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1995-08-07
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7KB
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GTE Vantage Inc.
GTE Entertainment (TM)
FX FIGHTER DEMO
-------------------
System Specification
-------------------
* 486/33 MHz DX PC
* 4 megabytes of RAM
* MS-DOS 5.0, 6.X
* An Uncompressed hard drive (Please install to your C Drive. Any other
hard drive other than "C" may effect game operation
* VGA graphics
Highly recommended(486DX2 66 MHz/Pentium IBM/ PC with 8 MB of RAM)
The minimum amount of free conventional memory must be 600 kb of free RAM
and 2.9 MB of free XMS. Total free memory required is 3.5 MB for a 4 MB
Version.
Note: Users with 4 MB system who do not have sufficient memory may have to
create a boot disk to run the FX Fighter Demo. Please ensure you have
enough free RAM to run the game.
DEMO Size:
The DEMO is 3.5 MB compressed
The DEMO is 7.1 MB uncompressed
-------------------
Installation
-------------------
1. Create a temporary directory by typing in 'md filename'.
2. Download the DEMO.ZIP file into the temporary directory.
3. Once the download is complete, pkunzip the demo.zip file into the
temporary directory created in step 1.
For example: c:\filename>pkunzip demo.zip -d.
Please make sure you use the -d option which will restore/create
the directory structure stored in the .ZIP file.
4. To setup the sound and other options, type setup at the C:\>FXDEMO
prompt and select the appropriate sound card for your system.
--------------------
Sound Card Setup
--------------------
The following sound cards are directly supported by FX Fighter: SoundBlaster,
SoundBlaster Pro (I,II,III),SoundBlaster Pro 16 (ASP optional), and Gravis
Ultrasound. If you do not have one of the sound cards listed above, you
can run the game in the SoundBlaster Emulation/Compatible mode.
To setup your sound card with FX Fighter follow the steps below:
1. Type setup at the FXDEMO prompt, highlight "Change Settings" and press
Enter. Select the appropriate sound card that matches your hardware. If
your sound card is not listed you will need to select the "SoundBlaster
and Compatible" option. Once you have selected your sound card, press
Enter.
2. Next, you will be prompted to select the settings ('Environment String')
for your sound card. If your card is set at the default settings select
'Yes.' Otherwise select 'No' and enter the correct Address Port, IRQ,
and DMA settings.
3. Test the sound with the selection you have just chosen by going to the
"Test Sound" option. If the sound is operating correctly highlight the
"Yes" option and press Enter. If the sound is not working properly,
check and verify your sound card settings and rerun the FX Fighter Demo
'SETUP.' Check the sound card manufacturer's documentation regarding
information on verifying current settings.
4. Once you have your sound card operating properly select "SAVE SETTINGS
AND EXIT."
---------------------
Starting The Game
---------------------
1. Start your system using MS-DOS 5.0 or higher.
2. Change the current directory to the FXDEMO directory. For example, to
change to the FXDEMO directory, type CD\FXDEMO and press Enter.
3. Type FIGHT to start the game.
4. If you have less than 4.5 of free memory you will be prompted that you
are running on the 4 meg version.
----------------------
DEMO
----------------------
The DEMO consists of 1 Player and 2 Player (VS.) mode only. The
user will only be able to select from two characters (Jake or Magnon).
However, Jake will be the only computer player available in the 1 Player
mode. All other characters cannot be selected in this DEMO.
The Lava World is the only environment available on this DEMO.
The user will have the ability to configure the game by going into the
"OPTIONS" menu, but not all features are available in the demo. The
following list of features are adjustable/operational in the Configuration
Menu.
BOUT OPTIONS
Game Speed - Slow, Normal, Fast, Turbo
Autosave Stats - On/Off
Sound/CD Volume - User Adjustable
KEYBOARD
All default key settings are adjustable. To change default settings
press the SPACE BAR and select the new key. Use the arrow keys or
the JUMP and DUCK keys (Default P1 A & Z, P2 L & comma) to move
around the screen.
Note: Please ensure that the key you wish to change is the one
that is highlighted.
JOYSTICK
To calibrate the controller highlight the word "CALIBRATE" and
press the SPACE BAR or the punch button (A) on the controller.
Follow the instructions prompts underneath the respective Joystick
to finish the calibration sequence.
Note: Four button joysticks may conflict with the second player
utilizing the keyboard. We recommend playing the demo with a
two button controller.
DETAIL LEVELS
The detail levels are user adjustable. On lower end platforms
(486/33DX), we recommend that setting are set to LOW and OFF.
Trying to run the game at high detail settings may slow down game
performance. The user will be able to adjust the detail level of
the characters and the floor.
Note: The "Perspective" option is intended only for high end PCs.
You should not use the "Perspective" option unless you are running
the game from a Pentium PC.
For additional information please refer to the FX Fighter FAQ sheet.
INTERNET:
email: GTECHSUP@imagitrek.gte.com
Web Page: http://www.im.gte.com
FAX: (619) 431-8755
MAIL: GTE Interactive Media
P.O. Box 4358
Carlsbad, CA 92018-4358
When contacting us please have the following information ready:
CPU Type (486/66DX, Pentium 60, etc.)
RAM
Video Card Make/Model
Sound Card Make/Model and settings (IRQ, DMA, etc.)
CD ROM Drive Make/Model
Contents of CONFIG.SYS and AUTOEXEC.BAT files
For more information on GTE Interactive Media products call 1-800-GTE-TODAY.
****************************************************************************
(c)1995 GTE Vantage Incorporated. All rights reserved. The GTE service
mark is a registered trademark of GTE Corporation. GTE Entertainment and
GTE logo are trademarks of GTE Entertainment. FX FIGHTER and characters
are the trademarks of Argonaut and GTE Vantage Incorporated.
****************************************************************************