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HIGHTECH.DTA
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Text File
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1992-03-03
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8KB
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160 lines
GURPS data file (this MUST be the first line!)
*
* This data file was created for use with the GURPS character creation program
* (MAKECHAR) written by Bill Seurer. The material herein is Copyrighted by
* Steve Jackson Games and is only to be used within the limits of the original
* copyright on it. Commercial use of this file or the MAKECHAR program is
* prohibited by Bill's intellectual property agreement with his employer (IBM).
*
* Note that the MAKECHAR program is case sensitive. That means that "Resist
* Fire" is different than "Resist fire" and "resist fire". In general if you
* captalize the first letter of everything you'll be OK.
*
* The next line is the "title" of this GURPS data file. It is printed out
* as the file is read in.
*
title GURPS Basic rules for High Tech (TL > 6)
*
type advantage
category Social Advantage
Gadgeteer; 25/5; 5 levels
Literacy; 0/0;
*
type disadvantage
category Social Disadvantages
Semi-Literacy; -5/0
Illiteracy; -10/0
type skill
category Martial Arts Skills
* Karate adds +1/5 of skill to Punching and Kicking damage bonus
Karate; P/H; ; ; ; ; +5 Punching Damage Bonus, +5 Kicking Damage Bonus
Judo; P/H
category Martial Arts Maneuvers
Aggressive Parry; MA/H; Karate Parry-4; Karate@12
Back Kick; MA/H; Karate-4, Kicking-2; Karate@12
Breakfall; MA/A; Judo-0, Acrobatics-0; Judo@12
Elbow Strike; MA/A; Karate-2; Karate@12
Karate Feint; MA/H; Karate-0
Judo Ground Fighting; MA/H; Judo-4; Judo@12
Karate Ground Fighting; MA/H; Karate-4; Karate@12
Hook Kick; MA/H; Karate-3, Kicking-1; Karate@12
Judo Throw; MA/S; Judo-0
Jump Kick; MA/H; Karate-4, Kicking-2; Karate@12
Kicking; MA/A; Karate-2; Karate@12
Karate Parry; MA/S; Karate*0.667
Judo Parry; MA/S; Judo*0.667
Karate Hit Location; MA/S; Karate-3; Karate@12
Shin Kick; MA/A; Karate-3, Kicking-1; Karate@12
Spin Kick; MA/H; Karate-3, Kicking-1; Karate@12
Sweeping Kick; MA/H; Karate-3, Kicking-1; Karate@12
category Artistic Skills
Photography; M/A; IQ-5
category Athletic Skills
Free Fall; P/A; DX-5, HT-5
Parachuting; P/E; DX-4, IQ-6
Scuba; M/A; IQ-5, Swimming-5
category Modern Weapons Skills
Guns: Pistol; P/E; DX-4, Guns: Rifle-4,Guns: Shotgun-4, Guns: Submachine Gun-4; ; +High IQ Guns Bonus
Guns: Rifle; P/E; DX-4, Guns: Pistol-2,Guns: Shotgun-4, Guns: Submachine Gun-4; ; +High IQ Guns Bonus
Guns: Shotgun; P/E; DX-4, Guns: Pistol-2,Guns: Rifle-4, Guns: Submachine Gun-4; ; +High IQ Guns Bonus
Guns: Submachine Gun; P/E; DX-4, Guns: Pistol-2,Guns: Shotgun-4, Guns: Rifle-4; ; +High IQ Guns Bonus
Guns; P/E; DX-4; ; +High IQ Guns Bonus
Fast Draw: Pistol; P/E; ; ; +Fast Draw Bonus
Fast Draw: Rifle; P/E; ; ; +Fast Draw Bonus
Fast Draw: Magazine; P/E; ; ; +Fast Draw Bonus
Fast Draw: Speedloader; P/E; ; ; +Fast Draw Bonus
Speed Load: Revolver; P/E
Speed Load: Bolt Action Rifle; P/E
Speed Load: Auto Rifle; P/E
Speed Load: Magazine; P/E
category Craft Skills
Armoury: Hand Weapons; M/A; IQ-5
Armoury: Body Armor; M/A; IQ-5
Armoury: Vehicle Armor; M/A; IQ-5
Armoury: Bows/Arrows/Crossbows; M/A; IQ-5
Armoury: Rifles and Handguns; M/A; IQ-5, Guns-6
Armoury: Vehicular weaponry; M/A; IQ-5, Gunner: Tank Cannon-6
Armoury: Artillery; M/A; IQ-5, Gunner: Naval Cannon-6
Mechanic: Small Gadgets; M/A; IQ-5, Engineer: Bombs and Traps-4
Mechanic: Steam engines; M/A; IQ-5
Mechanic: Small Electric Motors; M/A; IQ-5, Engineer: Electrical-4
Mechanic: Gasoline engines; M/A; IQ-5, Engineer: Gasoline Powered Vehicles-4
Mechanic: Jet engines; M/A; IQ-5, Engineer: Jet planes-4
Mechanic: Propellor plane engines; M/A; IQ-5, Engineer: Prop. driven planes-4
Mechanic: Hovercraft; M/A; IQ-5, Engineer: Hovercraft-4
Mechanic: Fuel Cell/Electric Motor; M/A; IQ-5, Engineer: Electrically Powered Vehicles-4
Mechanic: Ocean going vessels; M/A; IQ-5, Engineer: Ocean going vessels-4
category Language Skills
Sign Language; M/A
Telegraphy; M/E
category Medical Skills
Hypnotism; M/H
category Outdoors Skills
Survival: Radioactive; M/A
category Professional Skills
Computer Operation; M/E; IQ-4
Electronics Operation: Communications; M/A; IQ-5, Electronics: Communications-3
Electronics Operation: Computers; M/A; IQ-5, Electronics: Computers-3
Electronics Operation: Medical; M/A; IQ-5, Electronics: Medical-3
Electronics Operation: Security Systems; M/A; IQ-5, Electronics: Security Systems-3
Electronics Operation: Sensors; M/A; IQ-5, Electronics: Sensors-3
category Scientific Skills
Biochemistry; M/VH; Chemistry-5; Chemistry@12
Computer Programming; M/H; IQ-6; Computer Operation@12; +Engineering Bonus
Ecology; M/H; IQ-6, Naturalist-3
Electronics: Communications; M/H; ; Mathematics@12
Electronics: Computers; M/H; ; Mathematics@12
Electronics: Medical; M/H; ; Mathematics@12
Electronics: Security Systems; M/H; IQ-6; Mathematics@12
Electronics: Sensors; M/H; ; Mathematics@12
Engineer: Mining; M/H; ; Geology@12; +Engineering Bonus
Engineer: Gasoline Powered Vehicles; M/H; Mechanic: Gasoline engines-6; Mechanic: Gasoline engines@12; +Engineering Bonus
Engineer: Jet planes; M/H; Mechanic: Jet engines-6; Mechanic: Jet engines@12; +Engineering Bonus
Engineer: Hovercraft; M/H; Mechanic: Hovercraft-6; Mechanic: Hovercraft@12; +Engineering Bonus
Engineer: Electrically Powered Vehicles; M/H; Mechanic: Fuel Cell/Electric Motor-6; Mechanic: Fuel Cell/Electric Motor@12; +Engineering Bonus
Engineer: Prop. driven planes; M/H; Mechanic: Propellor plane engines-6; ; +Engineering Bonus
Engineer: Ocean going vessels; M/H; Mechanic: Ocean going vessels-6; Mechanic: Ocean going vessels@12; +Engineering Bonus
Engineer: Bombs and Traps; M/H; Mechanic: Small Gadgets-6; Traps@12; +Engineering Bonus
Engineer: Plumbing; M/H; ; ; +Engineering Bonus
Engineer: Clockwork/Small Gadgets; M/H; Mechanic: Small Gadgets-6; Mechanic: Small Gadgets@12; +Engineering Bonus
Engineer: Combat Engineering; M/H; Architecture-6; Architecture@12; +Engineering Bonus
Engineer: Electrical; M/H; ; ; +Engineering Bonus
Engineer: Guns; M/H; ; ; +Engineering Bonus
Forensics; M/H; Criminology-4
Genetics; M/VH; Biochemistry-5, Physiology-5
Geology; M/H; IQ-6, Prospecting-4
Metallurgy; M/H; IQ-6, Blacksmith-8, Chemistry-5, Jeweler-8
Meteorology; M/A; IQ-5
Nuclear Physics; M/VH; ; Physics@15, Mathematics@15
Physics; M/H; IQ-6
Prospecting; M/A; IQ-5, Geology-4
category Thief/Spy Skills
Demolition; M/A; IQ-5, Engineer: Mining-3, Engineer: Bombs and Traps-3, Engineer: Combat Engineering-3
Intelligence Analysis; M/H; IQ-6
Underwater Demolition; M/A; Demolition-2; Scuba@12, Demolition
category Vehicle Skills
Bicycling; P/E; DX-4, Motorcycle-5
Driving: Car; P/A; IQ-5, DX-5
Driving: Racing car; P/A; IQ-5, DX-5
Driving: Truck; P/A; IQ-5, DX-5
Driving: Construction Equipment; P/A; IQ-5, DX-5
Driving: All-Terrain Vehicle; P/A; IQ-5, DX-5
Driving: Hovercraft; P/A; IQ-5, DX-5
Driving: Tank; P/A; IQ-5, DX-5
Motorcycle; P/E; DX-5, IQ-5, Bicycling-5
Pilot: Balloon; P/A; IQ-6
Pilot: Ultralight/Hang-glider; P/A; IQ-6
Pilot: Glider; P/A; IQ-6
Pilot: Single-engine Prop; P/A; IQ-6
Pilot: Twin-engine Prop; P/A; IQ-6
Pilot: Multi-engine Prop; P/A; IQ-6
Pilot: Multi-engine Jet; P/A; IQ-6
Pilot: Military Jet; P/A; IQ-6
Pilot: Small Jet; P/A; IQ-6
Pilot: Small Helicopter; P/A; IQ-6
Pilot: Large Helicopter; P/A; IQ-6
Pilot: Space Shuttle; P/A; IQ-6; Free Fall@12, Vacc Suit@12
Powerboat; P/A; IQ-5, DX-5, Boating-3
Shiphandling; M/H; IQ-4; Meteorology@12, Navigation@12, Seamanship@12
Vacc Suit; M/A; IQ-6; Free Fall@12