32910 Move Camera across the Z axis\nTranslate Camera Z
32911 Rotate Camera\nRotate Camera
32912 OverHead View\nOverHead
32913 Move Camera across the X or Y axis\nTranslate Camera X or Y
32914 Set Block Type to Field\nField
32915 Set Block Type to Pavement\nPavement
32916 Set Block Type to Road\nRoad
32917 Set Block Type to Air\nAir
32918 Set Block Type to Building\nBuilding
32938 Display Area Only\nArea
32939 Add a New Zone to the Map\nAdd Zone
32940 Add a New Route to the Map\nAdd Route
32941 Toggle Between Area and whole Map\nArea or Whole Map
32971 Test map junctions\nTest Junctions
32978 Tile will have no collisions\nNo Collisions
32979 Tile will have wall collision\nWall Collisions
32980 Tile will have wall and bullet collisions\nWall/Bullet Collisions
59392 Show or hide the toolbar\nToggle ToolBar
59393 Show or hide the status bar\nToggle StatusBar
59395 Filter 1
59396 Filter 2
59397 Bullet
59398 Wall
59399 Lid
59400 Top
59401 Bottom
59402 Left
59403 Right
59404 Are you sure you want to delete this Zone?
59405 System cannot support Hardware - Using Software
59406 Column Data overflow - You have to reduce the number of blocks in your Map before compression can take place
59407 Block Data overflow - You have to reduce the number of Unique blocks in your Map before compression can take place
59408 Not enough Memory - Close some Applications and try again
59409 Ready
59410 Using :
59411 Hardware
59412 Software
59413 Release Build
59414 Debug Build
59415 Unknown
59416 Style File has Invalid File Type
59417 Style File has Invalid Version Code
59418 Animations had tile indices greater than is allowed these animitions have been deleted
59419 You are currently viewing PC Animations in PSX Mode. If you do not want the animations deleted press cancel in the Animation Dialog and return to PC View before editing animations.
59420 Cannot find tile :
59421 ERROR: There are block sides with tiles greater than are allowed in a PSX Map