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- TRITON for BlitzBasic2
-
- converted by Philipp Lonke 12.05.1995
-
- All rights reserved
-
- Triton is (c) by Stefan Zeiger, triton.bb2 is (c) by Ph.Lonke
-
- ______________________________________________________________________
-
- NOTICE:
-
- The source code is provided "as is". So I am not responsable for
- anything that happens when you use it.
-
- The source code is freely distribuable, as long as it stays together
- with the original Triton archive. Whatsoever the BlitzBasic2 source
- code is copyrighted by Ph. Lonke and may *not* be modified in any way.
-
- ----------------------------------------------------------------------
-
- Contents
- 1. Introduction
- 2. How to install "triton.bb2"
- 3. How to use triton in BB2
- 4. The future?
- 5. Contact
-
-
- 1. Introduction
-
- When Stefan started programming his "triton.library", he asked me to
- be a beta-tester of it. I agreed although I didn't use any programming
- language of the amiga... I thought it was kind of silly to betatest a
- library without being able to program. So I recently found "my"
- language: BlitzBasic2 - but there was no way to use Triton in
- BlitzBasic :(
-
- Finally I decided to do it by myself. This package is the result. In
- fact, in just contains the *complete* convertion of all Constants and
- structs ('newtypes' in BB2-jargon). And it also includes a bugfix of
- amigalibs.res.
-
- There will be more, but I wanted to put the BB2 files in this release,
- so it is not complete, but useable.
-
- 2. How to install "triton.bb2"?
-
- First of all you have to convert the file "triton/programmer/fd/
- tritonlib_fd" by "FDConvert". Follow the instructions of this
- program!
-
- FDConv should be found in your "BBTools/" directory.
-
- Ok, now, "triton.bb2" comes in to files, one is plain ASCII
- (triton.asc) , the other is the pretokenised BB2 source (triton.bb2) .
- Start BB2 then load "triton.bb2" and check, that in compiler options
- the file "blitzlibs:amigalibs.res" is loaded resident!!
-
- Then select "Create resident" [Amiga ; ] and save the file to
- "blitzlibs:triton.res"
-
- Whenever you want to use triton, insert in the compiler options menu
- "blitzlibs:triton.res". You mustn't include "amigalibs.res" because
- that will end in a clash of residents - remember, that triton.res
- includes amigalibs.res!
-
- 3. How to use Triton in BB2?
-
- Just take a look at the User-/Programmer's guide. In the next release,
- I will add some demo sources which I couldn't do yet, due to a lack of
- time...
-
- 4. The future?
-
- In the next release, I hope I will add the translation of all macros
- that make the use of Triton easier. Also there will be some demo
- sources. If you have good luck, you will also see a GUIBuilder *ONLY*
- for BB2 ... But exspecially this last feature is science fiction right
- now ;))
-
- 5. Contact
-
- If you want to contact me for writing nice mails or sending some demo
- source or whatever you want, you reach me...
-
-
- ... via eMail: phips@scout.rhein-main.de
-
- ... via Snail: Philipp Lonke
- Rosengartenstraße 10
- 63755 Alzenau
- Germany
-
-
-