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- Dec 8, 1989
- Indiana Jones
- and the
- Last Crusade
- ------------
- A game by LucasFilm Games
- -----------------------------------
- |Solution written by Eric Tremblay|
- | Compuserve I.D. 73117,460 |
- -----------------------------------
-
- Please keep in mind while working with this solution to save
- your game often. Hope that you enjoy this solution feel free to
- drop me a line at my I.D. number above.
-
- Everything starts in the gym, a little practice in the
- boxing ring never hurts but then again your Indiana Jones and the
- journey to the Holy Grail is long so there is no time to waste.
-
- Exit the gym, you are now in the hallway, go talk to Marcus. Tell
- him anything you like its not important.
-
- Now enter your class and tell the angry students...
- "Just a moment, folks I'm sure we can work something out."
- "Please relax. I have a solution that is fair for everyone."
- "Irene, take down names and I will see everyone in order."
-
- You are now in your lab...
- Pick up the Junkmail, then the letters, then the papers, then the
- package. Open the package and you will find your fathers Grail
- Diary. Head for the window, open window, once outside the window
- you will be intercepted by two men who work for Mr. Donavan.
-
- After your little meeting with Mr. Donavan, it's time to go to
- your fathers house so click on Travel and head for Henry's House.
-
- At Henry's house look around and make yourself at home. Once this
- is done pull on the bookcase that is on top of another and look
- very carefully, there is a small (very small) piece of tape that
- is stuck in back of the bookcase. Pick up the sticky tape and
- also pick up the painting of a cup (Grail) in Henry's room.
-
- Now leave Henry's house and enter the open window that leads to
- your lab. In your lab, notice a jar on the shelf, open the jar
- and use sticky tape in jar. Magic a small key, close the jar and
- go back to Henry's house.
-
- In Henry's house, pick up the small green plant on the table and
- pull the table cloth, use the small key to open the chest, in the
- chest pick up the old book, close chest, leave Henry's house. Now
- save your game before we take the plane for Venice. I called my
- game "In the US before Venice" but you can call it anything you
- like.
-
-
-
- Venice
- ------
-
- Ah, Venice, once there the lovely Dr. Schneider will escort
- you to the library. In the library you first have to find a Metal
- Post, so find it and pick it up, you will pick up the red cordon
- automatically. In the library try, I mean find two books on of
- them is called "How to fly a biplane" and the other is "Mein
- Kampf" it's a first edition written by Hitler.
-
- Now look in your Grail Diary (The one in the computer) and pay
- close attention to the details of the window, then look at the
- real window and when you hit the right one (They are all
- different) it will say at the top of the screen "It looks JUST
- like the picture in the Diary!" and when its not the right window
- it will say "It looks very similar to the picture in the Diary!"
- When you finally find the right window, save your game and start
- breaking the slabs with the metal post until you hit the right
- one which will lead you to the underground caverns. My saved game
- is called "In the library before the cavern".
-
- You are now in the caverns go to location 2 on the map and Pick
- up Arm, notice that you now have a hook in your inventory. Go to
- location 1, at location 1 go to the other tunnel and go to
- location 4, at location 4 Push Manhole Cover and go outside. You
- are now in Venice, go to the left, there you will find Lovers,
- look at their Wine Bottle, then Pick it up. Head back for the
- manhole and go to location 5 on the map. When you have arrived at
- location 5, use the wine bottle with water. Your wine bottle is
- now filled with water. Go to location 1, then use wine bottle
- with torch, next pull the torch... You are now at the * on the
- small map numbered 2.
-
- Head for location number 7. This is the place under the plug of
- location 5, cross the stone bridge and visit the little room on
- the other side and take note of what the inscription say. Go back
- on the bridge and Use Hook with Wooden Plug, then Use Whip with
- Hook, now head for location 6 and climb the ladder.
-
- Once you climbed the ladder you will be at location 3, now
- go to location 5, the water is all drained. Climb down and go
- into the tunnel. You are now on map 3. Enter location 8 in order
- to use the machine, use the red cordon and then use the wheel.
- Now go to location 9, once arrived save your game and then look
- at your Grail diary (in the computer) and by pushing the statues
- flip them until you get the configuration labelled "correct" and
- the door will open. You are now in the stairs of map 3, go to
- location 10 and cross the bridge, then go to location 11 then go
- to location 12.
-
-
-
-
-
- This is the room with the skulls, now we are going to have
- to play some music with the skulls, look at your Grail dairy (in
- the computer) and play the notes on the skulls. Once the door is
- open find your way to the tomb by using map 5, open the casket,
- look at casket and enjoy! Exit chamber by opening the old rusty
- lock on the grating. Go outside by climbing out of the manhole.
-
- Brunwald Castle
- ---------------
-
- You as Indiana Jones have arrived at Brunwald Castle, go
- inside and knock-out the servant.
-
- G1: Dressed as Indy
- "Hello, and how are you?"
- "May I get you another drink?"
-
- He will give you the Stein, go fill it up at location one, then
- use the Stein with the hot coals, wait a moment for the smoke to
- clear, then get the Roast boar.
-
- In location 3: Pick up the servant uniform.
-
- G2: Dressed as Indy
- "Where is the prisoner?"
- "Gestapo. Special investigations. I'm Dietrich's successor."
- "How do you know about that? Are you leaking information?"
-
- G3: Dressed as Indy, meet Corporal Kruger
- "Hi! I'm selling fine leather jackets like the one I'm
- wearing."
- "I've got authorization. How else would I get here?"
- "15 Marks. Just the thing for guard duty on cold nights."
-
- Go to location 4 on the second floor and open the chest, in
- the chest you will find some money. Save your game, enter the
- other door in there is a gaurd this will lead you to the hallway
- which in turn will lead you to location 7.
-
- In Location 7 of the second floor you will find a brass key
- in a uniform. Use this key to unlock the grey uniform in location
- 3 of floor number one. Using the same passage go get your uniform
- at location 3. Now come back and meet gaurd 4 (G4) but this time
- dressed as an officer, give this gaurd the painting.
-
- OR...
- G4: Dressed as Indy
- "Quickly, out of the way, I have a message for the colonel!"
- "Good for you! I'm glad you asked."
- "I'm condusting a test of security."
- "Excellent! You've passed. You may get a promotion!"
-
-
- G5: This is one of the guard's that you have to beat up. Knock'em
- down Indy... Or dressed as an officer try not to get to close and
- you can pass by him in his back.
-
- Now go to location 8 and get the first aid kit, use this kit only
- when nessesary because it does not last forever...
-
- Before you climb the stairs and go to location 9, find yourself a
- private room and change into your uniform that you got at
- location 3, but before you get there you will meet guard number
- 6.
-
- G6: As an officer
- "Soldier! Your pants are wrinkled!"
- "And no time to remove the stain on your jacket?"
- "Sauce? You buffoon! You waste my time, stand aside!"
-
- At location 9 (The office with the dog) Give roast boar to dog,
- pick up trophy, open file drawer, look pass, pick up pass, close
- drawer. Now go to location 1 on the first floor (the kitchen) and
- fill the trophy full of ale, on your way back stop at location 6
- (The painting storage room) and go to the far left of the room,
- there is a large painting of the Mona Lisa, push painting, open
- vault door and go take a look inside.
-
- Remember that you have to be dressed in the same way that you met
- the guards the first time, if your not dress the same they will
- recognize you and you will be in trouble.
-
- Go to the third floor (map 8) and go meet Biff (G7).
-
- G7: As an officer, meet Biff
- Offer an item: Trophy full of ale.
-
- G8: Throw a punch until he's knocked out, use the first aid kit
- if your health is REALLY LOW.
-
- At location 10 of the third floor get the key on the
- chandlier. Then go to location 11 and open the door with the key.
- Open the window and go outside, go right or left and get into
- a window, Ah! Henry's here, (on the map location 12 is Henry's
- cell but it can be any one of the three top rooms in this section
- . The same thing goes for the red cabinet.) open the red cabinet,
- you found some Marks, close the cabinet. Go outside and and
- renter the open window, once in the hall go to the next door (12)
- and open it with the key. The alarm will ring and the gaurds will
- come. Offer the gaurds the OLD BOOK. The gaurds will think its
- the Grail Diary.
-
-
-
- You are now held captive in location 2 of the first floor,
- save the game here as a security measure, trust me! Now pull the
- chairs until you reach the suit of armor (the one near the
- fireplace) then aline Indy's hat (the tip of the hat) with the
- handle of the hachette. Make sure the end of Henry's feet are at
- the edge of the red carpet. The push the suit of armor and prey
- that you are at the right spot... If your still alive push the
- statue on the left hand side of the fireplace and exit the
- castle. Use the motorcycle to escape.
-
- The Airport Terminal
- --------------------
-
- There is an old man reading a newspaper, place Indy on his
- left and then switch to Henry and place Henry to the right of the
- man. Using Henry talk to the man, "Tell me about your
- grandchildren" then switch to Indy and steal the man's tickets
- that are sticking out of his pocket. Save your game then exit the
- terminal. In the next section of this game can be solved by two
- different methods.
-
- The first way, The Zepplin (Bad Choice)
-
- Go in the Zepplin, give the tickets to the man. Using Henry, go
- to the far end of the Zepplin near the piano, use coins in bowl,
- as soon as possible switch to Indy and open the door then open
- cabinet pick up wrench. When you finally get rid of the radio
- operator, use wrench in hole, use wrench (A ladder will appear)
- climb the ladder, you are now in the maze and my the force be
- with you because I'm not...
-
- The second way, The Biplane (Good Choice)
-
- The Biplane section is very simple (almost) print-out the file
- called cockpit because you will need it. Once out of the airport
- terminal head for the biplane and follow the instructions
- carefully. Note: on instruction number 2 it says pump oil
- pressure handle three times, but be careful because in order to
- pump it three time you have to click on it six times.
-
- After the plane crash, get the blue car and you will encounter
- seven security gates, if you have the right words the gaurds will
- let you by...
-
- In this section of the game it is very possible that the gates do
- not appear in this order so be warned.
-
-
-
-
-
-
-
-
- The First Gate
-
- "But of course, how silly of me."
- "I am but a lowly worm."
- "I bet you could have me shot!"
-
- The Second Gate
-
- "That is out of the question."
- "The only papers I can find are these Marks."
- "Let me see how much I have"
- "Here is 50 Marks."
-
- The Third Gate
-
- "But of course, how silly of me."
- "Of course, I'm sorry. You must be a busy, important man!"
- "Am I that obvious?"
- "You're just too perceptive."
-
- The Fourth Gate
-
- "My authorization? You insult me!"
- "You talk this way to a senior officer?"
- "Soldier let me pass IMMEDIATELY."
-
- The Fifth Gate
-
- "That is out of the question."
- "Keep it down! This man with me is Gestapo!"
- "You have my word of honour. Trust me!"
- "That is your final word?"
- "Perhaps you'd better break it to him."
-
- The Sixth Gate
-
- At this gate you have two options, the first one is to fight him
- and the second one is to give him 150 Marks.
-
- The Seventh Gate
-
- "That is out of the question."
- "Keep it down! This man with me is Gestapo!"
- "You have my word of honour. Trust me!"
- "You spurn my trust? An insult!"
- "Soldier! Do you realize you are out of uniform?"
- "New orders have come through concerning uniforms."
- "If you want to argue with Captain Kleist, you can..."
-
-
-
-
-
-
- You have now arrived at the final part of this adventure. Save
- your game at this very moment because passed this point you won't
- be able to save your game.
-
- Now enter the temple.
-
- The Three Challenge
- --------------------
- #1
- "The breath of God, only the penitent man will pass."
-
- At this challenge look on page 56 of Henry Jones Diary, and
- remember that X marks the spot.
-
- #2
- "The word of God, only in the footsteps of God will he proceed."
-
- This challenge is very simple, only step on the letters that are
- contained in the word that blinks in the "quotation marks" above
- the screen. Example "JEHOVU", only step on the letter J, E, H, O,
- V, U Until you reach the end.
-
- Here is the complete diagram.
-
- _______
- _|U|X|A|_
- | | |E|K| |
- _| |B|O|H|J|_
- |S|H| |T|V| |P|
- |E| |T|E| |Q|R|
- |N|H|A| |U| |S|
- |O| | |C|F|E| |
- |J|E| |R|B| |V|
- |R|M|H| |D|H| |
- |D|J|I|G| |H| |
- | | |E| |E| |J|
- |A|R|N|E|H| |L|
- |J| |U| |Q|O| |
- |F|H|H|E| |A|F|
- |V| | |P|H| |N|
- |G|J|X|B|I| | |
- |R|O|U|A| | |O|
- | | |H| |D| | |
- | | | |E|Z| | |
- | | |I|J|G| | |
- ---------------
- #3
- "The path of God, only in the leap from the lion's head will he
- prove his worth."
-
-
-
-
-
- At this place click on the proper spot on the other side of the
- raven.
-
- You are now(?) in the chamber where the Holy Grail is kept, now
- chose the Grail wisely...
-
- *** Congratulation on completing ***
- **** Indiana Jones and the Last Crusade ****
-
-
-