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- COMBAT
- ======
- As in most rogue-like games, you attack an adjacent monster by
- attempting to move onto it.
-
- At this time, your current real statistics on to-hit, damage, defense,
- and armor protection are always displayed. It is felt that the
- character would know (or quickly discover) how well any weapon, armor,
- etc. actually work. By comparing different weapons, armor, and shield
- combinations, you can decide what martial configuration is best for
- your character. Keep in mind that cost of equipment does not
- necessarily indicate how good it is (though it is a good rule of
- thumb).
-
- The 'F' command allows you to select precisely which actions you will
- take in a combat round -- parry high, thrust low, etc. You have
- several maneuver points for use in each combat round, depending on
- level, status as a gladiator, etc. At the beginning of the game, your
- combat options are already set for you, but as you progress, and
- possibly gain more maneuvers, the preset options will not be
- automatically updated