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Text File  |  1992-08-12  |  13KB  |  173 lines

  1. GURPS data file (this MUST be the first line!)
  2. *
  3. * This data file was created for use with the GURPS character creation program
  4. *  (MAKECHAR) written by Bill Seurer.  The material herein is Copyrighted by
  5. *  Steve Jackson Games and is only to be used within the limits of the original
  6. *  copyright on it.  Commercial use of this file or the MAKECHAR program is
  7. *  prohibited by Bill's intellectual property agreement with his employer.
  8. *
  9. * Note that the MAKECHAR program is case sensitive.  That means that "Resist
  10. *  Fire" is different than "Resist fire" and "resist fire".
  11. *
  12. * The next line is the "title" of this GURPS data file.  It is printed out
  13. *  as the file is read in.
  14. *
  15. title GURPS Robotech
  16. *
  17. type bonus
  18.  Astrogation Bonus;
  19.  SpacePilot Bonus;
  20. *
  21. type advantage
  22.  category Physical Advantages
  23.   Acceleration Tolerance; 10/0
  24.   G-Tolerance: .3G Increment; 5/0
  25.   G-Tolerance: .5G Increment; 10/0
  26.   G-Tolerance: 1G Increment; 15/0
  27.   G-Tolerance: 5G Increment; 20/0
  28.   G-Tolerance: 10G Increment; 25/0
  29.  category Mental Advantages
  30.   3D Spatial Sense; 10/0; ; +2 Astrogation Bonus, +1 SpacePilot Bonus, +3 Navigation Bonus
  31.  category Social Advantages
  32.   G-Experience; 10/0
  33.  
  34. type disadvantage
  35.  category Physical Disadvantages
  36.   Acceleration Weakness; -5/0
  37.   G-Intolerance: .1G Increment; -10/0
  38.   G-Intolerance: .05G Increment; -20/0
  39.   Space Sickness; -10/0
  40. type skill
  41.  category Artistic Skills
  42.   Photography; M/A; IQ-5
  43.  category Athletic Skills
  44.   Free Fall; P/A; DX-5, HT-5
  45.   Parachuting; P/E; DX-4, IQ-6
  46.   Scuba; M/A; IQ-5, Swimming-5
  47.  category Firearms Skills
  48.   Fast Draw: Pistol; P/E; ; ; +Fast Draw Bonus
  49.   Fast Draw: Magazine; P/E; ; ; +Fast Draw Bonus
  50.   Speed Load: Magazine; P/E
  51.   Beam Weapons: Lasers; P/E; DX-4, Beam Weapons: Blasters-4; ; +High IQ Guns Bonus
  52.   Beam Weapons: Blasters; P/E; DX-4, Beam Weapons: Lasers-4; ; +High IQ Guns Bonus
  53.   Guns: Pistol; P/E; DX-4; ; +High IQ Guns Bonus
  54.   Gunner: Mecha; P/A; DX-5, Gunner: Starship-4; ; +High IQ Guns Bonus
  55.   Gunner: Starship; P/A; DX-5, Gunner: Mecha-4; ; +High IQ Guns Bonus
  56.  category Craft Skills
  57.   Mechanic: Small Gadgets; M/A; IQ-5, Engineer: Bombs and Traps-4
  58.   Mechanic: Small Electric Motors; M/A; IQ-5, Engineer: Electrical-4
  59.   Mechanic: Jet engines; M/A; IQ-5, Engineer: Jet planes-4
  60.   Mechanic: Hovercraft; M/A; IQ-5, Engineer: Hovercraft-4
  61.   Mechanic: Fuel Cell/Electric Motor; M/A; IQ-5, Engineer: Electrically Powered Vehicles-4
  62.   Mechanic: Mecha; M/A; IQ-5, Engineer: Mecha-4
  63.   Armoury: Handguns; M/A; IQ-5, Armoury: Heavy Weapons-4, Armoury: Missiles-4, Armoury: Mecha Armor-4
  64.   Armoury: Heavy Weapons; M/A; IQ-5, Armoury: Handguns-4, Armoury: Missiles-4, Armoury: Mecha Armor-4
  65.   Armoury: Missiles; M/A; IQ-5, Armoury: Heavy Weapons-4, Armoury: Handguns-4, Armoury: Mecha Armor-4
  66.   Armoury: Mecha Armor; M/A; IQ-5, Armoury: Heavy Weapons-4, Armoury: Missiles-4, Armoury: Handguns-4
  67.   Mechanic: Reaction Drive; M/A; IQ-5, Engineer: Reaction Drive-4
  68.   Mechanic: Reactionless Drive; M/A; IQ-5, Engineer: Reactionless Drive-4
  69.   Mechanic: Fold Drive; M/A; IQ-5, Engineer: Fold Drive-4
  70.  category Language Skills
  71.   Sign Language; M/A
  72.   Telegraphy; M/E
  73.   Zentraedi; M/A
  74.  category Medical Skills
  75.   Hypnotism; M/H
  76.  category Outdoors Skills
  77.   Survival: Radioactive; M/A
  78.  category Professional Skills
  79.   Computer Operation; M/E; IQ-4
  80.   Electronics Operation: Communications; M/A; IQ-5, Electronics: Communications-3
  81.   Electronics Operation: Computers; M/A; IQ-5, Electronics: Computers-3
  82.   Electronics Operation: Medical; M/A; IQ-5, Electronics: Medical-3
  83.   Electronics Operation: Security Systems; M/A; IQ-5, Electronics: Security Systems-3
  84.   Electronics Operation: Sensors; M/A; IQ-5, Electronics: Sensors-3
  85.   Electronics Operation: Holographics; M/A; IQ-5, Electronics: Holographics-3
  86.   Electronics Operation: Starship Energy Weapons; M/A; IQ-5, Electronics: Starship Energy Weapons-3
  87.   Electronics Operation: Vehicle Energy Weapons; M/A; IQ-5, Electronics: Vehicle Energy Weapons-3
  88.   Electronics Operation: Weapons; M/A; IQ-5, Electronics: Weapons-3
  89.  category Scientific Skills
  90.   Biochemistry; M/VH; Chemistry-5; Chemistry@12
  91.   Computer Programming; M/H; IQ-6; Computer Operation@12; +Engineering Bonus
  92.   Ecology; M/H; IQ-6, Naturalist-3
  93.   Electronics: Communications; M/H; ; Mathematics@12
  94.   Electronics: Computers; M/H; ; Mathematics@12
  95.   Electronics: Medical; M/H; ; Mathematics@12
  96.   Electronics: Security Systems; M/H; IQ-6; Mathematics@12
  97.   Electronics: Sensors; M/H; ; Mathematics@12
  98.   Electronics: Mecha; M/H; ; Mathematics@12
  99.   Electronics: Holographics; M/H; ; Mathematics@12
  100.   Electronics: Starship Energy Weapons; M/H; ; Mathematics@12
  101.   Electronics: Vehicle Energy Weapons; M/H; ; Mathematics@12
  102.   Electronics: Weapons; M/H; ; Mathematics@12
  103.   Engineer: Mining; M/H; ; Geology@12; +Engineering Bonus
  104.   Engineer: Jet planes; M/H; Mechanic: Jet engines-6; Mechanic: Jet engines@12; +Engineering Bonus
  105.   Engineer: Hovercraft; M/H; Mechanic: Hovercraft-6; Mechanic: Hovercraft@12; +Engineering Bonus
  106.   Engineer: Electrically Powered Vehicles; M/H; Mechanic: Fuel Cell/Electric Motor-6; Mechanic: Fuel Cell/Electric Motor@12; +Engineering Bonus
  107.   Engineer: Bombs and Traps; M/H; Mechanic: Small Gadgets-6; Traps@12; +Engineering Bonus
  108.   Engineer: Plumbing; M/H; ; ; +Engineering Bonus
  109.   Engineer: Clockwork/Small Gadgets; M/H; Mechanic: Small Gadgets-6; Mechanic: Small Gadgets@12; +Engineering Bonus
  110.   Engineer: Electrical; M/H; ; ; +Engineering Bonus
  111.   Engineer: Guns; M/H; ; ; +Engineering Bonus
  112.   Engineer: Mecha; M/H; Mechanic: Mecha-6; Mechanic: Mecha@12; +Engineering Bonus
  113.   Engineer: Reaction Drive; M/H; Mechanic: Reaction Drive-6; Mechanic: Reaction Drive@12; +Engineering Bonus
  114.   Engineer: Reactionless Drive; M/H; Mechanic: Reactionless Drive-6; Mechanic: Reactionless Drive@12; +Engineering Bonus
  115.   Engineer: Fold Drive; M/H; Mechanic: Fold Drive-6; Mechanic: Fold Drive@12; +Engineering Bonus
  116.   Engineer: Combat Engineering; M/H; Architecture-6; Architecture@12; +Engineering Bonus
  117.   Forensics; M/H; Criminology-4
  118.   Genetics; M/VH; Biochemistry-5, Physiology-5
  119.   Geology; M/H; IQ-6, Prospecting-4
  120.   Metallurgy; M/H; IQ-6, Blacksmith-8, Chemistry-5, Jeweler-8
  121.   Meteorology; M/A; IQ-5
  122.   Nuclear Physics; M/VH; ; Physics@15, Mathematics@15
  123.   Physics; M/H; IQ-6
  124.   Prospecting; M/A; IQ-5, Geology-4
  125.   Protoculture Physics; M/VH; ; Physics@15, Mathematics@15, Biochemistry@15;
  126.   Astrogation: Normal; M/A; Navigation-5, Astronomy-4, Mathematics-4, Astrogation: Fold-4; ; +Astrogation Bonus
  127.   Astrogation: Fold; M/A; Navigation-5, Astronomy-4, Mathematics-4, Astrogation: Normal-4; ; +Astrogation Bonus
  128.   Planetology: Rock/Ice worlds; M/H; IQ-5, Geology-4, Meteorology-4, Planetology: Earthlike-4,Planetology: Hostile Terrestial-4, Planetology: Gas Giants-4
  129.   Planetology: Earthlike; M/H; IQ-6, Geology-4, Meteorology-4, Planetology: Rock/Ice worlds-4,Planetology: Hostile Terrestial-4, Planetology: Gas Giants-4
  130.   Planetology: Hostile Terrestial; M/H; IQ-6, Geology-4, Meteorology-4, Planetology: Earthlike-4,Planetology: Rock/Ice worlds-4, Planetology: Gas Giants-4
  131.   Planetology: Gas Giants; M/H; IQ-6, Geology-4, Meteorology-4, Planetology: Earthlike-4,Planetology: Hostile Terrestial-4, Planetology: Rock/Ice worlds-4
  132.   Xenobiology: Rock/Ice worlds; M/H
  133.   Xenobiology: Terrestial; M/H
  134.   Xenobiology: Hostile Terrestial; M/H
  135.   Xenobiology: Gas Giants; M/H
  136.  category Social Skills
  137.   Savoir Faire: Military; M/E; IQ-4
  138.   Tactics: Aerial; M/H; IQ-6
  139.   Strategy: Land; M/H; IQ-6, Tactics-6, Strategy: Space-4
  140.   Strategy: Space; M/H; IQ-6, Tactics-6, Strategy: Land-4
  141.  category Thief/Spy Skills
  142.   Demolition; M/A; IQ-5, Engineer: Mining-3, Engineer: Bombs and Traps-3, Engineer: Combat Engineering-3
  143.   Intelligence Analysis; M/H; IQ-6
  144.   Underwater Demolition; M/A; Demolition-2; Scuba@12, Demolition
  145.   Cryptanalysis; M/H;
  146.   SIGINT Collection and Jamming; M/H;
  147.   Traffic Analysis; M/H;
  148.  category Vehicle Skills
  149.   Pilot: Humanoid Mecha; P/A; IQ-6; ;
  150.   Pilot: Vehicle Mecha; P/A; IQ-6; ;
  151.   Pilot: Fighter Mecha; P/A; IQ-6; ; +SpacePilot Bonus
  152.   Pilot: Starship; P/A; IQ-6; ; +SpacePilot Bonus
  153.   Pilot: Cyclone; P/A; IQ-6; ;
  154.   Bicycling; P/E; DX-4, Motorcycle-5
  155.   Driving: All-Terrain Vehicle; P/A; IQ-5, DX-5
  156.   Driving: Hovercraft; P/A; IQ-5, DX-5
  157.   Driving: Tank; P/A; IQ-5, DX-5
  158.   Motorcycle; P/E; DX-5, IQ-5, Bicycling-5
  159.   Vacc Suit; M/A; IQ-6; Free Fall@12
  160.  category Professions
  161.   Veritech Pilot; M/E; IQ-0; Administration@10, Astrogation: Normal@13, Beam Weapons: Lasers@13, Brawling@13, Camouflage@10, Electronics Operation: Weapons@12, Electronics Operation: Sensors@13, Electronics Operation: Communications@13, Engineer: Combat Engineering@8, First Aid@11, Free Fall@13, Guns: Pistol@10, Gunner: Mecha@15, Knife@12, Motorcycle@11, Navigation: Aerial@14, Orienteering@11, Parachuting@10, Pilot: Humanoid Mecha@15, Pilot: Fighter Mecha@15, Pilot: Cyclone@12, Stealth@12, Savoir Faire: Military@12, Tactics: Aerial@14, Tactics@14, Vacc Suit@13;
  162.   Destroid Pilot; M/E; IQ-0; Administration@10, Beam Weapons: Lasers@14, Brawling@14, Camouflage@12, Electronics Operation: Weapons@12, Electronics Operation: Sensors@12, Electronics Operation: Communications@13, Engineer: Combat Engineering@8, First Aid@11, Free Fall@10, Guns: Pistol@10, Gunner: Mecha@15, Knife@12, Motorcycle@11, Orienteering@12, Pilot: Humanoid Mecha@15, Pilot: Cyclone@12, Stealth@14, Savoir Faire: Military@12, Tactics@14, Vacc Suit@10;
  163.   Cyclone Rider; M/E; IQ-0; Administration@10, Armoury: Handguns@12, Beam Weapons: Lasers@16, Brawling@16, Camouflage@14, Climbing@13, Demolition@12, Electronics Operation: Weapons@13, Electronics Operation: Sensors@12, Electronics Operation: Communications@14, Engineer: Combat Engineering@10, First Aid@11, Free Fall@10, Guns: Pistol@14, Gunner: Mecha@15, Knife@12, Motorcycle@16, Orienteering@13, Pilot: Vehicle Mecha@15, Pilot: Cyclone@15, Stealth@15, Savoir Faire: Military@12, Swimming@12, Tactics@15, Vacc Suit@10;
  164.   Starship Pilot; M/E; IQ-0; Administration@10, Astrogation: Normal@15, Astrogation: Fold@16, Beam Weapons: Lasers@12, Electronics Operation: Weapons@10, Electronics Operation: Sensors@15, Electronics Operation: Communications@15, Engineer: Combat Engineering@8, Free Fall@13, Gunner: Starship@15, Knife@12, Navigation: Aerial@14, Pilot: Fighter Mecha@14, Pilot: Starship@15, Savoir Faire: Military@12, Tactics: Aerial@14, Vacc Suit@13;
  165.   Zentraedi Warrior; M/E; IQ-0; Administration@10, Beam Weapons: Lasers@15, Brawling@15, Camouflage@10, Electronics Operation: Weapons@11, Electronics Operation: Sensors@12, Electronics Operation: Communications@11, Engineer: Combat Engineering@8, First Aid@11, Free Fall@13, Guns: Pistol@12, Gunner: Mecha@15, Knife@12, Orienteering@10, Pilot: Humanoid Mecha@15, Stealth@12, Savoir Faire: Military@10, Tactics: Aerial@15, Tactics@12, Vacc Suit@13;
  166.   Intelligence Branch; M/E; IQ-0; Administration@13, Astrogation: Normal@12, Beam Weapons: Lasers@13, Brawling@13, Camouflage@12, Cryptanalysis@14, Criminology@10, Detect Lies@14, Electronics Operation: Weapons@12, Electronics Operation: Sensors@13, Electronics Operation: Communications@13, First Aid@11, Guns: Pistol@10, Intelligence Analysis@15, Interrogation@15, Knife@12, English@10, Zentraedi@13, Orienteering@13, Parachuting@10, Pilot: Cyclone@12, Psychology@13, SIGINT Collection and Jamming@14, Stealth@15, Swimming@12, Tactics@14, Traffic Analysis@14;
  167.   Communications Branch; M/E; IQ-0; Administration@13, Beam Weapons: Lasers@12, Brawling@12, Cryptanalysis@12, Electronics Operation: Weapons@12, Electronics Operation: Sensors@15, Electronics Operation: Communications@15, First Aid@11, Intelligence Analysis@12, Knife@12, English@10, Zentraedi@13, SIGINT Collection and Jamming@15;
  168.   Security Branch; M/E; IQ-0; Administration@13, Armoury: Handguns@12, Beam Weapons: Lasers@16, Brawling@16, Camouflage@12, Criminology@12, Demolition@14, Detect Lies@12, Electronics Operation: Weapons@13, Electronics Operation: Sensors@12, Electronics Operation: Communications@14, Engineer: Combat Engineering@10, First Aid@11, Guns: Pistol@14, Holdout@12, Intelligence Analysis@12, Interrogation@12, Knife@14, English@10, Motorcycle@14, Orienteering@13, Parachuting@10, Pilot: Cyclone@15, Psychology@13, Stealth@15, Swimming@12, Tactics@15;
  169.   Maintenance Branch; M/E; IQ-0; Armoury: Handguns@12, Armoury: Heavy Weapons@15, Armoury: Missiles@15, Armoury: Mecha Armor@15, Beam Weapons: Lasers@12, Brawling@12, Electronics: Mecha@15, Electronics Operation: Weapons@15, First Aid@11, Knife@12, English@10, Mechanic: Mecha@15, Scrounging@12;
  170.   Officer; M/E; IQ-0; Administration@13, Detect Lies@9, Leadership@14, Savoir Faire: Military@14, Strategy: Land@12, Strategy: Space@12;
  171.   NCO; M/E; IQ-0; Administration@12, Detect Lies@12, Leadership@13, Savoir Faire: Military@14;
  172.   Zentraedi Officer; M/E; IQ-0; Administration@12, Detect Lies@9, Leadership@13, Savoir Faire: Military@12, Strategy: Land@10, Strategy: Space@10;
  173.