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BASICVUE.POV
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1992-07-03
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1KB
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58 lines
// Persistence Of Vision raytracer version 1.0 sample file.
// This scene file makes a good starting point for developing tests and
// new scene files. It is also used as the benchmark for the timing tests.
#include "colors.inc"
camera {
location <0.0 3.0 -10.0>
direction <0.0 0.0 1.0>
up <0.0 1.0 0.0>
right <1.33333 0.0 0.0>
look_at <0 2 0>
}
// Light source
object {
light_source {
<10 20 -30>
color White
}
}
// Sky sphere
object {
sphere { <0 0 0> 10000 }
texture {
ambient 1.0 // Bath it in so much "light" that it doesn't have any shadows
diffuse 0.7
color blue 1
brilliance 2
}
}
// Floor plane
object {
plane { <0.0 1.0 0.0> 0.0 }
colour White
texture {
colour NeonBlue
ambient 0.15
diffuse 0.8
}
}
// Sphere object
object {
sphere { <0 3 0> 3 }
texture {
ambient 0.2
diffuse 0.7
color Orange
phong 1
phong_size 80
brilliance 2
}
}