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-
-
- ~ WAACE REPORT! ~
- ~ DAVID SMALL ONLINE ~
- ~ MEL'S MANOR: A Quick Look At Quick ST 3.0 ~
- ~ DEALER VIEWPOINT: Atari's Renewed Spirit Of Cooperation ~
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
- October 15, 1991 ~ A T/TalkNET OnLine Publication ~ Issue No.2.34
- ////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- Publisher/Editor ................................... John F. Peters
- Co-Editor ........................................ Darlah J. Pine
- Technical Editor ................................ Jeff Williams
- TX2 Editor ..................................... David Holmes
- [IDX] """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
-
- ~ WHAT'S HAPPENING ON GEnie? TAKE A LOOK! ~
- """"""""""""""""""""""""""""""""""""""""
-
- FROM MY DESKTOP ......... [FRM] HEY MISTER POSTMAN ...... [HEY]
- Notes From The Editor. Is That A Letter For Me?
-
- ATARI IN THE REAL WORLD . [WOR] OFF THE RECORD .......... [OFF]
- Atari ST: Awesome Capability! Mini_reViews.
-
- MEL'S MANOR ............. [MEL] FOCUS ON... ............. [FOC]
- Quick ST 3.0. Spectre & Beginners.
-
- DEALER VIEWPOINT ........ [DLR] ST ELSEWHERE ............ [ELS]
- Anticipation & Perspective. Other Areas Of IntereST.
-
- PS's .................... [PSS] SYSOP'S CORNER .......... [SYS]
- Get It While It's HOT! ST RoundTable News.
-
- SMALL TALK .............. [SMA] LINKING UP W/LYNX ....... [LYN]
- David Small Online! Handheld Game Power!
-
- LOG OFF ................. [LOG]
- GEnie Lamp Information.
-
- [REA] """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
-
- READING GEnie Lamp GEnie Lamp has incorporated a unique indexing
- """""""""""""""""" system to help make reading the magazine easier.
- To utilize this system, load GEnie Lamp into any ASCII word processor
- or text editor. In the index you will find the following example:
-
- HUMOR ONLINE ............ [HUM]
- [*]GEnie Fun & Games.
-
- To read this article, set your find or search command to [HUM]. If
- you want to scan all of the articles, search for [EOA]. [EOF] will take
- you to the last page, whereas [IDX] will bring you back to the index.
-
- TX2 FORMAT What are you missing when reading the ASCII version of
- """""""""" GEnie Lamp? EXCITEMENT! Whenever you see a [*] in the
- index or in the article header, that indicates that the article contains
- TX2 graphics and/or pictures. To see the graphics, you will need the
- following files:
-
- LMP_234.LZH GEnie Lamp in TX2 format
- MINI_TX2.LZH Mini-version of TX2 Viewer (File #20441)
-
- GEnie Lamp Online Magazine: SEE THE DIFFERENCE!
-
- MESSAGE INFO To make it easy for you to respond to messages re-printed
- """""""""""" here in GEnie Lamp, you will find all the information you
- need immediately following the message. For example:
-
- (DARLAH, CAT6, TOP1, MSG:58/M475)
- _____________| _____|__ _|___ |____ |_____________
- |Name of sender CATegory TOPic Msg.# Page number|
-
- In this example, to respond to Darlah's message, log on to page
- 475 enter the bulletin board and set CAT 6. Enter your REPly in TOPic 1.
-
- A message number that is surrounded by brackets indicates that this
- message is a "target" message and is referring to a "chain" of two
- or more messages that are following the same topic. For example: {58}
- [EOA] """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
-
-
- ///////////////////////////////////// GEnie_QWIK_QUOTE /////
- / "I must point out, I LIKE using my 386 w/Windows at my /
- / workplace. Every time it crashes, I just wave to this /
- / little deshevled guy in the corner who comes over and /
- / try's to figure out what happened. Then I walk away. /
- / He gets the gray hair's, I get an extra coffee break." / /
- //////// (C.TOWNSLEY, CAT18, TOP22, MSG:82/M475) /////////
-
-
-
- [FRM]//////////////////////////////
- FROM MY DESKTOP /
- /////////////////////////////////
- Notes From The Editor
- """""""""""""""""""""
- By John Peters
- [GENIELAMP]
-
- o WAACE REPORT: From Nate, Bob & Darlah.
-
- o TOP OF THE PAGE: Random Ramblings.
-
- o THOUGHT YOU SHOULD KNOW: RoundTable Happenings.
-
- o HOT SPOTS: Where The Action Is.
-
- o IT CAN'T WAIT: Hot Info!
-
-
-
- >>> WAACE A BIC SUCCESS! <<<
- """""""""""""""""""""""""""""
-
- A SPECIAL REPORT for GEnie Lamp from Bob Brodie, [BOB-BRODIE] Nathan
- """""""""""""""" Potechin, [ISD] and Darlah Pine, [DARLAH].
-
- Day one of the 7th annual WAACE exhibition was successfully
- concluded last night with an enjoyable banquet. Charles Smeaton
- officially announced formal attendence yesterday at 1200. There were
- well over 400 rooms booked at the Sheraton for this event. I know for
- a fact, speaking personally :-), that all exhibitors were more than
- pleased with both the turnout and the sales. [ISD]
-
- GEnie BUTTON MANIA! Button mania has been raving at the show. We have
- """"""""""""""""""" a new GEnie button, a button that reads
- "Responsible Reporting is a Moral Obligation". Seems like everyone had
- a button! Sales were brisk to put it mildly. I understand that one
- popular vendor moved 16 hardware systems yesterday alone. At the
- banquet last night David Troy won the coveted 'Author of the year' award
- from Current Notes. [DARLAH]
-
-
- IAAD PRESIDENT RESIGNS At the banquet, following my speech, I formally
- """""""""""""""""""""" announced my resignation as President of the
- IAAD, a position that I have held since the inception of the IAAD. I
- also took the opportunity to announce our new IAAD President,
- unanimously elected during a meeting held in my room by all IAAD members
- in attendance at WAACE, Nevin Shalit. [ISD]
-
- My seminar was well attended, although not packed. John Townsend
- and Ken Badeterscher gave a "Technically Speaking" seminar that packed
- out the whole room. I attended Ralph Mariano's (ST Report) seminar, in
- which Ralph had a number of staff assist him with his presentation. A
- nice touch, getting to see Dana Jacobson and Joe Mirando share the ST
- Report spotlight.
-
- Most of the software vendors that I spoke to were very happy. John
- Eidsvoog of CodeHead said that it was the best first day of a show that
- they have ever had. They spent much of the night copying disks in the
- room. They cut their entrance to the Sunday AM show so close, they had
- room service deliver to their booth! <GRIN>
-
- GEnie has been selling their Atari ST RT disk for $1 that sold
- very, very well. Darlah had the latest version of Aladdin, the docs,
- ArcShell, LZH Utilities, Air Warrior, RS Cards, a GEnie Index, the
- GEnie Manual, the latest issue of GEnie Lamp Online Magazine and Port-
- folio library listings all on the one disk for $1. There was a great
- deal of interest in new subscribers.
-
- We enjoyed the attendance of Michelle Taylor [Michelle.T or
- [ATARI-OZ]) from Atari Australia. I had the best seat in the house at
- the banquet, Michelle on one side, Tricia Metcalf from Gribnif on the
- other! :)
-
- In addition to the brisk sales in the retail area, the SWAP ROOM
- featuring used equipment sales was SO busy, the organizers of the show
- had to limit access to the room. The Fire Marshall was reportedly VERY
- interested in how full the room was getting!! :)
-
- The Lynx Room/Game Room was in full swing, with the competition
- for the free Lynx won by the son of John Karlovich of the Atari Elite
- user group in Pittsburgh, PA. Second year in a row!!!!
-
- For the first time on the east coast, users were able to purchase
- STalker 3.0, Sudden View, and Tracker 3.0, the latest upgrade to Nevin
- Shalit's powerful Tracker ST mailing manager program. Jim Allen was
- showing off the powerful accelators that he has, and of course, Dave
- Small was charming people with his singing of Neil Young songs...
- dazzling them with technology isn't enough anymore! <grin>
-
- ISD for the first time has taken a booth at an Atari Show, in
- addition to Nathan, ISD has sent down most of their staff-including
- Mario (a brilliant artist), Shawn - the customepppr service rep, and
- Julius- the tech support person. [BOB-BRODIE]
-
- Want to know more? Last minute uploads includes Stephen Plotch
- [S.PLOTCH] WAACE report. In it, Stephen gives us an interesting view of
- what happend at WAACE as seen through the eyes of a 13 year old. Plus,
- Nathan Potechin, [ISD] has uploaded a transcript of his "soon-to-be-
- famous-if-not-already" Middle Earth speech. Both of these files are
- definitely worth checking out!
-
- 21258 WAACE.DOC S.PLOTCH 17024 14 Desc: First full report on WAACE '91!
- 21253 SPEECH TXT ISD 12800 30 Desc: My WAACE Banquet Speech 1991
-
-
-
- TOP OF THE PAGE T/TalkNET Publishing has released their first online
- """"""""""""""" "bookette," which is a tutorial on script writing for
- ST Aladdin by Fred Koch. STALDBK.ARC, File #21160, contains all of the
- ST Aladdin script tutorials that were previously published here in GEnie
- Lamp. The articles have been revised and updated plus the bookette
- sports a handy chart of all the script commands that are available.
- Interested in writing a script to do what _you_ want to do? Get this
- bookette!
-
- The first edition of Who's Who_ATARI! is now available in the ST
- library. It's still a long way from what I envisioned when I first come
- up with the concept, but it's a start. The goal of Who's Who_ATARI!
- is to become _the_ place to look if you need information on how to
- contact (or at least get your foot in the door) to anyone who has some
- connection with Atari. This includes user groups, online SysOps,
- editors/publishers, Atari dealers, developers, programmers, writers and
- anyone else that is associated with Atari computers. In short, this
- more-then-likely means you! Don't be shy... make it easy for us to
- find you. Post your bio in CAT 34 today.
-
-
-
- >>> THOUGHT YOU SHOULD KNOW <<<
- """""""""""""""""""""""""""""""
-
- Dave Small has been busy in the bulletin board areas... He is
- planning on some "extremely devious Spectre utilities." No word as to
- what they are... Also reported by Dave is that version 3.1 is presently
- being worked on, and that he can now outdo a Mac IIfx (which happens to
- be Apple's fastest Mac to date). MegaTalk is "frustratingly close," but
- it's all waiting on one crystal. The software and manuals are finished.
- The new STBOOK and Spectre GCR are not compatible as is. However, Dave
- is excited about the new expansion connector saying that it has. "about
- a zillion things we always wanted." If Dave's excited about, we can all
- breathe a little easier :-).
-
- Last issue I reported that John Jainschigg of Atari Explorer
- magazine had made an appearance on the bulletin board and I'm glad to
- say that it looks as though he's here to stay. John is posting
- extremely interesting messages on topics ranging from how they put
- Explorer together to his thoughts on Desktop publishing programs and his
- experiences with the Atari Lynx and Portfolio. John hangs out, (where
- else?) in the Atari CAT (#14). Look him up - you won't regret it.
-
- Rick Flashman (Gribnif) reports that anyone who has upgraded to
- STalker 3 at or before the Glendale show should have by now received
- their package.
-
- Are you upset about the removal of the billing feature in the
- latest release of ST Aladdin? If so, a message to FEEDBACK is an
- quickest method to get your point across to the "higher-ups." Rod
- Martin suggests that to be most effective, be logical, to-the-point,
- and CALM. I agree. Honey is definitely better then vinegar.
-
- DATA DIET IS HOT! Due to finances (or I should say, a lack of) I
- run a fairly basic ST system. For example, my hard drive consists of a
- 7 year old Atari SH204 20 meg hard drive. Putting together GEnie Lamp
- requires the downloading of hundreds of files and the scanning of
- thousands of messages, (thank goodness for ST Aladdin!). Needless to
- say, I am _constantly_ deleting/moving files around trying to squeeze
- every last byte I can out of this tired old drive.
-
- Because of this, I became extremely interested when I read about
- Double Click's new program, DC DIET in one of their popular, "Program Of
- The Week" packages. After a few GEmail messages to DC, I was invited to
- beta test Data Diet, which of course I agreed.
-
- I'm happy to report that DC DIET has developed into a solid, "I-
- can't-do-without it" utility for my hard drive. Yes, I still move
- and/or delete files, but not quite as often as before. But what I
- _really_ like about Data Diet is once it is installed, you can forget
- about it as Data Diet is pratically invisible to the user. Effective,
- useful and it conveniently gets itself out of the way. Nice!
-
- Data Diet hasn't solved my storage problems - it would take at
- least another 30 megs to do that. However, it has gone a long way to
- help alleviate the situation. If you are desperate for storage room,
- you need Data Diet. (And apparently I'm not alone - the demo was
- downloaded 140+ times in the first 24 hours it was online!) I'd
- recommend to anyone who is concerned about storage space, to download
- the DATA DIET demo and give it a whirl. File #21165
-
-
-
- >>> BULLETIN BOARD HOT SPOTS <<<
- """"""""""""""""""""""""""""""""
-
- [*] CAT26, TOP2, Msg:{49}..........ST Report: News or views?
- [*] CAT16, TOP14, Msg:{58}.........Pagemaker or Calamus debate.
- [*] CAT36, TOP4, MSG:{209}.........Lynx, Game Gear, Game Boy or ???
- [*] CAT18, TOP16, MSG:{111}........Windows - Better then GEM?
- [*] CAT6, TOP11, MSG:{251}M1000....GEnie or CI$?
- [*] CAT14, TOP28, MSG:{68}.........CD ROMS and the ST.
- [*] CAT14, TOP40, MSG:{19}.........DC Diet - too expensive?
- [*] CAT18, TOP16, MSG:{119}........Z*NET not printing article.
- [*] CAT9, TOP16, MSG:{16}..........Suggestions etc. for Offender.
- [*] CAT18, TOP2, MSG:{27}..........Lynx programming on an Amiga.
- [*] CAT14, TOP15, MSG:{54}.........Where did the name Atari and the
- "Fuji" symbol originate?
- [*] CAT18, TOP4, MSG:{7}...........What is good customer support?
- [*] CAT4, TOP44, MSG:{109}.........Accelerator Wars.
-
-
-
- >>> OFF TOPIC MESSAGES <<<
- """"""""""""""""""""""""""
-
- [*] CAT16, TOP14, MSG:{77}.........Baseball.
- [*] CAT4, TOP34, MSG:{73}..........More Baseball!
- [*] CAT18, TOP25, MSG:(108}........Blue Star Tattoos, LSD and kids.
-
-
-
- IT CAN'T WAIT DEPARTMENT Atari users should be very careful when
- """""""""""""""""""""""" dealing with Dealers. Be sure that you are
- getting your product from an Authorized Atari Dealer that is certified
- by Atari to carry the product you are buying.
-
- If you have a question about a dealer, let us know.. We can check
- things out for you and let you know if the person is being honest with
- you about his ability to get product, etc.
-
- One last point.. We have some good dealers out there. Almost all
- of my dealings with our dealerbase shows them to be honest, trustworthy
- people who are very up-front about things. Unfortunately, we always
- hear way more about the bad ones than we do with the good ones!
-
- In all cases, if you can.. support your LOCAL dealer. He can't
- support you, if you don't support HIM. -- John Townsend, Atari Corp.
- (TOWNS, CAT31, TOP3, MSG:25/M475)
-
- Take care...
- John Peters
-
-
-
- [EOA]
- [HEY]//////////////////////////////
- HEY MISTER POSTMAN /
- /////////////////////////////////
- Is That A Letter For Me?
- """"""""""""""""""""""""
-
- o ATARI ODDS & ENDS
-
- o WHAT'S NEW?
-
- o ATARIAN MINDS WANT TO KNOW
-
- o MESSAGE SPOTLIGHT
-
-
-
- >>> ATARI ODDS & ENDS <<<
- """""""""""""""""""""""""
-
- CALLING ALL ATARIAN'S As far as Hewlett Packards' support for Atari is
- """"""""""""""""""""" concerned, I am in touch with developer support
- in order to volunteer support information and time to HP in order to
- better support Atari computers. When I first talked to HP about
- developing products for the Atari they were surprised but I may be able
- to convince them to at least maintain some basic tech. info for their
- phone operators. What is even more surprising is the HP has one of the
- best customer support reps in the industry. I just can't believe that
- they won't consider it.
-
- If users take the time to mail a statement of their committment to
- HP printers I will forward them to HP in bulk. First, be polite.
- Second, be firm. Atari users want HP to support them. Software
- Development Systems will continue to help users with HP printers re-
- guarding using their printer with the Atari. If the problem concerns
- printer connection, usage, and software compatibility, we will help.
- Otherwise we will refer you to HP customer support who will still
- answer printer specific questions.
-
- Software Development Systems will incorporate drivers in all of its
- software for all HP products. To reach SDS call (213) 595-9799 or write
- to us at:
-
- Software Development Systems
- 996 Redondo Ave. #404
- Long Beach, CA 90804
- (S.SAMDERS2, CAT4, TOP9, MSG:151/M475)
-
-
- ELECTRONIC ARTS ON GEnie Everyone, I just noticed that Electronic Arts
- """""""""""""""""""""""" is online in the GEnie mall. Type EADIRECT
- to get there. However, they do NOT have an Atari ST section. If you
- would like to see an ST section, why not leave them a message?
- (D.TANG2, CAT27, TOP3, MSG:44/M475)
-
-
- SST TOO MUCH? THINK AGAIN In my many telephone conversations with
- """""""""""""""""""""""""" Gadgets products owners, as well at shows
- such as Glendale, I've had more than one person comment that they would
- love to purchase the SST but just can't swing the $1400 it would cost.
- Now, granted...if you buy a SST with a 33mhz 68030/68882 and 4 megs of
- 80ns fastram DIRECTLY from Gadgets then the retail price *is* $1400.
-
- Problem is, you don't have to go that route! You can buy the board
- alone (complete with everything EXCEPT CPU, Math Chip and SIMMs) for
- $599. You can then add options as you see fit at MUCH lower prices!
- That is the nice thing about SST...you can expand WHAT you want WHEN
- you want.
-
- I contacted the folks at HI TECH (805-966-5454 ask for GENE) and
- got the following prices on 030 and 882 parts:
-
- 20mhz 68030...........$75 33mhz 68030...........$175
- 20mhz 68882...........$55 33mhz 68882...........$140
-
- 50mhz 68030...........$225
- 50mhz 68882...........$154
-
- Currently, THE CHIP MERCHANT (619-268-4774) is selling 80ns 1meg
- SIMMs for $34 each.
-
- Using these sources one could put together the following killer
- combos:
-
- 20mhz SST with 68030 and 4 meg fastram: $810
- 20mhz SST, 68030, 68882, 4 meg fastram: $865
-
- 33mhz SST with 68030 and 4 meg fastram: $910
- 33mhz SST, 68030, 68882, 4 meg fastram: $1040
-
- As you can see, buying and installing the parts yourself can save you
- big bucks! If you want, you start off with just the SST board and a
- 20mhz 68030 and 4 meg fastram. You can upgrade to a 33mhz 030 at a
- later date. As for the math chip....unless you use DynaCADD or want
- the speed advantage of the math chip in Mac mode...don't bother. If
- you don't use DynaCADD or Spectre...the math chip is just sitting there
- doing nothing. -Mark
- (STACE, CAT4, TOP44, MSG:34/M474)
-
-
-
- A PERSONAL PUBLISHING INSIDER? This looks like an appropriate place to
- """""""""""""""""""""""""""""" request Calamus users to send me info-
- rmation about your DTP operations. I am very close to landing a gig a
- contrib. ed. to PERSONAL PUBLISHING magazine. Starting in Jan 92 (lag
- time, folks) PP is putting together an issue on alternate DTP platforms
- and one of 'em is Atari. I'll be writing the initial story and
- hopefully contribute a column alternating (naturally) with other
- alternate platforms -- there really can't be many others ... ;{) -- and
- I'd like to mention how real world businesses are already using Atari
- systems. I would also strongly suggest buying out copies of Jan issue
- and waiting to subscribe after that issue appears. This is for real!!!
- E-mail me at address on header of this message.
- (D.VICHA, CAT16, TOP14, MSG:68/M475)
-
- >>>>> Gregg Rodgers apparently won a professional design award for a
- """"" newspaper ad he set with Calamus/lino. You know, those big
- coffee table books showing the years best ads..
-
- -I- knew he was good. :-) ..Todd
- (CHERRY.FONTS, CAT16, TOP14, MSG:73/M475)
-
-
- 24BIT.PRG SAVES THE DAY! 24 bit puts the Memory Management Unit (MMU)
- """""""""""""""""""""""" in the TT into a 24-bit mode. This means
- that addresses are only 24 bits rather than 32.
-
- The reason that this is necessary is because on the 68000,
- addresses are only 24 bit yet they carry about a 32 bit address. Some
- people got the idea that it would be a neat idea to take advantage of
- these unused bits and they used them.
-
- Well, when you go to a 68030 that has 32 bit addressing, it
- presents some problems (i.e. Bombs! :-) for these programs.
-
- There are some limitations of 24BIT.PRG though.. It will not let
- you use TT RAM. After you run 24BIT.PRG from your AUTO folder, as far
- as the TT is concerned, your TT RAM doesn't exist. 24BIT.PRG should only
- be used for applications that require it. You shouldn't have it loaded
- in your AUTO folder all of the time.
-
- I hope this helps.. -- John Townsend, Atari Corp.
- (TOWNS, CAT28, TOP20, MSG:36/M475)
-
- >>>>> And this too John........24BIT.PRG can be left in your AUTO
- """"" folder but named 24BIT.PRX until you need it. Then, disable all
- the .PRG and root level .ACC files that have been set to run in TT RAM
- at boot by renaming them to *.PRX while naming 24BIT back to .PRG. Then
- run it and when the TT boots, you'll be prompted to strike a key to
- continue. Not only does it blind side the TT RAM and allow previous
- versions of GFA applications to run, BeckerCAD actually runs on the TT
- if you use 24BIT. Some games need it too.
- That's by two bits worth.... -Keith Brooks New Horizon Calgary
- (K.BROOKS1, CAT28, TOP20, MSG:37/M475)
-
-
- PROGRAMMERS Is this topic currently dead? We love to publish small
- """"""""""" programs in Atari Explorer ... seems like all the programs
- you see, nowadays, do things like Desktop Publishing, whereas we all
- know that what the world needs is a good one-liner that puts lifelike
- cockroaches on your screen. Where are these small programs?
- -John @ Explorer (EXPLORER, CAT3, TOP24, MSG:50/M475)
-
-
-
- >>> WHAT'S NEW? <<<
- """""""""""""""""""
-
- TRACKER/ST v3.0 RELEASED Step Ahead Software, Inc. is pleased to
- """""""""""""""""""""""" announce version 3.0 of Tracker/ST, the
- leading mailing list/mail merge program for the Atari ST, STe, Mega
- Ste and TT series of computers. Version 3.0 represents a _major_ up-
- grade to Tracker/ST, with many exciting and powerful new features.
- Tracker/ST v3.0 will begin shipping on October 12th, 1991 at the WAACE
- Atarifest in Washington, DC.
-
- Some of Tracker/ST v3.0's new features include: One-click tele-
- phone dialing (modem required), duplicate-name warning when adding
- names, the ability to copy a single name from one database to another
- with a simple keyboard or mouse command, completely unlimited filtering,
- and a powerful new report which prints out Tracker/ST's unique Long
- Notes for as many people as the user requires, with one single command.
-
- "Telephone dialing, duplicate-name warning, and moving names be-
- tween databases were the top three requested features for Tracker/ST,"
- says Nevin Shalit, president of Step Ahead Software. "For example, many
- of our users work with two files, a 'Leads' file and a 'Customers'
- file. Tracker/ST v3.0 lets you copy a name from the Leads file to the
- Customers file in an instant, with no retyping whatsoever. It's the
- ultimate in convenience. Similarly, the duplication warning system
- prevents you from accidentally adding a name that is already in your
- Tracker/ST database."
-
- Unlimited filtering is another major addition to Tracker/ST v3.0.
- In previous versions only simple filters--such as people from the state
- of California--were permitted. Version 3.0 of Tracker/ST lets you set
- any imaginable multiple filter for reports, mailing labels, and mail
- merges. Says Shalit, "This feature allows the Tracker/ST v3.0 user to
- target mailings and reports with unlimited precision."
-
- Other new features in Tracker/ST v3.0 include the ability to
- export names in any format (for use with WordPerfect, WordUp, WordFlair
- II, and virtually any other word processor or database), expanded de-
- fault settings, the ability to retain Tracker/ST's extended Long Notes
- when doing an export and import within the program, and much more. A
- new installation program is also included, which makes setting up
- Tracker/ST on floppy disks a breeze.
-
- Of course, Tracker/ST v3.0 contains all the original features that
- have made it the leading program of its type for the Atari, including
- the ability to store an unlimited number of names in an unlimited number
- of separate files, label printing to all printers including laser
- printers and the Hewlett Packard Deskjet, and the world's easiest
- single-click mail merge system. Tracker/ST's only requirements are 1
- megabyte of RAM and a double sided disk drive. The program is not copy
- protected and installs easily on any hard drive system.
-
- Step Ahead Software is also making a special introductory offer
- for Tracker/ST v3.0. Until the end of this year, Tracker/ST v3.0 will
- be available for the same $79.95 price as earlier versions of the
- program. On January 1st, 1992 the retail price of Tracker/ST v3.0 will
- rise to $99.95.
-
- Registered owners of Tracker/ST v2.0 and greater may upgrade to
- v3.0 for $25 ($30 after 1/1/92). Users should not send in their
- original disk, but must include their completed registration card with
- their upgrade order if they have not already done so. Those wishing to
- upgrade at the WAACE show should bring their original disks as proof of
- ownership.
-
- For more information about Tracker/ST v3.0 please contact:
-
- Step Ahead Software
- 496-A Hudson Street, #F39
- New York City, NY 10014
- 212-627-5830
-
-
- NEWDESK ICON EDITOR Software Development Systems offers a product
- """"""""""""""""""" called the Newdesk Icon Editor CPX. It was
- originally designed to edit the desktop icons for TOS 2.05 and above but
- it will work on all versions of TOS and will write 32x32 .ICN files for
- use in Hyperlink. If anyone has any questions you should address them
- to me in Category 2 - Topic 39. Our phone number for ordering is (800)
- 237-4SDS. -Scott Sanders (S.SANDERS2) Software Development Systems
- (S.SANDERS2, CAT6, TOP32, MSG:122/M475)
-
-
- MULTIDESK DELUXE UPGRADE Hi folks. This note is to let everyone know
- """""""""""""""""""""""" that I've just uploaded an ARC file that
- contains everything you need to upgrade MultiDesk Deluxe to version 3.3!
- This new version solves most (if not all) of the incompatibilities be-
- tween MultiDesk Deluxe and Neodesk 3.02, has several important bug
- fixes, and even adds the feature requested by a couple of people here --
- a way to have nested folders containing nonresident DAs inside your MDX
- directory, letting you keep DAs organized with their accompanying data
- files.
-
- Have at it, folks; this is the most compatible version of MultiDesk
- _ever_! :) -Charles
- (C.F.JOHNSON, CAT32, TOP5, MSG:115/M475)
-
-
- HIGH DENSITY DRIVE FOR OLDER ST'S Most of the pre-STe machines have
- """"""""""""""""""""""""""""""""" the FDC soldered. We have just
- introduced a High Density Drive system for the older series of Atari
- computers called HDrive. It has a replacement controller chip that
- measures a little larger than the Floppy Disk Controller chip. It list
- for $199 complete with a HD drive. -Paul Wu, Opi
- (WUZTEX.OPI, CAT14, TOP14, MSG:159/M475)
-
-
-
- >>> ATARIAN MINDS WANT TO KNOW! <<<
- """""""""""""""""""""""""""""""""""
- (Facts, Fiction & Maybe)
-
- FOR THE UMPTEENTH TIME! I "KNOW" this topic has been beaten to death
- """"""""""""""""""""""" already, but for the umpteenth time, the Stacy
- 2 _IS_ still available. We delivered another one to a customer just a
- few weeks ago. And.... Atari, as of last week at least, still had them
- in stock to fill dealer orders.
-
- Upgrading the Stacy 2 to 4 megs is a real easy job -- just remove
- one screw holding the access panel on the bottom of the Stacy case in
- place and pop in the correct size SIPPs.
-
- But you are correct in that the Stacy is STILL an FCC Class A
- device and not approved for residential usage.
- -Sheldon Winick (Computer STudio - Asheville, NC)
- (S.WINICK, CAT14, TOP29, MSG:177/M475)
-
-
- FOXY PORTFOLIO Hey! ... I'm just watching my video of Parker Lewis
- """""""""""""" Can't Lose (had to catch Eerie, Indiana, live) ... and
- guess what? One of the characters just pulled an Atari Portfolio from
- his coat and figured away!!!
-
- First T2 and now FOX!
- (D.STEWART28, CAT1, TOP1, MSG:94/M950)
-
-
- BOB BRODIE'S BBS? Tell the F-Net people to stop by the Z*Net Online
- """"""""""""""""" Conference. That's where I'm available at. I
- should have my BBS, Z*Net Online Golden Gate up by this weekend. I've
- sent off for my FNET registration, waiting for a node number now!
- regards,
- Bob Brodie
- Director of Communications
- Atari Computer Corporation
- (BOB-BRODIE, CAT14, TOP18, MSG:64/M475)
-
-
- WHY THE CDAR DELAY? Seems to me that you guys sell the CDAR at your
- """"""""""""""""""" shop, don't you? At least that's what George said
- at WAACE last year. As for the proof that Atari will make them
- available, take a look down under where there is a fine music education
- program for the ST on a CD ROM, called Sound Scope. The product exists
- in that market, and we provided CD ROMS for the area as a result. In
- the same vein, Jon Clarke, Sysop of the STatus BBS in New Zealand has 5
- (that's right, no mis-print FIVE) CDARs online on his system. All
- because there is software to power the demand for the hardware.
-
- It's a similar situation to the XEP-80 fiasco, where Atari provided
- an 80 column interface...and it this case SOLD *lots* of them, without
- ANY software that supported the unit. To my bemusement, when I was at
- the Mid Florida Computer Club in Orlando, Florida recently, one woman
- attended the meeting soley because she had been told SIX years ago that
- Atari was going to be able to do 80 columns on an 8 bit, and wanted to
- know where in the *&^% it was.
-
- FORTUNATELY, I could point to the XEP-80 that we have provided as
- an offering to the club, along with AtariWriter 80 and say "Gee, Lady!
- It's been around for *years*!"
-
- regards,
- Bob Brodie (BOB-BRODIE, CAT14, TOP28, MSG:57/M475)
-
-
- TOS 2.07 FOR THE MASSES John Townsend, some months ago you wrote/
- """"""""""""""""""""""" hinted here on GEnie that Atari was working on
- a new TOS. To my question '...will it be for the older STs...' you
- replied something like '...you'll be surprised...'. Also you, or was it
- Bob?, asked if we were willing to pay for the 'new desktop' and how
- much. Anyway, I want to thank you and everybody else involved for
- producing TOS 2.07? for the older Ataris with its retrograde fit. I've
- already ordered mine (from my local dealer) and hope to get it soon
- (this year or when ever it becomes available). Again, THANKS.
- (F.BELL1, CAT14, TOP32, MSG:113/M475)
-
-
- NEW COPS CHIP Well, since this is basically public knowledge at this
- """"""""""""" point.. The STBook has an key replacement IKBD package
- called the COPS chip. It is compatible with the IKBD and implements
- some other neat things for the STBook. This chip isn't pin for pin
- compatible with the old chip, but I could see us putting this into
- future keyboards.. Not sure when that'll happen tho.. Anyway, thanks
- for the ikbd info. It was interesting. - John
-
- PS. I definitely know about Dim Memory! <grin> Looking forward to
- seeing Dave, Sandy, and Crew at the WAACE Show!
- (TOWNS, CAT2, TOP31, MSG:102/M475)
-
-
- OWN A TT & GCR? By all means, *anyone* who is having problems using
- """"""""""""""" the TT & GCR and is interested in testing this fix,
- please use Email. For the time being, this will require your sending
- the GCR to me, since we do *not* want to post instructions for this
- until it's actually been proven to help.
-
- We also want an idea of actually what it will help. Many floppy
- problems may have nothing to do with the GCR, meaning that the fix won't
- help. On the other hand, we may find that 90% of the floppy problems
- can be fixed by the modification. We can only tell if we keep control
- of this.
-
- Please send Email to me if you can part with your GCR for me to
- modify.
-
- By the way, the reason we don't just exchange the GCR for a
- modified one is so that we prove that the fix works, not that just
- another fixed GCR works.
-
- George Richardson
- Merlin Group, Inc.
- (G.RICHARDSO1, CAT7, TOP51, MSG:99/M9690)
-
-
- STILL WAIT'N FOR KNIGHTMARE The only mention(s) of Knightmare so far
- """"""""""""""""""""""""""" have been sidebars and news type items in
- the English game mags. I believe ST Format had a full page news item on
- the game with a few screenshots. No ads that I've seen anywhere, though
- September was given as a projected release date. Anthony Crowther had a
- reputation as one of the fastest programmers in England when he did 8
- bit games, so hopefully the deadline won't get extended too far.
- -John Henders (D.LEMAY2, CAT9, TOP9, MSG:5/M475)
-
-
- TEAM YANKEE II I see in ST Action that TY II is coming out soon...
- """""""""""""" (BJ.KING, CAT9. TOP31, MSG:14/M475)
-
-
- PATIENCE, PLEASE Please realize that the number one reason that
- """""""""""""""" Calamus S or SL has not yet shipped, is that I will
- NOT ship it until it is solid enough in my opinion. Please be patient,
- it will be worth the wait.
- (ISD, CAT16, TOP20, MSG:51/M475)
-
-
- ATARI, ARE YOU THERE? I need to find out if a 1040STfm can somehow be
- """"""""""""""""""""" connected to a Mac Local Talk network, so that
- you could print to an Apple LaserWriter from another room. If this is
- not possible with the 1040, then how about the Mega STe?
-
- I have a customer who teaches at the Simon Fraser University in
- Vancouver Canada, and she needs to do just that. I'd appreciate
- any help. -Graham Norton/Wizard Computer Systems
- (G.NORTON, CAT14, TOP4, MSG:87/M475)
-
- >>>>> Trust me, your requests have been heard ;-)
- """"" - John
- (TOWNS, CAT14, TOP4, MSG:88/M475)
-
-
- AUTO RACING FANS Speaking of Stunt Car Racer and Geoff Crammond, he
- """""""""""""""" has a new racer game coming out soon from Microprose
- UK. It's called Grand Prix Simulator and it's a Formula racing game.
- From the screenshots I've seen, it should be great!!!
-
- There also a game called Vroom from a company called Lankhor
- (France) that is simply phenomenal! It's the absolute best Formula 1
- racing game I have ever seen! Even better than the Super Monaco Grand
- Prix type of games!!! It's out over there but the US importers don't
- have it yet. (A.BRITTON1, CAT9, TOP7, MSG:5/M475)
-
-
-
- >>> MESSAGE SPOTLIGHT <<<
- """""""""""""""""""""""""
- Atari-ST RoundTable
- Category 18, Topic 4
- Message 12 Wed Oct 09, 1991
- NEVIN-S at 10:41 EDT
-
- Someone said that you can expect better support from a $100 million
- company than a $100,000 dollar company. I think the way to GET TO BE a
- $100 million company is to provide excellent support, from day 1, when
- you are a $10,000 company.
-
- If you look at the leaders in every industry, they ALL offer
- SUPERIOR customer support. Companies like WalMart, Nordstrom's, Dell,
- WordPerfect, and so on. These companies have always offered a high
- level of customer support, even when they were small (and yes, all of
- them were very small at one point).
-
- Time and time again, I read success stories of various companies
- and they invariably talk about how important their customer service is.
- The money spent on providing good support is always returned in a big
- way.
-
- Also, I think support is more than just being there when the phone
- rings. Obviously, many Atari developers (myself included) are 1 and 2
- man shops, and can't be there every minute. If you can't be there to
- answer the phone then you definitely need to return calls as soon as
- possible. It's all relative, as well. If someone calls asking for
- information on what fonts a company has for sale, well that call can
- wait a day or two, no problem. If someone calls and says they are doing
- a huge project on a tight deadline and really in a bind, well then 1 or
- 2 days is NOT acceptable. It all depends on the situation.
-
- --Nevin
- [*][*][*]
-
-
- While on GEnie, do you spend most of your time downloading files?
- If so, you may be missing out some excellent information in the Bulletin
- Board area. The messages listed above only scratch the surface of
- what's available and waiting for you in the bulletin board area.
-
- If you are serious about your Atari, the GEnie Lamp staff strongly
- urge you to give the bulletin board area a try. There are literally
- thousands of messages posted from people like you from all over the
- world.
-
-
- ///////////////////////////////////// GEnie_QWIK_QUOTE /////
- / "ATARI users may not be smarter than IBMers, but they do /
- / have better taste. /
- ///////// M.EVERHART2, CAT18, TOP16, MSG:109/M475 /////////
-
-
-
- [EOA]
- [WOR]//////////////////////////////
- ATARI IN THE REAL WORLD /
- /////////////////////////////////
- Atari ST: Awesome Capability!
- """""""""""""""""""""""""""""
- By Richard W. Brown
- [R.BROWN30]
- Writer, Producer, Cinematographer
- Mutual General Pictures
-
-
-
- >>> HOW AN ST HANDLES THE MOVIE BUSINESS <<<
- """"""""""""""""""""""""""""""""""""""""""""
-
- In these days of lambasting the Atari ST for its 'antiquated'
- capabilities, perhaps a tale of what the ST _can_ do in the modern
- arena could serve to quell the disbelieving.
-
- Unfortunately, it seems that many ST users never give their
- machine a run for the money. The users of the low-end 520 ST's may
- never have realized that by making the small step to the 1040 or Mega
- series, and now the STe and TT series, that a whole new world of
- awesome capability was only a few dollars away.
-
- The 520 ST may very well be the sole perpetrator of the ST's image
- crisis. For virtually all high-end ST uses, the 520 simple can't pass
- muster, and only due to RAM shortages. This was the machine that
- fostered Atari's 'games machine' image.
-
- For the fortunate with the 1040 ST or STe, and of course the Mega
- or TT series, dramatic, new vistas become possible.
-
- In the Motion Picture business, a great toll is exacted and
- required from a computer system. The ST has proved an ideal choice for
- Mutual General Pictures, which is currently marketing five feature
- films and one video series in the international arena.
-
- More than simply a distributor for acquired projects, Mutual
- General also produced several of these films in-house.
-
- This is the story of how Atari fits in to Mutual General Pictures'
- plan.
-
- Motion Picture Production may be simplified into three areas, pre-
- production, production, and post-production.
-
- The ST and Pre-Production:
-
- First, a story line must be developed and a script written. Since
- 1986, six feature films have been outlined and written on the ST at
- Mutual General. One exception in the six was a 'script- doctoring' job,
- where a poorly written script was imported to the ST from an IBM
- 'script writing' program and _totally_ reworked. Only one-third of the
- IBM work was left intact, with two-thirds of the writing being entirely
- ST. Although the IBM 'script writing' program was heralded as the
- 'state of the art' it proved totally insufficient in the task of
- rewriting. It was incapable of one important job: loading the entire
- script into memory to allow for massive block moves and editing. Like
- many IBM programs suffering under the DOS 640K limit, this program
- allowed only 30-35 pages to be in memory at a time. This served to
- split the attention of the writer, literally producing the analogy
- "can't see the forest for the trees."
-
- In the ST, the 30-35 page blocks were reunited into a contiguous
- script, and the rewrite proceeded with ease. More than 60 pages were
- deleted and painstakingly replaced with new story line. The film is now
- in international release. The ST has several programs to cure an ailing
- script or to write a new one: Word Writer (used 85% of the time), First
- Word (10% of the time) and the ill-fated Word Perfect ST (5% of the
- time). Regarding the other famed word processors used on other
- machines, including those of the dedicated 'script writing' variety, a
- few points can be made.
-
- No program can 'make' a writer. Ask Shakespeare. Writers who need
- the crutch of extensive on-line spelling or grammatical help, beyond
- the realm of the typographical error, are most likely not contenders
- in the cut-throat world of the movies. Mutual General receives in its
- offices an enormous quantity of 'dime-a-dozen' scripts. Meaning? The
- average finished script submitted by an independent writer in America
- today suffers from too many problems within the first 35 pages as to
- make reading the other 70 or 80 a waste of valuable time for the studio
- reader. In fact, many scripts are dumped by page 10.
-
- Good, original ideas, a knowledge of cinematic storytelling, and a
- knack for realistic dialog are far more important than Word Writer or
- Microsoft Word or WordPerfect on your computer.
-
- If the script works on all levels, 950 cocktail napkins will do
- nicely, thanks. Scripts can always be typed.
-
- The second phase of Pre-Production is budgeting: how much will the
- script cost to make? Mutual General has budgeted every project with the
- ST.
-
- Based on more than 25 years of production experience, the staff at
- MGP carefully designed a spreadsheet to do the task. At first, VIP
- Professional was used, but the very complex spreadsheet required more
- than 12 seconds to recalculate. Today, with the much improved and
- compatible LDW Power, the same spreadsheet, including nearly 20 percent
- more calculation fields due to additional subcategories, takes 2-3
- seconds for recalculation and is more than liveable.
-
- The same spreadsheet on a high-end 486 IBM will recalculate far
- faster than our ST, but by the end of the production, the time savings
- may be, at most, two minutes, and in a 4-9 month production period, two
- minutes is something less than insignificant.
-
- Of course, in the deluge of software released for the IBM, there
- are dedicated "Budgeting" programs. We've tried them, and found them,
- without exception, to be devoid of the necessary detail that makes our
- spreadsheet so consistently accurate in terms of real production.
- Limited expandability is also a problem.
-
- MGP's productions are admittedly "low-budget" by comparison to the
- cushioned world of the $20 million show. For smaller films, every penny
- counts.
-
- So, we stick to the ST.
-
- Often, after the script is ready and preliminary budgeting
- complete, it's necessary to raise money for the production. Sales
- packages, including limited partnership agreements and debt offerings
- are the norm. The quality of these presentations is critical, so the ST
- must once again be employed to make professional quality documents.
- Starting with word processors, the documentation is prepared, followed
- by a formatting session in SoftLogik's unparalleled PageStream Desktop
- Publishing solution. With a good PostScript printer, PageStream will
- produce sales packages and the varied documents necessary with a quality
- that is unsurpassed by any other computer or any other software
- package. Not Mac. Not IBM. Not Quark or PageMaker. The needed
- documents are easily and quickly produced, even using IBM fonts and
- Macintosh graphics... all are useable within PageStream.
-
- With financing in place, we must assemble a crew. Currently, MGP
- uses the ever-present desk accessory CardFile 3 from Gribnif Software
- for a major portion of this task. By simply starting a new CardFile for
- the given production, all the names, addresses, phone numbers, and pay
- rates for each person or supply service is always at hand. Even more
- convenient, Cardfile allows instant access to any person or service by
- GROUP category or by a FIELD search, including, for example, the first
- 3 characters of a last name, or the building number, amongst other
- possibilities. This is an indispensable feature for a production
- manager that might not remember all the details about the generator
- supplier, but knows "It's 1236 'something' street."
-
- Type in '1236' in the address search field, and there's the card
- and all the information needed.
-
- Once chosen, the crew can be updated and contacted on either of
- two numbers with amazing auto-dialing speed. Daily notes from these
- production calls can be taken, stored, and printed using another Gribnif
- offering, the great desk accessory STeno. This program features most of
- the word processing functions and commands that are common to (and THE
- SAME as) programs like Word Writer.
-
- As they are desk accessories, both of these functions may occur
- during a session with another computing task, like revising the budget
- in LDW Power. Although desk accessories are not examples of true
- multitasking, they are as close to it as a human being can handle.
-
- Closer to production, the need will arise for special documents,
- such as "HOT SET" signs, ID badges for costumes, and various production
- forms.
-
- Once again, PageStream.
-
- The ST in Production: Finally, into production. At this point,
- much of the necessary work has already been handled by the ST. Still,
- one particularly important task awaits the now oft-used ST: rewrites.
- On a movie set, it is common for scripts to be multicolored, that is,
- printed out on various colored papers. Mostly, the color is added at
- the duplication phase, but the different colored script sections
- indicate which re-write is in use on a given scene. Various production
- exigencies will arise that dictate the changing of a script, sometimes
- on a day to day basis. Sanity is maintained by the writer and those
- colored photocopies.
-
- The ST's role in production may be furthered by adding accountancy
- to its 'to do' list. Tracking the actual expenses of a project during
- its creation can be vitally important to the project. The production
- manager must be able to know whether he can allow a director to shoot
- that extra take. In low budget production knowing what to give and take
- changes the artistic direction of the project, but without such
- knowledge, some standard catastrophes may occur:
-
- 1. Out of Money.
- 2. Out of Money.
- 3. Out of Money.
-
- When any of these problems occur, the production screeches to a
- halt. Sometimes it gets tricky... the money does not run out until the
- post-production editing period... or sometimes, the project gets stuck
- at the lab when the producers are unable to pay the bill. There are no
- IOU's in the movie business.
-
- Some producers specialize in 'rescuing' such projects, wherein a
- deal is made very favorable to the 'knight in shining armor.' Picking
- up a stranded film can save a fortune in production expense, and allow a
- product to be put out with a very favorable 'break-even' point. Using
- the ST wisely can make a monumental difference in preventing the perfect
- vision of hindsight.
-
- The ST and Post-Production: After a film is shot, all the film must
- be edited into the movie that we see. For every second of screen time,
- there may be ten seconds thrown out on the cutting room floor.
-
- In the professional world, there really is no 'cutting room
- floor.' Most editing rooms are enormously tidy and organized beyond
- compare. This is due to the reality that after five months, the editor
- may ask an assistant to FIND the 'trim' of the big crash scene in reel
- six. NOT finding it would cost money in reprints, and probably, the
- assistant's job (assistants are nearly 'a dime a dozen').
-
- In post-production, the ST finds its first task in the editing
- room. All the footage must be logged, shot by shot, so that the
- editorial process is _creative_ rather than frustrating.
-
- Finding pieces of film amongst the many thousands or even millions
- of feet that have been exposed must be a simple process. For many
- years, film logging was done by hand with pencil and paper. The ST can
- dramatically improve the editor's life with a program like LDW Power.
- LDW offers significant data sorting procedures that can make finding a
- piece of film an easy task, regardless of how 'out of sequence' the film
- was shot.
-
- After the completion of editing, LDW can once again be used in the
- conforming, or negative matching process, which is the last step before
- the laboratory prepares to 'print' the film for theatrical exhibition.
-
- On another front, for productions that are shot on film, but are
- to be delivered only on videotape, LDW can be used very creatively to
- cut the costs of the process. LDW is especially effective if a film
- 'workprint' has been edited prior to the decision to go 'straight to
- tape.'
-
- All that is required is a little cleverness on the part of the
- spreadsheet programmer. Once a good series of templates are
- established, they may be used on all future productions. Luckily, very
- little changes in the film business.
-
- Of course, these were all examples of simple data management.
-
- More important to the creative side, the ST shines in the area of
- audio post-production. Few films are made today without MIDI and
- synthesizers, even in +/- $100 million epics like Terminator 2.
-
- As a sequencer for MIDI, the ST holds its own with any other
- system on the planet.
-
- For the low budget producer not using a super-pricey automated
- studio-for-hire, additional aspects of the ST's capability may come into
- play. While programs like those from Hybrid Arts have long and ably
- assisted soundtrack development, the German import Cubase has left an
- additional impact. Cubase is able to provide repeatable and mutable
- automated mix-downs of the various tracks used by the composer and sound
- engineer. For about $60-$70 a track (8 tracks minimum), Cubase offers
- the hardware to make automated mixdowns a reality on even a basic
- multitrack system. This significant new capability on the ST will
- greatly impact both MIDI and live recordings alike. While the music
- track is being produced and recorded, the ST can serve one other, final
- task. Creating the titles for the movie. In the low budget arena,
- plain white, 'burned-in' titles over picture are the norm. For titles,
- 'art cards' are produced and photographed using an animation stand prior
- to being added to the film in the laboratory or 'optical house'. These
- 'cards' may be single credit listings for the opening titles, or the
- scrolling credits at the film's end.
-
- Once again, we'll use PageStream, with the thousands of prof-
- essional fonts it can use. Most important to titling is the clarity
- of the title cards. A high resolution output service will be used by
- the producer which usually involves a Linotronic Imagesetter.
- PageStream directly supports the Linotronic or other PostScript based
- imagesetter.
-
- At this point, the final program used in Atari's movie making
- process is often STalker from Gribnif, Flash! from Antic Software, or
- other (including public domain) telecommunications software. In many
- cases, the Linotronic service will have its own BBS which accepts XMODEM
- uploads of PostScript files for high resolution output.
-
-
-
- >>> TECH SPECS <<<
- """"""""""""""""""
-
- TECH SPECS The machine used for most of the tasks mentioned in this
- """""""""" article is an Atari Mega 4 with a 16 MHz Adspeed
- accelerator, a Megafile 30 hard drive, a 170 meg Quantum drive (60 megs
- of that are Mac), and an oft-transported Atari Megafile 44 Syquest
- drive. An SM 124 is the monitor of choice. Printouts are made
- currently on an AST PostScript printer (no longer available) and a Canon
- BJ10e Bubblejet (for portability). The Spectre GCR is also on the
- system, but that's another discussion.
-
- About that RAM: Four megabytes of RAM allow maximum versatility in
- that plenty of overhead remains even though close to a megabyte of RAM
- is used by desk accessories and auto programs on our system. The
- convenience offered by this huge slice of RAM is NOT able to be
- duplicated on a DOS (IBM) system due to the 640K barrier mentioned
- earlier. In other words, in this scenario the Atari can do something an
- IBM can't (without multitasking and a very pricey machine).
-
- So, go tell two friends, and they'll tell two friends, and...
-
-
-
- [EOA]
- [OFF]//////////////////////////////
- OFF THE RECORD /
- /////////////////////////////////
- Mini_Qwik_reViews
- """""""""""""""""
-
- o T-20: Worth The Extra Money
-
- o GERM CRAZY: One Complex Game
-
- o ARMOUR-GEDDON: The smoothest 3D sims around.
-
- o GCR TIPS: Buying A GCR
-
-
-
- T-20? WOW! Jim, what can I say...I had your T-16 for about a year,
- """"""""""" and been very happy with it. When you offered your T-20
- I did know if it was worth the extra money...but I went ahead and took
- a chance and placed my order. Now that I've had it installed for about
- a week, all I can say is WOW!!! It's worth the money. I use Pagestream
- 2.1 12-18 hours a day and there really is a great speed increase.
- Thanks!
-
- If your still using a stock ST the T-20 will pay for itself very
- quickly in time saved...so if time is money to you, order a T-20 you'll
- love it! -Charlie @ Design for Print
- (C.MONTGOMERY, CAT4, TOP11, MSG:59/M475)
-
-
-
- GOING GERM CRAZY I think the authors got a little too caught up in
- """""""""""""""" what they were trying to simulate. Admittedly the
- human body systems are complex and complicated (as a Paramedic I know),
- but I think they went into too much detail. After reading the manual
- through about five times, I still don't really know where to start to
- run this game. The number of options available from each option that
- has been selected from an option (etc) is perplexing.
-
- The graphics are really pretty good, from what I have seen in the
- European mags they certainly beat Life and death, though this is not
- really a lifelike portrayal of body systems (arteries, veins, nerves)
- like Life and Death is.
-
- For anyone who doesn't know, Germ Crazy is a game based on the idea
- that in the next century, the common cold has mutated into a lethal
- form. Your brother comes down with it. You must decide how to treat
- him. You effect such things as body temperature, rest, nutrition. The
- very hard part of the game comes about when you get into into the
- section that allows you to custom create antibodies to combat the
- various mutated forms of the cold. You can have a LOT of different
- agents working at the same time, in different body areas. If you lose
- and area, you can have a bionic or prosthetic replacement put in, up to
- a point. The body shows rot and loss of use of a limb as it is effected
- by the germs. You can even go on the black market for cures not allowed
- under the law.
-
- The game is very intricate, it might be too much for me to devote
- the time to it to master it.
- (HAINES+, CAT9, TOP7, MSG:5/M475)
-
-
-
- ARMOUR-GEDDON A few things to say about Armour-Geddon:
- """""""""""""
-
- 1. One of the smoothest 3D sims around. The helicopter control is
- the easiest and most intuitive control I've seen yet. The fighter
- control is sensitive, but can be mastered with a little practice and a
- soft touch. Screen update is very quick; comparable with Carrier
- Command.
-
- 2. Gameplay is frantic and hard. Almost too hard. There's always
- enemy aircraft to deal with. I can't survive too long.. even in
- training mode.
-
- 3. Multiplayer (two player) mode is not to be missed! You play as
- a team to try to accomplish the same mission as in single player (to
- pick up enough parts to build a neutron bomb and destroy an enemy beam
- cannon that is meant to destroy humankind). I have never been able to
- pick up any parts in single or multi play mode. It is easier with two
- players though. Direct connect null modem cable is required, modem will
- not work. Also two copies of the game are required as disk 2 must be in
- both system's drives. Not sure if one can get backup disks from
- Psygnosis, but that would enable you to play two players. Two player
- mode is very close to the blinding speed of the single player, but is
- MORE FUN!
-
- 4. The manual is not very complete. A two page "diary" of saved
- games gives good clues as to how to achieve the easiest and closest
- (location wise) objectives. Some things are just left out. How to pick
- up resources from fallen enemy aircraft? Who knows?
-
- --Any hints to help out would be greatly appreciated! I haven't
- found any magazines with hints yet. If anyone else has, leave a message
- here. I'm almost getting tired of defeat and need some breaks. I've
- read the manual countless times and can't find anything new. I am VERY
- impressed with this game, but I am now in need of HELP!
- (D.HYETT, CAT9, TOP11, MSG:9/M475)
-
-
-
- GCR TIPS I've just purchased the GCR, and found ROMS were less
- """""""" expensive if bought separately (rather than bundled with the
- GCR hardware). The GCR cost me $219 from Toad Computers (800) 448-8623;
- no tax as it was mail order out of state.
-
- I found the ROMS at Computer Network (818) 500-3900 for $180. You
- may also want to try Toad for ROMS. Mid-Cities Computers (213)
- 867-0626 carries ROMS for $200. For approx. $400 total, I now have a
- MAC PLUS (actually, better than a PLUS).
-
- Regarding lowered prices on used PLUS computers; I decided to go
- with GCR instead of a PLUS for these reasons: larger screen size;
- faster; I can use my existing printer (an Atari SLM804 laser printer)
- with GCR-if I had purchased a true MAC I would need to purchase another
- printer to go with it-a pretty hefty additional amount of money to
- consider. I was also interested in using GCR's transverter capabilities
- (I transvert a lot of files between the MAC and ST). It seemed that I
- wouldn't be able to easily port files between the two machines if I had
- purchased a MAC. In the long run, given potential new printer prices,
- additional commercial software that would be needed to port files back
- and forth, etc. it seems a much better buy to purchase the GCR. So far,
- I've been very happy with it.
- (M.FLEMING8, CAT7, TOP13, MSG:95/M475)
-
-
- //////////////////////////////////////// GEnie_QWIK_QUOTE /////
- / "In fact, I think I'd like to propose a new manifesto for /
- / Atari Explorer: "Explorer -- the magazine for people who /
- / use Atari products, but like ... ... have a life." (grin)" /
- //////////////////////////////////// JOHN B. JAINSCHIGG /////
-
-
-
- [EOA]
- [MEL]//////////////////////////////
- MEL'S MANOR /
- /////////////////////////////////
- A Quick Look At Quick ST 3
- """"""""""""""""""""""""""
- by Mel Motogawa
- [M.MOTOGAWA]
-
-
-
- >>> QUICK ST 3 - FOR A QUICKER ST <<<
- """""""""""""""""""""""""""""""""""""
-
- The popular Quick ST 3 screen accelerator is being updated and what
- an improvement! I thought the old version was fast, but version 3 is
- quicker yet. I haven't received the full release package and manual
- yet, but a preliminary disk of version 3.00 was sent out recently to
- those who had sent in upgrade fees.
-
- THE BENCHMARKS To give you a rough idea of the speedup I experienced,
- """""""""""""" I ran some tests on my monochrome 1040STe with TOS
- 1.60, with the blitter on, and my old color 520 ST with TOS 1.0 (color
- tests were run in medium resolution.) The benchmarking programs were
- Quick Index 2.2 as a .prg and the Ness Benchmark 1.1's dialog box draw
- test. I booted with QST 3 3.00 as the sole program in the auto folder
- and no desk accessories present. Thus we are imitating a best-case
- scenario. When you run QST 3 with other auto folder programs and desk
- accessories resident, the benchmarks will be lower of course. For
- comparison purposes, I dug out my old QST 2.20 and ran it from the auto
- folder also, on a clean system, grabbing benchmarks for it on the STe
- and my 520.
-
- Monochrome 1040 STe tests with blitter on:
-
- Quick ST 3 Quick ST 2.20
- Ness Benchmark:
- 12.52 386% 12.64 382%
-
- Quick Index 2.2:
-
- TOS text- 325 305
- TOS string- 1364 1233
- TOS scroll- 104 102
- GEM dialog- 270(475*) 262
-
- *Benchmark with Zoom boxes turned off.
-
-
- Color (medium rez) 520ST TOS 1.0 tests:
-
- Quick ST 3 Quick ST 2.20
- Ness Benchmark:
- 23.06 209% 22.46 215%
-
- Quick Index 2.2:
-
- TOS text- 403 373
- TOS string- 2128 1845
- TOS scroll- 179 177
- GEM dialog- 246(434*) 241
-
- *Benchmark with Zoom boxes turned off.
-
-
- As you can see, QST 3 3.00 and 2.20 were about the same in the TOS
- Scroll test and GEM Dialog test of Quick Index 2.2, the edge going to
- QST 3. When using the Ness Benchmark dialog draw test, QST 3.00 was
- slightly faster than 2.20 in monochrome. However, QST 3.00 scored
- significant increases in the TOS Text and String tests of Quick Index.
- Only in the color results for the Ness Benchmark, was Quick ST 2.2
- faster.
-
- The QST 3 package includes a small program called Zoom Off which
- turns off the grow boxes that occur when a dialog box is drawn to the
- screen. By using this with QST 3.00, the GEM Dialog test of Quick Index
- jumps considerably, as it should. My system seems more snappy with Zoom
- Off installed, so I auto run it in my bootup sequence. This was not
- available with QST 2.20. QST On and Off programs are also provided that
- will turn the acceleration on and off. Helpful when you want to
- reminisce about the "good old days."
-
- QUICK ST GOODIES Another big advantage of the QST 3 package is the QST
- """""""""""""""" Customizer desk accessory, which allows you all sorts
- of neat options. You can turn QST 3 or the system zoom boxes on/off,
- you can choose either a normal desktop background pattern or a custom
- one or a picture, from the Degas, Neochrome or Prism Paint formats.
- There is a mouse wrap option that will allow the mouse to move offscreen
- and reappear on the opposite side and a mouse block feature that keeps
- the mouse pointer away from the drop down menus until you use the right
- mouse button. You can also edit the system font or fill patterns, load
- a custom screen font and save all your configuration settings so each
- time you boot, your system will take on the new look. Being a desk
- accessory, you can change all these features anytime.
-
- So what advantages does Quick ST 3.0 offer over earlier versions?
- There are many bug fixes. You don't have to juggle separate versions
- for color or monochrome. There are different machine specific versions,
- for the ST, STe and TT, so all bases are covered. Version 3 can be run
- from the desktop for even more speed. A whole slew of useful utilities
- are included, customizing options and you have a faster program than the
- last version. And I haven't touched on everything about Quick ST 3 or
- all the programs included in the package. When I consider all the new
- options, features, speed and additional utilities I get with Quick ST 3,
- I come away very impressed. Be sure to pick up a copy soon, for a Quick
- ST.
-
-
- Quick ST 3
- $34.95
- Branch Always Software
- 14150 N.E. 20th St. #302
- Bellevue, WA 98007
- (206) 885-5893
-
- [*][*][*]
-
-
- Mel Motogawa has been hooked to his ST since 1986 and when not
- online, enjoys reading every ST mag he can lay his hands on.
- "After years of just reading messages and garnering infor-
- mation, I decided it was time to break out. Don't be a lurker
- forever, get the most out of the ST Roundtable. Ask questions
- online or answer the ones you can. Share the wealth!"
-
-
-
- [EOA]
- [FOC]//////////////////////////////
- FOCUS ON... /
- /////////////////////////////////
- The Spectre/GCR Mac Emulator
- """"""""""""""""""""""""""""
- by Michael Fleming
- [M.FLEMING8]
-
-
-
- NOTE In issue 2.31, I reprinted a message that Michael Fleming had
- """" posted in the Gadgets RoundTable. I was so impressed with
- what Michael had to say, I asked him if he would like to rewrite it into
- an article format. Happily, Michael agreed. -ed.]
-
-
-
- >>> THE SPECTRE/GCR MAC EMULATOR <<<
- """"""""""""""""""""""""""""""""""""
- ~ Tips For New Users ~
-
- Here are some simple but important tips for those who've just purchased
- a GCR, or are considering the GCR Mac emulator for the Atari. These
- tips should save new GCR owners lots of trouble and time in setting up
- and using your new 'Mactari'.
-
-
- SHIELDING YOUR FLOPPY DRIVE Certain Atari ST computers seem to be
- """"""""""""""""""""""""""" prone to floppy disk read errors;
- especially the MEGA ST series. My MEGA 4 experienced lots of these when
- reading Atari-format floppies, and even more when reading MAC-format
- disks. Apparently the problem is caused by radio frequency interference
- (RFI) generated from the internal power supply, and shows up commonly on
- floppy drive A. There is a workable fix for this problem, and I would
- strongly suggest you look into it. The fix comes in the form of a do-
- it-yourself floppy drive 'shield', which will cost you a few dollars and
- an hour or so of your time. It consists of an aluminum housing (which
- can be cut from a disposable baking pan) with a few other assorted
- parts.
-
- Long-time GCR tester and support person Mark Booth (username=STACE)
- developed this shield. Download file #263 (D_SHIELD.ARC) from the
- GADGETS library on Genie for full instructions; almost anyone should be
- able to create the shield (no great technical skill required). Of
- course, keep in mind if you have a very new Atari that opening the
- computer for any reason may violate your warranty. From my personal
- experience, after building and installing my floppy shield, the drive
- has worked flawlessly with every disk I've used, which is a vast
- improvement. I'd recommend that you install this shield as your first
- step in preparing your GCR system for use.
-
-
- ROM CHIP TIPS Be aware that in addition to the GCR hardware/software
- """"""""""""" package you buy from Gadgets By Small or one of their
- distributors, you will need to also purchase 2 128K MAC PLUS Rom chips
- (Apple part numbers 342-0341 and 342-0342). These chips hold much of
- the MAC operating system. Gadgets does not sell these chips, but they
- are available from resellers of Mac parts, and from certain Atari
- dealers. See the GADGETS bulletin board on Genie; one of the topics
- under the Spectre/GCR category is entitled 'Where can I purchase Roms?'.
- I found some of the later entries to be very helpful, listing company
- names and phone numbers. The chips are easily inserted into the GCR
- hardware.
-
-
- SYSTEM SETUP Just as you would need for use with any true MAC, you
- """""""""""" will need a set of MAC 'System Tools' disks in order to
- get your new 'MAC' up and running. Some users suggest going to an Apple
- dealer and purchasing these System disks with their associated manuals.
- In my area, no local Apple dealer had the older versions of system tools
- on their shelves now that System 7 has been released. GCR does not yet
- run System 7, but does run earlier systems (still in use on many MACs).
- I found that even though no dealer carried the older Systems as a
- package to be sold with an enclosed manual, they all had archive copies
- of each of the older Systems. They were very willing to sell me (for
- $20) four floppy-disk copies of the System of my choice, minus the
- packaging and manual of the originals. One local dealer was willing to
- give me these disks as a courtesy. The point here is you should have no
- trouble at all finding a dealer with copies to sell you. Go to the
- dealer with 4 blank double- sided, double-density disks (to be formatted
- by the dealer during the disk copy to 800 KB MAC capacity). I recommend
- asking for copies of 'System Tools package 6' which contains 'System
- 6.0.5' and 'Finder 6.1'. You can use other systems and finders, but I
- find these to work very nicely.
-
-
- EVERYTHING YOU ALWAYS
- WANTED TO KNOW ABOUT THE MAC At this point, a good idea would be to
- """""""""""""""""""""""""""" learn more about your new Mac- how to
- operate it and get the most you can out of it. Especially since you
- will not have received a System manual as described above, a good book
- on the MAC is essential. I found 'The Macintosh Bible' by Sharon
- Zardetto Aker et al to be very helpful. Within its pages, you can
- easily discover lots of information about the System and Finder and many
- other topics. Most bookstores carry it, but try to buy from a source
- which also carries the associated Mac Bible floppy disks- for minimal
- additional cost you get 2 floppies filled with free software, shareware,
- and public-domain programs for the MAC. The disks are less expensive if
- bought with the book; technical/computer bookstores should carry the
- version with disks.
-
-
- HEAP HEAVEN Once you get your GCR up and running, one of the first
- """"""""""" things you should do is use a shareware program called
- 'Heaptools' (comes on a disk with the GCR) to increase Heap system size.
- This sounds pretty technical, but it is easy to do. Read the
- instructions which come with Heaptool. I increased my system size to
- 256K. Prior to doing this, I ran into a problem running certain
- software, but after increasing, the same software runs perfectly. Note
- that real MAC users must sometimes increase heap size; for GCR users
- this step appears to be mandatory.
-
-
- FINAL THOUGHTS I've been very happy with my GCR purchase. For less
- """""""""""""" than half the price of a low-end MAC, I have a high-
- powered Atari running MAC software faster and on a larger screen area
- than the MAC PLUS. My 'Mactari' has more RAM than a base model MAC,
- allowing me to run larger programs. I use Atari's laser printer, and
- can continue to use it during MAC emulation; if I'd bought a true MAC I
- would have had to purchase a new printer to go along with it, increasing
- the overall cost. I'm also happy with the GCR's transverter software,
- which makes it fairly easy to swap Atari and MAC files back and forth;
- something which could be more difficult or costly to achieve if I had
- purchased a true MAC. I hope the tips I've presented here will help
- first-time GCR users; I didn't have all these suggestions at hand when
- purchasing my GCR, and consequently I had some trouble learning to run
- it. Follow the above advice and you should save yourself hours of lost
- time trying to figure things out.
-
- Enjoy your GCR!
-
-
-
- [EOA]
- [DLR]//////////////////////////////
- DEALER VIEWPOINT /
- /////////////////////////////////
- Anticipation and Perspective
- """"""""""""""""""""""""""""
- By Sheldon Winick
- [S.WINICK]
-
-
-
- Nature has a way of providing consistency and a reassuring feeling
- that all is well with life as it provides us with normal seasonal
- changes. There's a good emotional feeling that's provided as we watch
- these regular changes and renewals of natures life cycles. We're
- currently in the midst of Natures most colorful display as the Fall
- colors reach their peak. Of course, you folks down in sunny South
- Florida probably probably don't have the slightest idea what I'm talking
- about; you really need to get out more often and see how the rest of the
- world lives <grin>.
-
- The problems of everyday life seem trivial and insignificant after
- standing on a mountaintop and observing the grand displays of creation
- and natures renewals. All of us periodically need to take the time to
- escape from our manmade crises and problems, and allow time for our
- minds to put our concerns back into proper perspective. As a much wiser
- man than myself put it several thousand years ago: "To everything there
- is a season, and a time to every purpose under heaven." (Ecclestiastes
- 3:1)
-
- Nature's seasonal displays reinforce that statement, and leave us
- with a renewed spirit of self and purpose, if we can only take the time
- to contemplate the real important things of life and keep everything in
- its proper perspective. But just as we anticipate nature's seasonal
- cycles, we also anticipate changes that affect our everyday lives.
-
- In the Atari world, we are constantly anticipating "new" products.
- We all anxiously watch for every press release and announcement
- concerning anything Atari does, or doesn't do. We eagerly await the
- magazine articles that describe all the new products and rumors. We get
- involved in endless debates of the merits or deficiencies of various
- Atari products, many of which still haven't even been released.
-
- We frequently get overly involved in debates over marketing
- decisions made by Atari's top management and get frustrated when we feel
- they are making mistakes. But we must realize that our viewpoints are
- taken from a different perspective, sometimes, than those of Atari's
- management. Our opinions are important, and Atari is obviously
- interested in the valuable feedback we can provide, which should be
- obvious by their active participation here on GEnie and the other online
- services. But we must keep in mind that our viewpoints are only taken
- from our own individual perspective, and final marketing decisions need
- to consider the perspectives of all aspects of the marketplace.
-
- It sometimes also appears that GEnie's Atari roundtables are overly
- populated by Atari nay-sayers and critics. Some may have ulterior
- motives in their criticism, and we need to take into account not only
- what is being said, but who is saying it. We need to keep everything in
- its proper perspective. But through it all, we can't help the anxiety
- created by our constant anticipation of new products and desire for
- anything new that could result in an improved market share for our
- favorite computer platform.
-
- Just as nature is constantly amazing us with her seasonal changes,
- we enjoy the amazement and anticipation of new products for our Atari
- systems. And unfortunately, the time between the first rumors and the
- final product is always seemingly too long. The anticipation and
- excitement frequently turns into frustration as our patience wears thin.
- And that frustration is increased when we see other manufacturers beat
- Atari with new releases; and watch as inferior computer platforms
- outperform Atari at the bottom line -- sales volume and profits.
-
- We keep anticipating "The Year of Atari", but get frustrated as we
- see fewer Atari dealerships while the "clone" dealers are seemingly
- everywhere. We anxiously await the new operating systems and system
- enhancements, but can't help get frustrated when we watch the public get
- so excited about Microsoft's "new" user-friendly interface, called
- "Windows". We can't understand how so many computer users don't
- understand that Microsoft's "invention" is 5 years behind Atari and
- Apple, and puts so much demand on the operating system that even
- attempting to run it on anything less than a 386/25 system is an
- absurdity. And we can't help but get frustrated when we know that
- despite the fact that the majority of MS-DOS software doesn't even run
- under Windows, the American public is still so enamored over this piece
- of software that it can't seem to keep even that in its proper
- perspective.
-
- Perhaps we need to find a way temper our anticipation with a better
- sense of reality, and keep a better perspective on the the important
- things in life. Perhaps we need to remember that just because a product
- has been shown publicly, doesn't mean it is already in full production
- and ready for delivery. Perhaps we need to keep in mind that just
- because a manufacturer announces a new product and an anticipated
- shipping date, doesn't mean that nothing could possibly go wrong and
- delay meeting that goal.
-
- I can't help but remember meeting some of the fine folks from Atari
- Canada when we visited the Windsor AtariFest several months ago. And I
- can't help but remember the position they took regarding rumors of new
- and impending Atari products -- if they don't have it, it doesn't exist!
- Perhaps that may at first appear to be an overly simplistic attitude,
- but as far as the end user is concerned, it is really very true. And
- while we can't help but anticipate the new products, we must remember
- that until they appear on dealer shelves in their final form, they
- really don't exist for the consumer.
-
- We should also keep in mind that Atari was around back in the early
- days of personal computing. How many companies today can say they
- survived so long is such a volatile market? And how many companies have
- fallen by the wayside during those years? Sure, we'd all love to see
- our favorite Atari system better known and respected throughout the
- computer community. We'd love to have a quality dealer in every city of
- the country. And we'd love to see Atari hold a much larger market share
- of the industry. We can't help but wonder "what if...." situations and
- imagine what Atari's situation today would be "if only.....". But such
- anxiety doesn't help anyone. And the resulting frustration doesn't
- either.
-
- We can, however, anticipate the future and watch as the new
- management crew at Atari are willing to take the heat and learn to crawl
- before they walk, and walk before they run. And they have, during the
- past several months, been laying a solid foundation upon which they will
- be building the future. They are making changes that should result in
- an improved market position for their company. Sure there are still
- many problems and hurdles to overcome. But the corner has been turned,
- and there is a renewed spirit of cooperation and excitement eminating
- from Sunnyvale that hasn't been seen for a long time.
-
- Let's continue our own excitement and anticipation. But lets also
- remember to keep everything in its proper perspective and not blow every
- little rumor or announcement totally out of proportion. Let's continue
- to provide our friends at Atari with the benefit of our experience and
- opinions, as well as recommendations based on our own point of view.
- But let's also keep the proper perspective on their analyses and
- marketing decisions.
-
- Most of all, let's continue to keep enjoying our own Atari
- experiences and the comraderie of our fellow Atarians. Let's keep in
- perspective the real value of our Atari systems for our own computer
- "solutions" and how well suited they are for such a variety of interests
- and needs. Let's keep up the excitement and anticipation for the
- future. But most of all, let also keep the proper frame of mind and the
- proper perspective on whatever happenings the future brings.
-
-
- Happy (Atari) Computing.
- Sheldon Winick (GEnie Address: S.WINICK)
- Computer STudio (Asheville, NC)
-
-
-
- [EOA]
- [ELS]//////////////////////////////
- ST ELSEWHERE /
- /////////////////////////////////
- Other Areas Of IntereST
- """""""""""""""""""""""
- By Terry Quinn
- [T.QUINN]
-
-
-
- >>> BARGAINS IN THE HOME OFFICE ROUNDTABLE <<<
- """"""""""""""""""""""""""""""""""""""""""""""
-
- Now that you have had ST Aladdin for a month or so and have
- received your first bill, it's heart failure time. You have been having
- so much fun downloading files and playing dragons gate (Page 915) that
- you completely forgot to keep track of your bill. Well, believe it or
- not, GEnie has an answer to this problem too. It's called the Home
- Office Small Business Roundtable (HOSB).
-
- This Roundtable is chock full of ideas as to how to start and run
- your own business and not coincidentally, make money. A quick scan over
- this area reveals several major categories encompassing a wide variety
- of businesses.
-
- Are you good at Arts and Crafts? Check out "Making Creativity Pay"
- a category for all sorts of ways to make money on activities considered
- "art" including painting, ceramics and writing. Do you enjoy or
- consider yourself good at sales? There is an entire category about
- retailing as well as one about mail order (if you are not so inclined).
- There is even a category about multilevel marketing where you can get
- the lowdown on every multilevel marketing company you have ever heard of
- and quite a few you probably haven't. If you are good at a keyboard,
- you can explore the possibility of offering some sort of Secretarial
- Services both traditional and nontraditional (Medical Transcription).
- Finally, if you can't figure where else your talents fit, there is
- always the Consultants Corner.
-
- When you look below the surface layer, you can find advice on all
- sorts of fascinating subjects like Garage Manufacturing, Tax Preparation
- or even how to erase a bad credit history. While the advice you read
- is general rather than legally binding in nature, in one respect it is
- even more valuable; everyone there is slugging it out down in the
- trenches and can speak from experience.
-
- In conclusion, if you think that you can use a few extra bucks each
- month or need to do something more substantial (like landing a *choke*
- job), its well worth your effort to check out this Roundtable (page
- 370). It's part of GEnie*Basic services so is even more of a bargain
- than you could possibly imagine.
-
-
-
- [EOA]
- [PSS]//////////////////////////////
- P.S.'s /
- /////////////////////////////////
- Get It While It's Hot!
- """"""""""""""""""""""
- by Mel Motogawa
- [M.MOTOGAWA]
-
-
-
- HOT FILES! While browsing through the ST Roundtable file library, I
- """""""""" found some files that I thought you would also find
- interesting. Although not a comprehensive listing by any means, I hope
- it will get you interested in the thousands of powerful and interesting
- programs in the library. They're available for just the cost of the
- download time. Be sure to browse the file description for memory and
- system requirements.
-
- [*][*][*]
-
-
- 21193: MD33UPGR.ARC 64128 This patch program will bring your copy of
- Multidesk Deluxe up to version 3.3 status. Fixes some bugs and adds
- some features. Also includes a new version of MDXTITLE to work with the
- new nested folders in the MDX directory feature. Color or mono.
-
- 21165: DD_DEMO.ARC 60160 At long last, the demo of the intriguing new
- program from Double Click Software, Data Diet. We've had program
- packing utilities for the ST for some time, but if you've long yearned
- for _data_ compression like the PC and Mac platforms have, here it is
- now! Imagine, being able to compress those big word processing,
- spreadsheet, database, whatever files to a fraction of their original
- size and still read them when you want, with no interaction from you
- required. The demo only works on .doc files, but gives you a good idea
- of what you can expect. The demo of DC Squish let's you see what
- compression ratios can be achieved on executable files, without really
- squishing them. Data Diet Tools is an all-in-one compression,
- decompression, file information, statistics tool for your dietized
- system. If your hard drive is bursting at the seams, or even if its
- not, you owe it to yourself to download the Data Diet demo asap! Floppy
- drive users can also reap benefits from Data Diet. It's the neatest
- thing since hard drives themselves. Color or mono.
-
- 21160: STALADBK.ARC 48000 Everything you ever wanted to know concerning
- writing scripts for ST Aladdin, the amazing GEnie navigator that is now
- up to version 1.30. (If you don't have the latest version, download it
- from the ST Aladdin Roundtable.) Fred Koch has thoroughly mastered the
- art of script writing and covers the subject in a complete fashion in
- this text file. A must-have if you want to get the most out of ST
- Aladdin's script feature.
-
- 21154: PROQUEUE.ARC 227968 VDOS Proqueue was a commercial alternative
- desktop program that is now being released in updated form as shareware.
- Looks like the GEM desktop, but has many extra features. If you're not
- sure about downloading it, download the small 3k text file describing
- VDOS Proqueue 3.0. (File #21155 VDPQSHAR.ARC.) Color or mono.
-
- 21148: LUNACY31.LZH 82304 Around Mel's Manor, game playing is a rare
- occurrence. Sadly, there just doesn't seem to be enough hours in the
- day. But I remember an earlier version of Lunacy and this file is an
- update that works with TOS 1.62. This is a superb tetris clone that
- runs in color and has many options for configuring the game. If you
- like tetris-like games, you'll love Lunacy. Color.
-
- 21145: REVERSIX.ARC 12800 An interesting shareware cpx that allows you
- to go head-to-head with your ST in a game of Reversi. I tried it in
- mono and low resolution. Works well and does play a mean game.
-
- 21092: GNOMPLOT.ARC 87296 If you're into astronomy, this is a night sky
- star plotter with a twist. It will show you the stars, but also allow
- you to click on a star and have the constellation it is associated with
- blink on and off to easily identify the whole. 1 meg., mono required.
-
- 21087: MEGACK_M.LZH 92928
- 21085: MEGACHEK.LZH 93312 These are updates of the powerful Mega Check
- checkbook program. You may gasp when you see the main screen and check
- the menus. With over 100 functions, 90 user-defineable functions and
- check printing built-in, you won't want for features. Now available in
- color (file #21087), you can tell much thought went into this
- application. A very worthy checkbook/finance program. Registering the
- program will get you a validation file to unlock the 30 record limit.
- One meg. required.
-
- 21060: FZT_DEMO.LZH 232960 There seems to be a real proliferation of
- terminal programs for the ST. Public domain, shareware and commercial.
- FZT is a new shareware terminal program that is packed with an
- impressive number of features. To list a few: unique interface,
- XYZmodem support with the ability to add additional protocols, auto
- start receiving or sending on transfers, custom fonts, arc/lzh/zip shell
- and tons more. If you're shopping for a new terminal program, this is
- definitely one to consider. The program especially looks great in
- medium resolution. Mono or medium resolution.
-
-
-
- [EOA]
- [SYS]//////////////////////////////
- SYSOP'S CORNER /
- /////////////////////////////////
- ST RoundTable News
- """"""""""""""""""
- By Darlah Pine
- [DARLAH]
- (intro by John Peters)
- [GENIELAMP]
-
-
- o BUYERS/SELLERS: Read This!
-
- o WHO ARE WE? GEnie ST RoundTable SysOps
-
-
-
- >>> BUYERS/SELLERS POLICIES & PROCEDURES <<<
- """"""""""""""""""""""""""""""""""""""""""""
-
- Are you thinking about buying some used ST equipment? Perhaps you
- have some rarely used equipment laying around that you would like to
- sell. If so, the ST RoundTable has specific areas set aside just for
- that purpose. In the bulletin boards area, it's Category 27. In the
- library, it's Library #26. Many people have had great results from
- posting here or by responding to an ad. It's a great way to get the
- word out to the general Atari world. However, like everything else,
- there's bad along with the good, and whether you are a seller or a
- buyer, there are some things you should think about before posting a
- "for sale" ad or when you respond to an online ad.
-
- o Don't forget to determine 'who' pays the shipping and handling.
- If it is not explicitly decided and agreed to beforehand, it is usually
- the receiver who gets to pay the shipping and handling charges.
-
- o Consider getting any implied warranty or guarantee of suitability
- or fitness *IN WRITING*. Insist that the seller include his/her full
- name and address in that warranty as well, and then include the seller's
- supplied address ON the check or money-order. Also include on the memo
- line of a check or money-order specifically what items are being paid
- for.
-
-
- SELLERS When shipping multiple items via COD, always try to package
- """"""" everything in ONE carton if possible. If this is not feasible,
- be sure to fill out SEPARATE forms and labeling for each package, and be
- sure to divide the COD dollar amount between the packages relative to,
- or according to the *VALUE* of the items contained within each package!
- Do NOT simply divide the total COD amount by the total number of
- packages being shipped.
-
- The reasoning for this is because a person taking delivery of an
- order can take only *partial* delivery and REFUSE a specific package in
- a multiple package shipment.
-
-
- EXAMPLE Joe agrees to sell Bob a hard drive and a laser printer
- """"""" for $1000. Joe packages the the two items in to two separate
- cartons, and makes the COD labels out for $500 each. When they arrive
- at Bob's door, Bob picks up one box, and realizes it is fairly light,
- and figures the hard drive is in one box and the printer must be in the
- other box. However, Joe made out the the COD amounts for each at $500
- each. Now if Bob were an unscrupulous person, he *could* take delivery
- of the 'heavier' box *only* (obviously the laser printer), and refuse
- shipment of the light box,(hard drive) and get an laser printer for only
- $500. Furthermore, Joe would have little, if any, legal recourse since
- the receiver can refuse to take delivery of any portion of a multiple
- package shipment.
-
-
- INSURANCE!!!! Don't forget to insure items of value exceeding $100
- """"""""""""" (For most carriers). Furthermore, make YOURSELF the
- beneficiary of any insurance payments, should your items be damaged in
- shipping, NOT the receiving party!. I know of more than one individual
- who ended up with nothing, while the intended receiver got an insurance
- check...
-
-
-
- HERE ARE THE RULES Atari ST Bulletin Board Category 27: For Sale/
- """""""""""""""""" Wanted library 26 - The *Atari ST* Classifieds -
- For Sale & Wanted Areas
-
- o No commercial ads here without prior consent of DARLAH.
- o Messages posted here are subject to purging after 30 days.
-
- It is recommended that you delete your message when your ad is
- no longer viable.
-
- o Any unlawful copies of software offered for sale here shall meet
- the full wrath of DARLAH.
-
- o Be Nice, and Be Fair. Any who are not are subject to above
- noted wrath.
-
- o Before posting an ad, be sure to read topic 1 for any updates
- and/or revisions to our policies regarding this category.
-
- o No ads accepted for anything except Atari related hardware/
- software
-
- o You MUST delete your ad after it is no longer needed
-
- o Files uploaded to the software library CANNOT be in 7 bit
- format
-
- o Everyone is advised to proceed warily in dealing with people
- you do not know - neither the *Atari ST* or GEnie can determine
- the validity of postings here - nor can any guarantee about the
- performance of individuals be given from the *Atari ST* or
- GEnie.
-
- Above mentioned wrath will be applied in any cases of fraud which
- stem from this public service.
-
-
- DISCLAIMER This category is provided for the convenience and use of
- """""""""" the *Atari ST* members in advertising used Atari specific
- and related items. Although the *Atari ST* staff will take reasonable
- measures against fraudulent or illegal use of this category, GEnie, and
- or the staff and management of this RoundTable are no way liable for
- unsatisfactory merchandise purchased through an ad in this category, nor
- do we make any claims regarding the suitability or fitness of any
- advertised item in this category.
-
- It is obligatory on the buyer to establish suitability of an
- advertised item before purchasing. Furthermore, it is also obligatory
- on the buyer to verify all terms and conditions of a sale with the
- advertiser before taking delivery of item(s) advertised in this
- category. By terms and conditions, we are referring to item(s) listed
- for sale, price, method of delivery, insurance on delivered items, cost
- of delivery, etc.
-
-
-
- >>> WHO ARE WE? <<<
- """""""""""""""""""
-
- HAVE A QUESTION? If you have a question about GEnie, the RoundTables
- """""""""""""""" or whatever, you can now ask a SysOp! Post your
- question in the GEnie Lamp bulletin board, CAT 34.
-
- o Darlah J. Pine [DARLAH]
- o Sandy Wilson [SANDY.W]
- o Jeff Williams [JEFF.W]
- o Fred Beckman [FB]
- o Larry Duke [LARRY.D]
- o John J. Kennedy [JJKENNEDY]
- o John Peters [GENIELAMP]
- o Vince Averello [VINCE.A]
- o Nathan Potechin [ISD]
-
-
-
- [EOA]
- [SMA]//////////////////////////////
- SMALL TALK /
- /////////////////////////////////
- David Small Online!
- """""""""""""""""""
- By Dave Small
- [DAVESMALL]
-
-
-
- >>> 16 Mhz 68000 ACCELERATORS VS. 16 MHZ 68030 ACCELERATORS <<<
- """""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
-
- This one bothers me a lot. First, there's a LOT of apples-oranges
- comparisons - - fastram and caches are two different creatures! Second,
- it is extremely vague for someone to say that while the 68030 SST
- whallops a board in benchmarks, it doesn't in "real world" applications.
- This is extremely nebulous, and typlifies much of the which-accel-board
- debate going on.
-
- The 68030 is an optimized 68000 in many ways. For instance, in
- shift operates, it just walks all over the 68000's 6+2n cycles per n
- shifts, because the 030 has a barrel shifter (means, "speed"). I
- typically see the 68030 running at 17 times the speed of the ST's 68000,
- when running the 68030 at the VERY slow clockrate of 16 Mhz. At 32 Mhz,
- where I am used to hanging out, it's 34 times faster.
-
- Third, the two people asserting that a 16 Mhz 68000 accelerator
- will outrun a 16 Mhz 68030 *sell* 16 Mhz 68000 accelerators. There is
- an of-course interest in making their accelerators look good.
-
- My feeling is that the 68030 will walk all over a 68000, at the
- same Mhz rate, *given that it is fed properly*. This is the key, that we
- discovered through a lot of work, here at Gadgets, to making the SST
- really *move*; when I can execute 4 megabytes worth of solid program in
- less than half a second, which I can easily on a stock SST, that is
- moving really, really fast. (Mileages vary, but we're easily up around
- 10-12 times faster than an ST).
-
- I did a review of 16 Mhz 68000 accelerators for START magazine a
- bit ago. (I picked Jim Allen's as the fastest, by the way). If you take
- a straight 16-Mhz 68000, stick it into the ST without any help, and do
- benchmarks, you find only about a 10% speed increase, and that only
- because of a fluke in the ST memory cycles. The problem? The thing is
- starving for instructions! The ST and its memory architecture forces an
- 8 mhz clockrate on ST memory, PERIOD. This is extremely difficult to
- change at the ST level -- it's built into many of the big ST VLSI chips.
- So, the reason you see that 16 Mhz 68000 running so blasted slow, not
- twice as fast as you'd expect, is it is sitting around most of the time
- trying to get the next instruction from memory.
-
- This is like taking an engine, and not giving it anywhere near
- enough carburetion: the engine cannot get NEAR enough gasoline and air
- to perform to spec. Car nuts call carbs 1, 2, or 4 "barrel"; each
- "barrel" is one mixing- area, and the more barrels, in general, the more
- the engine can pull in, and the more the engine is potentially capable
- of. The ST's memory system is strictly a 1-barrel carb outfit.
-
- Those doubting should take the JRI "JATO" accelerator and test it.
- It is this exactly and gives you 10%. I tested it for START. I do want
- to commend the price on it, though, an ultra-fair $99.
-
- When you want to accelerate the 16 Mhz 68000's, you need to add a
- 2-barrel carb; only THEN can the engine get enough into it to start
- putting out horsepower.
-
- So, to add a 2-barrel carb in my analogy to the 16 Mhz 68000's, you
- add a "cache". (I am not disclosing any trade secrets here to my
- knowledge). A "cache" is a small *static* (means, expensive, high speed,
- and darn tiny) RAM chip, with a special governor chip. Whenever you hit
- 8-Mhz memory, with the 1- barrel carb that the ST forces you to, the ST
- data is stored in the cache. The key thing comes NEXT ACCESS!
-
- During the next access, instead of hitting the ST RAM at 8 Mhz (1
- barrel), the cache steps in, says, "ahem! I have that data right here!"
- (somewhere in its 16,384 bytes of stored data), and feeds the data into
- the 16 MHZ 68000 at 16 Mhz -- truly 2 barrel carb speed. The 68000
- sighs gratefully, does NOT have to wait on ST RAM, and goes faster.
-
- Why does this matter? Because most programs "loop" here and there.
- They re- execute the same instructions over and over; it's a common
- programming practice. The first time through a multiple-repeat-loop,
- yeah, you run at 8 mhz; oh well. The SECOND time through, it's been
- cache-stored, the second barrel of the carb kicks in, and you're zinging
- along at 16 Mhz.
-
- Another help is with ST video RAM. Video RAM is also 8 Mhz RAM, and
- is the memory out of which your ST's video image is built out of, 60 or
- 70 times a second. (This is *so d*mn intensive a process that indeed the
- ST really has 16 Mhz memory, split HALFWAY between video, and CPU -- it
- beats the ST *to death* just to display that image up there.) Much ST
- animation, say the popular "Boink!" program, involves moving video. If
- you can have that video-to-be- moved partly stored in cache, so much the
- better; you don't have to fetch it from memory at 8 Mhz (and wait and
- wait....) and store it at 8 (and wait and wait...).
-
- Caches are EXTREMELY popular when main memory is really expensive.
- You don't get all the performance of high speed main memory, but you do
- get a lot of it. When I wrote the START article, the Fast-Tech board was
- best (NOTE: ICD was not on-market yet!!), and gave about a true 12 Mhz
- performance; this reflects the mix of 8 and 16 Mhz opcodes and memory
- stuff happening. In my analogy, the second barrel of that carb was open,
- on average, about half the time.
-
- THIS WAS "REAL WORLD" TESTING, NOT Q-INDEX or anything else!! See
- the START article.
-
- Both ICD and FastTech have upped their speed a bit on the 16 Mhz
- accelerators, I believe around 10%, but I do not know the exact %.
-
- That cache RAM has a problem, see ... it is only 16,000 bytes. Your
- ST is from 512,000 to 4,096,000 (4 million) bytes. The cache is frankly
- forever discarding old, relatively unused entries in favor of the ones
- getting used, and as you can see, it's "hitting" on about half the
- cycles on average. (If it hit 100%, we would see true 16 Mhz
- performance; we don't.)
-
- The "hit rate", or # of cycles the cache finds a stored entry vs. #
- of times you have to hit doggo ST memory, is a tricky thing, and much
- research has gone into the "ideal" cache size (and not only in ST
- machines!) I have an 80386SX accelerator that works this exact same way
- in my AT&T 6300 PC clone. It, too, uses a 16,384 (16K) cache -- BUT,
- they give you the option to expand the cache to 64K. Then, they tell you
- in the manual that frankly, you should not bother -- you're not going to
- get that many more "hits".
-
- So, you see, the cached accelerators are VERY dependent on what
- software you run. They LOVE nice tight loops that load into the cache,
- so they don't have to touch ST memory! They HATE code that executes
- straight-though, without looping, because of all that time spent storing
- away stuff that ultimately has to be dumped; look, a 16K cache is ONLY
- 0.004 (0.4 percent) the size of a 4 meg ST! That means that data is
- going through the cache faster than Montezuma's Revenge.
-
- So we come to Quick Index, which everyone seems to think has SOME
- place in the benchmarking world. In all honesty, I see it being referred
- to when it says something nice about product A, and being slagged when
- it says something nice about product A (A being any of several
- products).
-
- Let's look at a 16K cached 16 Mhz 68000 accelerator's results, in
- this case an ICD AdSpeed. I have read repeatedly online that its
- performance is VERY close to that of the FastTech Turbo-16; I do not
- know which is faster, either.
-
- CPU Memory: 163%
- CPU Register: 203% (Here's our 2 x speed from cache)
- CPU Divide: 202% (same)
- CPU Shift: 206% (etc).
-
- You get the idea? In this benchmark, we are just running a loop,
- that fits wonderfully inside the 16K cache, and thus runs at twice ST
- speed at 16 Mhz. In the "Real World" I see referred to, it's more like
- around 150%-160%, depending on exactly what you're doing; it WILL vary
- from application to application.
-
- If you zap the cache, take the ST's numbers (all 100%) and add
- maybe 10% to them. That's killing the second barrel of the carb.
-
- Now the 68000 series of chip is "16 bit"; it likes inhaling gas and
- air mixture 16 bits, or two bytes (two characters) at a time. You can
- see how nicely this matches up with ST memory, which is also 16-bit
- (although no one ever probably mentioned this to you).
-
- Okay, now the part you're looking forward to (?).
-
- The 68030 is a next-generation 68000. Many instructions are
- optimized, as I mentioned before -- shifts are 17 X faster !! -- and so
- forth. The 68030 has, built INTO the chip, a 256 byte cache for
- instructions, and 256 bytes for data. These compare pretty directly to
- the 16,384 byte caches used in the Turbo-16 and in the ICD AdSpeed. Now,
- you may think that 256 bytes isn't enough to cache much, but you'd be
- surprised; I see terrific performance gains just from snapping the
- cache on, with nothing else! For instance, when you double click on a
- disk icon, you can't even *see* the "growing window" animation -- I
- mean, SNAP, it is open. That's because the window animation stuff fits
- into 256 bytes of onboard cache. Again, if you don't have to hit ST
- memory, you SCREAM.
-
- The 68030 also does "pipelining". It has a chunk of silicon whose
- sole job is to grab instructions and stuff them into the 68030's
- waiting-to-do line, so the actual CPU never (ideally) has to wait on
- stuff.
-
- Okay, let's stuff a 68030 SST into the Atari, and switch off the
- caches -- make it breathe from a 1 barrel carb, ST memory. (Turning off
- the cache is a menu pull down item, right where you are used to seeing
- Blitter ON/OFF, and is ALSO a CPX control-panel item!)
-
- You get EXACTLY what we would expect out of Q-Index, and in this
- case, out of programs. Oh, sure, some opcodes that are optimized for the
- 030 run faster, but it isn't enough to make a big dent.
-
- We see right around 1 X (not a typo -- exactly ST speed, +/- 10%
- for various arcane reasons)! Again, we are *starving* the 68030. Even if
- I run it at 40 Mhz, which a whole lotta people are shortly gonna be
- running at, if you starve it from ST memory, you're hurting. You won't
- make 55 MPH.
-
- So, let's do a SORT-OF apples-to-apples comparison between the ICD
- AdSpeed, with its 16-bit cache, and the SST, with its 256/256 byte
- caches. Note this is unfair; the ICD has 32 times the cache size! We are
- doing this DELIBERATELY without "FastRAM", which I have not discussed
- yet.
-
- Here are the results:
-
- Again, Q-Index. Reality "in the real world" seems to be about 150%
- in speed on the AdSpeedQ-Index shows 200%. I don't really know where the
- 68030 compares in there.
-
- AGAIN, WE ARE CRIPPLING THE 68030 IN THIS TEST; the 68030 *wants* a
- 4-barrel carb. It is known as a "32 bit" processor, likes dealing with 4
- bytes at a time, and folks, I'm here to tell ya, it detests going down
- to ST memory speeds.
-
- (The 68030 internal cache is 4-barrel *to the max*!)
-
- ICD Adspeed SST 68030, no fastRAM
- (both w/ cache(s) on
- CPU Memory: 163% 357%
- CPU Register: 203% 410%
- CPU Divide: 202% 515%
- CPU Shift: 206% 1767% (see note)
-
-
- (Note: The barrel shifter of the 68030 gives the 68030 an extreme
- advantage over the 68000 chip. That's progress. I do not consider 17
- times the performance of the 68000 to be a "fair" estimate of how fast
- the 030 averages over the 68000. In what I call a typical SST
- configuration, you'll see more like 8-12 times, depending on a lot of
- things.)
-
- As you can see, the 4-barrel carb of the 68030's internal
- instruction cache stuffing instructions into the 68030, and the data
- cache doing the same, is giving, well, plus or minus, 2 X the
- performance of the 2-barrel carb of the AdSpeed ... I mean, more-or-less
- averaging and I am not trying to be exact, but the average of those
- numbers is 427%, DISCARDING THE 1767 FIGURE FIRST !! (Hey, 427 -- a
- favorite engine size of mine!)
-
- Now, if we have a program that fits all nice and proper inside the
- 256 byte instruction cache for its time-critical stuff, then the 68030
- is going to walk *all over* the 68000: see above numbers.
-
- If the program's inner magic is bigger than 256 bytes, but less
- than 16K bytes, then probably we will see the ICD board coming off its
- 2-barrel cache, and the SST coming off its 1-barrel from-ST-RAM (gack!).
- In that case, I would expect the SST to lose.
-
- If the inner magic is bigger than 16K, and it doesn't loop much,
- both boards are going to be running out of ST RAM so much you ain't
- gonna see much at all over ST speed, period.
-
- *IT ALL DEPENDS ON THE PROGRAM!!!!*
-
- Now do you see why I feel so uneasy when someone who *sells* a 16K
- 68000 accelerator, who has a vested interest in making it look good,
- says flatly that they think it'll outrun the SST? In truth, it depends
- on the case. Q- Index will sure show the SST winning; that's the 4-
- barrel internal cache, max efficiency, showing.
-
- The Turbo-020 was brought up. This board is a 68000 clocking along
- at 20 Mhz. In recent discussions with its creator I talked about Mac
- benchmarks. Remember how the "16 Mhz" T-16 gave about 12 Mhz
- performance? Well, the T-020 gave about 16 Mhz performance, and I
- checked on it, because I thought it was Spectre spazzing out on Mac
- benchmarks. Well, no; T-020 *averages* 16 Mhz performance. It is
- difficult to extrapolate from Q-Index, but I feel EXTREMELY uneasy with
- the flat assertion that even a 20 Mhz T-020 would "beat", so to speak, a
- 16 Mhz 68030. Let me plug in my T-020 and I will put in the numbers next
- note.
-
- (This is a NEW, just-opened-the-plastic T-020, ok?)
- T-020, 16K cache SST, 256/256 cache
- CPU Memory: 197% 357%
- CPU Register: 254% 410%
- CPU Divide: 254% 515%
- CPU Shift: 259% 1767%
-
- Again, discarding the 1767% shifter value FIRST since I do not
- consider it fair in comparison (although it sure is nice in certain
- things!!), the SST is *averaging* 427% compared to the T-020, which
- is *averaging* 241%. The SST is 1.77 times faster running in its slowest
- MHZ, most crippled mode (eg, no fast RAM).
-
- Are you seeing why I get so uneasy at these flat assertions that
- cached 68000- style accelerators are "faster" than the SST "in the real
- world"?
-
- Again, PLEASE do not consider Q-Index to be the end-all of
- benchmarks. It was not designed to be -- although, its results ARE
- rather interesting!
-
- Now really, the T-16/20 and ICD AdSpeed are not upgradeable in the
- field, to my knowledge. (Tom, Jim: correct me if I am wrong.) I have
- never heard of an upgrade other than bugfixes and that sorta fun.
-
- Now let me tell you why the SST screams so fast, really, no
- kidding, now that I've laid the groundwork of caches and 16/32 bit and 8
- Mhz ST RAM.
-
- Would you keep in mind that this knowledge cost a LOT of money? It
- is really expensive to come up with a theory and test it via breadboard
- when you're messing around with this stuff. (I don't think George or Jim
- would have any problem with me saying this, nor Tom at ICD).
-
- An odd thing happened in 1989-1991: Memory prices fell through the
- basement. Remember those 16,000 (16K) memory boards for your 8-bit? They
- cost, I believe, $199; I had to buy some. And I think the 128K RAMDISK
- board from (I forget the name) cost over a thousand dollars; I reviewed
- it for Creative Computing ...
-
- Nowadays, a MEGABYTE -- 1,048,576 bytes, to be precise -- will cost
- you roughly thirty bucks if you pick up a MacWeek and find out that the
- Chip Merchant in San Diego has the best prices you're gonna find. That
- is for, quote, 80 nanosecond, page mode, SIMM memory, 8-bit, unquote.
-
- It is unbelievable.
-
- Remember, part of the reason that caches came into be (not all!) is
- that memory cost so dadblamed much, and it was MUCH more bang-for-buck
- to get, say, 50% improvement in performance (like T-16/20 or ICD
- AdSpeed) for the cost of that 16,284 byte static RAM chip. Folks, THOSE
- chips have NOT come down in price ANYTHING like "dynamic RAM", the above
- 1 megabyte stuff I'm talking about. Those statics cost a good chunk of
- the T-16 board. I don't know if Jim is willing to post what he's getting
- them at, but perhaps he could give a ballpark figure in the interests of
- educating everybody. (Look, retail price for buy-1-part is available in
- any RAM pricing catalog; we all know the accelerator companies are
- getting a better price because they buy more at a chunk, so they get a
- quantity discount.)
-
- Okay, now we get to what I consider a "properly" rigged out SST --
- namely, one with fast RAM. I mean, you don't drop a heavy-duty V8 into a
- car and then stick a 11 barrel carb on it! The idea is performance,
- ear-bleeding acceleration, traffic tickets, funun!
-
- You *carefully balance* the carb and the engine. As any rodder will
- tell you, if you put too much carb on an engine, you're in deep trouble;
- it'll cough, die, and so forth, be a bitch to drive in stop-and-go
- traffic, and a REAL pain. (Ask me how I know this.) For you gear-heads,
- the air-fuel mixture drops below a certain velocity when you over-carb,
- the gasoline component condenses on the walls of the intake manifold,
- and your cylinders get leaned out or pure air -- choke, spit, backfire,
- die.
-
- Also, you *carefully balance* the engine to the vehicle. An
- overpowered car is no fun, it is plain scary; you have to override your
- reflexes to "punch it" lest you just spin the tires, or (worse) go off
- the road. Similarly, an underpowered car isn't much fun on entrance
- ramps and stuff.
-
- So what we did with the SST is carefully examine the COST of a
- cache, versus what it would give us. Then we took note of the rapidly
- falling price of memory, thought about it -- and said, "What can we do
- with a pure-RAM setup? No cache (except the 68030's own built-in)?"
-
- The answer surprised us a *lot*. We found that, in our best
- judgement, a cache was not cost effective. People, this IS the *ST*
- market, "power without the price", right? And the static RAM chips are
- awfully pricey. Let's look --To implement, let's say, a typical 16K
- cache requires FOUR 8K static RAM chip, plus a complex chip to manage
- everything. Two of the 8K static chips are the actual cache. Were you
- wondering how on earth the cache kept track of which *address* was
- stored? You guessed it: the other two 8K chips. That's 32K in static RAM
- total. (This is why ads for accelerators say "32K of static memory" when
- in reality you're getting 16K of cache; the other 16K is needed to make
- the 16K-real-cache work!)
-
- Add to this some logic that gives me nightmares to implement the
- cache. If you think about it, this is no joke. Ya gotta discard old
- entries... read in new ones ... you must make *certain* that no joker in
- the deck is going to make the cache inconsistent with ST memory (instant
- disaster!) and so forth.
-
- And then I looked at a 1 megabyte, REALLY fast dynamic RAM chip,
- not 8,192 bytes long, but a FULL one megabyte ... and compared prices.
- Wheels turned in mine and George's head.
-
- Remember how I said the 68030 is a 4-barrel carb, or "32-bit" chip?
- When you want to drive the 68030 at 100%, you feed it things 4 bytes -at
- a time-; it annoys the 68030 to have to only get 2 at a time (and you
- lose performance). We took four 1-meg chips, each of which stores one
- byte, put them side-by- side, and GOT 32-bits across. When going to this
- memory, the 68030 could see, "Me Want 32 Bits", hit the whole memory
- array ONCE, and all four memory chip/SIMMS would cough up a byte AT THE
- SAME TIME for 32-bits total. The 68030 smiled on that a WHOLE bunch!
-
- This RAM *must* be 100% dedicated to the 68030. In regular ST
- memory, you will remember, fully half the RAM's capability drives video.
- No way in SST RAM / FastRAM; you want the 68030 to get the 32-bits it
- wants -right now-, not have to wait for video or somesuch silliness.
- We're talking about a hotrod here.
-
- So you end up with two TYPES of RAM: 16-bit RAM, which the ST's
- 68000 likes, and which it shares 50-50 with video, and 32-bit RAM, which
- is FULLY DEDICATED to a voracious 68030. Does this sound familiar? You
- bet it does. *Atari did the same thing*. (You may be interested to know
- that we settled on this design BEFORE we knew how the TT was layed out
- ... and we and Atari reached the same conclusion.) Atari's "TT RAM" is
- fast-RAM, feeds the 68030 32-bits at a time. Atari stocks TT's with a 4
- meg ST and 4 meg TT RAM on separate boards (they must be), and there are
- supposed to be 16 meg TT RAM boards, according to the Richard Miller
- conference, although I have never seen one.
-
- Now I do get enthusiastic about things, so I hope you'll bear with
- me. But given that SST RAM is *such* an integral part of the SST design,
- of power- without-pricey-cache-RAM, and given that we don't honestly
- think we're giving up performance because of what Motorola gave us, let
- me ask you this:
-
- Is it fair to compare an SST without fastRAM, without its carb, to
- an ICD or T- 16/020 WITH its internal onboard cache?
-
- I don't think so.
-
- That's comparing a deliberately crippled SST to a fully operational
- 68000 board.
-
- And even so, the SST has a tendency to win -- which is really
- Motorola at work. The 030 is many generations past the 68000.
-
- I want to also emphasize that the SST is *USER* upgradeable,
- whenever you want. You DON'T have to send the thing to us! Whenever you
- feel like it, you can turn up the speed. I am a big believer in this
- because I live on a salary too, and I know what its like to buy
- something, then upgrade it. I don't want to stick you with the cost of a
- full, maxxed-out SST which your salary may not be able to afford, if I
- can help you get what you want *over time*, when *you* feel you can
- afford it.
-
- In the Gadgets RT, our own inimitable Mark Booth has already posted
- Alternate Sources where you can get *better prices* on some chips we
- sell. We're happy to do this. For instance, we price RAM rather highly.
- We do this on purpose. WE DO NOT WANT TO BE IN THE RAM BUSINESS! This is
- a ferocious, dog-eat-dog business -- check out the RAM ads in any
- computer magazines! What we want to do is get you started, then let you
- populate your board the way YOU want, not force you to do it OUR way.
-
- One of the reasons the Apple II and the IBM PC were so popular was
- that they had slots and could be populated, customized, according to a
- user's needs. I feel strongly that's the way to go, and that is the
- SST's design.
-
- [Heck, we only SELL RAM chips so that a) if you can't find them you
- can still get them and b) so you KNOW those chips work. Some chips are
- "pulls" from computers, used, which I have little problem with -- but,
- yes, they can be dead, and returns are a hassle.]
-
- Now do you see why I feel that comparing the SST, which is
- expandable in many ways, to a no-expansion-possible 68000 accelerator is
- an apples-and-oranges comparison? You can setup an SST into a computer
- that is REAL definitely 1990's competitive, that'll blow the socks off
- darn near anything else there IS, and you can even do it in easy steps
- that don't kill your wallet.
-
- The lowest possible price SST will still make you sit up in your
- chair when you first switch it on, as the Q-Index sorta indicates; even
- at worst, if it ONLY matches a AdSpeed, I mean, that's a Worst? And from
- there it's up to you to expand however you like. The manual gives some
- suggested routes that are easy on the wallet, as does Mark Booth. (Users
- are advised that Mark knows where to get the best price on anything
- technological in Southern California). And that same low-priced SST can
- be upgraded, without ONCE sending it back to us, to the absolute top of
- the line, unbelievable screamer we'll show at WAACE.
-
- There are a few RARELY discussed things about 68030 boards that you
- really ought to consider. It bothers me that they haven't got more
- discussion, because I don't want to see hacked-off buyers that are
- having problems.
-
- - Compatibility
-
- You bought an accelerator to run your PRESENT SOFTWARE faster,
- right? What if that software breaks on your fire-breathing accelerator?
- What was the point? Sure, you can ask the manufacturer, who maybe went
- out of business a year ago, to "fix" the software to TT spec, and I can
- tell you how much luck you'll get.
-
- People that have followed the Spectre / GCR Mac emulators know how
- I feel about compatibility. I DO NOT write, say, Microsoft, and say,
- "Oh, please, would you fix the check for the Radius Full Page Display"
- that is crashing the ST? I fix it in Spectre, so you can run it. I have
- a similar attitude towards ST software. And you would be very surprised
- at how much of the Spectre R&D turns out to apply directly to the SST.
- It's nice to grab already-debugged code and re-use it.
-
- I don't wait for someone to (if ever) upgrade to TT spec.
-
- This is no joke. There are significant differences in things like
- stack frame sizes, interrupt handling, user-mode legal instructions, and
- particularly 24- bit mode.
-
- Right now, to the best of my knowledge, the SST will run out of the
- box more ST software than any other 68030'd ST.
-
- Right now, to the best of my knowledge, the SST will run "programs
- that everyone knows are impossible to run on a 68030". I mean, heck,
- it's impossible to run Mac software on the ST; everyone knows that!
- HiSoft's DevPak has this *nice* clip & paste utility for moving Spectre
- compatibility code to the SST software ...
-
- I'm tempted to give away some more compatibility problems and their
- solutions, to prove with facts I know what I'm doing. (Any look at a
- 68030 manual will verify what I say about burst mode, etc).
-
- However, I'm just wrapping up some code that ought to greatly
- increase compatibility with programs that absolutely, impossibly cannot
- run on the 68030. I am strongly tempted to make up a test disk for 030
- accelerator makers and see if they can run the same programs the SST
- can.
-
- [*][*][*]
-
-
- Well, there you have it. I don't think the SST is getting a fair
- comparison from its two competitors, both of whom are known to be
- bringing 68030 accelerators out in addition to their 68000 line. I've
- told the best I can exactly why I don't think this is fair, why the SST
- is setup for fastRAM, and why I think this is a good thing. I've given
- about as much design philosophy as I can. And people, this information
- has cost me a great deal of GCR-made money and time to learn; I'm giving
- it away here.
-
- Sure, I'm "biased" towards the SST (as another SST was accused of).
- Is that a big surprise? What I am seeing is disinformation (e.g.,
- comparing cached 68000 accelerators to SST's without even fastRAM!) that
- I consider no-fair.
-
- What we *are* comparing here is performance for the price, which is
- a lot of what the ST is all about. I feel that by perceiving the reality
- of falling D- RAM prices, by a lot of hard work, by letting you use the
- most common RAM modules (hence, the most competitively priced!), by
- working hard on compatibility, we are giving you the best you can get.
-
- Finally, in the recent Z-Net, there's a faceoff between two of the
- 68030 accelerators in the market. I can see that I did not do a good job
- of informing the reporter (John Nagy) about some tech details of the
- board and the realities of RAM pricing. I invite you to read it and
- check it out. Essentially, with the burstmode design and fastRAM, but
- only running at 33 MHZ, we outperformed a cache design running at 40
- MHZ. Folks, that is giving a 17.5% headstart to the competition, and we
- still won. That's for me confirmation of all the timing tables we worked
- out so long ago, and backing George in his design -- and watching
- burstmode, done the way we did it (standard, cheap chips *you* can
- afford) do its thing.
-
- 'nuff. Questions are welcome.
-
- I release copyright on this post on condition that reprints not be
- edited, as I'd like to help educate the user base on what a cache does
- and what, say, 32- bit fastRAM *is*. There is a real lack of
- understanding in what these boards do, and I'd like to help with that.
- Sure, I believe in the SST -- but that doesn't mean there isn't some
- good information within. Note: GEnie itself imposes some reprinting
- restrictions.
-
- -- thanks, Dave Small
- Gadgets by Small, Inc.
-
-
-
- [EOA]
- [LYN]//////////////////////////////
- LINKING UP WITH LYNX /
- /////////////////////////////////
- Handheld Game Power!
- """"""""""""""""""""
-
- o NEW GAMES: And They're HOT!
-
- o LYNX ODDS & ENDS
-
-
-
- "Todd, How do you like the game? There's so many new games
- out I can't decide what I want next. Was that me complaining
- of too many games?:-)"
- (REALM, CAT36, TOP12, MSG:6/M475)
-
-
-
- >>> NEW LYNX GAMES OUT! <<<
- """""""""""""""""""""""""""
-
- TURBO SUB OUT! Just picked up Turbo Sub. Pretty cool. The graphics
- """""""""""""" and sound are good but there is a noticeable slowdown
- when there is a lot of stuff on the screen. -Aric Friesen
- (A.FRIESEN, CAT36, TOP2, MSG:115/M475)
-
- >>>>> Hi! I just picked up "Turbo Sub" today also. The graphics and
- """"" sound are great! The game play isn't bad, but I found it too
- easy for my tastes. After playing it for 5 times, I think I got to the
- end (I believe level 17 is the last?). It's the level you go up into
- outer space and go against the "Big Purple Ship". :)
-
- I wish they made it a lot harder. But, it does show off the Lynx's
- graphic capabilities.
- (BARBARIAN, CAT36, TOP2, MSG:117/M475)
-
- >>>>> I like it... every once in a while, you just need to play a game
- """"" where you just blow off some steam and not have to think much.
- Turbo Sub fits this need just right... plus the great graphics don't
- hurt either. (ROBO, CAT36, TOP14, MSG:2/M475)
-
- >>>>> I really like the fact that Turbo Sub is a good game for just
- """"" sitting down and playing to kill a few minutes. So many games
- anymore are so deep that you have to have at least 1/2 hour to play
- them. I like the "quick and dirty" shoot em ups where if you have five
- minutes to kill, you can have five minutes of fun playing a mindless
- game. Turbo Sub is good for that. -Aric Friesen
- (A.FRIESEN, CAT36, TOP2, MSG:124/M475)
-
-
-
- SCRAPYARD DOG TOO? Well, Scrapyard Dog showed up at the store today.
- """""""""""""""""" I havn't gotten to play it too much yet. But so
- far I like what I have seen. So far the game seems very good.
- Surprises hidden EVERYWHERE!
- (M.KENNEDY3, CAT36, TOP12, MSG:1-3/M475)
-
- >>>>> Scrapyard Dog is a great game! There are six levels, and each
- """"" level consists of four rounds with an extra-difficult henchman
- at the end of each level. There are things to climb/jump on and in
- everywhere, and a large variety of enemies to kill or avoid. Here's
- what I've seen so far:
-
- Level 1 - The Junkyard This level has evil rats, cats, birds, and gun-
- """""""""""""""""""""" toting dogs to harass you at every turn.
- Mountains of garbage, old tires, trash cans, boxes, toilets, appliances,
- and other stuff abound. Three secret rooms and a few shops are also
- hidden about the place. There is also a warp to level 3.
-
- Level 2 - The City This level has some of the same baddies as level 1,
- """""""""""""""""" plus falling pots, opening windows, and, when you
- get to the sewer section, snakes and deadly water. You can climb on
- window sills, mailboxes, lamp posts, parking meters, and other stuff up
- and down (and below) the street. There is also a warp to level ? (the
- Desert).
-
- Level 3 - The Forest Bees, killer rabbits, gnomes, shooting flowers,
- """""""""""""""""""" and more snakes add to the enemies on this level.
- You can run around on the ground, jumping on logs and over holes, or you
- can climb into the trees, but watch out for the birds.
-
- Level ? - The Desert Guess what? More snakes! Plus vultures, tumble-
- """""""""""""""""""" weeds, and more. This level is tough!
-
- Judging from the picture on the front of the box, I would guess
- that the last two levels are a mountain/cave, and a castle.
-
- The graphics are excellent. Nice, colorful, detailed backgrounds
- with lots of different stuff on each level. There are hidden bonuses
- _everywhere_! The sound is good. There's a tune that plays in the
- background throughout the game (but it can be turned off), which changes
- quite a bit as you go. There are also a few sound effects, mostly
- shots, crashes, etc. which aren't digitized or anything, but they do
- the job.
-
- All in all, Atari did a fantastic job on this one! Would I buy a
- Scrapyard Dog 2 ? Yes, definitely. Oops, a video game review without
- the 'a' word ? Okay, I'll say it. Scrapyard Dog is ADDICTING!
- (M.S.JACKSON, CAT36, TOP12, MSG:7/M475)
-
-
- EASTER EGGS? Well, on my first night playing this great game I have
- """""""""""" managed to find a easter egg.. You can get free shields..
- (pretty easy to find this easter egg too, although it took me a while
- to perfect how I did it).. See if you guys can find it out.. Also there
- SHOULD be a level skip in this game, I have not found this, but I am
- pretty sure it is in there.. It was in there at Winter CES, and I
- believe Steve Tyno (Producer of the game) stated that there will be a
- level skip in it. So start hunting!!!
- -Todd (Gamers Forum BBS 602-897-7828)
- (T.ELLERING, CAT36, TOP12, MSG:5/M475)
-
-
-
- AND CHECKERED FLAG? Psssttt!! I heard that Checkered Flag is in the
- """"""""""""""""""" warehouse and should be making it's way to the
- stores now. Pass it on.
- (D.MCNAMEE, CAT36, TOP5, MSG:176/M475)
-
- >>>>> Checkered Flag isn't on the way...it's out! Bought one
- """"" tonight! Well, a friend and I picked up Checkered Flag tonight.
- Nice graphics. The "Gentlemen Start your Engines" sounds great. And...
- the cars pass you in STEREO if you are using the new Lynx!
- (M.KENNEDY3, CAT36, TOP5/15, MSG:178/1/M475)
-
- >>>>> I played Checkered Flag (I didn't buy it yet-I'm saving my money
- """"" for CyberBall, Hard Drivn', and STUN Runner-I'll have someone get
- me Checkered Flag for Christmas <he he>)
-
- Anyway, it looked prettye cool, but... It takes some getting used
- to (ala Road Blasters?) as we have seen before, it is hard to drive a
- car with a joypad (also-Atari programmers seem to have more of a problem
- with that than others-I have played other driving games on many other
- systems with joypads/joysticks and none of them were as difficult to
- get used to as the Lynx's driving games).
-
- Also, you can Lynx 6 people for racing competition and also have
- the computer throw in up to 9 drone cars. I noticed a slowdown in game
- speed when there were 9 other cars on the track as opposed to only
- yours.
-
- Also, the game wasn't annoyingly easy (that's a plus!) Often
- driving games are made way too easy (RoadBlasters anyone?) I also say
- Scrapyard Dog-didn't play it. It looked like it had pretty good
- graphics, but I don't know about playability. -Aric Friesen
- (A.FRIESEN, CAT36, TOP5, MSG:189/M475)
-
- >>>>> If you liked Pole Position, you'll love Checkered Flag.
- """"" Basically it's Pole Position with customizable features. The
- side mirrors are nicely- done but you're too busy looking ahead to watch
- them. The billboards from Pole Position are also there - apparently
- they're for Lynx games to come - "Awesome Golf", "Grid Runner",
- "Baseball Heroes", "Cyberball", etc. Definitely a must buy if you're
- into driving games!!
- (T.CHAPMAN2, CAT36, TOP15, MSG:7/M475)
-
-
-
- >>> LYNX ODDS & ENDS <<<
- """"""""""""""""""""""""
-
- LYNX INSIDER MOVES ON Hi guys! Yes... It is true. I am no longer
- """"""""""""""""""""" working for Atari Corp. My last day was on
- Sept. 6th., but that doesn't mean I've given up on the Lynx. It still
- blows the competition away. Don't worry about software releases. From
- what I saw before I left, there's plenty coming down the pipeline.
- Glad to know I'm well remembered here on GEnie. I'll be dropping in
- from time-to-time, not as often since I now have to pay to get in here
- [just like everybody else ;p]. -Dave "Robocop" Cagle
- (ROBOCOP, CAT36, TOP10, MSG:10/M475)
-
-
- MORE LYNX COVERAGE Yo! Thought you might be interested to know that
- """""""""""""""""" Atari Explorer Magazine is covering Lynx in a big
- way -- At least 6 games reviewed every issue, normally prior to release.
- Subs are only $9.95/year to GEnie subscribers. Call (218)723-9202 or
- write Atari Explorer, PO BOX 6488, Duluth, MN 55806!
- (EXPLORER, CAT36, TOP2, MSG:111/M475)
-
- >>>>> Hiya, folks ... I'm the guy what was responsible for the
- """"" "informative" reviews of Lynx games in Atari Explorer. Hey,
- how 'bout that color, huh? These shots were generated off a video
- interface, in-house at Atari, and were badly cropped because we had
- already layed-out the Lynx section with conventional slides by the time
- the new shots arrived. Sorry you couldn't see the top and bottom lines
- of Ishido, though the other games showed up pretty well. In any case,
- we seem to have solved the "awful Lynx color" problem.
-
- In the upcoming Fall #2 issue of Explorer, look for reviews of:
-
- o Bill & Ted's Excellent Adventure o Tournament Cyberball
- o Awesome Golf o Qix
- o Fidelity Chess o S.T.U.N. Runner
-
- All are awesome, particularly (IMHO) Fidelity Chess, which keeps
- beating me with alarming regularity at Level 2. I *blow away* Portfolio
- Chess (also reviewed, also HOT!) at Level 2. Next step (I fear) must
- be a tournament.
-
- Atari hand-held systems battle it out in the stratosphere of
- unlimited-ply analysis! -John @ Explorer
- (EXPLORER, CAT36, TOP2, MSG:119/M475)
-
-
- //////////////////////////////////////// GEnie_QWIK_QUOTE /////
- / "Yep, and "atari" itself is a term from Go, a very polite /
- / way of saying (I seem to recall) "your position is shaky, /
- / and under threat; unless you do something (and even if you /
- / do, <snicker>) I'm gonna have your guts for garters" or /
- / somesuch. In fact, the name alone provoked part of my /
- / original attraction to the computer line back in 1980, /
- / being fond, but a poor player, of Go. /
- ///////// M.JOHNES52, CAT14, TOP15, MSG:58/M475 /////////////
-
-
-
- [EOA]
- [LOG]//////////////////////////////
- LOG OFF /
- /////////////////////////////////
- GEnie Lamp Information
- """"""""""""""""""""""
-
- o COMMENTS: Contacting GEnie Lamp
-
- o GENIE LAMP STAFF: Who Are We?
-
- o WITH A LITTLE HELP: GEnie Lamp Writers
-
- o WRITERS: Writing For GEnie Lamp
-
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-
-
-
- COMMENTS? If you would like to ask a question, leave a comment or just
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- GEnie LAMP STAFF
- """"""""""""""""
-
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