home *** CD-ROM | disk | FTP | other *** search
-
-
- Oberon-Mines V1.31
-
- ----------------------
-
- A Minesweeper clone for the Oberon System V4
-
-
-
- Oberon-Mines needs the Oberon System V4. The Oberon System is an operating
- system, designed by N. Wirth, J. Gutknecht and M. Reiser.
- Implementations exists for Amiga, Mac, IBM-PC, IBM-RS6000 and many
- workstations. You can download the version, you are interested in, from
- ftp.inf.ethz.ch (129.132.101.33, directory /pub/Oberon/) and the
- Amiga version from any AmiNet-Site (dev/obero/Oberon.lha), too.
- You can use Oberon-Mines on any computer, Systen V4 is available for,
- just by recompiling the sourcecode. No changes need to be made to the
- sourcecode. Read the files released with the system, how to use the system
- and his compiler.
-
-
- Copyright:
- Oberon-Mines and all files in this distribution are (C)opyright 1994
- by Ralf Degner. All rights reserved.
- The Oberon System is (C)opyright 1990-1994 by Institut fuer
- Computersysteme, ETH Zuerich.
-
-
- Disclaimer:
- The author takes no responsibility for any result of the use of this
- program. You use it by your own risk.
-
-
- Distribution:
- Oberon-Mines is CARDWARE. You may copy and distribute it at any way
- you like, it is free. You are not allowed to sell Mines.
- My copyright notice must be left intact in any distribution.
- If you like Mines and if you put it on a public domain disk library
- or a mailbox, send me a postcard and tell how you get Mines.
- You are only authorized to spread the files like you get it.
-
-
- How to use:
- Oberon-Mines is a simple Minesweeper program as you know it from many
- computers. I think, i don`t have do say anythink about the rules.
- Copy the files Mines.Mod, MinesElems.Mod, Mines.Tool, Mines.Score,
- Mines.Pal and Mines.Menu.Text to your Oberon directory and compile
- Mines.Mod and MinesElems.Mod.
- If you are using Windows 3.x (you poor person), use the files
- in the directory Windows. 11 letters to use as filename are not enough,
- so the files are in a special format to support full length of filenames.
- If you copy all files from Windows directory, there is no need to recompile
- Mines. There could be problems at 4 MB Windows-Systems to work with the
- Mines.Mod file and if you want to compile it. Some small changes are done at
- Mines.Menu.Text, Mines.Mod und Mines.Tool for Windows.
- Compiled files for the Amiga are in the directory Amiga (what a surprise).
-
- Start Mines by activating Mines.Open. If you open the Tool-file
- (System.Open Mines.Tool), you will see any kown command and how to use them.
-
- The right mousekey marks a field as a mine, the middle sets or clears a
- ? (only a help for your mind) and the left one shows the kind of the
- field. Interclick clears the operation. If you select a field with a number
- on it and interclick with right mousebutton, all neighbouring fields, that
- are not marked as a mine, will be selected.
- If you click at the smily at the top of the field, the game will restart.
- You will see the number of mines to find left beside the smily and the
- game time right beside it.
- IF (system has a username) & (you like your username) THEN (Mines uses it)
- ELSE (use Mines.SetUser to specify new username)
- There are a color and a black&white mode of Mines. Choose the one you like
- with Mines.ColorMode. If you use the color mode, it will only loke nice, if
- you use the right colors. "Colos.Load Mines.Pal" will load them. The Windows
- version uses the standard colors and does not need the Mines.Pal file.
- Mines uses a background task to display the game time. The Time-Task kills
- itself, if it is not nessecary anymore. If you do not like tasks running at
- your system, Mines.TimeMode will switch to another mode. This mode displays
- the time only if you select a field.
-
- The smily shows the status of the game. If the smily is happy :-) , everything
- is allright, you can play. A irresolute smily :-| tells you, that the pause
- funktion is activated. If you hit a mine, the smily is very sad :-(. Try
- again. If you find all mines, the smily is very happy and wears his
- sun-glasses 8-) .
-
- There are Mines-Elements for the Oberon Text System. You can insert a Mines-
- Element at the caret position with MinesElems.Beginner, MinesElems.Advanced,
- MinesElems.Expert and MinesElems.Insert. See the Mines.Tool text.
- A Element is selected or not. A selected one has a doted line around it.
- The mouseaction for a selected and not selected Elements are listed here
- (R=right mousekey, M=..., L=...; second letter means interclick):
- Not selected: L = select Element
- M L = start normal Mines game
- M R = " " " "
-
- Selected: L = select field
- L R = multiselect
- R = mark field as mine
- M = shows number of mines to find
- M L = start new game
- M R = shows hi-score
-
-
- Files in this distribution:
- Mines.Mod the sourcecode
- MinesElems.Mod the text-elements sourcecode
- Mines.Tool the Tools file
- Mines.Menu.Text the menu text, Mines need it
- Mines.Score the HiScore file
- Mines.Pal file with the colors information
- Mines.doc you are reading it
- Mines.Text the same in german as Oberon text
- Mines.dok short german doc-file in ASCII
- Windows directory with special Windows files
- Amiga compiled files for the Amiga
-
-
- Tested at:
- Amiga - (Amiga 4000-40, OberonV4 0.7 Beta)
- IBM-RS6000 - (OberonV4 4.1)
- DECstation - (OberonV4 4.2)
- Windows 3.x - (OberonV4 1.31)
-
-
- Bugs:
- There are problems with the Mines.Menu.Text on some implementations (Sun). If
- you see a trap or an other error, kill the file Mines.Menu.Text and try again.
-
-
- History:
- V1.0 04.08.1994
- first release (AmiNet)
- V1.1 10.08.1994
- Hi-Score added
- Mines.SetUser, Mines.Ask, Mines.Score
- problems with Mines.Menu.Text fixed
- now you see a real smily and `nice` mines
- SearchMore changed
- shows all fields, if you are dead
- V1.15 14.08.1994 (internal version)
- better random numbers
- multiselect with RM interclick
- color gfx, Mines.ColorMode
- file with color information (Mines.Pal)
- V1.2 02.09.1994
- HiScore-file now OK
- time correct at all systems
- time and number of mines are displayed at frame
- no warnings anymore
- pause function added
- V1.21 09.09.1994
- Time-Task kills itself, if not necessary anymore
- many small changes
- V1.3 17.09.1994
- Mines-Text-Elements added
- Pause activated, if frame size is changed
- V1.31 01.10.1994
- many small bugs fixed
- new format for Mines.Score (kill old one)
-
-
- To Do:
- Any great idea you tell me
- Mines.Text with more explanation in english
-
-
- My address:
- If you like Mines and you have to much money you may send me some, but
- you do not have to do. Send comments, suggestions, bugreports(please note
- exactly computer and version of the System you use), ... to :
-
- Ralf Degner
- Schillerstr. 16
- D-29525 Uelzen
- Germany
-
- E-Mail: degner@pallas.amp.uni-hannover.de
-
- If you send E-Mail, please use only readable ASCII (UUcode or Oberons
- AsciiCoder for binarys).
-
- Have fun with it ...
-
-
- and send me a postcard !!!!!! ;-)
-
-
-