home *** CD-ROM | disk | FTP | other *** search
-
- HELP FOR MAIN WINDOW
-
-
- GENERAL INFORMATION
-
- The first requirement is that a list of past data must be entered in
- the Data Window and kept up to date.
-
- The next step is to examine the data list to find the most promising
- numbers to bet with (and eliminate the weak ones). This is accomplished
- in the Prediction Window where three different sets of numbers can be
- generated and compared. The best can be saved for use in the Bet Window.
-
- The last step is to combine the selected set of numbers into a list of
- bets. This is accomplished in the Bet Window where three different
- listings can be produced and compared. The best list can be saved for
- marking onto the game cards.
-
- When the published results become available, you type them into the
- Data Window and enter the Results Window to check for winning tickets.
-
- MENU OPTIONS
-
- 1.1 Project/Select Game
-
- Choose "Select Game" if you want to run a different game. The game
- window will be displayed (same as program entry) in which you can
- select another system and/or game.
-
- 1.2 Project/Print Text...
-
- Select "Print Text..." if you want to send data to your printer. A
- window will be displayed in which you can print game data, prediction
- data, bet data, or result data.
-
- 1.3 Project/Reverse Date
-
- Select "Reverse Date" if you want to change the way the date is shown
- in the program (dd mm yy or mm dd yy). The date will be reversed
- every time you make this selection.
-
- 1.4 Project/About...
-
- Select "About..." if you want to get general information about the
- author or program version. A window will open to display this
- information.
-
- 1.5 Project/Quit...
-
- Select "Quit..." if you want to exit the program. A requester will be
- displayed in which you can confirm your choice to quit. It is also a
- reminder to save text in which case the "print text" window will be
- displayed (same as 1.2 above).
-
- 2.1 Auto/Select Auto...
-
- Choose "Select Auto..." if you want to run the program automatically.
- A window will be displayed in which you select a prediction type
- (Computer, Random or Rotate) and a bet type (Random, Optimised or
- Wheeled). When you then select "check & run", another window will be
- opened in which you check/change the displayed sizes and run/cancel.
- When run, the program will run your prediction choice and save the
- result, then these values will be used in your bet choice and the
- resulting bet list saved. Please note that an Optimised bet can take
- a very long time if it has not previously been run and saved.
-
- 3.1 Config/Config File...
-
- Select "Config File..." if you want to run the program in another
- language, assuming that another language version is available in the
- config directory. A file requester will be displayed in which you
- can select available language versions.
-
- The original file is config_def (default english). If you want to
- change it to another language then copy it (from 'config' directory)
- into your text editor, rename it, replace the english text & save it.
-
- 3.2 Config/Config Font...
-
- Select "Config Font..." if you have loaded a config file and want to
- change its' font. A file requester will be displayed showing all the
- fonts you have available. Your selected font will be shown in the
- program after you press "o.k.".
-
- 3.3 Config/Config On Entry
-
- Select "Config On Entry" if you have loaded a config file and want to
- use it automatically each time you enter the program.
-
- 3.4 Config/Default On Entry
-
- Select "Default On Entry" if you have selected "Config On Entry" and
- want to revert back to the original. The english version will then
- be displayed each time you enter the program.
-
- 4.1 Display/Change Colour/
-
- "Adjust" will display a colour requester in which you can change the
- display colour scheme.
- "Default1" or "Default2" are predefined colour schemes which will
- be displayed on selection.
- "2 Colours", "4 Colours" or "8 Colour" will change the number of
- colours available on the display.
-
- 4.2 Display/Print Screen...
-
- Select "Print Screen" if you want to print the displayed window to a
- graphics capable printer. A window will be displayed in which you
- can make various printer options before printing.
-
- 4.3 Display/Change Pattern >>
-
- "Pattern0" will show the windows in plain background, and the others
- "Pattern1...4", will display a patterned background.
-
- 4.4 Display/Change Pointer >>
-
- "Original" will use the original pointer that was used before the
- program was entered, while "Pointer1...4" provide alternatives.
-
- 5.1 Help/ShowHelp...
-
- You're reading it now.
-
- 5.2 Help/Show Past...
-
- Select "Show Past..." if you want to see which predictions and bets
- were used in past results.
-