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- RAYMOVI.PRG
-
- RAYMOVI.PRG renders 3-dimensional scenes in a world of reflective and
- refractive spheres, using ray tracing techniques. Animated sequences of
- frames can be generated, showing reflective balls linked and bouncing in
- a gravitational field. They resemble a string of bouncing pearls.
-
- RAYMOVI.PRG runs only on a color ST in low resolution. 1 Meg is required
- to generate images with resolutions greater than one ray per pixel or for
- replay of movies from RAM. Operation with only 512K is possible, but will
- produce slightly aliased pictures (one ray per pixel) which can only be
- displayed statically, slowly from floppy, or from hard disk (if you have
- a disk blaster program).
-
- --------------------------------------------------
-
- The files in RAYMOV2S.ARC, the source arc, are:
-
- C Sources: BLASTRAM.C, MAIN.C, WNDOWS.C, FILE.C, MOVIE.C, SHADE.C,
- FIND.C, SUPPORT.C
- Include files: RTD.H, STYLE.H, COLORS.H, EXTERN.H
- Pgm Generation: MAKEFILE, BLASTRAM.LNK, RAYMOVI.LNK
- RAYMOVI.DOK documentation
- PEARLS the numeric description of an interesting scene
-
- RAYMOVI was last compiled with ALCYON. The MAKEFILE and *.LNK are
- (therefore) pretty crufty. Use them accordingly.
-
- RAYMOVI requires an 8K stack. Modify your copy of gemstart.s (or
- whatever defines your stack size) appropriately.
-
-
- Allen King aking pebbles.bbn.com ucbvax
- 30 Gibson St 1-617-449-3359 evenings
- Needham Ma.
- 02192
-
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-