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High Voltage Shareware
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HISTORY.DOC
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1993-12-10
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62 lines
Name that Tune
1.0 --- First Beta copy being tested on selected BBS's
Many screens writes corrected and one calculation routine fixed.
1.1 --- Optimized code to speed it up
1.2 --- Added some sub-menu commands
1.3 --- Changed the High Score Bulletin to a Current Score Bulletin
1.4 --- One routine crashed door if file was present.. fixed it
1.5 --- Removed some of opening screen.. too slow for 2400 modems
1.6 --- Recompiled with newer version of door kit
1.7 --- Official first wide release
1.8 --- Fixed error where if you didn't view your score before existing
the bulletin didn't upgrade your score..
1.9 --- Corrected some spelling mistakes and shorten some routines
2.0 --- Re-compiled with new doorframe. Non standard irq's accepted and
will read PCBoard environment variables or set your own.
2.1 --- Re-compiled with new doorframe. Took away initial menu so that all
commands are on one menu.. need brt71efr.exe for this version, it
is now in BasCom 7.1. Optimized some code also..
2.2 --- Re-compiled with new version doorframe for BasCom 7.1 and improved
the Main Menu area routine so that all commands don't keep clearing
the screen.. should improve game play.. also improved routine so
that the same question won't appear within one game if database is
to small.. (let us know!)
2.3 --- Optimized alot of screen writing code along with spelling mistakes
and added option to set how many songs each player gets when they
enter the door. MUST add another line to your CFG file with the
number. MAX is 99, MIN is 1.
2.4 --- Optimized with new DoorFrame which is now compatible with any system
running on DigiBoards.. also faster screen writes for lower baud
callers...
2.5 --- Re-compiled with doorframe for Visual Basic. Needs no other file.
Com-ports 0-15. DV Aware. Fixed songs per entry routine.
2.6 --- Doorframe had a DETECT ANSI error and had to recompile to fix all
the NO ANSI errors...
2.7 --- Now capable of handling any fossil driver and fixed the * command
to quit the game.. wouldn't show in non-ansi.. changed it to & and
seems to work fine...
2.8 --- Doorframe added new qbserial which may have been the cause of alot
of the problems when running a fossil driver.
2.9 --- Recompiled with new version of doorframe and now runs in local mode.