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- The Midisoft Studio Demonstration Program
- Copyright 1987, Midisoft Corporation
- Box 1000; Bellevue WA 98009; (206) 827-0750
- Midisoft Studio Retail Price: $99
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- What is Midisoft Studio?
- Note: To use this program, you need an Atari ST Computer,
- at least one musical instrument that has MIDI sockets, and
- the cables to connect these together. Your MIDI instrument
- can be the low-end Casio CZ101 or Yamaha DX100, or any
- combination of the myriads of MIDI synthesizers available.
- Midisoft Studio is the first in a series of programs from
- Midisoft Corporation that will allow you to enhance and
- extend your musical creativity with MIDI musical instruments.
- Midisoft Studio will record what is played on a MIDI keyboard
- or other instrument with a MIDI connector, allow editing and
- processing of the recorded musical information, and replay
- the music through the MIDI instrument. The recorded MIDI
- information may be saved and reloaded with a floppy or a hard
- disk. Music may also be input via a powerful step record
- feature, allowing perfect recording of even the most
- difficult musical passage. This program is designed to serve
- the needs of the professional musician, as well as the home
- musician who desires comprehensive musical software at a low
- cost. We encourage you to compare the features and usability
- of this product against the expensive sequencers
- available--you'll be pleasantly surprised with what Midisoft
- Studio offers.
- Midisoft Studio can record over 70,000 notes on the
- 1040ST and over 30,000 notes on the 520ST computer. All
- sixteen MIDI channels are supported and are reassignable
- during playback for each of up to 32 active tracks. Midisoft
- Studio will record all MIDI information: velocity,
- aftertouch, pitchbend, and program change; transmit and
- receive MIDI start, stop, and continue commands, and even
- MIDI song pointer commands.
- THIS DEMONSTRATION DISK shows the entire program, except:
- (1) It does not let you save your music to disk, and (2) It
- does not let you use the program for more than 20 minutes at
- a time. To buy a working version with a comprehensive
- manual, ask your local Atari dealer, or order directly from
- Midisoft for $99 by writing to PO Box 1000; Bellevue WA
- 98009; or calling (206) 827-0750.
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- Getting Connected
- Your Atari ST computer has a built-in MIDI interface.
- There are two 5-pin circular connectors on the rear of the
- computer that are labeled "Midi In" and "Midi Out." There
- should be two similar connectors on your MIDI instrument. Two
- standard MIDI cables are required. Connect one cable from
- the MIDI Out connector on the MIDI instrument to the "Midi
- In" connector on the ST computer. Connect the other cable
- from the "Midi Out" connector on the ST computer to the MIDI
- In connector on the MIDI instrument.
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- Loading the Program
- Place the Midisoft Studio Demo disk in Drive A of your ST
- computer and press the reset button on the computer. Place
- the mouse cursor on the STUDIO.PRG icon and double-click the
- left button. An introductory message will appear on the
- screen. Click the left mouse button on the "OK" box to
- access the Midisoft Studio main window.
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- Loading and Playing a Song
- Move the mouse cursor to the menu labeled "File" at the
- top of the screen. The menu will 'drop down' with several
- selections. Select the "Load" item with a single click of
- the left mouse button. A "File Selector" will appear listing
- all of the files present on the disk. Select one of the demo
- songs provided by first clicking the left mouse button on the
- desired song file and then clicking on the "OK" box. Before
- playing the song, make sure that your MIDI instrument is set
- up to receive on MIDI channel 1 (or that it is in OMNI mode).
- Consult your owners manual for details on your particular
- instrument. Now, play the song by selecting the "PLAY" box
- (using the left mouse button) on Midisoft Studio.
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- How to Record
- To record your own keyboard playing with Midisoft Studio,
- first erase the current song in memory by selecting the
- "Abandon" command under the "File" menu. Enable the
- metronome (click on the "speaker" icon) if desired, and begin
- recording by clicking on the "RECORD" button. Recording is
- ended by clicking on the "STOP" button. Using "REWIND" while
- recording will erase the current track and let you start
- again. The track length will display the length of the
- recorded track in measures.
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- Using Fast Forward
- The fast forward has two functions: (1) When used by
- itself, it moves the tape counter forward as in a normal tape
- recorder, (2) if used while Playing music, it allows cueing
- within a song by speeding up the tempo of the song being
- played. Fast forward is enabled by placing the mouse cursor
- on the Fast Forward button and holding down the left mouse
- button. The Fast Forward button will highlight, indicating
- that fast forward is active. Fast forward during PLAY is
- ended with another click on the Fast Forward button or with
- the Stop button.
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- Using Rewind
- The rewind function may be used at any time (except
- during recording) by holding the left mouse button on the
- Rewind button. This will move the tape counter toward the
- beginning. Using the right mouse button on REWIND will do an
- instantaneous rewind to the beginning of the song and set the
- counter to 1| 1| 1.
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- Using Pause
- The pause function is activated by single-clicking the
- left mouse button on the Pause button, thus highlighting the
- button. Pause is disabled with another click on the Pause
- button. While paused, music may be played from that point
- with the Play button. Recording cannot occur when paused.
- If the song is paused while a note is being sustained, the
- note will not be terminated (you may continue to hear the
- note, depending on the particular voice or patch on your MIDI
- instrument). The "All Notes Off" command (under the MIDI
- menu) will terminate any notes that are left on while
- paused.
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- Using Stop
- The Stop button is used to stop playing or fast
- forwarding. Unlike the Pause button, the Stop button will
- turn all sustained notes off.
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- Multitrack Recording Concepts
- Midisoft Studio is designed to operate like a multitrack
- audio tape recorder. There are thirty-two total tracks that
- may be recorded or played. Multitrack recording allows
- compositions to be built in independently-recorded layers.
- Since each track is separately recorded, each may be edited
- or re-recorded without affecting the other tracks. Tracks
- may be combined together into a single track.
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- Tracks and Channels
- It is important to distinguish the difference between
- tracks and MIDI channels. A channel identifies the MIDI
- instrument involved, and a track is a single layer in the
- multi-layered representation of Midisoft Studio music. It is
- normal to be sending several tracks through a single channel
- (and thus a single instrument). The MIDI interface provides
- the capability for supporting up to sixteen channels of
- communication. Midisoft Studio allows up to thirty two
- tracks to be played simultaneously. Each track is assigned
- to one of the sixteen MIDI channels.
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- The "File" Menu
- The File menu provides four selections: "Save", "Load",
- "Abandon", and "Quit". Selecting the "Quit" item will allow
- the user to exit the program and return to the Desktop. The
- "Save" and "Load" operations will display a disk file
- selector dialog from which the user selects or enters a
- filename for the save or load operation. The "Abandon"
- operation will abandon current work, erasing all recorded
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- tracks and track descriptions (this does not change what is
- on disk, however), and restore the maximum amount of
- available memory for recording. Note: The "Save" function is
- not available on this demonstration version of Midisoft
- Studio.
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- The "Setup" Menu
- The Setup menu is used to set up the basic operation of
- the program. Among numerous other features, the selections
- include "Beat", "MIDI Clock", and "Auto-rewind". The "Beat"
- item displays a dialog allowing the user to select the number
- of beats per measure and the number of lead-in measures. The
- number of beats per measure will affect both the metronome
- (placement of strong and weak beats) and the meas|beat|tick
- count that is displayed on the main screen. "MIDI Clock"
- allows the user to select from internal or external timing
- sources. Most often the clock will be internal.
- "Auto-rewind", if enabled, will cause the program to rewind
- to the beginning of the song when playing or recording is
- stopped.
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- The "Edit" Menu
- The Edit menu provides access to all of the editing
- functions of Midisoft Studio. These functions each prompt
- with dialogs and include selections for "Erase Track", "Move
- Track", "Copy Track", "Combine Tracks", "Insert", "Delete",
- "Paste", "Erase", "Transpose", "Time Correction", and "Step
- Record".
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- The "MIDI" Menu
- The MIDI menu contains special commands to be sent
- directly to the MIDI instruments. These commands are "System
- Reset", "All Notes Off", and "Tune Request". The "System
- Reset" should be used with caution; it prompts with a dialog
- to verify the request before performing the reset. The "All
- Notes Off" command turns off any spurious notes left on.
- "Tune Request" will send a special MIDI command requesting
- that the instrument tune itself. This command is primarily
- for analog synthesizers. Check the owner's manual for your
- particular instrument to see if it will respond to the
- "System Reset" or "Tune Request" commands.
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- The Main Window
- Under the heading Track Number appear the numbers one
- through twelve, and a single up-arrow and a pair of
- up-arrows, along with a single down-arrow and a pair of
- down-arrows. The digits display the numbers of the tracks
- that are currently being displayed in the window. The single
- arrows will scroll the display up or down by one track. The
- double arrows will scroll the dis up or down by one screen
- (twelve tracks).
- Directly to the right of each track number is a TRACK
- PROTECT selector. When track protection is disabled, the
- selector appears as a small dot. Clicking the left mouse
- button on the selector will enable track protection and a 'P'
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- will appear indicating that the track is protected. A
- protected track cannot be erased (except by the Abandon
- command), edited, or time corrected.
- DESCRIPTION provides a 24-character edit field for each
- track in which you may optionally enter a description for the
- track. To enter a track description, first open the field
- for editing by single-clicking the left mouse button over the
- track description area for the desired track. A cursor
- appearing as a thin vertical line will be displayed. The
- description field may be cleared with the Escape 'Esc' key,
- and text may be entered from the ST keyboard. The cursor may
- be positioned within the entered text with the right-arrow
- and left-arrow cursor control keys on the ST. When the
- desired track description text has been entered, close the
- edit field by either single-clicking the left mouse button on
- the field or by striking the Return key.
- TRACK MODE displays the current mode of each displayed
- track. The possible modes are CLEAN, RECORD, PLAY, SOLO, and
- OFF. A CLEAN track is one with no music recorded on it,
- although it may have a description entered in the track
- description field. The mode may be changed from CLEAN to
- RECORD by single-clicking the left mouse button on the track
- mode display for that particular track. Only CLEAN tracks
- may be put in RECORD mode and only one track may be in RECORD
- mode at any one time. After a track has been recorded on,
- the mode is automatically changed to PLAY. Single-clicking
- the left mouse button on the track mode display changes the
- mode alternately between PLAY and OFF. Single-clicking the
- right mouse button on the track mode changes the mode to
- SOLO, which temporarily turns all the other tracks off until
- that mode is clicked again. Midisoft Studio allows the track
- mode to be changed between PLAY, SOLO, and OFF while the
- tracks are being played.
- MIDI CHAN displays the MIDI channel that each track is
- transmitted to. MIDI channels usually represent different
- MIDI instruments, although a single instrument may
- simultaneously use more than one channel. Read the owner's
- manual for your particular instrument to determine its
- capabilities for different MIDI channels. One way to use the
- multi-channel capability of MIDI would be to assign each of
- two or more instruments to different MIDI channels. Then the
- recorded information for each instrument may be maintained on
- separate tracks. MIDI channel is applicable to playback
- operations only; during record operation, Midisoft Studio
- records from all MIDI channels. To change a MIDI channel,
- single-click the left mouse button on the MIDI channel
- display for the track to be changed. The display will become
- highlighted, indicating that the field is open for editing.
- The current entry may be cleared with the Escape (Esc) key
- and the new channel number is entered with the ST keyboard.
- Valid entries are the numbers one through sixteen only. When
- the correct channel number is entered, close the edit field
- with another single click on the same display field. When
- the field is closed, the highlight will disappear. If a
- valid MIDI channel number has been entered, that track will
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- be 'patched' to the indicated MIDI channel. If an invalid
- entry has been made, no change will be made. Remember, the
- actual channel change does not occur until the edit field is
- closed. Midisoft Studio allows the MIDI channel to be
- changed during playback.
- TRACK LENGTH displays the length of each recorded track
- in measures. Changing the beats per measure set-up under the
- Setup menu will change the track length.
- In the upper right corner of the main window is a
- horizontal bar graph displaying the amount of remaining FREE
- MEMORY. This quantity is displayed as a percentage of the
- total amount of free memory available when Midisoft Studio
- was loaded.
- On the right side of the main window is a box containing
- EDIT MARKS. Edit marks are used by the 'region edit'
- fuctions to indicate beginning and ending points of a part of
- a track of recorded music. See "Setting Edit Marks" for
- details on their use.
- The COUNT is displayed in a box below the editing marks.
- The count indicates the current position within the song and
- is displayed in measures, beats, and ticks. The count may be
- changed when Midisoft Studio is stopped (not playing or
- recording). When the count is changed, playing or recording
- will begin from the new count. To change the count,
- single-click the left mouse button over either the measure,
- beat, or tick fields in the count display. The selected
- field will be highlighted, indicating that it is open for
- editing. The count may then be incremented or decremented
- with the up-arrow and down-arrow in the count display. The
- count may also be changed by typing in the desired value.
- The 'Esc' key will clear the highlighted count field. When
- the desired value has been entered, the count field must be
- closed by another single-click of the left mouse button, or
- with the 'Return' key.
- The TEMPO is displayed in a box below the count. The
- tempo is increased/decreased by placing the cursor on the
- up-arrow/down-arrow and pressing the left mouse button. A
- single button click will change the tempo by one beat per
- minute. Holding the mouse button down will continue to
- change the tempo until the button is released. A new tempo
- value may be directly entered by opening the tempo field with
- a single click of the left mouse button on the displayed
- tempo value. The tempo field will highlight and can be
- cleared with the 'Esc' key. The new tempo value is then
- entered with the ST keyboard. When the edit field is closed
- by another click of the left mouse button or the Return key,
- the tempo is set to the entered value. The tempo range is
- from 30 to 480 beats per minute. The tempo may be changed
- while playing.
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- Editing Recorded Music
- Midisoft Studio provides straightforward editing
- functions that in combination provide a powerful mechanism
- for manipulating your music. Two levels of editing are
- provided: track editing and region editing. Track editing
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- works on whole tracks with functions like "ERASE TRACK",
- "MOVE TRACK", "COPY TRACK", "COMBINE TRACKS", and "TIME
- CORRECT". Region editing operates on user-defined regions
- within tracks with "INSERT", "DELETE", "PASTE", "TRANSPOSE"
- and "ERASE". The regions are defined by setting 'marks' that
- indicate the beginning and ending points of a region.
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- Track Editing Functions
- ERASE TRACK removes all of the recorded MIDI music from a
- given track. The track data is not recoverable (unless
- previously copied to another track). The track description
- information and the MIDI channel assignment are not affected
- by this operation.
- MOVE TRACK moves all of the information associated with a
- specified track to a different track. This includes the
- track description and the MIDI channel assignment as well as
- the MIDI music. The source track is erased after this
- operation. This command is valuable in rearranging a number
- of tracks, and in transferring active and inactive tracks.
- COPY TRACK copies all of the information associated with
- a given track to another track. COPY TRACK differs from MOVE
- TRACK in that the source track is not erased. This command
- is useful for making backup copies of tracks before editing,
- combining or time correcting.
- COMBINE TRACKS combines the MIDI music from one track
- with the music with another track. The resulting combination
- is put in the second track. The source track is erased by
- this operation. The original information and music in the
- destination track is not recoverable (unless previously
- copied to another track). COMBINE TRACKS is a valuable tool
- in building compositions or sequences from layers that are
- patched to the same MIDI channel or instrument and in
- increasing the number of available active tracks.
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- Time Correction
- Time correction is an edit function that is used to
- 'snap' the recorded notes into perfect timing relationships.
- The smallest allowed note duration can be changed, providing
- different resolutions of time correction. For example, if a
- track was time corrected to a resolution of eighth notes, all
- notes smaller than an eighth note would be changed to eighth
- notes and any note larger than an eighth note would would be
- changed to a note duration is the nearest multiple of eighth
- notes. Time correction also applies to the note location
- (the time that a note begins). The note locations are time
- corrected to the nearest multiple of the specified
- resolution. Time correction makes edits to the track data
- that are not recoverable. It is recommended that a track be
- duplicated "TRACK COPY" onto an extra track before
- experimenting with time correction.
- The resolution of time correction is specified in terms
- of note values. The resolution value ranges from a
- sixty-fourth note triplet to a whole note. Resolution is
- selected by clicking the left mouse button on the note
- picture for the desired value. The selected note icon will
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- become highlighted. To select a triplet value, click the
- left mouse button on the triplet picture.
- The mode of time correction is specified by two yes/no
- selections for Change Note Location and Change Note Duration.
- Enabling Change Note Location will allow the starting time of
- each note to be shifted to the nearest time that is an
- integral multiple of the resolution value. For instance, if
- there was an eighth note that was trailing the beat by a
- thirty-second note, time correcting the location with eighth
- note resolution would move the note right on the beat.
- Enabling Change Note Duration will allow the duration of each
- note to be changed so that it is an integral multiple of the
- resolution value. For example, time correcting the duration
- of a note that was slightly longer than an eighth note to
- eighth note resolution would change the duration of the note
- to be exactly equal to one eighth note. Time correcting the
- duration of a note to a resolution that is larger than the
- note duration (e.g. time correcting an eighth note to a
- quarter note) will lengthen the duration of the note to the
- value of time correct resolution. Change Note Location and
- Change Note Duration may be independently enabled to provide
- three different modes of time correction.
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- Region Edit Functions
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- Setting Edit Marks
- All of the region edit operations operate on a region
- specified by beginning and ending marks. Each mark
- represents a specific time within the track, specified in
- terms of measures, beats, and ticks. The number of beats per
- measure is set through the SETUP menu. Ticks are
- sub-divisions of a beat. There are 96 ticks per beat. Edit
- marks may be set when playing tracks by placing the cursor on
- either the measure, beat, or tick field of the the desired
- mark display on the main screen and single-clicking the left
- mouse button. If the cursor is in the measure field, the
- mark is set to the nearest measure, if in the beat field, or
- tick field, the mark is set to the nearest beat or tick. The
- marks will automatically appear in the begin and end fields
- on the region edit screens. There are three marks that may
- be set. The first two marks are used to define the beginning
- and ending points of an edit region and the third one marks a
- single insert or paste point. Editing marks are not
- associated with any particular track; they only specify a
- particular time within the song. Editing marks may also be
- changed via any of the region edit dialog screens (Transpose,
- Insert, Paste, Delete, Erase). This is accomplished by
- single-clicking the left mouse button on either the measure,
- beat, or tick portion of the mark display for the particular
- edit mark to be changed. This will open that field for
- editing, which is indicated by a cursor appearing as a thin
- vertical line. The field may be cleared with the Escape
- (Esc) key and the desired values entered. There are three
- fields that make up one edit mark. These are labeled meas,
- beat, and tick. Any or all of these fields may be changed as
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- described above. Tracks for SOURCE or DESTINATION regions
- may be selected from the Main Window by clicking on the
- leftmost track number with the left or right mouse button
- correspondingly. When all of the marks are set as desired,
- the edit is initiated with the appropriate button (INSERT,
- PASTE, DELETE, ERASE, TRANSPOSE) and the program verifies
- that the edit marks are valid. If there is an invalid entry
- in an edit mark, an appropriate error message appears and the
- edit does not occur.
- STEP PLAY is a way of setting precise Edit Marks. Music
- may be stepped one MIDI Event at a time by single-clicking
- the right mouse button while on the PLAY button. A MIDI
- Event includes "Note On," "Note Off," and "Program Change"
- and you will immediately hear which note has been turned on
- or off. One common way of using STEP PLAY would be in
- correcting a mistake as follows: Say that there was an extra
- note in the music that needed removing. Do a regular PLAY
- until you hear the bad note, back the music a measure by
- clicking on the down-arrow in the COUNT window, and STEP PLAY
- until you hear the bad note. Click on the TICK field of
- SOURCE BEGIN and SOURCE END in the EDIT MARKS box. Then do
- an ERASE... of that region of one note for the desired
- track.
- INSERT takes a specified region from a source track and
- inserts it at a designated location within a destination
- track. Any music in the destination track occuring after the
- insert location is moved to occur after the inserted music.
- The destination track will be changed, while the source track
- will remain unchanged.
- PASTE takes a given region from a source track and pastes
- it to a specified location within a destination track. Any
- music on the destination track that is overlayed by the
- pasted region will be erased. The destination track will be
- changed, while the source track will remain unchanged.
- DELETE removes a specified region from a track. The music
- following the delete region is shifted so that it follows the
- music preceding the deleted region.
- ERASE all removes a specified region from a track. The
- timing of the erased region, however, is unchanged. This is
- analagous to replacing notes with rests.
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- Step Recording
- Step recording provides a means for recording difficult
- passages of music that the user prefers not to play directly
- on the keyboard in real-time. Step recorded tracks may be
- played, edited, and combined with other tracks that were
- recorded in real-time. The Midisoft Studio step recorder
- uses both the ST computer keyboard and a MIDI keyboard to
- enter notes and rests.
- Before a note is entered, its duration (i.e., quarter
- note vs. half note) can be selected by using the Note Size
- selectors. The size of note is changed by single-clicking
- the right or left mouse button on the picture of the note.
- By clicking the left mouse button, the note value is halved
- (a quarter note is changed to an eighth note and so on).
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- Likewise clicking the right mouse button will double the note
- value (a quarter note is change to a half note). The note on
- the screen will change to represent the active note length.
- If the note is to be dotted or is a triplet, those boxes may
- also be highlighted by clicking with the left mouse button.
- Bizarre note lengths may be entered by setting them directly
- with the SIZE numbers on the top of that window. It is often
- useful to change the duration of the actual sound relative to
- the duration of the note. Specifically, a note can become
- staccato (short sound duration compared to the note length)
- or legato (long sound duration) by clicking on the bar graph
- where you want the duration. This sound duration can be
- changed to anywhere from zero or very short sound duration,
- to 100% duration. The arrow keys on either side of the graph
- may also be clicked to change the duration by single
- percentage points. Whenever the sound duration is changed,
- the exact percentage is displayed above the graph.
- To enter notes or rests, the step recorder must be
- enabled with a single click of the left mouse button on the
- RECORD ON button. First the proper note size is selected as
- described above. Then, notes are entered from the MIDI
- keyboard and are assigned a duration equal to the note size.
- Note that the COUNT display will increment by the selected
- duration value when the note is entered. An optional short
- beep will also be emitted from the ST to signify that the
- note was recorded. The note is not entered until all of the
- keys on the MIDI keyboard are released. If more than one key
- is played before the previous ones have been released, the
- notes will be entered as a chord. To enter a rest, first
- select the proper duration, then single-click the left mouse
- button on the button labeled REST (or simply hit the space
- bar on the computer). Note that the COUNT will be
- incremented by the selected duration value.
- The UNDO function will erase the last note or rest that
- was step-recorded and back the counter up to the appropriate
- position. To undo, click the left mouse button on the button
- labeled UNDO. Only one "Undo" is allowed at a particular
- instance.
- Each note that is played on a MIDI instrument has an
- associated attack (note-on) and release (note-off) velocity.
- The attack velocity determines the loudness of the note that
- is played (the higher the velocity number, the louder the
- note is). The release velocity determines how quick the note
- is turned off after the key is released. Midisoft Studio
- allows the user to choose whether to record the velocity
- information as transmitted by the MIDI instrument, or to
- ignore the transmitted velocity and record the velocity as
- indicated on the step record screen. If Record Velocity is
- on, the velocity transmitted by the MIDI instrument is
- recorded. Each time a step is entered, the velocity displays
- on the screen are updated with the transmitted velocity
- information. If Record Velocity is off, the attack and
- release velocities specified on the step record screen are
- substituted for the transmitted values and recorded.
- Velocity values range from 1 to 127. Many instruments do not
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- Some instruments do not transmit velocity information, but
- will respond to velocity information. An example of such
- instruments are the Yamaha RX11 and RX21 drum machines. Step
- recording with Velocity Record off will allow 127 different
- volume levels for each note on these instruments.
- The step recorded music is saved when the step record
- dialog is exited. To exit, single-click the left mouse
- button on the EXIT button.
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- A Sample Recording Session With Midisoft Studio
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- This example will try to step you through a multitrack
- recording session with Midisoft Studio. It assumes some
- familiarity with your synthesizer, your Atari ST, and
- Midisoft Studio as described in this document. Since this is
- a demo version of Midisoft Studio, you may get timed-out
- during this session. With a 'real' version of the program,
- you will not have any time limitations.
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- - Load Midisoft Studio as previously instructed.
-
- - Move the mouse so that the cursor is on "Setup" and brings
- down the drop-down menu. From there, single-click on
- "Beat."
-
- - We want 4/4 time, so leave the number of beats per measure
- at 4. We want a two measure lead-in, however, so click on
- the "2", and "OK" to set that value.
-
- - Make sure the metronome will be sounding by clicking on the
- speaker (bottom-right of screen) until lines demonstrate that
- sound will be emitted.
-
- - Change the TEMPO on the main window to something slow (like
- 60 beats/minute). This can be done by holding the mouse
- button down when the cursor is on the down-arrow to the left
- of the word "TEMPO". It can also be done by clicking on the
- TEMPO number and typing: 'Esc' 60 'Return'.
-
- - Move the cursor over the RECORD button and press the left
- mouse button. The metronome should begin on the fourth beat
- before the first lead-in measure. If you don't hear
- anything, adjust the volume control on your computer
- monitor.
-
- - Once you've heard two measures and one beat of metronome,
- begin by playing a simple melody on the synthesizer in time
- with the metronome.
-
- - When you are finished playing the melody, hit the STOP.
-
-
-
-
-
-
-
-
-
-
-
-
- - To play back, REWIND to the beginning, and select the
- "Play" button.
-
- - While listening, try FF and REWIND with the right mouse
- button to see how these features work.
-
- - Watch the COUNT, and after stopping playing with the "STOP"
- button, manually set the count (by opening the meas|beat|tick
- edit fields with the mouse button and changing the values)
- and play to see how to move around within the music.
- Remember, edit fields are cleared with the 'Esc' key.
-
- - Also, when playing back, try changing the tempo to
- something much faster.
-
- - We now want to add a harmony track on Track 2.
-
- - Rewind to get to the beginning of the music
-
- - Type in DESCRIPTIONS for Track 1 and 2 so you can remember
- which is melody and which is harmony.
-
- - Change the TEMPO so it is back to 60 beats/minute.
-
- - Select the RECORD button. Track 1 will play and any notes
- that you play along with Track 1 will be recorded on Track
- 2.
-
- - Play some harmony to fit with what you hear in Track 1.
- When done, hit STOP.
-
- - Play back both tracks together by selecting the PLAY
- button.
-
- - If you don't like the way the two tracks sound, select the
- "FILE" command, and "ABANDON." This will let you start fresh
- now that you know what you're doing.
-
- - If you don't like your harmonization and would like to try
- again, single-click on the "PLAY" mode designator for Track 2
- so that it becomes "OFF." You now can record a second
- harmony onto Track 3.
-
- - Now you should have a harmony on Track 3 and a melody on
- Track 1. Just to clean things up, let's move Track 3 to
- Track 2 (you didn't like Track 2 anyway).
-
- - Select the EDIT pull-down menu, and MOVE TRACK within
- that.
-
- - Where it asks for "From Track" (source) number, enter 3.
- Put 2 as the "To Track" (destination). Click on "MOVE" when
- done.
-
- - Now we want to add an unobtrusive bass line to what is now
-
-
-
-
-
-
-
-
-
-
-
- a CLEAN Track 3.
-
- - Rewind (if necessary), and hit the record option. This
- time you will only be recording a two-measure bass line.
-
- - When done playing the first two measures, stop playing.
-
- - We want to use REGION EDITING to repeat these same two
- lines throughout the whole song. Select EDIT, then "COPY".
- Tell the dialog boxes that you want to copy from Track 3,
- Region 1|1|1 to 3|1|1 to Track 4 at 1|1|1, and
- set repeat to 2 or 3 times.
-
- - When you've completed the editing, try playing your new
- music. Turn Track 3 OFF (it just has the two measures that
- are repeated in Track 4).
-
- - As a final exercise, let's use Midisoft Studio to correct a
- bad phrase you have in your music. Let's say that somewhere
- in your melody you've made some mistakes, and you don't want
- to have to replay the whole melody track.
-
- - RECORD onto a new track while you are playing back the
- melody track. During the phrase that has mistakes, be
- playing that same phrase again (correct this time) on the new
- track.
-
- - After you've completed that phrase, click the right mouse
- button or a computer keyboard key.
-
- - Play the music until you start hearing the bad phrase.
- STOP, and back the music one measure by clicking on the
- down-arrow in the COUNT window.
-
- - Step Play (click the right mouse button on PLAY) until you
- hear the first note of the bad phrase.
-
- - In the Edit Marks window, click the TICK number of the
- SOURCE BEGIN. This remembers the beginning of the region.
-
- - Step Play some more until you hear the last note of the bad
- phrase.
-
- - In the Edit Marks window, click the TICK number of the
- SOURCE END. This marks the end of the region.
-
- - Now select EDIT, then "ERASE". Since you've correctly
- selected the edit marks, set the track number to the track
- that you are editing and click on the ERASE button.
-
- - Now play the music again (with both the original melody
- track and the track with the corrected phrase), listening to
- see if the bad phrase has been corrected properly.
-
- - If it sounds good, you will probably want to combine the
-
-
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-
-
-
-
-
-
-
-
- two tracks into the melody track. To do so, select the EDIT
- menu, then the COMBINE TRACK item. Put the correct track
- numbers in to combine the track with the corrected phrase
- onto the original melody track. Note that this edit
- operation could have been completed with just one operation,
- a region PASTE edit.
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