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- ------******* STAR BATTLE *******-------
- By Kevin Moody ( CARDSHARK )
- Oct 20, 1990
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-
- FOR SYSOPS:
- If your doors games go into this drectory:
- C:\DOORS\
- Then use the program called "SB1.PRG"
-
- If your doors games go into this drectory:
- C:\FOREM\DOORS\
- Then use the program called "SB2.PRG"
-
- If your directory format is neither then you can use any C language and
- edit the C code to fit your directory.
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-
-
- Brief Introductions
-
- The game is MOUSE point and click unless asked to type in something by the
- game.
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- When you call up for the first time or after being killed you will be assigned
- by the game which ALLIANCE you will belong to:
-
- 1 - Federation
- 2 - Klingon
- 3 - Romulan
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- This helps to balance out the play. Its not cool to attack your own class,
- one, you will not gain any score for it and two the other members of your
- class may mess you up permantly.
-
- See that small hollow circle on the screen? Thats you in a sector. The
- entire galaxy is 35 X 35. I could have made it bigger but I was in a hurry
- to see if this game would work. Most everything on your screen is self
- explanatory except the THEME.
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- Find Crystals! Where? Mine planets, the richer the planet the better, but
- watch out for those hostile planets. You need crystals to replenish all
- ship related features. If any of your ship features go to 0 then 5 crystals
- are used to replenish those affected areas.
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- The underlying OBJECT of the game is to have one class or alliance control
- the galaxy. If you attack another player, his ship goes into auto attack so
- he can blast you while your on-line.
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- Watch that clock those are your turns left, you have 36 turns per day, use
- them wisely..
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- I'm tired of explaning the game. Play it and I'm sure you will get a grasp
- of what is going on!
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- BORING HISTORY:
-
- After seeing what Larry Mears did with IG in his realese of version 2.15,
- I had to write a game using all those cool graphic routines. This is my
- first attempt at writing a game and an IG BBS on-line game at that, so be
- forgiving. Hopefully some of you programmers can decipher what I've done
- in the code I've included and come up with your own ideas. You don't have
- to use C to write an IG game. GFA basic is perfect for the IG atmosphere.
- Most of you will find that programming is not the problem but understanding
- how to write IG commands may be. USE the IGS EDITOR available (yes, the one
- me and Tony Rau of the Final Frontier BBS wrote last year.) I used the
- editor for STAR BATTLE, believe me, without it I would not have dreamed of
- finding all those locations on the screen. In the next version of star
- battle I'll include an editor for communicating with other users. With
- the help of the IGS editor and Laser C, I finished this game in 2 weeks!
-