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Text File  |  1995-06-07  |  250b  |  9 lines

  1. --HoldQTSound ONLY
  2.  
  3. on exitFrame
  4.   global gQTSoundChannel
  5.   put the duration of cast "PROMPT3D.MOV" into XX
  6.   put XX
  7.   put the movietime of sprite(gQTSoundChannel)
  8.   if the movietime of sprite(gQTSoundChannel) < XX then go (the frame - 1)
  9. end