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IO CD 1999 May
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IO_maj_99.iso
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GRY
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starsiege.exe
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data1.cab
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Demo_Files
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campaign
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Human
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campaign.cs
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Text File
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1999-04-07
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2KB
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54 lines
//------------------------------------------------------------------------------
// Campaign data
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
// Campaign Data
//
// Campaign campaignInfo
// {
// name; // string: name of the campaign
// usePlanetInv; // bool: otherwise, infinite amounts of all components
// scanX; // string: scanX file to use
// encyclopedia; // string: encyclopedia to use
// curMission; // string: mission to start on the campaign
// playerTeam; // string: team of the player
// // *IDSTR_TEAM_YELLOW
// // *IDSTR_TEAM_BLUE
// // *IDSTR_TEAM_RED
// // *IDSTR_TEAM_PURPLE
// playerRace; // string: race of player
// // *IDSTR_RACE_HUMAN_IMPERIAL
// // *IDSTR_RACE_HUMAN_REBEL
// // *IDSTR_RACE_CYBRID
// techLevel; // int: current tech level access for the player
// cinematicRec; // string: in game <*.rec> cinematic to be played
// cinematicSmk; // string: in game <*.smk> cinematic to be played
// campaignEndSmk; // string: in game <*.smk> cinematic to be played at campaign end
// }
//------------------------------------------------------------------------------
Campaign campaignInfo
{
name = *IDCMP_NAME_HUMAN;
usePlanetInv = true;
scanX = "scanX.ddb";
encyclopedia = "encyclopedia.ddb";
curMission = "ha0";
curDate = 28281002;
playerTeam = *IDSTR_TEAM_YELLOW;
playerRace = *IDSTR_RACE_HUMAN_REBEL;
techLevel = 3;
cinematicRec = "cinHA.rec";
campaignEndSmk = "human_finale.smk";
};
//------------------------------------------------------------------------------
exec("DatPilot_hu.cs");
function campaignInitInventories()
{
exec("hu_planet_init.cs");
}