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- // This may look like C code, but it is really -*- C++ -*-
- /*
- Copyright (C) 1988 Free Software Foundation
- written by Doug Lea (dl@rocky.oswego.edu)
-
- This file is part of GNU CC.
-
- GNU CC is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY. No author or distributor
- accepts responsibility to anyone for the consequences of using it
- or for whether it serves any particular purpose or works at all,
- unless he says so in writing. Refer to the GNU CC General Public
- License for full details.
-
- Everyone is granted permission to copy, modify and redistribute
- GNU CC, but only under the conditions described in the
- GNU CC General Public License. A copy of this license is
- supposed to have been given to you along with GNU CC so you
- can know your rights and responsibilities. It should be in a
- file named COPYING. Among other things, the copyright notice
- and this notice must be preserved on all copies.
- */
-
-
- #ifndef _<T><C>SplayMap_h
- #pragma once
- #define _<T><C>SplayMap_h 1
-
- #include "<T>.<C>.Map.h"
-
- #ifndef _<T><C>SplayNode
- #define _<T><C>SplayNode 1
-
- struct <T><C>SplayNode
- {
- <T><C>SplayNode* lt;
- <T><C>SplayNode* rt;
- <T><C>SplayNode* par;
- <T> item;
- <C> cont;
- <T><C>SplayNode(<T&> h, <C&> c,
- <T><C>SplayNode* l=0,
- <T><C>SplayNode* r=0);
- ~<T><C>SplayNode();
- };
-
-
- inline <T><C>SplayNode::<T><C>SplayNode(<T&> h, <C&> c,
- <T><C>SplayNode* l=0,
- <T><C>SplayNode* r=0)
- :item(h), cont(c), lt(l), rt(r)
- {
- par = 0;
- }
-
- inline <T><C>SplayNode::~<T><C>SplayNode() {}
-
- typedef <T><C>SplayNode* <T><C>SplayNodePtr;
-
- #endif
-
- class <T><C>SplayMap : public <T><C>Map
- {
- protected:
- <T><C>SplayNode* root;
-
- <T><C>SplayNode* leftmost();
- <T><C>SplayNode* rightmost();
- <T><C>SplayNode* pred(<T><C>SplayNode* t);
- <T><C>SplayNode* succ(<T><C>SplayNode* t);
- void _kill(<T><C>SplayNode* t);
- <T><C>SplayNode* _copy(<T><C>SplayNode* t);
-
- public:
- <T><C>SplayMap(<C&> dflt);
- <T><C>SplayMap(<T><C>SplayMap& a);
- ~<T><C>SplayMap();
-
- <C>& operator [] (<T&> key);
-
- void del(<T&> key);
-
- Pix first();
- void next(Pix& i);
- <T>& key(Pix i);
- <C>& contents(Pix i);
-
- Pix seek(<T&> key);
- int contains(<T&> key);
-
- void clear();
-
- Pix last();
- void prev(Pix& i);
-
- int OK();
- };
-
- inline <T><C>SplayMap::~<T><C>SplayMap()
- {
- _kill(root);
- }
-
- inline <T><C>SplayMap::<T><C>SplayMap(<C&> dflt) :(dflt)
- {
- root = 0;
- }
-
- inline <T><C>SplayMap::<T><C>SplayMap(<T><C>SplayMap& b) :(b.def)
- {
- count = b.count;
- root = _copy(b.root);
- }
-
- inline Pix <T><C>SplayMap::first()
- {
- return Pix(leftmost());
- }
-
- inline Pix <T><C>SplayMap::last()
- {
- return Pix(rightmost());
- }
-
- inline void <T><C>SplayMap::next(Pix& i)
- {
- if (i != 0) i = Pix(succ((<T><C>SplayNode*)i));
- }
-
- inline void <T><C>SplayMap::prev(Pix& i)
- {
- if (i != 0) i = Pix(pred((<T><C>SplayNode*)i));
- }
-
- inline <T>& <T><C>SplayMap::key (Pix i)
- {
- if (i == 0) error("null Pix");
- return ((<T><C>SplayNode*)i)->item;
- }
-
- inline <C>& <T><C>SplayMap::contents (Pix i)
- {
- if (i == 0) error("null Pix");
- return ((<T><C>SplayNode*)i)->cont;
- }
-
- inline void <T><C>SplayMap::clear()
- {
- _kill(root);
- count = 0;
- root = 0;
- }
-
- inline int <T><C>SplayMap::contains(<T&> key)
- {
- return seek(key) != 0;
- }
-
-
- #endif
-