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MACHINE.H
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1993-11-16
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2KB
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63 lines
/* $Id$
*
* File machine.h
* Part of ChessBase utilities file format (CBUFF)
* Author Anjo Anjewierden, anjo@swi.psy.uva.nl
* Purpose Machine dependencies
* Works with GNU CC 2.4.5
*
* Notice Copyright (c) 1993 Anjo Anjewierden
*
* History 21/10/93 (Created)
* 10/11/93 (Last modified)
*/
/*------------------------------------------------------------
* Description
*------------------------------------------------------------
*
* This file contains machine dependencies (both hardware and
* software). It may be necessary to edit the values below
* depending on the environment.
*/
/* MAX_LEVEL_NESTING determines the maximum number of
* "levels" in the comments. The current value is a reasonable
* limit (event suitable for GM Hubner).
*/
#define MAX_LEVEL_NESTING 50
/* MAX_FILE_NAME_SIZE determines the maximum length (in bytes)
* of a file name.
*/
#define MAX_FILE_NAME_SIZE 256 /* Really depends on OS */
/* HAS_GETENV determines whether your software environment knows
* about the getenv() call. getenv() is used to determine the
* the CBUFF directory which contains several ``standard files''.
*/
#define HAS_GETENV 1
/* MAX_NAME_SIZE is the maximum size (in characters) of a name.
* This constant is mostly used to store names of players and
* the source field.
*/
#define MAX_NAME_SIZE 100
/* MAX_LINE_SIZE is the maximum size of a line when reading an
* ASCII file.
*/
#define MAX_LINE_SIZE 1024
/* If PROTECTED_GAMES is 1 then source code for checking a game
* against the ChessBase user id is included. The default is 0.
*/
#define PROTECTED_GAMES 0