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1991-03-18
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BBBBBB SSSSSS X X
B B S X X
BBBBBB SSSS X
B B S X X
BBBBBB SSSSSS X X
I n t e r n a t i o n a l
presents...
SSSSSS L OO TTTTT Y Y
S L O O T Y Y
SSSS L O O T Y
S L O O T Y
SSSSSS LLLL OO T Y
Version 1.1
A Shareware Bar Game Simulation of Questionable Morality.
MAKE CHECKS PAYABLE TO ROBERT ROBERDS !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
1.0 - Welcome.
Hello and welcome to BSX's first release of SLOTY! Many's the hour
we here at BSX have spent in seedy bars. One of the things we've done in
bars, other than the usual acts against nature, is to play the various
games found there. As with many aspects of life, one of the things
we've discovered is that the more we drink, the better life becomes,
with one noticable exception: the slot machine poker games. It always
seems the more we drink and the more we play them, the more we lose.
Of course, in our intoxicated state, we delude ourselves that these
machines are not rigged for precisely that purpose. Well, we thought,
it would be nice to see if we are really that bad at slot machine poker
or if the machines cheat as wantonly as we suspect. You now possess the
tool we've developed to test this: SLOTY. It is a no foolin' poker
machine. Drink as much as you want: it still won't cheat. Better yet,
play as much as you want: you won't lose a dime. Of course, you won't
actually win anything either. What do you want for five bucks?
2.0 - Legal Stuff. PLEASE READ!!!
SLOTY 1.1 (C) 1990 BSX International
SLOTY 1.1 was developed and compiled using Borland's Turbo Pascal 5.5.
This software is provided "as is" with no guarantees of any kind. The
developers assume no responsibilities other than those indicated below.
You may use and distribute this product as you wish, but only under the
following conditions:
1) You may sell this program without the permission of BSX
International but you MUST NOT alter the program or its
documentation. You MUST NOT charge any fees other than fees for
copying and MUST clearly state that this fee is NOT a substitute for
registration with BSX.
2) Do not distribute this product if it has been reduced in any way.
You may add files, but you may not remove any of the originals.
3) Under no circumstances may you remove the copyright notices from the
code or documentation.
2.1 - Shareware.
This product is SHAREWARE and is distributed in good faith for your
enjoyment. You may play it for a short period to become familiar with
it. If you decide you like it and want to keep playing it, you should
send a $5 registration fee to BSX (PAYABLE TO ROBERT ROBERDS), otherwise
you should stop using it. If only all software folks let you use their
product before you paid for it the world would be a much better place.
We've bought so much BAD software that we don't use, and we're sure you
have too, that we feel GOOD programs should be rewarded. If you don't
like SLOTY, we're not hurt; if you do like our stuff, thank us, and
we'll keep making it.
This program is not "protected" in any way and is not altered so
that non-registrants will suffer. The authors don't believe in denying
anyone a chance to use our stuff. We are programmers, not businessmen.
We trust that anyone who likes SLOTY and wants more of it will register.
We're not naive, just a little idealistic.
If you do not register you may still distribute this game provided
you follow the rules above. Also, even if you have paid a distributor
for the disk this game was on, YOU ARE STILL NOT REGISTERED. We do not
receive payments from distributors and they do not represent us in any
way.
2.2 - Registration.
To register SLOTY 1.1 with BSX send a check, money order, or cash for
$5.00 (US) or $6.00 (Canadian), PAYABLE TO ROBERT ROBERDS, to:
ROBERT ROBERDS
BSX International
806 Park Ridge Road Apt. A8
Durham, NC 27713
*** PLEASE MAKE THE CHECK PAYABLE TO: ROBERT ROBERDS !!!! ***
*** DO NOT MAKE IT PAYABLE TO BSX INTERNATIONAL! IF WE GET ANY ***
*** CHECKS PAYABLE TO BSX INTERNATIONAL, ALL WE CAN DO IS THROW ***
*** THEM AWAY! DON'T DO IT! DON'T EVEN THINK IT! THANKS !!!!!! ***
For registering, not only will you encourage us to keep writing
shareware, you will also receive:
1) Our Gratitude.
2) Since thanks often isn't enough, you get a quarterly BSX Catalog.
3) 1/2 Price discounts on upgrades on this product.
4) For only $5 more, a PEZ dispenser. (Our choice)
Your support and comments are appreciated! Really, they are! Hello?
3.0 - Setup.
A complete copy of SLOTY 1.1 has the following files:
SLOTY.EXE - The actual game program executable.
SLOTY.D1T - A data file.
SLOTY.D2T - Another data file.
SLOTY.D3T - Still another data file.
SLOTY.D4T - Yet again, a data file.
SLOTY.DOC - The docs file you are now reading.
BSXCAT.DOC - A catalog of other amazing BSX software values.
ORDER.DOC - E Z 2 use BSX International order form.
To run SLOTY 1.1 just put the .EXE and data files in a directory. If
that directory is in your path, you may now run SLOTY from anywhere;
otherwise, you will have to cd to that directory to play. Now, just
type "SLOTY". If you have any problems we higly recommend that you edit
or create the file CONFIG.SYS in your boot directory, and add these
lines:
FILES=20
BUFFERS=40
and then reboot your computer.
For other problems, check the requirements below:
1) IBM PC, XT, AT, PS/2 or compatible.
2) 256K RAM minimum.
3) EGA or VGA video adapter with at least 256K of memory on it.
4) DOS 2.1 or higher.
5) MS compatible mouse is recommended, but not required.
SLOTY WILL NOT WORK WITHOUT AN EGA OR VGA CARD!
Anyway, to run it, just type "SLOTY" at the DOS prompt. Or, if you
wish to begin the game with sound off, type "SLOTY -S". At any rate,
you can always turn sound on or off from the game play screen itself.
This game with automatically detect a mouse, if one is present and a
driver is installed.
This game has been playtested on several systems. We cannot say it
will work on every configuration, but it will work on many, many of
them. We cannot guarantee that this program will run on any operating
system other than DOS or that it will work with any TSRs (Terminate
and Stay Resinent programs) or memory management devices.
Please try to recreate any problem on another, similar configuration
before assuming we have screwed up. We will try to solve any problems
you tell us about, but you must be clear. Before contacting us, please
re-read the docs to make sure you aren't missing something.
4.0 - Rules. (i.e.- About playing SLOTY.)
You bet from 25 cents to $2.50. You are then dealt 5 cards. You may
select any to keep. You are dealt replacements for the ones you do not.
If you get "Jacks or better", you win. The return on your bet depends on
your bet and the hand you have when you win. When you win, you may
try to double your winnings. A deck is cut and if the card shown is a
nine or greater, your winnings are doubled. An eight and your bet is
returned. Anything less, and you lose the whole bet and winnings from
any other doubles on it. Aces are high at all times. By way of
explanation, "Jacks or better" means a pair of Jacks or any hand that
would beat a pair of Jacks. If you don't know how to score poker hands,
you don't belong in bars. So what made you want to play this game?
5.0 - Using SLOTY
You start the game with $100, in quarters. You can click on "Insert"
with left mouse button to add a quarter. To repeat the last hand's bet,
use the right mouse button on "Insert". To get your cards, click on
"Deal". To keep any of the cards you get, click on them. Then hit
"Deal" again to get the new cards.
If you are not using a mouse, use the first letter of a command (i.e.
"B" for Boss) to invoke it. Also, the Insert key will choose "Insert
25¢", and Enter will call "Deal". The Down Arrow key will automatically
insert your previous bet. To hold cards, use the Left and Right Arrow
Keys to move the red selector bar. Hit space to hold cards, then hit
Enter or "D" to get the new cards, if any. It's simple.
If you win, your bet is multiplied by the number you see in the
scoring section of your screen. You may then double the pot by answering
"Yes" when asked. Double as often as you like, but don't be suprised if
you eventually lose! Your current financial status is displayed in the
upper right of your screen.
This game is not "rigged" and plays about as randomly as is possible
on a microcomputer. Remember that the numbers generated by software on
micros are not completely random. If you win with this game as often as
or less often than you do with the one in your favorite pub, you should
seriously consider giving up poker, or drinking, or both. Sex is still
OK, though. Feel free to do that as often as you like (or, as is more
appropriate in your case, as often as you can).
5.1 - Features
Below is a list of the other buttons on your screen and what they
will do for you:
YES & NO : Allows you to answer "yes" or "no" to questions posed to you
by this simulation.
HELP: If you need reminding on how the game works, pick HELP. A
nifty rules summary will appear.
BOSS: Use this button to turn your screen into a convincing DOS
directory listing. When in this mode, type "exit" to go back to
right where you left off or "abort" to really drop back into DOS.
Using abort will cause any game you were playing to be completely
lost, but it may well save your job. Notice that BOSS need not
be used exclusively at work. It can help you convince almost
anybody that you are doing serious computer stuff.
SOUND: If you don't like the tunes or if you are trying to make people
think you really are busy, click this to silence SLOTY. Click it
again if you change your mind.
IF YOU WISH TO START WITH THE SOUND OFF, TYPE "SLOTY -S" TO RUN
THE GAME. THERE WON'T EVEN BE THAT TUNE AT THE TITLE SCREEN.
QUIT: Is an orderly way to leave the game.
6.0 - Technical and Version Notes.
SLOTY was developed using Borland's Turbo Pascal 5.5 on an IBM PC
with an Intel Inboard 386, 2 megs of RAM, a Microsoft Bus Mouse, and a
Paradise Pro VGA card.
It was beta tested and further developed on an Epson IIe 286 AT
Compatible with a 40MB Conner Hard Drive, Paradise VGA Plus Card and
Kraft Trackball.
We've run it on other machines with equally successful results.
Version 1.1 is the initial release of this game. Comments for future
improvements are welcome. Read below about BSX International and how you
can get in touch with us.
6.1 - Version Summary
1.0 - 29 Nov 1990 - Initial release.
1.1 - 18 Mar 1991 - Mouse jumping-around (which WE thought was the
cat's pajamas) removed to please the unwashed
heathen who didn't like it.
7.0 - About BSX International.
Originally TWO GUYS WHO ARE PROGRAMMERS, we are now BSX. The two
guys are Bob and Dave, frustrated programmers who wind up working on
everthing but their true avocation: games. We are in our mid-20's, so we
are old enough to remember the 70's (even though we'd rather not), but
hip enough to appreciate the subtle fascination of the 90's. We aren't
married to anyone; we don't have kids. We just go to work, come home,
play games and then pass out on the couch after drinking a lot. In fact,
Bob's been drinking rather too much lately. (Look who's talking!) The
rest, as they say, is history.
BSX maintains corporate headquarters in humid Durham, NC.
Development, distribution and parties occur there. Our other office is
in boring Trumbull, CT. Testing, planning and parties occur there. Mind
you, they're not usually very good parties.
BSX welcomes comments and suggestions from registered users. We
cannot accept job applications or questions concerning distributors, but
we will consider job offers and requests for dates.
As a new service to our clients, and ourselves, BSX can be contacted
on Prodigy by writing to JBVC54A, and on GEnie at R.ROBERDS1. Remember:
** WE CANNOT ACCEPT PRODUCT ORDERS ON PRODIGY OR GENIE!!! **
** THEY'D KICK OUR BUTTS IF THEY CAUGHT US!!! **
If you want to write to us about our stuff, about games in general,
or (if female) about what you're doing this weekend or presently
wearing, then we'd love to hear from you.
8.0 - Acknowledgements.
Bob would like to thank Dave for continuing to "fluff the weasel" at
work, testing BSX stuff and writing documentation instead of actually
doing his job or anything like that. Kudos to Patti Rocks and the R&R
Dr. for stuffing his gullet with dip and chicken and the like. Thanks to
Dave Johndrow for TEGAS work above and beyond the call. And a final
note of gratitude to LRG for controlling her mood swings to the extent
that she's never seriously threatened him with anything more lethal
than a pool cue.
Dave would like to thank John, Lori, and Bob for good times and
stuff. Also, I'd like to thank my company for recently firing my boss. I
got your chair and most of your stuff, you dirtbag! I'd also like to
specifically omit my friend Chas, for getting me a truly horrible blind
date. It cost me 85 bucks, man!
"Not unless you think ROUND is funny."
Bob "Holy Evanderfield" Roberds / Development and drinking too
much.
David "Dr. K" Kotomski / Documentation & Testing and not admitting
that he also drinks too much.
are...
BSX International: Where the future is tommorrow.
Rinzai...One a these daze...ONE A THESE DAZE...
Mars First! Oppose the anti-spacers!