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MAKECHAR.ZIP
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IST.DTA
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Text File
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1992-08-12
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4KB
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60 lines
GURPS data file (this MUST be the first line!)
*
* This data file was created for use with the GURPS character creation program
* (MAKECHAR) written by Bill Seurer. The material herein is Copyrighted by
* Steve Jackson Games and is only to be used within the limits of the original
* copyright on it. Commercial use of this file or the MAKECHAR program is
* prohibited by Bill's intellectual property agreement with his employer.
*
* Note that the MAKECHAR program is case sensitive. That means that "Resist
* Fire" is different than "Resist fire" and "resist fire".
*
* The next line is the "title" of this GURPS data file. It is printed out
* as the file is read in.
*
title IST Supers
*
type bonus
*
type advantage
category Patron Advantages
Patron: U.N. <=12; 70/0;
category Social Advantages
Unusual Background (Mage); 150/0; ; ; ;
Unusual Background (Archmage); 200/0; ; ; ;
IST Membership; 100/0; ; ; Patron: U.N. <=12, Duty <=15, Legal Enforcement Powers@2, Military Rank@4, Area Knowledge (city)@0, Area Knowledge (nation)@0, Computer Operation@0, History (U.N.)@0, Finnish@0, Karate@0, Strategy (land)@-1, Tactics@-1;
category Super Magical Advantages
Super Magical Aptitude; 15/15; 20 levels; +1 Spell Bonus, +1 Magery
Super Solitary Magery; 10/10; 20 levels; +1 Spell Bonus, +1 Magery
Super Sun-Aspected Magery; 8/8; 20 levels; +1 Spell Bonus, +1 Magery
Super Star-Aspected Magery; 8/8; 20 levels; +1 Spell Bonus, +1 Magery
Super Moon-Aspected Magery; 8/8; 20 levels; +1 Spell Bonus, +1 Magery
Super Magical Resistance; 2/2; 20 levels
Super Meta-Spells Magical Aptitude; 10/10; 20 levels; +1 Meta-Spells Bonus, +1 Magery
Super Enchantment Spells Magical Aptitude; 10/10; 20 levels; +1 Enchantment Spells Bonus, +1 Magery
Super Water Spells Magical Aptitude; 10/10; 20 levels; +1 Water Spells Bonus, +1 Magery
Super Sound Spells Magical Aptitude; 10/10; 20 levels; +1 Sound Spells Bonus, +1 Magery
Super Protection/Warning Spells Magical Aptitude; 10/10; 20 levels; +1 Protection/Warning Spells Bonus, +1 Magery
Super Plant Spells Magical Aptitude; 10/10; 20 levels; +1 Plant Spells Bonus, +1 Magery
Super Necromantic Spells Magical Aptitude; 10/10; 20 levels; +1 Necromantic Spells Bonus, +1 Magery
Super Movement Spells Magical Aptitude; 10/10; 20 levels; +1 Movement Spells Bonus, +1 Magery
Super Mind Control Spells Magical Aptitude; 10/10; 20 levels; +1 Mind Control Spells Bonus, +1 Magery
Super Making/Breaking Spells Magical Aptitude; 10/10; 20 levels; +1 Making/Breaking Spells Bonus, +1 Magery
Super Light/Dark Spells Magical Aptitude; 10/10; 20 levels; +1 Light/Dark Spells Bonus, +1 Magery
Super Knowledge Spells Magical Aptitude; 10/10; 20 levels; +1 Knowledge Spells Bonus, +1 Magery
Super Illusion/Creation Spells Magical Aptitude; 10/10; 20 levels; +1 Illusion/Creation Spells Bonus, +1 Magery
Super Healing Spells Magical Aptitude; 10/10; 20 levels; +1 Healing Spells Bonus, +1 Magery
Super Food Spells Magical Aptitude; 10/10; 20 levels; +1 Food Spells Bonus, +1 Magery
Super Fire Spells Magical Aptitude; 10/10; 20 levels; +1 Fire Spells Bonus, +1 Magery
Super Earth Spells Magical Aptitude; 10/10; 20 levels; +1 Earth Spells Bonus, +1 Magery
Super Communication/Empathy Spells Magical Aptitude; 10/10; 20 levels; +1 Communication/Empathy Spells Bonus, +1 Magery
Super Body Control Spells Magical Aptitude; 10/10; 20 levels; +1 Body Control Spells Bonus, +1 Magery
Super Animal Spells Magical Aptitude; 10/10; 20 levels; +1 Animal Spells Bonus, +1 Magery
Super Air Spells Magical Aptitude; 10/10; 20 levels; +1 Air Spells Bonus, +1 Magery
type disadvantage
type skill
category Scientific Skills
History (U.N.); M/H;