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HAM Radio 1
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tcpout.c
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C/C++ Source or Header
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1991-01-26
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7KB
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214 lines
/* TCP output segment processing
* Copyright 1991 Phil Karn, KA9Q
*/
#include "global.h"
#include "timer.h"
#include "mbuf.h"
#include "netuser.h"
#include "internet.h"
#include "tcp.h"
#include "ip.h"
/* Send a segment on the specified connection. One gets sent only
* if there is data to be sent or if "force" is non zero
*/
void
tcp_output(tcb)
register struct tcb *tcb;
{
struct pseudo_header ph;/* Pseudo-header for checksum calcs */
struct mbuf *hbp,*dbp; /* Header and data buffer pointers */
int16 hsize; /* Size of header */
struct tcp seg; /* Local working copy of header */
int16 ssize; /* Size of current segment being sent,
* including SYN and FIN flags */
int16 dsize; /* Size of segment less SYN and FIN */
int16 usable; /* Usable window */
int16 sent; /* Sequence count (incl SYN/FIN) already
* in the pipe but not yet acked */
if(tcb == NULLTCB)
return;
switch(tcb->state){
case TCP_LISTEN:
case TCP_CLOSED:
return; /* Don't send anything */
}
for(;;){
/* Compute data already in flight */
sent = tcb->snd.ptr - tcb->snd.una;
/* If transmitter has been idle for more than a RTT,
* take the congestion window back down to one packet.
*/
if(!run_timer(&tcb->timer)
&& (msclock() - tcb->lastactive) > tcb->srtt)
tcb->cwind = tcb->mss;
/* Compute usable send window as minimum of offered
* and congestion windows, minus data already in flight.
* Be careful that the window hasn't shrunk --
* these are unsigned vars.
*/
usable = min(tcb->snd.wnd,tcb->cwind);
if(usable > sent)
usable -= sent; /* Most common case */
else if(usable == 0 && sent == 0)
usable = 1; /* Closed window probe */
else
usable = 0; /* Window closed or shrunken */
/* Compute size of segment we *could* send. This is the
* smallest of the usable window, the mss, or the amount
* we have on hand. (I don't like optimistic windows)
*/
ssize = min(tcb->sndcnt - sent,usable);
ssize = min(ssize,tcb->mss);
/* Now we decide if we actually want to send it.
* Apply John Nagle's "single outstanding segment" rule.
* If data is already in the pipeline, don't send
* more unless it is MSS-sized or the very last packet.
*/
if(sent != 0 && ssize < tcb->mss
&& !(tcb->state == TCP_FINWAIT1 && ssize == tcb->sndcnt-sent)){
ssize = 0;
}
/* Unless the tcp syndata option is on, inhibit data until
* our SYN has been acked. This ought to be OK, but some
* old TCPs have problems with data piggybacked on SYNs.
*/
if(!tcb->flags.synack && !Tcp_syndata){
if(tcb->snd.ptr == tcb->iss)
ssize = min(1,ssize); /* Send only SYN */
else
ssize = 0; /* Don't send anything */
}
if(ssize == 0 && !tcb->flags.force)
break; /* No need to send anything */
tcb->flags.force = 0; /* Only one forced segment! */
seg.source = tcb->conn.local.port;
seg.dest = tcb->conn.remote.port;
/* Set the flags according to the state we're in. It is
* assumed that if this segment is associated with a state
* transition, then the state change will already have been
* made. This allows this routine to be called from a
* retransmission timeout with force=1.
*/
seg.flags.urg = 0; /* Not used in this implementation */
seg.flags.rst = 0;
seg.flags.ack = 1; /* Every state except TCP_SYN_SENT */
seg.flags.syn = 0; /* syn/fin/psh set later if needed */
seg.flags.fin = 0;
seg.flags.psh = 0;
hsize = TCPLEN; /* Except when SYN being sent */
seg.mss = 0;
seg.optlen = 0;
if(tcb->state == TCP_SYN_SENT)
seg.flags.ack = 0; /* Haven't seen anything yet */
dsize = ssize;
if(!tcb->flags.synack && tcb->snd.ptr == tcb->iss){
/* Send SYN */
seg.flags.syn = 1;
dsize--; /* SYN isn't really in snd queue */
/* Also send MSS */
seg.mss = Tcp_mss;
seg.optlen = 0;
hsize = TCPLEN + MSS_LENGTH;
}
seg.seq = tcb->snd.ptr;
seg.ack = tcb->rcv.nxt;
seg.wnd = tcb->rcv.wnd;
seg.up = 0;
/* Now try to extract some data from the send queue. Since
* SYN and FIN occupy sequence space and are reflected in
* sndcnt but don't actually sit in the send queue, dup_p
* will return one less than dsize if a FIN needs to be sent.
*/
if(dsize != 0){
int16 offset;
/* SYN doesn't actually take up space on the sndq,
* so take it out of the sent count
*/
offset = sent;
if(!tcb->flags.synack && sent != 0)
offset--;
if(dup_p(&dbp,tcb->sndq,offset,dsize) != dsize){
/* We ran past the end of the send queue;
* send a FIN
*/
seg.flags.fin = 1;
dsize--;
}
} else {
dbp = NULLBUF;
}
/* If the entire send queue will now be in the pipe, set the
* push flag
*/
if(dsize != 0 && sent + ssize == tcb->sndcnt)
seg.flags.psh = 1;
/* If this transmission includes previously transmitted data,
* snd.nxt will already be past snd.ptr. In this case,
* compute the amount of retransmitted data and keep score
*/
if(tcb->snd.ptr < tcb->snd.nxt)
tcb->resent += min(tcb->snd.nxt - tcb->snd.ptr,ssize);
tcb->snd.ptr += ssize;
/* If this is the first transmission of a range of sequence
* numbers, record it so we'll accept acknowledgments
* for it later
*/
if(seq_gt(tcb->snd.ptr,tcb->snd.nxt))
tcb->snd.nxt = tcb->snd.ptr;
/* Fill in fields of pseudo IP header */
ph.source = tcb->conn.local.address;
ph.dest = tcb->conn.remote.address;
ph.protocol = TCP_PTCL;
ph.length = hsize + dsize;
/* Generate TCP header, compute checksum, and link in data */
if((hbp = htontcp(&seg,dbp,&ph)) == NULLBUF){
free_p(dbp);
return;
}
/* If we're sending some data or flags, start retransmission
* and round trip timers if they aren't already running.
*/
if(ssize != 0){
/* Set round trip timer. */
set_timer(&tcb->timer,backoff(tcb->backoff)
* (4 * tcb->mdev + tcb->srtt));
if(!run_timer(&tcb->timer))
start_timer(&tcb->timer);
/* If round trip timer isn't running, start it */
if(!tcb->flags.rtt_run){
tcb->flags.rtt_run = 1;
tcb->rtt_time = msclock();
tcb->rttseq = tcb->snd.ptr;
}
}
if(tcb->flags.retran)
tcpRetransSegs++;
else
tcpOutSegs++;
ip_send(tcb->conn.local.address,tcb->conn.remote.address,
TCP_PTCL,tcb->tos,0,hbp,ph.length,0,0);
}
}