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- History
- =======
-
- 1.30 - First release
-
- 1.40 - Cleaner logarithmic sound conversion
- - Cleaned up glitches on standard-res monitors
- - Added read-only ARMovie format
- - Added ArcWeb sound playing
- - Sun Audio files with zero data length can now be loaded
- - Lowered lower frequency limit after discovering some 5Khz samples
- - First button in preference window now works. (how'd that happen?!)
- - Mouse is now constrained when dragging sliders
- - Doesn't crash if sample disappears between loading and converting
-
- 1.41 - Made Arcweb rendering optional
- - Dataload option added to allow loading by double-clicking
- - Made preference window resizable
-
- 1.42 - Fixed bug re dragging play slider on 16-bit samples
- - Dragging to playback window when already playing now plays
- - Changing format with 'extensions' on now works
-
- 1.50 - Fixed last-sample-in-queue bug
- - Type 0 AU and some incomplete-headered AU handling added
- - Added Wave filetype (FB1)
- - Hi-res player buttons added (thanks Trev)
- - Some mouse button actions tidied up
- - Fixed a bug causing some spikes in conversions
- - Fixed /0 error (opening prefs) when Armadeus is the default format
- - Does not respond to shift-double-clicks now
- - Fixed WAVE block alignment bug affecting samples > 1 byte/frame
- - Added Psion S3a format (thanks Jasper)
- - Added ARMovie export
- - Added A-law format to Psion, AU, Audioworks, RIFF and raw
- - Added 100%/200% (normal/amplify) volume switch
- - Added typable numeric volume display
- - Added mono echo (simulated stereo) to front end
- - Removed queue size limit; stored in file now
- - Auto mono/stereo selection in output to match source
- - Changes to PlaySample module (now 2.43)
- - Added A-law support
- - Volume range now 0 to 255 (200%=amplify) with 127=100%
-
- 1.51 - Formats checked by filetype only (eg Armadeus) checked last
- - Made prefs file version aware so it doesn't load a junk file
-
- 1.60 - Some minor template fixes
- - Added filetypes for AIFF, IFF
- - Added sprites to most formats with filetypes
- - Added auto-launch for Armadeus and Wave (in !Boot file)
- - Made sprite-set software selectable
- - Fixed playback of 16-bit stereo audioworks
- - Fixed problem with menu-crash when lots of fonts
- - Auto set-filetype implemented
- - Added options for stereo to mono conversion (mix, left or right)
- - Got rid of assemble-at-run-time crap
- - Added play looping and section playback
- - Redesigned playback window and queuing system
- - Solid dragging support added
- - Added option to use unmodulated playback for better quality
- - Changes to PlaySample module (now 2.45)
- - Added better support for section playing
- - Made frequency modulated playback optional
- - Added stereo control
-
- 1.61 - Fixed bug with save-as-raw menu
- - Fixed bug (introduced in 1.60) that caused MSADPCM to play badly.
- - Added quit-with-ArcWeb option
- - -play on command line forces playback regardless of auto-play option
-
-
- SoundCon 1.60 Known bugs and things to fix and add
- ==================================================
-
- Bugs:
-
- VOC non-linear features not handled very well
- Index over-counts on long ADPCM samples (counts bytes instead of frames)
- MS ADPCM > DVI ADPCM glitches badly
-
- Possible Addtions:
-
- MPEG audio format
- More complete ARMovie handling
- Add David Radford's compressed sample format
- Reverse playback and optional chipmunk-style cueing
- User controllable speed/quality trade off of MS ADPCM encoding
- Fade in/Fade out on conversion.
- Balance control
- Optionally apply section, volume, balance etc to conversion
- Implement format recognition for SPlay command.
- Redesign queue/carousel for improved playback facilities
- Improved sound channel claiming
- Improve disc-based queue handling
-
- Annoying things that will be fixed in v2.0: (non-Basic version!)
-
- Slow to start
- Slow menu generation
- Large memory requirement
-