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Text File  |  1994-11-02  |  437b  |  15 lines

  1. on pressbutton whichsprite, whichcast, whichframe
  2.   set oldcast= the castnum of sprite whichsprite
  3.   set whichCast=the number of cast whichCast
  4.   if whichCast<0 then exit
  5.   set the castnum of sprite whichsprite=whichcast
  6.   updatestage
  7.   starttimer
  8.   repeat while the timer <5 or the stilldown
  9.     do "nothing"
  10.   end repeat
  11.   Set the castnum of sprite whichsprite=oldcast
  12.   updatestage
  13.   go frame whichframe
  14. end pressbutton
  15.