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MAKECHAR.ZIP
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SP-OPS.DTA
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Text File
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1992-08-12
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2KB
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39 lines
GURPS data file (this MUST be the first line!)
*
* This data file was created for use with the GURPS character creation program
* (MAKECHAR) written by Bill Seurer. The material herein is Copyrighted by
* Steve Jackson Games and is only to be used within the limits of the original
* copyright on it. Commercial use of this file or the MAKECHAR program is
* prohibited by Bill's intellectual property agreement with his employer.
*
* Note that the MAKECHAR program is case sensitive. That means that "Resist
* Fire" is different than "Resist fire" and "resist fire".
*
* The next line is the "title" of this GURPS data file. It is printed out
* as the file is read in.
*
title GURPS Special Ops
*
type disadvantage
category Phobia Disadvantages
Being without a weapon; -5/-15;
category Mental Disadvantages
Automatic Reflexes; -5/-10; 2 levels;
Patriotism; -15/0;
Pride; -10/0;
*
type skill
category Special Ops Skills
Cryptanalysis; M/H;
Explosive Ordnance Disposal; M/H; Demolition-4; DX@12;
Forward Observer; M/A; IQ-5
Hard-Hat Diving; M/A; Scuba-2;
NBC Warfare; M/A; IQ-5
No-Landing Extraction; M/A; IQ-6
Savoir-Faire (Military); M/E; IQ-4
SIGINT Collection and Jamming; M/H;
Traffic Analysis; M/H;
Thrown Weapon: Hand Grenade; P/E; DX-4, Throwing-0
category Professions
U.S. Army : Ranger; M/E; IQ-0; Administration@9, Armoury: Rifles and Handguns@12, Brawling@13, Camouflage@13, Climbing@13, Demolition@12, Driving: Car@11, Driving: All-Terrain Vehicle@11, Electronics Operation: Communications@13, Engineer: Combat Engineering@8, Explosive Ordnance Disposal@8, First Aid@10, Forward Observer@12, Guns: Pistol@13, Guns: Rifle@14, Guns: Submachine Gun@13, Gunner: Machine Gun@13, Gunner: Rocket Launcher@13, Intelligence Analysis@10, Interrogation@10, Jumping@12, Knife@13, Leadership@10, NBC Warfare@12, No-Landing Extraction@10, Orienteering@14, Parachuting@12, Photography@8, Savoir-Faire (Military)@12, Scrounging@12, Spear@13, Stealth@14, Survival: Desert@12, Survival: Jungle@13, Survival: Mountains@15, Swimming@12, Tactics@13, Thrown Weapon: Hand Grenade@14, Traps@13;