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-
- Poing 2.2 manual 3-Dec-94
-
-
-
- Short Description
- ~~~~~~~~~~~~~~~~~
- Poing 2.2 is a horizontal breakout clone with some nice touches.
- This is a sound-enhanced version of Poing 2.1 - more tracks,
- more instruments, and the sound is supposed to work on A4000's now.
-
-
- Legal Mumbo
- ~~~~~~~~~~~
- This program is freely distributable, not public domain.
- No commercial profit may be made of Poing (any version) without
- explicit permission from the author. This product comes without
- warranty, use it on your own risk.
-
-
- Playing the Game
- ~~~~~~~~~~~~~~~~
- The game is pretty easy to understand although stars and bonusses
- need some explanation:
-
- The more stars you collect, the better:
-
- - the bricky tiles break.
- - the (ahem) lasershow on the bottom of screen performs.
- - star bonusses can be scored.
-
- A star bonus scores 100 points for the first star, 110 for the second,
- 120 for the third and so on. These points are scored as bonus points.
- A starbonus is rewarded in the following cases:
-
- - Whenever you hit a starbonus-tile (double arrow up).
- - After loosing the last ball. In this case collected_stars is
- reset to 0 (just in case the achieved bonus is enough for a free ball).
- - Should you ever reach 30 (was 20 in v2.1) stars, then
- - The star bonus is collected.
- - The number of collected stars is reset to 0.
- - The bonus value is doubled.
-
- Extra ball at 20,000 points btw. The computer at every 10,000. That's
- fair :-)
-
-
- If the bonus multiplier reaches 10 then:
- - The bonus (x10) is collected.
- - The bonus multiplier is reset to 1.
- - The bonus value is doubled.
-
-
- The Sound
- ~~~~~~~~~
-
- Ah, the sound. Well, Poing 2.2 has (ahem) "composed random music".
- To put it simple, the music-engine selects for both channels (yep
- stereo) a random track. A track consists of 8 or 16 bars of
- (mainly) drumbeats. There are now 128 tracks to choose from, giving
- it a whopping 16384 possible stereo combinations. In fact a little
- bit more because some tracks are further subdivided into randomly
- selected subtracks (104 to be precise).
-
- Changes from 2.1 concerning the music are:
-
- - 128 tracks (was 32).
- - some new percussion instruments added.
- - new melodic instruments; their notes are randomly selected
- from a pentatonic scale. It sometimes sounds weird, but it
- usually resembles something :)
- - music engine supports 1/32th notes (was 1/16th in 2.1), allowing
- drum rolls and other delicate/nervous effects :)
-
- Other changes from 2.1 to 2.2 by the way:
- (nice structured doc isn't it? :))
-
- - 'lightshow' on the buttom of the screen is a bit fancier.
- Issue: shall I make the lightshow optional? It does take
- up CPU as I discovered a while back when running performance
- monitor. All legal OS (graphics.library) calls you know. NTSC
- users that want to admire the bottom of the screen can press
- numeric keypad Enter by the way. On ECS amiga's that is. I
- don't know about AGA.
-
- - The font supports lowercase characters (for highscore-entries).
-
-
- Shameless Plug (unrelated to Poing)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- I happen to be moderator of the Fido "CD32" echo, a discussion place
- for CD32 and related (1200/CD etc.) stuff. The area runs quite well,
- although it could use a bit more traffic. Currently connected are
- Australia, Holland & Sweden. Sysops that like to join can mail
- me for the latest node-info, the more connections the better :)
- My Fido-address is at the bottom of this doc.
-
-
-
- Enjoy!
-
-
- Paul van der Valk
- Fido: 2:281/614.3
-
-