,
15; 4; -0.943169, 0.005546, 0.331893, 0.015762;;,
20; 4; -0.827351, -0.012507, -0.561244, 0.018436;;,
89; 4; -0.040308, -0.027824, -0.998799, 0.001123;;;
}
AnimationKey {
2;
6;
0; 3; -0.000456, 0.215282, 0.076483;;,
5; 3; -0.000912, 0.000000, 0.152965;;,
10; 3; -0.001824, 0.000000, 0.305930;;,
15; 3; -0.002735, 0.000000, 0.458896;;,
20; 3; -0.003647, 0.000000, 0.611861;;,
89; 3; -0.004559, 0.000000, 0.764826;;;
}
}
}