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- Silicon Times Report
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- "STReport; The Original * Independent * OnLine Magazine"
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- October 20, 1995 No.1141-2
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- Silicon Times Report International OnLine Magazine
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- - CPU Industry Report - Epson WEB Site - Pbell SUES Compaq
- - Nightmare of Nightmares! - Reader Rabbit - ClickArt
- - AWE32 PnP - Corel & Comdex - Frankie's Corner
- - PitFall Review - UltraVortek Review - JagWire NewsBits
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- APPLE - TROUBLE AT THE TOP!
- MEDIA VISION CEO QUITS!
- IBM ANNOUNCES LAYOFFS!!
- DIAMOND & US ROBOTICS EYE HAYES!
- WARNER BROS./ACCLAIM JOIN FORCES!
- JIM MANZI RESIGNS AS LOTUS CEO!!
- PC MAKERS RATED ON SUPPORT!
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- From the Editor's Desk...
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- What a week it was!! I am almost inclined to tell you to never, ever
- do or plan to do anything on Friday the thirteenth! Truth is.. like most
- every other `pute user, I tried to make my system do something it wanted
- nothing to do with. Well almost.. You see, I was using Perfect Office with
- the Win95 "fix". Such a fix! It took some time, but it finally reared up
- and bit me in the posterior but good. It came on slowly. ever so slowly.
- With notices that the registry was corrupted and to please re-boot so a
- retrieval of a good copy of the registry could be achieved. After so many
- times throughout the past few weeks, this time it didn't reboot. It
- croaked.
-
- I said to myself. "self, don't worry we have a tape backup" Thinking
- back now. I could KILL. You see, the tape backup only works while running
- under Win95. Incredible! Now I must do a quick and dirty re-install of
- Win95 andf the tape backup program in order to restore my system and become
- operable again. Right. and with me moving my entire installation to a new
- location the very next day. What a hoot! In any case, the whole sordid
- affair is described in detail in an article in this week's "double issue".
- It makes for good reading and I might add, contains a few suggestions for
- the numbers and code crunching whigs involved in writing TBU software for
- Win95/NT. If they can read between the lines at all.
-
- Comdex Fall'95 is next month and the news of what's new is already
- trickling in. All I can say at this point is .. as far as Christmas Gift
- Giving is concerned. there'll be no problem this year. Between the normal
- "new" for this time of the year, there's also all the "new" for Windows 95
- that's coming out in time for both Comdex and the Holiday Gift Giving
- Season.
- Ralph..
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- General Computer News
-
- GRAZIANO CALLED FOR APPLE MERGER
- Joseph A. Graziano's resignation this week as Apple Computer Inc.'s
- chief financial officer apparently came after he failed to convince the
- board and CEO Michael Spindler that the mature thing for Apple to do was to
- sell or merge the company.
- Writing in the Wall Street Journal this morning, reporter Bill Richards
- cites industry executives close to the company as saying Graziano made "a
- calm presentation to the board in a regularly scheduled meeting Tuesday,
- arguing that Apple couldn't prosper as an independent company and should
- look for a potential acquirer. But the board, led by chairman A.C. Markkula
- Jr. and Mr. Spindler, rejected his idea."
- As reported yesterday [last week], Graziano said he was stepping down,
- "due to differences in opinion with the CEO." Richards comments, "For
- Apple, the sudden departure of the highly regarded Mr. Graziano is only the
- latest tumultuous event of the past few months. In September, Apple
- disclosed that supply problems were causing it to sharply reduce its
- estimates of PC shipments, revenue, and profit for the fiscal fourth quarter
- ended Sept. 30. The company also acknowledged it had made errors in
- forecasting demand for its computers. And it took the embarrassing step of
- recalling its top-of-the-line laptop after a faulty battery caused two demo
- models to burst into flames. Meanwhile, the company hasn't gained any
- ground in its battle against personal computers running Microsoft Corp.
- software."
- The Journal says, "Little of this was directly Mr. Graziano's fault.
- But he was partially responsible for the company's forecasting lapse." The
- paper quoted analyst Daniel Kunstler of Morgan Stanley as saying, "If he
- didn't have some responsibility for that, he should have."
-
- SOME APPLE BUSINESS MAY BE SOLD
- Apple Computer Inc.'s highest executive is hinting the computer maker
- may be forced to sell part of its business in order to focus on more
- competitive areas.
- The New York Times this morning quotes Apple CEO Michael Spindler as
- saying, "There are crucial decisions that are going to have to be made about
- letting go of some parts of a business that are quite unnerving to some
- people including ourselves."
- Spindler discounted reports Apple is seeking to merge with another
- company, acknowledging talks of alliances with IBM and other computer
- companies had taken place, but said no decisions had been made. "The big
- question is how we will stand together," he said.
- Spindler told the paper his company has made mistakes, but that it will
- become increasingly profitable. As reported, Apple earlier this year hit
- production snags and underestimated demand for its Power PC line of
- computers.
- Said Spindler, "This has been the most difficult quarter in the history
- of Apple Computer. Give us one strong quarter and all this will go away."
- It has been a busy week for Apple. As reported earlier, Joseph A.
- Graziano announced he is leaving as Apple Computer Inc.'s chief financial
- officer by the end of the year. He is stepping down, he says, "due to
- differences in opinion with the CEO." Subsequently it was reported that
- Graziano's resignation apparently came after he failed to convince the board
- and Spindler that the mature thing for Apple to do was to sell or merge the
- company.
-
- MEDIA VISION CEO QUITS
- G. Robert Brownell is stepping down as CEO of Media Vision Technology
- Inc. after leading the troubled semiconductor products company for 18
- months. He will remain on the board of directors. Reporting from Fremont,
- California, United Press International notes that two months ago Media
- Vision announced it would halt its main business of building multimedia
- upgrade kits for PC owners and focus instead on supplying audio chips to PC
- makers.
- Emerging last December from Chapter 11 bankruptcy protection, Media
- Vision also has fired about half its 200 employees. It hired investment
- bankers Hambrecht & Quist in August to assist it in selling the upgrade kit
- business but it has not announced a deal.
- In a statement, Brownell said, "I believe we have now successfully
- transitioned this company to a direction where it can take full advantage of
- its technology resources. The transition has been challenging and I am
- pleased to have been a part of it."
- UPI says the firm is conducting a search for an individual to fill the
- CEO role. In the interim, it has formed an Office of the President composed
- of three senior managers, including Brendan O'Flaherty, general counsel;
- David Domeier, chief financial officer; and Andy Rappaport, general manager
- of semiconductor operations.
-
- IBM ANNOUNCES LAYOFFS
- In a move designed to improve its competitiveness, IBM Corp. is
- planning to cut about 1,100 employees from its U.S. operations, mostly in
- sales and support. IBM says the action is covered by its previous reserves
- taken in July 1993 and no restructuring charge is necessary. In July 1993,
- IBM took an $8.9 billion restructuring charge. According to the Reuter news
- service, part of the consolidation includes merging nine sales support
- locations in the Northeast into a single site in Cranford, New Jersey.
- The remaining cuts will come in a variety of other areas, including
- Rochester, Minnesota, where a real estate and site operations location will
- be consolidated with one contractor. About 60 staffers in Rochester will be
- laid off. IBM's total worldwide workforce numbers approximately 220,000,
- down from about 256,000 at the end of 1993. The figures include about 5,000
- new employees from IBM's $3.5 billion acquisition of Lotus Development Corp.
- this summer.
-
- DIAMOND BIDS TO BUY HAYES
- A bid to merge with Hayes Microcomputer Products Inc. and bring the
- modem maker out of bankruptcy has been made by Diamond Multimedia Systems
- Inc., a maker of sound boards and multimedia products. Sources say $158
- million is being offered for Hayes. Reporter Mark Boslet of the Dow Jones
- News Service notes that only last month Diamond Multimedia bought smaller
- modem maker Supra Corp. for $56 million.
- In the Hayes deal, $20 million reportedly is being offered in cash,
- with the remainder made up of $53 million in Diamond Multimedia stock and
- $85 million to repay Hayes creditors. If accepted by Hayes and the federal
- bankruptcy court in Atlanta, the purchase "would fold the well-respected
- modem maker Hayes into Diamond Multimedia's recent strategy to enter the
- fast-growing modem market," Boslet commented. A Hayes spokesman called the
- bid as a "positive development" and a possible alternative should Hayes be
- unable to remain independent.
- However, right now Hayes Chairman Dennis C. Hayes is continuing his
- efforts to raise money to allow Hayes to emerge from bankruptcy on its own,
- and the possibilities are "good," says company attorney Kirk Watkins. But,
- he added, if those efforts fail, Hayes believes a combination with Diamond
- Multimedia would be a strong one.
- Boslet quotes market sources as saying Hayes has raised about $20
- million of the $35 million he believes that, coupled with
- debtor-in-possession financing and cash on hand, the company needs.
-
- NEC TO HIRE 250 ENGINEERS
- In an effort to improve semiconductor designs, the U.S. subsidiary of
- Japan's NEC Corp. says it will hire 250 engineers in the Silicon Valley.
- Reporting from Mountain View, California, United Press International quotes
- officials with NEC Electronics as saying the move will give it the ability
- to meet customer needs in the booming semiconductor market. It already
- operates a 676,000-square foot computer chip manufacturing facility in
- Roseville, California.
- NEC Electronics President Kunishiro Saito said, "Maintaining a high
- level of growth in a competitive business environment requires an equally
- high level of customer satisfaction. The last step in becoming a truly local
- resource means bringing the entire design process close to the customer,
- which is exactly what our new research and design team will achieve." UPI
- says NEC Electronics previously depended on support from its parent NEC
- Corp. in Tokyo for local engineering projects.
-
- INTEL DENIES PENTIUM PRO DELAY
- Intel Corp. CEO Andrew Grove says the company's next generation
- microprocessor, the Pentium Pro, will go on sale as originally planned in
- the fourth quarter, reports the Reuter news service. "We are right on
- target for the Pentium Pro," says Grove, responding to a recent PC Week
- report that claimed Intel would delay volume shipments of the new chip to PC
- manufacturers until 1996 while work on a new, lower-cost CPU was completed.
- An Intel spokeswoman confirmed to Reuters that some versions of the
- chip--formerly code-named P6--were being reviewed and may be delayed, but
- that the overall product launch remained on schedule. The Pentium Pro has
- been criticized by some industry trade publications for reportedly
- disappointing performance gains. But Grove says the new chip will be twice
- as fast as the Pentium processor.
-
- MICROSOFT CUTS SOFTWARE PRICES
- Prices on its Encarta encyclopedia and other references and games in
- its home software product line have been cut by as much as 45 percent by
- Microsoft Corp. Reporting from Microsoft's Redmond, Wash., headquarters,
- United Press International quotes analysts as saying the price-cutting was
- evidence of competition in the crowded consumer multimedia field. Microsoft
- has called it an effort to attract new computer users.
- UPI says the publisher has dropped prices on more than 40 consumer
- CD-ROM titles, including reducing the Encarta encyclopedia from $99.95 to
- $54.95. Microsoft also cut prices on titles such as Golf, Magic School Bus
- and Music Central. Not reduced were prices on Microsoft word-processing
- programs, spreadsheets and other primarily business software.
-
- SWISS WARN OF NET INSECURITY
- The top information watchdog in the Swiss government is warning
- Internet users that their data are not safe from manipulation on the global
- computer network. Odilo Guntern, the Swiss data protection commissioner,
- told the Reuter News Service in Zurich he was prompted to speak by the rapid
- growth in Internet popularity. He said the information superhighway it opens
- is like "a journey without a safety net."
- Said Guntern, "There are no standard international or global rules for
- protection of information that are legally binding for the Internet beyond
- national borders." He noted Net users generally leave behind a data trail
- when they browse through the system, allowing others to trace their
- movements, set up profiles of user habits, or even manipulate financial
- data, all while remaining unseen. "Generally," he said, "there are no
- obstacles to copying, altering, falsifying or delaying data in the
- Internet." Reuters says the commissioner advised Internet users to set up
- organizational and technological safety barriers, including encoding
- sensitive information or using electronic signatures to mark documents as
- genuine. "Nevertheless," Guntern said, "every person who uses the Internet
- should be fully aware of the ensuing dangers and risks."
-
- REVAMPED LYCOS DEBUTS
- Lycos Inc. has launched its newly redesigned Internet search and
- indexing service. Lycos says its service, which allows users to find
- Internet resources while online, offers an easy-to-use interface that
- provides point-and-click navigational tools, a new search form and a
- regularly updated listing of the sites. The revamped Lycos site also
- supports Hot Java animation through Sun Microsystems' Hot Java or Netscape's
- 2.x browsers.
- "Lycos was developed in a university setting as a powerful Internet
- search and indexing engine," observes Robert J. Davis, president and CEO of
- Lycos, which is based in Wilmington, Massachusetts. "Over the last several
- months we've worked aggressively to bring Lycos out of an academic
- environment and have significantly enhanced its performance, accessibility
- and responsiveness for the millions of people who use it every week." Lycos
- can be reached on the World Wide Web at http://www.lycos.com.
-
- EPSON OPENS WEB SITE
- PC and peripherals maker Epson has opened a World Wide Web site.
- Epson, based in Torrance, California, says the site offers users access to
- news of its products and services, upgraded drivers and software, and other
- services relating to its PCs, printers, scanners, and other products. The
- site features five sections: What's New, Epson Products, Epson Connects,
- Press Info and Epson Contacts.
- "Epson's new World Wide Web Site is designed for the user who needs
- information on small business and home office solutions that are relevant to
- their environments and needs," says Epson spokeswoman Kathleen Buczko. "The
- Web Site is intuitive, simple to use and easy to navigate. At the same time,
- the site contains multiple levels of information for the savvy electronics
- shopper who knows what he or she needs and looks to Epson for solutions."
- The Epson Web site is located at http://www.epson.com.
-
- STAC BUYS INTERNET PUBLISHER
- Stac Electronics Inc., best known for its Stacker data compression
- software, has acquired California Software Inc., a publisher of Internet
- business productivity applications, for $9 million in cash and $1 million in
- Stac common stock.
- As part of the purchase, Stac will also make a $2 million equity
- investment in a new information services company owned by Bill Baker,
- California Software's founder. Stac says California Software's flagship
- product, InterAp, and its underlying technology will be the basis for Stac's
- entry into the Internet application suite business. "Our new application
- suite will be used by companies to conduct enterprise business over the
- Internet," says Gary Clow, chairman and CEO of Stac, which is based in San
- Diego.
- "What caught our eye was how InterAp's intelligent agents and OLE
- 2-enabled applications really stand out against the competition," says
- Robert Monsour, Stac's vice president of business development. He adds, "We
- are impressed with California Software's technology, electronic distribution
- channel and service alliance potential.
-
- CYRIX OFFERS PENTIUM CHALLENGE
- With what it is calling "the first real challenge" to Intel Corp.'s
- flagship Pentium chip, rival chipmaker Cyrix Corp. has introduced its 6x86
- computer chip. Reporting from the Cyrix Richardson, Texas, headquarters,
- the Associated Press notes the firm changed the name of its new processor
- from M1 to 6x86, "signaling that it is a sixth-generation chip, ahead of the
- fifth-generation Pentium."
- Noting Intel controls 85 percent of the market in microprocessors, AP
- quotes analysts as saying PC makers have been seeking an alternative source
- to Intel "to get some negotiating room," adding, "Intel has been making its
- chips faster and aggressively shortening product life cycles to fight off
- its challengers, including Cyrix, NexGen Inc., and Advanced Micro Devices
- Inc., which is designing its K5 Pentium-class processor in Austin, Texas.
- The delayed K5 is expected next year."
- Meanwhile, a sixth-generation chip from Intel, the Pentium Pro, is
- scheduled to be introduced later this year in powerful desktop workstations
- for engineers and scientists and in servers. PC Magazine tests report
- computers with a version of the new 6x86 ran 30 percent faster than
- computers using Intel's current Pentium. Analyst Antoine Tristani of
- Southcoast Capital Corp. in Austin says he expects Cyrix's sales to nearly
- double to $482 million next year, compared with a projected $263 million
- this year. "This is the first time that anyone has been at the high-end of
- Intel in the history of microprocessors. Now that they have a product that
- is compatible and with very high performance, the question is manufacturing
- capacity."
-
- IBM JAPAN OFFERS 1GB DISK
- IBM Japan Corp. is set to begin shipping next month samples of a newly
- developed 2.5-inch hard disk that can store one-gigabyte of data. Reporting
- from Tokyo, the Reuter News Service says the hard disk, measuring 12.5 mm by
- 70 mm by 100 mm, weighs no more than 140 grams and may be suitable for small
- notebook computers. "The DSOA hard disk was developed at IBM's Fujisawa
- plant in Japan and will be produced at a factory in Thailand for worldwide
- shipment," the wire service says. "Japan sample prices will range from
- 41,500 yen to 62,500 yen, depending upon the model."
- IBM Japan also says samples of other newly developed hard disks are
- available, including those that measure a larger 3.5 inches but can store as
- much as two-gigabytes of data. A spokeswoman said IBM will sell the new
- hard disks to computer makers on an OEM basis as well as use them in its own
- computers.
-
- AST OFFERS NEW BRAVO LC PCS
- AST Research Inc. has released its fall line of Bravo LC PCs. The
- Bravo LC P/75 features a 75MHz Cyrix 5x86 microprocessor, 8MB of RAM, a
- 420MB IDE hard disk and 1MB of graphics RAM. Also available is the Bravo LC
- P/100, which uses a 100MHz Cyrix 6x86 CPU.
- Both desktops come equipped with dual-installed copies of Windows 95
- and Windows for Workgroups 3.11. Other features include a PCI local bus, up
- to 256KB of cache and a chassis that's designed for easy access. System
- prices start at $1,360. The Bravo LC systems include the AST-CommandCenter
- utility package, which offers anti-virus, computer security and system
- configuration information features. "We are as much as 14 percent below
- leading competitors with similarly equipped systems," says Dan Sheppard,
- AST's director of business desktop PCs. AST Research is headquartered in
- Irvine, California.
-
- FUJITSU FRESHENS HARD DISK LINE
- Five new hard disk drive products are being unveiled by Fujitsu
- Computer Products of America, a unit of Japan's Fujitsu Ltd. Reporting from
- San Jose, Calif., the Dow Jones news service says that for the workstation
- and file server markets, Fujitsu has introduced the 3.5-inch M293X, M294X
- and M295X SCSI product lines. The company says these lines all have
- 7,200-revolution per minute rotation speeds, 512K cache and 10MB to 40MB per
- second interface burst data rates. All three product lines are compatible
- with Novell NetWare and Windows NT.
- Here, from the wire service, are specifics:
- C The Fujitsu M294X SCSI-2 fast and wide series will ship in the fourth
- quarter with a list price for the 8.8-gigabyte drive of $1,995.
- C The M295X series, which also begins shipping in the fourth quarter,
- comes in 2.2- and 4.4-GB capacities. List prices for the 2.2GB M2952 and
- 4.4GB M2954 are $850 and $1,050, respectively.
- C The M293X series of SCSI-2 fast and wide drives in 2.2GB and 4.4GB
- capacities are shipping in volume now and have list prices of $795 and $995,
- respectively.
- C The M160X series, with SCSI-2 or ATA-2 drives for departmental server
- or desktop computer use, is now shipping in a range of capacities from 540MB
- to 1.08GB and features a rotational speed of 5,400 rpm. The M160X 1GB,
- SCSI-2 drive has a list price of $335 and the M160X 1GB, ATA-2 drive, a list
- price of $245.
- Fujitsu M161X ATA-2 drives, designed for mid-range performance desktop
- computer applications, have list prices for the 1GB series drive of $235.
- Dow Jones says Fujitsu also unveiled a new 2.5-inch M271X ATA-2 series with
- one of the lowest profiles (12.5mm) available for portable computers. List
- price for the 1GB model is $495. Drives also will be available in 540MB and
- 810MB capacities, DJ says.
-
- JEANS MAKER BUYS SOFTWARE FIRM
- Custom Clothing Technology Corp., a software company that created
- technology that allows women to custom-fit jeans at the store, has been
- acquired by jeans maker Levi Strauss Associates Inc. for an undisclosed
- price.
- Reporting from San Francisco, United Press International notes that
- Levi Strauss began marketing its Personal Pair jeans last fall under an
- exclusive agreement with Custom Clothing. Its founder, Sung Park, pioneered
- the technology that allows a customer -- with help from a sales clerk -- to
- enter the necessary body measurements into a computerized kiosk.
- Levi Strauss set up the computerized kiosks in all but one of its 16
- Original Levi's Stores in the United States and expects to open 10 more in
- 1996, the wire service adds. Now Custom Clothing becomes a wholly-owned
- subsidiary of Levi Strauss, remaining in Newton, Massachusetts, and
- retaining its 11 employees.
-
- CONTEST WINNER TO APPEAR IN CD-ROM
- Software publisher Enteractive Inc. is offering kids a chance to appear
- in one of its new CD-ROMs. Kids who enter the "Be an Extra Sweepstakes"
- will have a chance to win a cameo appearance as a cartoon caricature in the
- next edition of Enteractive's Stomped-On Fairy Tales software.
- To enter the contest, kids need to return the registration card located
- in the CD-ROM case of Enteractive's new PIGS software, or return a
- three-by-five card with their name, address, and phone number. The contest
- will run between Oct. 27, 1995, and Jan. 15, 1996. The winner will be chosen
- in a random drawing on Jan. 22, 1996, and notified by certified mail. After
- notification, the winner will submit one close-up snapshot and one full
- length photo to Enteractive. A hand-drawn cartoon caricature will be created
- based on the photos and included in the next Stomped-On Fairy Tales title.
- The sweepstakes winner also will receive the caricature signed by the
- artist. Enteractive is based in New York.
-
- MATT FELL RELEASED FROM HOSPITAL
- His symptoms now subsiding, young Matthew Fell has been discharged from
- Children's Hospital in Pittsburgh, where he has been treated for a rare
- disorder that causes extreme facial pain. As reported earlier, the
- 9-year-old Worlaby, England, lad was brought to Pittsburgh for the operation
- after his problem became known on the Internet, which is being widely
- credited with providing the key connections in his case.
- According to United Press International, neurosurgeons who operated on
- the boy a week ago initially feared the surgery failed to relieve his pain,
- but Dr. Ian Pollack now says Matthew's condition began to improve Sunday and
- continued to get better each day.
- "He's not perfect, but he's smiling and happy," said Pollack, who
- performed the surgery with Dr. Peter Jannetta, a University of Pittsburgh
- neurosurgeon and Pennsylvania's secretary of health. Fell's condition is
- called trigeminal neuralgia, a chronic pain caused when blood vessels press
- against a nerve that carries impulses from the face and scalp. The condition
- normally develops in aging adults and rarely occurs in children. He suddenly
- was stricken in January. The pain had become so intense he was unable to
- stand, walk, or sit. UPI notes the boy's parents unsuccessfully sought
- medical help in England, and later publicized the boy's plight on the
- Internet, which led to contact with Jannetta, a leading authority on
- treating the disorder.
-
- FINE ARTS FORUM EVALUATES OFFERINGS
- As the fall art season unfolds, new exhibitions abound. Earlier this
- week, the New York Times featured Roberta Smith's discussion of the "Leon
- Polk Smith: American Painter" retrospective at the Brooklyn Museum. Members
- of CompuServe's Fine Arts Forum go further -- they suggest museums online as
- well as gallery strolls in real time.
- Laurent Sauerwein says, "I've been surfing the Web, folks. Here are a
- few drops I gathered. It's all contemporary art, so Egyptologists should
- look elsewhere. ... I hopped over to the NY Museum of Modern Art site ...
- there I found a series of screens of remarkably simple design on a show
- called "Mutant Materials." Fast loading, small but legible images and useful
- text. A very good job. I also learned that the show was put up thanks to
- Lily Auchincloss' generosity."
- Leanna D. Loomer says, "If you want a true Internet experience, sign up
- for OTIS for a few days ... those young artists are nothing if not vigorous,
- and they periodically have worldwide art events hooking up together."
- Forum member Sergio A. Pineda writes, "I'm going to be visiting NYC and
- would like to get some recommendations on art galleries to visit. ... I'm
- interested in contemporary artists as well as Latin American artists ...
- rather than trying to visit every gallery I'd like to compile a short list
- of galleries that are definitely worth visiting."
- John Haber answers, "It's not my taste at all, but some galleries do
- specialize in Latin American art. I know of Goya and Carib on Broadway in
- Soho, and they'd surely point you to others. Nancy Hoffman on West Broadway
- also handles at least one such artist, R. Ferrer." Brien Foy says, "Let me
- suggest to pick up a copy of the monthly 'Art Now Gallery Guide' New York
- version. It lists almost all of the galleries and museums in New York City."
- Whether you're planning to hit the high spots during the busy autumn
- months ahead or are just doing some armchair museum traveling, GO FINE ARTS,
- Message Section 17, "Meet & Yak," "NYC art galleries," "Surfin' for art,"
- "Vermeer," and other threads.
-
- PACKARD BELL SUES COMPAQ
- Packard Bell Electronics Inc. has filed a federal lawsuit against
- Compaq Computer Corp. in Delaware District Court, charging unfair
- competition, defamation, and violation of the federal Lanham Act, which
- makes false advertising unlawful. Packard Bell is seeking punitive damages,
- reimbursement for loss of income, and a court order compelling Compaq to run
- corrective advertising. In its suit, Packard Bell charges that Houston-
- based Compaq has falsely described its own policies regarding computers that
- have been returned by consumers and has purposely misled the public in
- comparing the practice of the two companies.
- The suit, some details of which are sealed, alleges that in April
- Compaq launched an attack against Packard Bell in an attempt to discredit
- the Sacramento-based manufacturer. Packard Bell alleges Compaq made
- misleading statements in news releases to the media, in letters to
- government agencies and in public comments by Compaq spokesman.
- Packard Bell has steadfastly maintained it enforces strict quality
- assurance for returned computers. Packard Bell says it disassembles all
- returned systems -- including those returned in boxes that have never been
- opened -- and retests components at the factory to factory new standards
- before allowing any part to be recycled in systems sold as new. The company
- points to industry experts who say memory chips and other components have a
- lifetime measured in decades.
- The lawsuit also charges that a Compaq executive also made "racist, un-
- American and morally reprehensible statements" in an attempt to injure
- Packard Bell by suggesting the company's PCs are made by an inadequate work
- force producing inferior product. On June 22, the Associated Press quoted
- Compaq Senior Vice President Ross Cooley as saying that without Packard Bell
- CEO Beny Alagem, Packard Bell would be left with nothing but "some Mexican
- factories and four Chinese engineers." Packard Bell did not give a monetary
- amount for the damages it seeks.
-
- JIM MANZI RESIGNS AS LOTUS CEO
- Just four months after his firm was acquired by IBM in the software
- industry's biggest merger, Jim P. Manzi has resigned as CEO of Lotus
- Development Corp., telling employees in a memo that he feels he no longer
- fits with the company. "The attributes that I believe made me an effective
- chief executive of a nearly billion-dollar independent company, aren't
- necessarily the attributes required of an executive leading a division
- within a much larger organization," Manzi wrote. "The challenges that
- excited me previously aren't necessarily the same challenges we face today."
- Business writer Evan Ramstad of The Associated Press says Manzi also
- told employees he remained confident Lotus and IBM can work together,
- according to a statement issued by Lotus. In a separate statement, IBM CEO
- Louis Gerstner Jr. said, "I understand and respect Jim's decision. Jim has
- made many important contributions to Lotus and we all wish him well." Manzi
- has led Lotus since April 1986 and became a senior vice president reporting
- to Gerstner of IBM after the $3.5 billion takeover earlier this year.
- However, Ramstad points out that another senior vice president, John M.
- Thompson, holds responsibility for IBM's overall software products and
- strategies.
- AP notes, "Manzi was a consultant at McKinsey & Company who was hired
- by Lotus to help bring its original 1-2-3 program to market in 1982, the
- year the company was started. In May 1983, Lotus hired Manzi as its director
- of marketing. He was later promoted to vice president of sales and marketing
- and, in November 1984, became president and chief operating officer."
-
- LOTUS OFFERS 1-2-3 REBATE
- Lotus Development Corp. is offering a $30 rebate on its Lotus 1-2-3
- Release 5 for Windows 3.1 spreadsheet program. The software's current
- street price is approximately $99. The rebate applies to any previous
- release of Lotus 1-2-3, as well as to other qualifying spreadsheet products,
- including Microsoft Excel. The IBM Corp. subsidiary also says it's working
- on a new, 32-bit version of its flagship program that will take advantage of
- Windows 95. The company hasn't yet announced the product's release date or
- price. Lotus is based in Cambridge, Massachusetts.
-
- PC MAKERS RATED ON SUPPORT
- HomePC's Magazine's new Hardware Support Survey finds that PC makers
- vary widely in the level and depth of consumer support they provide. The
- survey finds that Apple Computer, Micron Electronics and Dell Computer are
- clear winners with consumers, receiving high marks for overall PC-support.
- Consumers said that the fewest phone calls are required to reach these
- companies' tech support groups, singling out Micron as the company with the
- best "Overall Staff Attitude." Apple got the highest marks for technical
- knowledge and total time it takes to solve a problem, and Dell was highly
- praised for how quickly it enables users to reach a problem-solver.
- But respondents viewed Packard Bell, the top-selling PC manufacturer in
- the U.S., in a different light. The readers placed the firm at or below 11th
- place in more than ten categories, including "Tech's Ability To Solve A
- Problem," "Technician's Knowledge" and "Overall Ranking." Packard Bell took
- a big hit in the category "Time it Took Technician to Solve a Problem,"
- where it ranked 14th out of 15 firms.
- Quantex received the worst rank in several categories including
- "Technician's Knowledge," "Ability to Solve a Customer Problem," "Total Time
- to Solve a Problem" and "Overall Staff Attitude." Zeos
- InternationalÜVÜolanded near the bottom as well, receiving low grades in
- several distinctions, including "Overall Ranking."
- IBM and Compaq placed 4th and 6th in overall PC support, respectively.
- Compaq ranked 11th in the category "Fewest Technical Problems Encountered,"
- behind Dell, Leading Edge and Tandy. IBM placed 10th for "Overall Staff
- Attitude." Approximately 10,000 completed reader surveys were used in the
- survey.
-
- GROUPS TEAM FOR NET SAFETY EFFORT
- Two groups devoted to protecting children from pornography and
- pedophiles online have joined forces in what they term a move aimed at
- creating a "child-safe Internet." In a statement from Van Nuys, California,
- SafeSurf, a parents' online organization, says it has donated a site on the
- Internet's World Wide Web to CyberAngels, termed "the Guardian Angels on the
- Net." This site (reached at Web address http://www.safesurf.com/) will be
- used to provide information to both members and new volunteers concerning
- CyberAngel activities.
- Gabriel Hatcher, CyberAngels' net coordinator, comments, "Together we
- believe that CyberAngels and SafeSurf will form an irresistible alliance for
- good on the Net." The statement says that in addition to patrolling the
- Internet to prevent pedophiles from enticing children, CyberAngels will also
- keep SafeSurf informed of new kid's sites they discover to become part of
- SafeSurf's cyber-playground. SafeSurf President Wendy Simpson noted the
- cyber-playground combines the SafeSurf rating standard with filtering
- software.
-
- COMPAQ SEES FUTURE IN NETWORKS
- Computing is moving toward a more democratic world of lower-cost
- networks that span from the office to home in a true networked world, says
- the chief of Compaq Computer Corp. In remarks prepared for his keynote
- speech at Compaq's Innovate conference today in Houston, President/CEO
- Eckhard Pfeiffer foresees a new paradigm of affordable, available computing
- in a world of smart networks, adding that computer servers -- which control,
- manage and store the network's data -- will be everywhere, from every
- office, manufacturing facility, retailers, school and home.
- "As we head toward the millennium," says an outline of the speech,
- covered by the Reuter News Service, "the boundaries will dissolve between
- private and public networks ... between personal and corporate computing ...
- between the computer and the network."
- Reuters notes that at Compaq's 1993 Innovate Technology Summit,
- Pfeiffer set a goal of becoming the number one PC maker in the world in
- 1996, a goal it achieved two years ahead of schedule, leaping past IBM.
- Now, Pfeiffer said that Compaq is much more than a PC company. "We are on
- the threshold of becoming a computer company ... but not a conventional
- computer company," he said, adding that with partnerships such as it
- announced yesterday with Tandem Computers Inc., Digital Equipment Corp., and
- Microsoft Corp, Compaq will offer more elements for distributed, enterprise
- computing.
- Compaq has unveiled a strategy with Tandem to develop clustered
- computers, a technique that enables the resources of several computers to be
- linked. Microsoft will provide the cornerstone server software. Pfeiffer
- said scalable, clustered servers will cover the entire corporate enterprise
- network and that servers will play various roles in the corporation and, in
- the future, at home.
- "Servers," says Reuters, "will be used by corporations to run their
- business, ranging from communications servers for telephone, voice mail,
- remote data access to mail messaging servers to moving electronic mail
- across the network, to Internet Web servers, to Notes servers, for tying
- into or sharing data."
-
- US ROBOTICS EYES HAYES
- Modem maker US Robotics Corp. is considering a bid to buy rival Hayes
- Microcomputer Products Inc. Reporting from Robotics's Skokie, Illinois,
- headquarters, the Reuter News Service quotes officials as saying the firm
- has filed a petition with the U.S. Bankruptcy Court in Atlanta to modify the
- rules for bidding on bankrupt Hayes. "US Robotics said it is interested in
- buying Hayes," Reuters reports, "but does not want to comply with a proposal
- that requires new buyout offers to be at least $7 million more than Diamond
- Multimedia System Inc.'s bid of $158 million." A US Robotics spokeswoman
- told the wire service, "There's been no decision one way or the other. We
- want to keep our options open."
-
- NETSCAPE PAYS FOR BUG REPORTS
- Netscape Communications Corp.'s new "Bugs Bounty" program offers cash
- to anyone who finds flaws in the beta version of its new browser software
- for the Internet's World Wide Web. The first person to identify a major
- security bug could get $1,000. "We're trying to find out about as many bugs
- as we can as fast as we can," Marketing Vice President Mike Homer told
- reporter Joan E. Rigdon of The Wall Street Journal.
- And Rigdon notes in the Journal this morning experts are thinking
- Netscape's move "could pressure other software makers to follow suit." As
- reported, Netscape was embarrassed last month when a group of computerists
- on the Internet cracked a code in Netscape's browser that was supposed to
- protect sensitive information, such as credit-card numbers. "After months
- of touting its software as a safe way to conduct credit-card transactions
- over the Internet," says Rigdon, "Netscape had to eat crow while it fixed
- the flaw. One of its key customers, the online banking division of Wells
- Fargo & Co., temporarily shut down its Internet banking center after the bug
- came to light."
- More bugs are likely to be found. "Just over the weekend," says the
- Journal, "Sun Microsystems Inc. disclosed that it had found a bug in its
- part of the Netscape browser, which includes software from several
- companies. The Sun portion, called Java, contains a feature that is supposed
- to screen out viruses. But under certain circumstances, it can allow a virus
- to enter undetected and crash the Netscape program, Sun confirmed
- yesterday." Sun chief technology officer Eric Schmidt said these are
- precisely the type of bugs it hopes Bugs Bounty will turn up, noting that
- because the Java software is in its earliest development phase, "we expect
- people to find bugs."
-
- MICROSOFT OKS NET DISTRIBUTION
- Microsoft Corp. has decided to allow resellers to distribute some of
- its more popular titles over the Internet, a move some say could change how
- software is sold. Beginning today, several resellers, among them
- CyberSource Corp. of Menlo Park, California, will begin distributing 20 to
- 30 Microsoft programs over the Internet, including Microsoft Word, the Excel
- spreadsheet, and the Flight Simulator game.
- Writing in the Wall Street Journal this morning, reporter Joan E.
- Rigdon says the decision "gives a big boost to what had been a fledgling
- business model." She adds, "Until now, only a few major software companies,
- including Symantec Corp., Novell Inc. and Oracle Corp., have distributed
- their products over the Internet. But the products they have distributed,
- while popular, are mostly business and computer administration programs with
- little appeal to the masses. By contrast, Microsoft is putting its crown
- jewels online."
- However, the online software won't be any cheaper than the software in
- stores, and it could take hours to download even with a 14.4K modem.
- (Microsoft estimates it will take four hours to download Excel at that baud
- rate.)
- The Journal notes that for Microsoft the move is a "180-degree turn
- from last January, when the company said it wouldn't rush its products
- online because software pirates might steal them. Microsoft also feared that
- hackers could plant a virus in a product that a customer was downloading.
- That could destroy a customer's or a whole business's files, depending on
- whether the receiving computer is part of a network."
- However, Velle Kolde, Microsoft's group manager for emerging channels,
- told the paper his employer has reviewed its resellers' technology and is
- relying on that to prevent these problems. "Also," says the Journal, "he
- figures most people who want to steal Microsoft products can already do it
- simply by copying floppies. Even worse, someone can steal the code for a
- program and post it on the Internet, making it free to all comers." Look
- for Microsoft to evaluate the pilot program at the end of the year to see
- how well security measures are working and decide whether to continue.
-
- INTERNET PRICE WAR PREDICTED
- Wall Street analysts say a new pricing plan from CompuServe may launch
- a price war among those selling Internet access. CompuServe last week
- announced it will sell three hours of Internet access for $4.95 a month by
- the end of the year, which is "half the current minimum subscription price
- of each of the Big Three and a fraction of the $17 or more charged by
- smaller access providers for unlimited Internet use," note reporters William
- M. Bulkeley and Jared Sandberg of the Wall Street Journal.
- The pair say the move "is widely regarded as a response to Microsoft
- Corp.," which recently started selling Internet access to users of its new
- Windows 95 operating system for $4.95 for the first three hours and $2.50
- for each hour after that. Compuserve says it will charge only $1.95 for each
- hour above three, undercutting Microsoft's price. "The price war is likely
- to spark a shakeout among small Internet service providers and consternation
- among Compuserve's big online competitors -- America Online Inc. and Prodigy
- Services Inc.," Bulkeley and Sandberg comment.
-
- CD-ROM SALES SOON TO TOP FLOPPIES
- Market researcher IDC/LINK is forecasting that CD-ROM software sales
- will pass floppy disk revenue sometime in 1996. The company, based in
- New York, reports that CD-ROM revenues were $1 billion in 1994 and are
- expected to grow at a compounded annual growth rate of 43 percent by the
- year 2000. By contrast, floppy disk revenues were $3.6 billion in 1994 and
- are expected to decline $2.7 billion within the next five years.
- IDC/LINK says the CD-ROM field is being driven by expanding home PCs
- market. The researcher notes that other factors spurring CD-ROM sales
- include a demand for applications that combine audio, video, and text; the
- influence of children on multimedia PC purchases; a diffusion in retail
- channels for multimedia hardware, making PCs available in more non-computer
- retail outlets; and declining price points relative to incremental increases
- in performance.
-
- NEXGEN UNVEILS NEW MICROPROCESSOR
- NexGen Inc. has released details about its planned sixth generation x86
- microprocessor line. The chip maker, based in Milpitas, California, says
- its Nx686 CPU offers up to twice the performance of Intel's Pentium Pro on
- 16-bit applications and up to 33 percent higher performance on 32-bit code.
- NexGen notes that the Nx686 is an x86-compatible superscalar processor
- with approximately six million transistors. The initial version will run at
- 180MHz. The chip features a RISC architecture that decodes multiple
- instructions per clock cycle into seven execution units: two integer
- execution, one floating point, one multimedia, one memory load, one memory
- store, and one branch execution. On-chip caches consist of a 16K instruction
- cache and a 32K data cache.
-
- NexGen says the chip's die size is projected to be smaller than Intel's
- announced die size for the Pentium Pro. The Nx686 is scheduled to become
- available at about the same time as the Pentium Pro. Initial Pentium Pro
- shipments are set to begin later this year, with volume shipments slated to
- begin in 1996.
-
- APPLE REALIGNS SUBSIDIARIES
- Apple Computer Inc. has moved its Apple USA and Apple Canada
- subsidiaries into a new geographic division called Apple North America.
- Apple says the new division is aimed at leveraging the proximity and market
- similarities between its U.S. and Canadian regions. James J. Buckley, 45,
- the former president of Apple USA, has been named president of Apple North
- America. Peter Jones will remain president of Apple Canada and will report
- directly to Buckley. Apple Canada, which was previously part of the Apple
- Pacific region, will continue to operate as a separate and distinct
- subsidiary, says Apple, and will maintain its distribution, service and
- operations mandate in addition to sales and marketing. The subsidiary will
- continue to be managed by its Canadian staff.
- "There are numerous synergies between our two regions," says Buckley.
- "Leveraging resources across the U.S. and Canada makes sound business sense.
- Apple Canada has an excellent reputation and has a leadership position in
- the education, business and home markets in Canada." "This move will be of
- long-term benefit to Apple Canada and our customers and will enable us to
- take advantage of the resources within the US organization," adds Jones. "We
- expect this alignment to give us even greater capacity to fully serve the
- Canadian market better."
-
- APPLE REJECTS SWISS MAC-IBM OFFER
- Word today is Apple Computer Inc. has rejected a request from Swiss
- company Quix Computerware to license a version of the Apple Macintosh
- software for IBM computers. The New York Times this morning says Apple
- officials confirmed the decision, which also was to be reported in today's
- edition of the MacWorld trade magazine. The Reuter News Service notes,
- "Within a year, Apple and IBM have said they plan to debut a new platform
- which will run the Macintosh operating system, IBM's OS/2, Microsoft Corp.'s
- Windows NT and AIX."
-
- APPLE CUTS PRICES; ADDS NEW MODEL
- Apple Computer Inc. has cut prices on its Macintosh Performa home
- computers by up to 20 percent. The company has also introduced a new
- Performa model--the Performa 6300CD -- and a companion logic board upgrade.
- The new prices take effect immediately and are designed to position the
- computer maker for the competitive holiday selling season. System prices now
- range from $1,499 to $2,899.
- Apple says the new Performa 6300CD system is its most powerful all-in-
- one-box product for the home market. The computer features a 100MHz PowerPC
- 603e microprocessor, a built-in 256K level-2 cache, a 28.8K bps internal
- data/fax/voice modem, a four-speed CD-ROM drive, a 15-inch color monitor
- with built-in stereo speakers, 16MB of RAM and a 1.2GB hard disk.
- The Macintosh Performa 6300CD will sell for between $2,799 and $2,899.
- Apple notes that availability will initially be limited. "First time buyers
- and home users are some of our most demanding customers," says Keith Fox,
- Apple's vice president of worldwide home markets. "They want the most
- advanced technology, uncompromising customer support, and the lowest
- prices."
- The Power Macintosh 5300/6300 Logic Board Upgrade is designed to
- provide owners of Performa 630, 5200 and 6200 systems with the power of a
- Performa 6300CD computer. The dealer-installable board has a 100MHz 603e
- PowerPC microprocessor, 1MB of video memory and Macintosh System 7.5.1. In
- most cases, customers retain the memory and modem of their original system,
- but will probably need to purchase additional memory. The upgrade will also
- work with Macintosh LC 630 and Macintosh Quadra 630 systems. The Power
- Macintosh 5300/6300 Logic Board Upgrade is expected to sell for
- approximately $700 to $750. Shipping is scheduled to begin in early 1996.
-
- APPLE SHIPS NEW MONITOR
- Apple Computer Inc. has begun shipping the Apple Multiple Scan 1705, a
- 17-inch color display for PC and Macintosh systems. The $819 product offers
- a 15.8-inch viewable image size, plus aÜVÜoflat-square shadow-mask picture
- tube with a 0.28 mm dot pitch. A multiple scan technology lets users switch
- to the resolution most appropriate for the work being done.
- For Macintosh users, Apple provides software that allows users to
- switch between three different viewing modes: Page- Layout, for viewing two
- full pages simultaneously; Publishing, which provides a 72-dot-per-inch
- resolution for everyday work; and Presentation, which mimics a 14-inch color
- monitor.
- Maximum resolution is 1024 by 768 dots at 75Hz for Apple Macintosh
- systems and 1280 by 1024 dots at 60Hz for PCs. The Apple Multiple Scan 1705
- features an anti-reflection screen coating to reduce glare. Digital controls
- allow adjustments for brightness, contrast, size and centering, as well as
- trapezoid and pincushion for optimal viewing convenience. The monitor
- complies with leading worldwide standards for power management and electric
- and magnetic field emissions.
-
- INTERNET IN A BOX FOR KIDS PLANNED
- CompuServe Inc.'s Internet Division says it will partner with SurfWatch
- Software Inc. of Los Altos, California, to develop Internet In A Box for
- Kids, the first retail package to combine Internet access, parental control
- and an online community. Based on the Internet In A Box product, the new
- version will be targeted at children ages 8 to 14. Internet In A Box for
- Kids includes SPRY Mosaic, SPRY Mail, low-cost Internet access, an
- instructional video, a free subscription to a children's Web community
- called FreeZone and a custom version of SurfWatch for CompuServe. SurfWatch
- Software Inc. was the first company to ship Internet software that blocks
- access to material on the Internet that parents deem inappropriate for
- children.
- "Giving students and teachers the software tools to freely navigate the
- Internet is critical for educators who want to tightly couple computing in
- their classrooms," says David Strom, a computer industry columnist and co-
- chair for the Citizen's Advisory Committee on Technology and Computers for
- the Port Washington Union Free School District in New York. "I applaud
- CompuServe and SurfWatch's initiative of creating software to filter
- material that would be deemed 'inappropriate' by the teachers, parents and
- school district. I feel Internet In A Box for Kids will more than adequately
- address those concerns." The Windows version of Internet In A Box for Kids,
- scheduled for a November release, will have a street price of approximately
- $29.95. The Macintosh version is slated to follow a few months later.
-
- TI CUTS NOTEBOOK PRICES
- Texas Instruments Inc. has cut prices on selected TravelMate and
- Extensa notebook computer models by up to 14 percent. The mid-level
- TravelMate 5000, with a 75MHz Pentium microprocessor, a 10.4-inch active-
- matrix color display and a 772MB hard disk now sells for $3,999, down from
- $4,599. An Extensa 450T, featuring a 75MHz 486DX4 CPU, a 9.4-inch color
- active-matrix color display and a 340MB hard disk, now costs $2,099, down
- from $2,399. "TI will remain competitive and maintain a market
- price/performance leadership position in this rapidly changing market," says
- Steve Lair, vice president and manager of worldwide sales and marketing for
- TI's mobile computing business.
-
- WARNER BROS./ACCLAIM JOIN FORCES
- Marking the first alliance between a major Hollywood studio and an
- interactive entertainment software publisher, Warner Bros. Interactive
- Entertainment and Acclaim Entertainment Inc. have joined forces in a multi-
- title deal to jointly publish titles based on several Warner Bros. feature
- films currently in development.
- Warner Bros. Interactive Entertainment, based in Burbank, California,
- and Acclaim, located in Glen Cove, New York, will publish three titles
- across all major platforms, including PCs, video game systems and coin-
- operated arcade machines. Under the agreement, the companies will
- collaborate from the film development and software storyboard stages to
- project completion. Acclaim software producers will have access to such
- production elements as film sets, animation cels, movie costumes and props.
- Warner Bros. and Acclaim will also contribute their respective merchandising
- and marketing resources, including a variety of cross-promotional and online
- marketing opportunities.
-
- FIRM OFFERS MULTIMEDIA CHIP
- Chromatic Research Inc., a Silicon Valley startup firm, has developed
- what it says is the first chip to carry out all a PC's multimedia tasks.
- Reporting from Mountain View, California, the Associated Press says the
- Mpact "media engine," developed with Toshiba and LG Semicon America, handles
- video, two- and three-dimensional graphics, audio, fax, telephone and video
- conference applications.
- "PCs with the chip, which can replace various add-on multimedia parts,
- are expected to be available in mid-1996," the wire service added. "Computer
- manufacturers will be able to add an Mpact chip for less than $150, about
- the same it now costs them to add a two-dimensional graphics card or fax
- modem."
- Chromatic Research, which was founded in 1993, has 60 employees.
- Analyst Martin Reynolds with Dataquest Inc. told the wire service, "We
- expect Mpact to find strong acceptance (among) system manufacturers. Three-
- D graphics will be a key feature for Christmas of 1996."
- As reported earlier, other companies, including Silicon Graphics Inc.
- and Phillips Semiconductors, also are working on multimedia chips
- incorporating various multimedia functions. And AP notes that earlier this
- year Nvidia Corp. unveiled a multimedia chip improving a PC's ability to
- play games.
-
-
-
-
- CT's AWE32 PnP STR Infofile
-
-
- Sound Blaster AWE32 PnP
- Sound Blaster AWE32 PnP is the next-generation wave-table synthesis
- sound card from Creative Labs. This card is turbocharged with real
- instruments, sounds and digital effects processing. What's more, sound
- Blaster AWE32 PnP incorporates E-mu Systems' SoundFont Technology that
- allows new instruments and sounds to be added to the card. All of this
- along with full Plug n Play capability and Windows '95 support makes AWE32
- PnP your all in one professional audio solution.Next Generation Sound
- Blaster
-
- · Genuine Sound Blaster with Creative's Advanced WavEffects synthesis and
- SoundFont technology
- · Real instrument samples and real-time digital effects processing using
- E-mu Systems EMU 8000 wave-table synthesizer.
-
- Advanced Audio Technology
- · Features Creative's Advanced WavEffects synthesis for real-time control
- of wave-table sounds and digital effects
- · Creative 3D Stereo Enhancement Technology reduces speaker crosstalk and
- provides a wider, more realistic stereo image.
-
- Upgradeable
- · E-mu System's SoundFont technology allows new instrument samples and
- sounds to be added to the card.
- · Add up to 28MB of standard memory SIMMs to hold SoundFonts
- · Add optional Wave Blaster II for additional sample sounds and greater
- musical flexibility
- · Connect optional Modem Blaster 28.8 DSVD to add full
- telephony/communication functions to the card
-
- Great for Music
- · E-mu 8000 wave-table synthesizer with programmable effects engine for
- reverb & chorus
- · 32 not polyphony allows up to 32 notes to be played simultaneously
- · 16 voice multi-timbral capability allows 16 different simultaneous
- instruments/sounds on up to 16 different MIDI channels
- · GM-compatible instruments, 10 drum kits, hundreds of sounds
-
- Great for DOS, Windows 3.1 and Windows '95
- · Fully Plug n Play compatible for ease of installation and use
- · Includes full complement of software and utilities for Windows 95 and
- DOS/Windows 3.1 systems
-
- Great for Games
- · Gives games and multimedia applications new life with real sounds and
- CD-Quality instruments
-
- CD-ROM Ready
- · Supports industry-standard ATAPI compliant IDE CD-ROM drives
-
- Compatible
- · Sound Blaster products enjoy more software support than any other sound
- card
- · MPC level 3, General MIDI, MT-32 and GS compatible
- · Full Plug n Play/Windows 95 support
- Features & Specifications
-
- Digital Audio
- · 8 and 16-bit selectable stereo sampling and playback
- · Sample and playback rates from 5 kHz to 44.1 kHz
-
- Advanced WavEffects Synthesis
- · Pro audio sounds from E-mu Systems
- · Uses the EMU8000 sound and effects generator
- · 16 channel, 32-note polyphony
- · 16 voice multi-timbral capability
- · Supports General MIDI, Sound Canvas, and MT-32 standards
-
- Audio Effects
- · Creative 3D Stereo Enhancement
- · Reverb, chorus, pan
-
- Sound Samples
- · 1 MB ROM of GM sound samples
- · 512 KB RAM for downloading samples
- · 2 SIMM sockets for user upgrade (2x1 MB SIMM, 2x4 MB SIMM, 2x16 MB
- SIMM) for storing additional sound samples (28 MB max. addressable RAM)
-
- Music Synthesis
- · 20 note, 4 operator synthesizer
- · Backward compatible for complete support of existing applications
- · Music synthesis can be enhanced with reverb & chorus
-
- Stereo Mixer
- · DOS and Windows based mixer utilities
- · Recording sources: MIDI, CD audio, Line-in, Microphone (mono)
- · Playback mixing: Digitized audio, MIDI, CD audio, Line-in, Microphone
- (mono), PC speaker
- · Bass and treble control (15 levels at 2 dB increments)
- · Digitized audio, MIDI, CD audio, Line-in, Microphone and master volume
- control (32 levels at 2 dB increments) Input/Output gain select
-
- MIDI Interface
- · Built-in 15 pin MIDI interface
- · MPU-401 UART support (General MIDI and Sound Canvas support through
- software)
- · 64-byte FIFO full duplex MIDI timestamp
-
- Joystick Port
- · MIDI interface doubles as a joystick port
- · Dual joystick and MIDI adapter cables available as options
-
- CD-ROM Interface
- · Supports ATAPI compliant IDE CD-ROM drives
- · Supports IDE hard disk with proprietary device driver
-
- Microphone
- · High-performance, hands-free, ergonomically designed, condenser
- microphone included
-
- Onboard Connectors
- · Line input
- · Microphone input
- · Line output
- · Amplified output (4W PMPO)
- · 15 pin MIDI/Joystick connector
- · CD-ROM interface connector
- · CD-Audio In
- · MPC 2 compliant CD Audio In
- · Wave Blaster II connector
-
- System Requirements
- · 80386SX or higher processor
- · 4 MB RAM
- · Full-length 16-bit slot
- · DOS 5.0 or higher
- · Windows 3.1 (for Windows software) or higher
- · EGA or VGA (VGA recommended)
- · Speakers or Headphones
-
- Warranty
- Sound Blaster AWE32 is backed by a one-year limited hardware warranty
- covering parts and labor.
-
-
- The Kids' Computing Corner
-
- Reader Rabbit's Reading Development Library Level 2
- Hybrid CD-ROM for Windows and Macintosh
- approximate retail $45
- for ages 5 to 7
- from The Learning Company
- 6493 Kaiser Drive
- Fremont, CA 94555
- 1-800-852-2255
-
- Program Requirements
-
- IBM Macintosh
- CPU: 386DX/33MHz CPU: Color Macintosh
- RAM: 4 megs RAM: 4 megs
- OS: Windows 3.1 or greater OS: System 7.0.1
- Video: 256 color SVGA Video: 256 Colors
- HDISK: 1 meg free HDISK: 1 meg free
- CD-ROM: Double-speed CD-ROM: Double-speed
- Misc.: Sound card, mouse Misc.: mouse
-
- The Learning Company has introduced a series of interactive storybooks
- which build upon the foundation Reader Rabbit's Interactive Reading Journey.
- The four available programs or levels of the Reading Development Library
- present children with more advanced vocabulary and sentence structure based
- upon age and reading ability. Each level contains two classic children's
- stories which are told from three perspectives, that of the classic story's
- narrator, that of the hero and that of the villain. It is almost like
- getting six stories in each program.
- Level Two features the stories Jack and the Beanstalk and City Mouse,
- Country Mouse. Both stories are filled with beautiful, brightly-colored
- graphics. The animations are very fluid and similar to high quality
- cartoon. The voice characterizations are superb. The actors portray a wide
- range of emotions. The music is enchanting and the sound effects are
- excellent.
- The interface is very simple. The program uses a point-and-click
- interface which features a row of icons below the main screen. Audible help
- is available by clicking on Sam the Lion or Reader Rabbit. The question
- mark icon will place text boxes near important objects or icons to explain
- their functions. The text will be read aloud if it is clicked upon. The
- program comes with two manuals. A small manual fits inside the CD-ROM case
- and contains troubleshooting information. A larger manual contains detailed
- information about the features and operation of the program.
- Children can run the program two ways. They can allow the computer to
- read the story to them. In this way, the stories are more like cartoons or
- short movies. Or they can interact with the pages. Each illustration has
- several hot spots which trigger animations when clicked upon. The Reading
- Development Library is similar to Living Books and several other competing
- products. The humor in this program is more subtle that those other
- products, but it is still very entertaining.
- The program has many excellent educational features. As the stories
- are read, words are highlighted in yellow when spoken. If the child is in
- "read along" mode, he can click on individual words to hear them pronounced.
- A vocabulary list is presented to the child before each story is read. The
- program would score higher for educational content if these words were
- defined for the child as well. The three perspectives of the story will
- help children to see that everyone sees events differently. This will help
- them to understand the viewpoints of others in life.
- Three learning activities are also available. The most interesting is
- "Express It." Children can send letters to a character from the story.
- They choose a character and then Sam will help them write the letter. He
- will write the body of the text but he will leave part of each sentence
- blank. The child must choose one of three words or phrases to fill in the
- blank. The words will be depicted in an icon and in written form. The
- child will then receive a customized response. This will encourage children
- to write and read more frequently.
- The other two learning activities are "matching" and "ordering."
- "Matching" helps build vocabulary skills as children must match written
- words to pictures. "Ordering" helps build logic and listening skills.
- Children are asked to place pictures in the proper order in relation to the
- story.
- Another feature to remember is that The Learning Company Reader Rabbit
- series has been carefully designed to allow children to learn progressively
- and naturally. The products have been designed to advance children from one
- skill level to the next as they graduate to next program in the series.
- The Reading Development Library levels one through four are backed by a
- thirty-day money-back guarantee. The Learning Company offers free technical
- assistance via toll call. The program is priced comparably to its
- competition and it delivers excellent educational content. The Reading
- Development Library deserves serious consideration as a worthy addition to
- your software library.
-
- Ratings
-
- Graphics 9.5
- Sounds 9.5
- Interface 9.5
- Play Value 9.0
- Educational Value 9.0
- Bang for the Buck 9.5
- Average 9.33
-
-
- With Christmas rapidly approaching, it is time for many of us to design this
- year's cards. The following product from T/Maker may be just the thing you
- need to jazz up your season's greetings.
-
- Celebrate This Festive Season With
- ClickArt Bundle Up For The Holidays
- A Software Package with Festive Images Just Right for the Holidays
-
- T/Maker Company's ClickArt division, the worldwide leading supplier of art
- content, today announced the release of its third annual holiday ClickArt
- package, ClickArt Bundle Up For the Holidays. ClickArt Bundle Up For The
- Holidays contains over 400 images and 20 complimentary TrueType fonts. The
- package comes in CD-ROM for the Macintosh and Windows/DOS platforms and
- carries a targeted street price of $19.95.
- This festive ClickArt portfolio includes 200 new, never before seen in a
- ClickArt product, holiday images plus 200 images from 1994's popular holiday
- collection, ClickArt Holiday Seasonings. These 400 high quality ClickArt
- images and 20 hand picked fonts are conveniently placed on one CD-ROM for
- easy use. And the easy to use on-screen image browser quickly and easily
- selects images. ClickArt Bundle Up For The Holidays is a one-time, one-
- season only holiday ClickArt package.
- ClickArt Bundle Up For The Holidays is an art content software package
- specifically designed with the upcoming holiday season in mind. ClickArt
- Bundle Up For The Holidays offers a ClickArt portfolio package that contains
- unique, eye-catching graphics with new, full color and black & white images
- in seasonal categories and styles. With ClickArt Bundle Up For The Holidays
- novices to professional designers can trim their holiday cards or
- Thanksgiving menus with just the right holiday look.
- ClickArt Bundle Up For The Holidays art was created by professional artists
- and contains a broad range of full color, high quality images for the
- following seasons:
-
- Christmas Hanukkah
- Thanksgiving
- New Year's Super Bowl Halloween
- Parties And More!
-
- ClickArt Bundle Up For The Holidays is designed to be so versatile that
- virtually any format can be used. The Macintosh and PC formats come with
- The ClickArt Trade Secret.
- T/Maker Company provides content software for consumer and business markets.
- Its products comprise the full line of ClickArt titles including Incredible
- Image Pak 25,000, Art Parts, Famous Magazine Cartoons, ClickArt Studio
- Series, and ClickArt Cartoons, for DOS, Windows and Macintosh. T/Maker is
- also the creator of VroomBooks, children's multimedia edutainment titles and
- The World's Easiest, software that makes creating custom products easy.
- T/Maker distributes through all major channels, including mass merchants,
- warehouse clubs, direct to consumer, superstores, and traditional resellers.
- For more information on the ClickArt Bundle Up For The Holidays or any other
- T/Maker product, contact T/Maker's Public Relations Manager Michelle Mecham,
- T/Maker Company, 1390 Villa Street, Mountain View, California, 94041.
- Telephone 415/691-7762. Fax 415/962-0201. Customers should call toll-free
- (800)9-TMAKER for product information.
-
-
- Western Publishing Company, Inc.
- 1220 Mound Avenue Racine, Wisconsin 53404 Telephone (414)633-2431
-
- Contact: John Sutermeister
- Stoller & Bard Communications
- (201)444-3844
-
- GOLDEN BOOKS INTERACTIVE
- SOFTWARE
-
- Golden Books brings its 50 years of experience in producing entertaining and
- educational products for children to the software arena. Golden Books
- Interactive Software introduces two new titles this fall.
- New From Golden Books Interactive/Step Ahead Software
-
- · Monker's Science Shop - Monker's a blue, furry and friendly little
- critter who loves to teach kids. Here he takes children on a personal
- interactive tour of his zany science shop where experiments are always
- bubbling. A great introduction to the world of science. For ages 3 to 8,
- available in Windows, Macintosh and CD-ROM formats. Suggested retail price:
- $19.95 to $24.95.
-
- · Hickory's Colors and Shapes - In a fairy-tale Alpine setting, Hickory
- helps kids explore colors and shapes. Kids build with basic shapes, sizes,
- colors and patterns in this multi-level interactive learning environment.
- For ages 3 to 8, available in Windows, Macintosh and CD-ROM formats.
- Suggested retail price: $19.95 to $24.95.
-
- Also continuing in the line: A-B-C with Hickory and Me, 1-2-3 with Hickory
- and Me, Monker's Math Factory, Monker's Spelling Submarine, A.J.'s World of
- Discovery, Hickory's A-B-C and 1-2-3, and Monker's Math Factory and Spelling
- Submarine (CD-ROM double programs). For ages 3 to 8, available in Windows,
- Macintosh and CD-ROM formats. Suggested retail price: $19.95 to $24.95.
- Suggested retail price for CD-ROM double programs: $29.95. Golden Books
- Interactive/Step Ahead Software products are available nationwide at
- discount and computer specialty stores.
-
-
- For Immediate Release:
-
- ClickArt Ships Handwritten Fonts
- Now Computer Users Can Get Fonts that Look Like Real Handwriting!
- Take Advantage of the Power of Computers Without Losing the Personal Touch
-
- T/Maker Company's ClickArt division, the worldwide leading supplier of art
- content, today announced the release of ClickArt Handwritten Fonts on CD-ROM
- for the Macintosh, Windows and DOS platforms.
- This unique font package contains 300 entirely new and unique fonts which
- were crafted using actual handwriting samples. Letters, thank you notes,
- invitations, mailing labels and more take on a whole new meaning when
- they're handwritten. It's easy to write personal messages with the
- efficiency of your computer. ClickArt Handwritten Fonts carry a targeted
- street price of $39.95.
- "ClickArt Handwritten Fonts are great for when you want to give your
- computer-based writing more personality," says Heidi Roizen, T/Maker
- President and CEO. "ClickArt Handwritten Fonts turns that note to your Mom
- into a warm, personal letter, rather than just another word processing
- document typed on your computer."
- This font package allows you to use the speed and convenience of your
- computer and still take advantage of the warmth and appeal of personally
- written words. With 300 unique Handwritten Fonts, you're sure to find the
- right font to fit any mood or message. You can even use your spell checker!
- Handwritten Fonts were crafted from actual handwriting samples from people
- all across the country. Their original writing was scanned, analyzed, and
- converted in a special process to create authentic Handwritten Fonts. Care
- was taken to ensure that each individual handwritings' quirks, uniqueness,
- personality and mood was retained.
- ClickArt Handwritten Fonts are TrueType format, assuring that the fonts are
- compatible with virtually any computer and printer. And TrueType fonts can
- be scaled to any size and still look terrific. ClickArt Handwritten Fonts
- also includes a printed visual index of all 300 fonts, a ClickArt sampler
- and a special offer to turn anyone's handwriting into their own personal
- font.
- For more information on the ClickArt Handwritten Fonts, contact Michelle
- Mecham, T/Maker Company, 1390 Villa Street, Mountain View, California,
- 94041. Telephone 415/691-7762. Fax 415/962-0201. Customers should call
- toll-free (800)9-TMAKER for product information.
-
-
-
-
-
-
-
-
-
-
-
-
- The Nightmare of Nightmares! STR Spotlight Tape Backup Software
- to the Rescue???
-
-
- NIGHTMARE OF NIGHTMARES
-
-
-
- by R. F. Mariano
-
- There I stood the "so-called" Win-95 Guru... Fried, Toasted and Diced.
- The error message was the dreaded "REGISTRY ERROR". You must re-boot to fix
- automatically. Right! And pigs fly on the thirty first of February. I had
- been effectively nailed by the registry error for as many times as I re-
- booted it presented the same error time after time. The final insult came
- when the system refused to reboot altogether and just went to "safe mode"
- and still the registry error message jumped up to haunt me. By this time,
- there was steam coming out of my ears. Here I sat with a deadline to meet
- and all my faithful (until now) machine could do was barf on Win 95.
- Lord knows, I exercised all the virtuous patience a mere mortal could
- possibly muster. Especially after reinstalling Win95 over the "cranky"
- installation. Now, instead of simply offering a registry error message that
- I couldn't avoid. it now refused to cooperate at all. "DOS Page error" was
- my new tune to dance to. At this point format seemed to offer the same
- relief Exlax does after overindulging on good Pizza. Yet the combined
- relief and joy of typing format "C" was difficult to understand as I knew
- the grief that would be facing me. Ah HA! You say, "so where's your most
- recent backup??" Right here! I'd be happy to show you. Every partition is
- backed up and the backup is only a few days old. Any normal computerist
- would say "so what's your problem?" By rights, they'd be very correct in
- thinking my anger etc., was rather premature.
- All I can say about that is you haven't tried to restore from tape with
- Win95. It a new and different experience. Here's the "game plan" my
- friend. It seems the tape backup software "conposers". (composers, some are
- and some are not) are very busy scrambling to find a way to effect true,
- "Disaster Recovery". It doesn't exist at this time. In days gone by, one
- would boot to DOS, boot CPBackup or any favorite TBU program and proceed to
- do a full restore. In a matter of minutes the system was restored, up and
- running. Not any longer!!
- First one must of course format.. Then install DOS 6.22 then .be
- certain to have disk one of Windows 3.1 or WFWG 3.11 handy, proceed to do a
- NEW Windows 95 Install. Why this dance?? Simple because the majority of
- users bought the UPGRADE. Now since you've had to reformat the drive or
- partition, its no longer an upgrade situation. So, Windows 95's setup
- routine is going to ask you for "proof" that you own Win3.1 etc. Moving
- right along.. I did all the great voodoo rituals and the system returned to
- life. I then re-installed the TBU software and proceeded to restore my
- system.
- Time for a Priest specializing in the rituals of Exorcisms as this
- sucker began giving me the same hateful registry error message after about
- the first fifteen minutes of use. The machine had to be possessed! This
- time. after the "format-install dance" I decided that a full clean install
- of each and every one of the programs I use was in order. After roughly a
- day and a half of re-installs. I was all set to fly. You guessed it the
- error was STILL with me. One more time.. I went through the "dance" and
- began to add programs and work them for a while in hopes of finding the
- offending bugger.
- Much to my painful surprise, one of my old favorites was seemingly
- causing the problems. So. It had to go. Here I am, hard at it on the
- second leg of this journey and all is well. Of course, the entire Report
- will have been done in MS Word 7.0 for Win95. Hey!! This Word Processor
- from Microsoft is really quite good and its fast. No, its real fast!
-
-
-
- Special Notice!! STR Infofile
- File format Requirements for Articles
-
-
- File Format for STReport
-
- All articles submitted to STReport for publication must be sent in the
- following format. Please use the format requested. Any files received that
- do not conform will not be used.
-
- The article must be in an importable word processor format for Word 7.0..
- The margins are .05" left and 1.0"
- Monospaced fonts are not to be used. Please use proportional fonting only
- and at eleven points.
-
- · No Indenting on any paragraphs
- · No underlining
- · Column Format shall be achieved through the use of tabs only. Do NOT
- use the space bar.
- · No ASCII "ART".
- · There is no limits as to size, articles may be split into two if
- lengthy
- · Actual Artwork should be in GIF, PCX, JPG, TIF, BMP, WMF file formats
- · Artwork (pictures, graphs, charts, etc.)should be sent along with the
- article separately
- · Please use a single font only in an article. TTF CG Times 11pt. is
- preferred. (Strong Hint)
-
- If there are any questions please use either E-Mail or call.
-
- On another note. the ASCII version of STReport is fast approaching the
- "end of the line" As the major Online Services move away from ASCII.. So
- shall STReport. All in the name of progress and improved readability. The
- amount of reader mail expressing a preference for our Adobe PDF enhanced
- issue is running approximately 15 to 1 over the ASCII edition. Besides
- STReport will not be caught in the old, worn out "downward compatibility
- dodge" we must move forward.
-
- Many grateful thanks in advance for your enthusiastic co-operation.
-
- Ralph F. Mariano, Editor
- STReport International Online Magazine
-
-
- OS/2 Warp STR Feature
-
- OS/2 WARP
-
- by Mike Restivo
-
- Maxis, best known for their "Sim" line of entertainment software, has
- announced that they will release three of their titles in native versions
- for OS/2 Warp. The three titles include the wildly successful "SimCity 2000"
- as well as Maxis' Software Toys for Kids products, "SimTown" and "Widget
- Workshop."
- These three games will take advantage of OS/2 Warp's DIVE (Direct
- Interface to Video Extensions) to enhance speed and quality of video. "OS/2
- Warp has drawn a loyal following because of its ease of use, performance and
- features. Such loyal OS/2 customers should be supported with powerful
- native applications," said Joe Scirica, vice president of product
- development. "Maxis is therefore developing its most popular and up-to-date
- titles for this community to select from."
- "We are delighted to add these Maxis titles to our OS/2 portfolio,"
- said Jim Gant, vice president of IBM's Solution Developer Operations. "OS/2
- Warp's built-in multimedia features and 32-bit power make it the perfect
- platform for innovative education and entertainment programs like those
- offered by Maxis."
- Information about Maxis and its products is available on the Internet
- at http://www.maxis.com
- OS/2 Warp and Warp Connect will soon have a big brother. With a broad
- beta-testing program, the largest IBM Personal Software Products server beta
- in history, OS/2 Warp Server is gearing up for an eventful first quarter
- 1996 release. OS/2 Warp Server is integrated platform as a business server
- for customers ranging from small businesses to large enterprises, providing
- an applications server environment as well as a complete set of traditional
- file and print services. OS/2 Warp Server combines the market-proven quality
- of both OS/2 Warp and LAN Server 4.0 while still adding a number of
- functional enhancements in system management, printing, remote access, and
- backup.
- OS/2 Warp Server is a powerful server on a powerful platform for
- businesses of all sizes. OS/2 Warp Server inherits from LAN Server 4.0 a
- sophisticated set of network capabilities, an easy-to-use drag-and-drop
- administration model, tight security which is flexible enough to be
- customized for the needs of any business, a high performance file system,
- and a NetWare migration utility. All of this runs on the powerful 32-bit,
- pre-emptive multitasking environment of OS/2 Warp.
- Systems management features, included in OS/2 Warp Server, will ensure
- a high degree of performance and reliability. System administrators will be
- able to remotely manage computers across the network, allowing them to
- monitor or control any computer on a LAN if networking issues arise. In
- addition, OS/2 Warp Server will also warn system administrators as a
- preventive measure of hardware failures such as exceeding the CPU threshold
- and low disk space.
- IBM has implemented a comprehensive backup and recovery system in OS/2
- Warp Server. Users will be able to fully or partially back up data to a
- large variety of media formats including diskette, tape, and optical drives.
- Also included is an advanced disaster recovery feature that will allow a
- business to recover vital data even in the event of a hard disk crash.
- In the area of remote access, OS/2 Warp Server features a full set of
- capabilities. Remote users are able to log onto the network, upload and
- download data, and print documents to other facilities. Remote users can
- connect to the office as though they were sitting at their desks, and
- offices will be able to quickly share information by linking their computers
- to the corporate network.
- OS/2 Warp Server incorporates advanced print functionality with
- Postscript printer emulation. Users will be able to send Postscript
- documents to non-postscript laser printers. In addition, OS/2 Warp Server is
- compatible with high speed host printers in a mainframe connected
- environment.
- All the aforementioned features are excellent, but a OS/2 Warp Server
- also supports a wide variety of network clients: OS/2 Warp Connect, DOS,
- Windows 3.x, Windows NT, and Macintosh. It is compatible with previous IBM
- LAN Server clients and also supports gateway functionality to NetWare and
- Microsoft servers.
- Between August 28 and September 15, IBM distributed 12,000 copies of
- the beta version of OS/2 Warp Server, and initial customer reaction has been
- enthusiastic. Those who have bet the bank on Windows NT are in for a
- surprise with the impending advent of the superior OS/2 Warp Server.
- More information about the OS/2 Warp family can be found on the
- Internet at http://www.ibm.com
-
- -Mike Restivo-
- -Team OS/2-
-
-
- As always, send any feedback to STReport's Editor, Ralph Mariano, at
- rmariano@delphi.com; or, directly to me, Mike Restivo, at
- mike.restivo@np.newpower.com.
-
- Happy warping!
-
-
-
- A T T E N T I O N-A T T E N T I O N-A T T E N T I O N
- FARGO PRIMERA PRO COLOR PRINTERS - 600DPI
- For a limited time only; If you wish to have a FREE sample printout sent to
- you that demonstrates FARGO Primera & Primera Pro SUPERIOR QUALITY 600dpi 24
- bit Photo Realistic Color Output, please send a Self Addressed Stamped
- Envelope [SASE] (business sized envelope please) to:
- STReport's Fargo Printout Offer
- P.O. Box 6672
- Jacksonville, Florida 32205-6155
-
- Folks, the FARGO Primera Pro has GOT to be the best yet. Its far superior
- to the newest of Color Laser Printers selling for more than three times as
- much. Its said that ONE Picture is worth a thousand words. Send for this
- sample now. Guaranteed you will be amazed at the superb quality. (please,
- allow at least a one week turn-around)
- A T T E N T I O N-A T T E N T I O N-A T T E N T I O N
-
-
-
- MAC/APPLE SECTION
- John Deegan, Editor
-
-
-
-
- Corel & Comdex Fall'95 STR Infofile
-
- WE'RE READY TO ROLL! COME SEE US AT COMDEX
- AND ON OUR NOVEMBER ROADSHOW
-
- See exciting previews of our new Windows `95 products! Talk to Corel's
- technical representatives! We hope you'll get a chance to join us!
- Our first stop will be COMDEX in Las Vegas, November 13-17, 1995. We've got
- a booth at the Sands Convention Center. On Tuesday, November 14th, we invite
- you to join us on the third floor of the Flamingo Hilton between 9:00 a.m.
- and 11:00 a.m. where we'll demonstrate great new products including,
- CorelXARA, CorelFLOW 3, and PrintHouse. Mike Cowpland, Corel President & CEO
- will provide the keynote address. RSVP for the Comdex Extravaganza in Las
- Vegas at 613-728-0826, ext. 85090.
- Our NEW TECHNOLOGY TOUR begins November 20, 1995 and runs until December
- 1st. Our technical specialists are demonstrating CorelXARA, CorelFLOW3,
- PrintHouse and CD Creator 2. A tips and tricks session on CorelDRAW 6 will
- also be given. Just for attending the Tour events, you will receive a free
- title from the Corel CD HOME line. You'll also have a chance to win free
- copies of CorelXARA, PrintHouse, FLOW 3, CD Creator 2, and DRAW 6. Our tour
- schedule is detailed below. If you can't come to COMDEX, we'll be in a city
- near you. We hope you can make it out to see us.
-
- NEW TECHNOLOGY TOUR STOPS AND DATES
-
- Halifax Nov. 20 World Trade and Convention Centre, 1800 Argyle
- Street, B3J 2V9
- Toronto Nov. 21 Metro Convention Centre, 255 Front Street W., M5W
- 2W6
- Winnipeg Nov. 22 Ramada Marlborough, 331 Smith Street, R3B 2G9
- Calgary Nov. 23 Westin Hotel, 320-4th Avenue S.W., T2B 2S6
- Vancouver Nov. 24 Westin Bayshore, 1601 W. Georgia Street, V6G
- 2V4
- Ottawa Nov. 29 Congress Centre, 55 Colonel By Drive, K1N 9J2
-
- Chicago Nov. 27 Inter-Continental Hotel, 505 N. Michigan Avenue,
- 60611
- Atlanta Nov. 28 Sheraton Colony Square Hotel, 188 14th Street
- N.E., 30361
- Washington, D.C. Nov. 29 J.W. Marriott Hotel, 1331 Pennsylvania Avenue
- N.W., 28884
- Philadelphia Nov. 30 Wyndham Franklin Plaza Hotel, 17th & Race
- Streets, 19103
- Boston Nov. 30 Colonnade Hotel, 120 Huntington Avenue, 02116
- New York Dec. 1 Society for Ethical Culture, 2 W. 64th Street,
- 10023
-
- Houston Nov. 27 Hyatt Regency Hotel, 1200 Louisiana Street, 77002
- Dallas Nov. 28 Grand Kempinski Hotel, 15201 Dallas Parkway,
- 75248
- San Diego Nov. 29 Wyndham Emerald Plaza Hotel, 400 West
- Broadway, 92101
- Los Angeles Nov. 30 LAX Marriott Hotel, 5855 West Century Blvd.,
- 90045
- Orange County Nov. 30 Westin South Coast Hotel, 686 Anton Blvd.,
- Costa Mesa, 92626
- San Francisco Dec. 1 Nob Hill Masonic Center, 1111 California
- Street, 94108
- All seminars will take place from 6:30 p.m. to 9:00 p.m., except Los Angeles
- (9:30 p.m.-12:00 a.m.) and Ottawa (1:30 p.m.-3:00 p.m.). Registration or
- tickets for these seminars is not required. Your voice mail RSVP at the
- following numbers with be your confirmation.
- RSVP for the Roadshows at 613-728-0826, ext. 85095, 85096, 85097.
-
-
-
- Linux Line STR Feature
-
-
- Linux Line
-
-
- by Scott Dowdle - dowdle@mcn.net
-
- login:
-
- Welcome back. This installment is going to focus on the main differences
- between MS-DOS and Unix in an effort to give the garden variety MS-DOS user
- (one who is unfamiliar with Unix) an idea of the additional features Unix
- offers.
-
- A brief outline of what I'm going to cover follows.
-
- Multi-tasking
- Command shells
- Job Control
- Job Scheduling with cron
- Multi-user
- System Administrator - root
- User accounts and logins
- Home directories
- User configurations
- Virtual Consoles
-
- Enhanced Filesystem
- File permissions
- Long filenames
- Mount points for drives/partitions
-
-
- Single-tasking vs. Multi-tasking?
- As everyone is aware, Microsoft DOS is a single-tasking environment.
- What this means that that a user does not have the ability to run more than
- one program at the same time without using TSRs (Terminate and Stay
- Resident) and/or interrupt driven system hacks. Unix, on the other hand, is
- built for multi-tasking.
- Multi-tasking with Unix is implemented for the user by the addition of
- job control features in a command shell. With MS-DOS, user commands are
- handled by COMMAND.COM... whereas under Unix, there are several command line
- interpreters (usually referred to as a "shells") to choose from. The most
- popular shell for Linux is bash (Bourne Again SHell) from the Free Software
- Foundation. bash has a rather robust suite of job handling features...
- which in plain English means that the user can run many programs at once and
- have full control over them. I am not going to expound because I want to
- keep this comparison basic.
-
- Unix also has facilities to schedule shell script/program execution with a
- system facility called cron.
-
- Single-user vs Multi-user?
- MS-DOS is a single-user system whereas Unix is a multi-user system.
- What this means is that when you turn on a machine running MS-DOS, it boots
- up and places the user at a command prompt automatically, without caring who
- the user is. Unix, being multi-user, maintains a database of users with
- login accounts and passwords... all managed by the "System Administrator"
- who uses a special login account name of "root".
- When Unix boots up, one is presented with a login prompt where one
- enters their login name after which they are asked for a password. Unix
- does care who is using the machine and is actually designed to handle many
- users logged in at the same time. Now you might wonder how a single machine
- might handle more than one user at a time, with the typical home computer
- having only one keyboard, mouse, and monitor. How? Well, there are a few
- ways for multiple users to be logged in: 1) Dial in access via modem, 2)
- Dumb terminal access via a serial port, 3) Network access via a network
- adaptor, and 4) Internet access via telnet, ftp, etc.
- Since Unix is multi-user oriented one would expect system facilities to
- serve each user. Immediately after logging in, a user is given a shell
- command prompt from which to issue commands and run programs. But where are
- programs stored and how does the system keep track of what files belong to
- who? Good question. :) Unix has a standard directory structure where
- everything is stored in a set place. User files are stored in a directory
- called "home", in subdirectories that have the same name as the user. For
- example, all of dowdle's files are stored in his home directory...
- /home/dowdle. Inside of a home directory one finds individual user files as
- well as program configuration files for all of the system programs.
- Unlike a single-user system where only one user runs programs that they
- have setup the way they like them, a multi-user system such as Unix needs
- facilities to handle program configurations that are individualized for each
- user. For example, with programs having more and more configurable options
- usually stored in an external configuration file, Unix programs take that
- into consideration. When a user runs a Unix program that has configurable
- options, the program will look for that user's custom configuration in that
- user's home directory. For example, when user dowdle runs GNU Emacs, Emacs
- looks for dowdle's custom Emacs configuration in his home directory.
- Linux has a special feature called VIRTUAL CONSOLES that allows the
- local user to login multiple times for the ability to quickly switch between
- login sessions, or user login accounts if logged in as different users. For
- example, it can be handy to be logged as root (the System Administrator) and
- as a regular user with the ability to switch between login sessions with a
- hotkey. By default, most Linux distributions default to six VIRTUAL
- CONSOLES with an additional console being reserved for for Xwindows.
- Switching between virtual consoles as is easy has hitting an ALT-Function
- Key combination.
- While most people do not use their home computers for multi-user
- access, it certainly is a viable option for Unix users, especially if they
- ever get into networking or telecommunications. I personally want to
- connect an extra computer I have laying around the house (an Atari STe) to a
- serial port so my wife and I can both use the Internet at the same time,
- over a single PPP connection to my Internet Service Provider... but I have
- to get serial card because I don't have any serial ports to spare at the
- present time.
- Enhanced Filesystem?
- "Filesystem" is a term that refers to the the method in which a
- computer operating system formats an external storage media (such as a
- floppy disk and hard disk) for saving, retrieving, and managing files.
- The MS-DOS file system is called the FAT filesystem because it uses
- something called a File Allocation Table to store and retrieve files from a
- storage media. Unix uses a different kind of filesystem depending on which
- flavor of Unix one is talking about. Linux can handle many types of
- filesystems including MS-DOS FAT and OS/2's HPFS, but its native filesystem
- is called ext2. The ext2 filesystem is a very advanced filesystem,
- implementing standard Unix filesystem facilities such as file permissions
- and extended filenaming. Since Unix is a multi-user operating system, files
- have more attributes associated with them than MS-DOS FAT users are familiar
- with. For example, files ownership is a concept that MS-DOS users might not
- be familiar with. Under Unix, files are owned and have various read, write,
- and execute attributes that can be applied to them. Those familiar with
- Local Area Networks (LANs) probably have a good concept of file permissions
- and file ownership. root has ultimate control over file permissions, but
- individual users do have control over their own files.
- Under MS-DOS, filenaming is limited to the "filename.ext" convention
- where a filename can be no than 11 characters. Under Unix, filenames can be
- up to 256 characters long including multiple periods, and they are case
- sensitive as well. This gives Unix users the ability to give files more
- individual and descriptive names. For example, the following are valid, and
- unique filenames under Unix:
-
- config.sys
- Config.sys
- config.Sys
- Config.Sys
- configuration.system
- configuration.of.a.system.with.a.long.filename
-
- Cool huh?
-
- Another difference between a Unix filesystem and that of MS-DOS is how
- drives and partitions are identified and referenced. Under MS-DOS,
- drives/partitions are assigned letters such as A:, C:, etc. Under a Unix
- filesystem, drives/partitions are mounted devices with a given mounting
- point. In English, what that means is that a drives are accessed as
- subdirectories. For example, I have two drives and five partitions... two
- partitions being MS-DOS FAT filesystems, two being Linux ext2 filesystems,
- and one being a Linux swap partition. Just ignore the swap partition
- reference since I have not covered swap partitions (maybe in a later Linux
- Line installment). :) Anyway, Linux has access to all of the partitions as
- different directories off of the root directory. Specifically, my system
- has the following directories that actually are different partitions:
-
- / - The root directory which is really the first
- Linux partition under which everything else
- exists.
- /dosc - DOS drive C:
- /dosd - DOS drive D:
- /home - My second Linux ext2 partition
- /mnt/cdrom - My CD-ROM drive which is E: under DOS
- /mnt/floppy - My floppy drive which is A: under DOS
-
- Please note that the system administrator has control over where
- drives/partitions are mounted (what directory names they fall under) so that
- system and user files can be distributed as one sees fit over multiple
- partitions.
- SYMBOLIC LINKS are also a feature of a Unix filesystem. In an effort
- to keep this article as basic as possible, I am not going to go into a
- complete explanation of what a symbolic link is... but basically it is a way
- of creating a file reference in a given directory that points to another
- file either in the same directory or elsewhere... giving one the freedom to
- put files, even files expected to be in a particular place, anywhere you
- want.
-
- Parting comments:
-
- Well, I wanted to go into Xwindows and contrast it to Microsoft Windows
- but decided that that was a bit much for one article. :) I think I'll
- postpone that idea and do an article next time going into more depth about
- the system facilities offered by Linux/Unix.
- In the mean time, check your local book store or software store for the
- presence of Linux related books. At my local software chain store, they
- have six Linux books all with CD-ROMs. I saw fit to picking up a copy of
- UNIX FOR DUMMIES and it makes many references to Linux.
-
- See you next time.
-
- logout:
-
- Scott Dowdle - Great Falls, Montana - dowdle@mcn.net
-
-
-
-
-
-
-
-
-
-
-
- ATARI/JAG SECTION
- Dana Jacobson, Editor
-
-
- From the Atari Editor's Desk "Saying it like it is!"
-
- Well, Current Notes, in its new incarnation, is close to going to
- press, if it hasn't already. I'm really looking forward to seeing this
- magazine again as it's been the one that I've stood by the longest. It's
- also nice to know that there's at least one magazine that's been available
- that subscription-holders aren't going to lose their shirts after the
- magazine folded or changed hands! Current Notes has always been one of the
- better magazines; and I'm sure that Howard Carson and company will maintain
- that tradition. The magazine always contained a lot of information that was
- of interest to a wide variety of readers. I believe that this will
- continue. We'll keep you informed of the status of the magazine and an
- overview of the "premier" issue when it arrives.
- We're going to keep it short this week because, frankly speaking, it
- continues to be quiet. I wish that there were more hours in the day to
- check out programs, do more surfing on the Internet, and get more original
- articles to you - but there aren't any. We're always looking for people to
- write a review, an article on special interest topics, or just about
- anything of interest dealing with the use of Atari computers. Interested?
- Drop me a line.
-
- Until next time...
-
- One week later...
-
- We're back!! Actually, we never left... It appears that our publisher,
- Ralph Mariano, was kidnapped by aliens last week while putting together
- issue #1141. Honest! Actually, we still don't know what happened except
- for the fact the issue, in progress, was lost. It may have been Hurricane
- Opal, the electric company, virus, human error, or some other strange
- phenomena that seems to strike at will when least expected. Regardless, the
- issue never saw the light of day (or darknessof night!). This week's issue
- will, in all likelihood, be a "double" issue to make sure that you don't
- miss a word. To save space and time, I'll forego my usual ravings for this
- week and redouble my efforts next week.
- Until next time...
-
-
- CURRENT NOTES MAGAZINE IS ABOUT TO GO TO PRESS!
- After nearly three months of re-structuring, re-building and
- re-designing, we're ready to go to press. Current Notes has a new, exciting
- look, the content is as great as ever (with many new contributors and three
- new Editors!), we're going to have more reviews, more in-depth commentary,
- and a lot of new approaches.
- Look for Current Notes at your dealer, at your favorite mail order
- outlet, or via Subscription. Current Notes subscribers will be receiving
- their next issue shortly! All those subscribers who missed an issue will
- have their subscriptions extended appropriately.
-
- LOOK FOR THESE EXCITING NEW 'REGULARS':
- Futures with Robert Boardman. Where we're headed . . .
-
- · TOADLINE with David Troy, of TOAD Computers. Exciting new products,
- high-level telecommunications.
- · Big City Byte with Howard Carson. Watch what you buy, and from whom you
- buy it. New trends . . .
- · ALT.INFO.EVERYTHING with Dan Dreibelbis. News, information, new ideas,
- new developments . . .
- · 16|32|64 with Eric March. Reviews, interviews, product comparisons,
- tutorials, gaming and much more . . .
- · RUNNING OUT OF RAM with David Barkin. Desktop Publishing & image
- processing and walks with the dog . . .
- · Potechin on Publishing with Nathan Potechin. Mr. DMC leads us on a
- professional odyssey . . .
- · POINT OF LIGHT with Errol Bruce-Knapp. Ufology and UFOs examined by a
- keen mind and a cool head . . .
- · GEnieland with Wally Wilson. Find out what's happening on one of the
- most comprehensive services available . . .
- · RAZOR'S EDGE with Jack 'Razor' Reikel. Opinion, to the point, direct,
- no beating around the bush...ever . . .
- · MIDI with Lorant Oswald. Fascinating approaches, technical support,
- lots of good music . . .
-
- What's happening in Europe (and lots of other places), independent
- opinion, reviews, new products, Atari, Jaguar, TOS/GEM, other computers
- (shudder!), technical help, letters, editorials, guest editorials and
- essays, and much more!
-
- SUBSCRIPTIONS:
-
- U.S. Subscribers - 1 year-$25 US funds 2 years-$46 US funds
- Canadian Subscribers - 1 year-$35 Cdn 2 years-$65 Cdn
- Foreign - 1 year-$48 US funds 2 years-$90 US funds
-
- Make all payments by check, money order or bank draft. Payment must
- accompany all subscription requests. Make all payments out to:
- 'Current Notes'
- Please send your subscription requests to:
-
- CURRENT NOTES
- c/o Robert Boardman
- 559 Birchmount Rd. Unit #2
- Scarborough, ON
- Canada M1K 1P8
-
- For further information, call 416-752-2744
-
- YOU CAN ALSO CONTACT US VIA E-MAIL!!
- Letters/Editorial: lianne@io.org
- Articles/Reviews/etc: hcarson@io.org
- News/Press Releases: d.dreibelbis@genie.com
- Publisher/Commentary: redfrog@io.org
-
-
- Jaguar Section
-
- Power Drive Rally! CATnips!
- Ocean! Super BurnOut!
- Double Dragon V! Zoop!
- Ultra Vortek Reviews! Power Drive Rally
- First Look! CATnips! Pitfall!
- Lynx Games Out! And Much Much More!
-
-
-
- From the Editor's Controller - Playin' it like it is!
-
- The wait is still on for cd games for the jaguar. I don't know about
- you, but I'm getting nervous for a dynamite holiday season. The jaguar cd
- has been out for a month now and we have no cd games other than the
- pack-ins. Not good.
- I do expect to see a few make it out this month, but surely nowhere
- near where we'd all like to see atari be at this point in time. Regardless
- of the speed/quantity of releases, we'll be here to provide you with reviews
- of everything that we can get our joypads on. We've got a couple of reviews
- in this issue: super burnout and double dragon v - with rayman, two ultra
- vortek reviews, highlander (cd), and others done and on the way. We'll keep
- you informed of the games you may have postponed buying, and the new ones as
- they appear. Stay tuned!
- Until next time...
-
-
- The following week..
-
- I have to admit that the last couple of weeks has been exciting with
- regard to games arriving to review. Not only have we finally caught up to
- the releases that have been out for a few weeks, we've also seen all of the
- new Atari releases arrive at our door. I couldn't have planned a vacation
- next week more perfectly!
- Ultra Vortek and Rayman arrived a little while ago and those reviews
- appear this week. Pitfall arrived a couple of days ago and the JaguarCD
- pack-ins arrived yesterday. I know there are a couple of more, but I can't
- recall which ones offhand. Anyway, we'll be doing some playing and
- reviewing in the next few days! You're not going to want to miss anissue!
- The first edition of the online magazines CatFights is winding down and
- we'll be bringing you that debate shortly. The original deadline was two
- weeks ago, but Mother Nature and Murphy's Law did their best to delay the
- completion of the debate. We're playing catchcup; and we're almost there.
- If you're a CompuServe user, we'll be publishing the debate in the Forums
- and giving you an opportunity to add your opinions to the debate. It should
- be a lot of fun.
- We're all still waiting for those first CD games to appear. We do know
- that some are in production, but it appears that the delays are what many
- consider to be "typical Atari". These incessant delays can only work
- against Atari. We're a month away from the traditional beginning of the
- Christmas buying season; and there still doesn't appear to be a visiblepush
- to get lots of new and quality games out, especially CD games. Yes, we do
- know that the word out of Sunnyvale is that everyone is busy working to
- achieve this goal. And, I do believe that the everyday, frontline employee
- is doing just that. I just wish that everything would come together and the
- dedicated Atari Jaguar enthusiasts would see a lengthyperiod of successes
- something that would give the supporters and potential buyers a large degree
- of faith in the company. There's no denying that the Jaguar is a quality
- piece of hardware. But, the bottom line is that software "quality software"
- sells a product. But, we all know that already.
-
- Until next time...
-
-
-
- Jaguar Catalog STR InfoFile - What's currently available, what's coming
- out.
-
- Current Available Titles
-
- CAT # TITLE MSRP DEVELOPER/PUBLISHER
-
- J9000 Cybermorph $59.99 Atari Corp.
- J9006 Evolution:Dino Dudes $29.99 Atari Corp.
- J9005 Raiden $29.99 FABTEK,
- Inc/Atari Corp.
- J9001 Trevor McFur/
- Crescent Galaxy $29.99 Atari Corp.
- J9010 Tempest 2000 $59.95
- Llamasoft/Atari Corp.
- J9028 Wolfenstein 3D $69.95 id/Atari
- Corp.
- JA100 Brutal Sports FtBall $69.95 Telegames
- J9008 Alien vs. Predator $69.99
- Rebellion/Atari Corp.
- J9029 Doom $69.99 id/Atari
- Corp.
- J9036 Dragon: Bruce Lee $39.99 Atari Corp.
- J9003 Club Drive $59.99 Atari Corp.
- J9007 Checkered Flag $39.99 Atari Corp.
- J9012 Kasumi Ninja $69.99 Atari Corp.
- J9042 Zool 2 $59.99 Atari Corp
- J9020 Bubsy $49.99 Atari Corp
- J9026 Iron Soldier $59.99 Atari Corp
- J9060 Val D'Isere Skiing $59.99 Atari Corp.
- Cannon Fodder $49.99
- Virgin/C-West
- Syndicate $69.99 Ocean
- Troy Aikman Ftball $69.99 Williams
- Theme Park $69.99 Ocean
- Sensible Soccer
- Telegames
- Double Dragon V $59.99 Williams
- J9009E Hover Strike $59.99 Atari Corp.
- J0144E Pinball Fantasies $59.99 C-West
- J9052E Super Burnout $59.99 Atari
- J9070 White Men Can't Jump $69.99 Atari
- Flashback $59.99 U.S. Gold
- VidGrid (CD) Atari
- Corp
- Blue Lightning (CD) $59.99 Atari Corp
- J9040 Flip-Out $49.99 Atari Corp
- J9082 Ultra Vortek $69.99 Atari Corp
- C3669T Rayman $69.99 Ubi Soft
-
- Available Soon
-
- CAT # TITLE MSRP DEVELOPER/PUBLISHER
-
- J9101 Pitfall $59.99 Atari
- Power Drive Rally TBD TWI
- Dragon's Lair TBD
- Readysoft
- Hover Strike CD $59.99 Atari
- Demolition Man $59.99 Atari
- J9061 Ruiner Pinball $59.99 Atari
- J9031 Highlander I (CD) $59.99 Atari
- J9069 Myst (CD) $59.99 Atari
-
-
- Hardware and Peripherals
-
- CAT # TITLE MSRP MANUFACTURER
-
- J8001 Jaguar (no cart) 149.99 Atari Corp.
- J8904 Composite Cable 19.95
- J8901 Controller/Joypad 24.95 Atari Corp.
- J8905 S-Video Cable 19.95
- CatBox 69.95 ICD
- J8800 Jaguar CD-ROM 149.99 Atari Corp.
- J8908 JagLink Interface 29.95 Atari Corp.
- J8910 Team Tap
- (4-Player Adapter) 29.95 Atari Corp.
- J8907 Jaguar ProController 29.95 Atari Corp.
- J8911 Memory Track 29.95 Atari Corp.
- J8909 Tempest 2000:
- The Soundtrack 12.99 Atari Corp.
-
-
-
- Lexicor World Wide Web Page! STR InfoFile! - New and Improved!
-
-
- Lexicor Software's new WWW site has been improved and is available at
- http://world.std.com/~Lexicor, it has special sites which link directly to
- 3D2 and RD1 files for any lexicor user to download.
-
- Lexicor Software is also proud to announce that it has a very special deal
- on External SCSI-II hard drives which can be hooked up and connected to your
- Atari system.
-
- Prices are as follows:
- *in stock*
- 2.3 Gigabyte (external with casing) 549 U$D
- 4.0 Gigabyte (external with casing) 989 U$D
-
- You can email: sales@lexicor.com or call (617) 437 0414
-
- Mastercard/Visa accepted
-
-
-
-
- Industry News STR Game Console NewsFile - The Latest Gaming News!
-
- CONTACT: Patricia Kerr or Jennifer Hansen
- Shandwick USA
- (310) 479-4997 or (800) 444-6663
-
-
-
- Swing, Skate and Bungee Through the Jungle With Atari's ..
-
- Pitfall: The Mayan Adventure
-
- Agreement with Activision
- lands classic adventure title for Jaguar 64
-
-
- SUNNYVALE (October 17, 1995) -- Jungle drums pound and pulses race with
- the release of Atari Corporation's Pitfall: The Mayan Adventure. The jungle
- adventure game is the result of Atari Corporation's licensing agreement with
- Activision and is now available in stores nationwide.
- Based on the original Pitfall! that debuted on the Atari 2600, Pitfall:
- The Mayan Adventure takes gamers on a wild trek through the recesses of the
- Mayan jungle. Players assume the role of Pitfall Harry Jr. Searching for his
- kidnapped father. With pages from an old journal as their only guide, gamers
- need lightning-quick reflexes and a discerning eye to make it through the
- jungle to rescue Pitfall Harry.
- Pitfall: The Mayan Adventure features ten challenging levels and
- enhanced gameplay not found in any other version. In addition to the
- challenges of the fierce jungle, there are seven letters hidden throughout
- the terrain; spell out pitfall and be treated to a special secret ending.
- The game also boasts an all-new Save Game feature that lets players return
- to their quest where they last left off.
- "Our alliance with Activision has resulted in an enhanced version of
- Pitfall: The Mayan Adventure specifically designed for the Atari Jaguar,"
- said Ted Hoff, Atari Corporation's President of North American Operations.
- Pitfall: The Mayan Adventure features incredible art and graphics - "more
- than 2000 frames of Kroyer film animation has been reworked to take
- advantage of the Jaguar's outstanding 64-bit capabilities."
- The Pitfall: The Mayan Adventure release under the agreement with
- Activision is just one of the many exciting games for the Atari Jaguar 64
- library. The rapidly expanding library will also include CD titles for the
- recently launched Jaguar CD peripheral which is available in stores across
- the United States.
- Pitfall: The Mayan Adventure is rated T (appropriate for teenagers and
- older) and has a suggested retail price of $59.99.
- For over 20 years, Atari Corporation has provided consumers with high-
- quality, value-priced entertainment. Atari Corporation markets Jaguar, the
- only American-made, advanced 64-bit entertainment system and is located in
- Sunnyvale, California.
-
- Activision and Pitfall! are registered trademarks, and Pitfall: The
- MayanAdventure is a trademark of Activision Inc. All rights
- reserved.Copyright 1995. Activision, Inc.
-
-
-
- TIME WARNER INTERACTIVE'S 'POWER DRIVE RALLY(TM)' ...
-
- MILPITAS, Calif., Oct. 9 /PRNewswire/ -- Flying gravel, spraying mud,
- and squealing tires announce the arrival of Time Warner Interactive's (TWi)
- "Power Drive Rally(TM)" for the Atari(R) Jaguar(TM) video-game system. This
- rugged, strategic driving game utilizes the power of the Jaguar to project
- graphics so detailed you'll feel the challenge of long distance racing in 38
- road rally courses. Power Drive Rally is based on the official World Rally
- Championships where racers jockey for competitive times, major prize money,
- and powerful vehicles on the international touring circuit. "Power Drive
- Rally" is available at retail stores for an estimated price of $64.95.
- This is the classic road rally racing experience: a two-member-team
- endurance race that makes regular speedway tracks look like a Sunday drive.
- Your computerized teammate acts as co-pilot, barking out directions and
- warnings as you negotiate fallen logs, snow drifts and river beds. Tracks
- and terrain are vivid with details such as water pools reflecting the sky,
- tires creating skid marks, late afternoon shadows, dust clouds, brake
- lights, and exhaust plumes.
- THE RACE IS ON
- "Power Drive Rally" offers three different types of courses: road
- rallies over mixed terrain including mud, gravel, and asphalt; time trials
- for flat out speed challenges; and obstacle courses with cones, curves and a
- sinister slalom.
- You will cross the start line with a fairly basic vehicle and a small
- wad of cash in your pocket. From there, you must tear across a range of
- terrain, from the break of day to the dead of night, out-pacing your
- opponents, winning prize money, and moving on to more challenging vehicles
- and races.
- You'll find that each vehicle has its own handling nuances with
- differences in cornering and road holding abilities as well as in
- acceleration and deceleration. You are responsible for repairing and
- maintaining your cars. Fail to heed excessive damage readings and you may
- be penalized with disqualification. On the other hand, as you accumulate
- prize money, you can trade your car in for a higher class model and gain
- automatic entry to more elite levels of competition.
- "Power Drive Rally" lets you really drive -- on and off track. Head
- off-road and you'll feel the tight turns of doing a donut in the dirt, or
- loss of traction as you slide over ice or grass. Lose control and you might
- experience a gut-wrenching barrel roll or spectacular wipe out. This is
- skill-driving for those with endurance and a sense of competitive adventure.
- Rest up!
- Time Warner Interactive, Inc., a wholly owned subsidiary of Time Warner
- Inc. (NYSE: TWX), develops and publishes software video-game and computer
- systems. All product names are trademarks or registered trademarks of their
- respective owners.
-
-
- 10/9/95 /CONTACT: Tracy Egan, Public Relations
- Manager, of Time Warner Interactive, 408-232-3213/ (TWX)
- CO: Time Warner Interactive Inc.; Time Warner Inc.
-
-
-
- GTE ENTERTAINMENT TO DISTRIBUTE OCEAN OF AMERICA'S
- FIRES OFF EF2000(TM) FLIGHT SIMULATOR IN FIRST ROUND OF AGGRESSIVE
- SALES AND MARKETING CAMPAIGN
-
- CARLSBAD, Calif., Oct. 12 /PRNewswire/ -- GTE Entertainment and Ocean
- of America, Inc. announced today that they have entered into an agreement
- under which GTE Entertainment will distribute Ocean's full line of PC CD-ROM
- titles and other related products in North America. Distribution of the
- company's titles for dedicated gaming systems will not be affected by the
- agreement.
- The first Ocean title to be distributed by GTE Entertainment under this
- agreement is "EF2000J," a breakthrough flight simulator that will ship on
- November 15. Other upcoming releases include "Worms," a captivating
- strategic game scheduled to ship in the fourth quarter of 1995, and Ocean's
- extensive line of screen savers based on well-known licenses, such as
- "WaterworldJ," "Jurassic ParkJ," "The Pink PantherJ," "Where's WaldoJ" and
- "The Rolling Stones."
- "In keeping with the exploding growth of the multimedia PC market, we
- are intensifying our PC CD-ROM publishing, marketing and distribution
- efforts," stated Ocean of America president Ray Musci. "GTE Entertainment's
- highly experienced sales and marketing force is known for its aggressive
- distribution of multimedia titles across all channels, making them the
- perfect partners for Ocean's exciting new PC CD-ROM titles."
- Noting GTE Entertainment's recent sales of 250,000 units of "FX
- Fighter, " an arcade action-style martial arts fighting game for the
- multimedia PC, Musci continued, "We expect the expertise and enthusiasm of
- GTE Entertainment's sales force to be a strong asset to Ocean in this
- rapidly expanding market."
- GTE Entertainment vice president of marketing and sales Dick Larkin
- commented, "Ocean's long-standing reputation for publishing high-quality
- interactive entertainment titles complements GTE Entertainment's commitment
- to bring only top titles to market. We are excited about distributing
- Ocean's innovative new titles, and believe this strategic relationship
- presents a unique win-win opportunity for both companies."
- Ocean of America, a leader in interactive home entertainment software,
- is a wholly-owned subsidiary of United Kingdom-based Ocean International,
- Ltd. Headquartered in San Jose, California, Ocean of America develops and
- publishes computer entertainment software for multimedia personal computers,
- as well as video games for Super Nintendo Entertainment System, Game Boy
- Portable system, Sega Genesis System, Sega Saturn, Sony PlayStation and
- Atari. Ocean of America is associated with many well-known licenses, such as
- "WaterworldJ," "Jurassic ParkJ," "The UntouchablesJ" and the "Addams
- FamilyJ" series.
- GTE Entertainment is an innovative software publishing operation whose
- multi-million dollar "digital media studio" in Southern California brings
- together the world's leading game developers, artistic talents and system
- manufacturers on development projects. The company has a growing line of
- products that include action-oriented electronic entertainment and
- music-related titles for teenagers and adults, and an Interactive Toys line
- of fun, learning software for younger children.
- GTE Entertainment was founded in 1990 as GTE Interactive Media, a unit
- of GTE (NYSE: GTE). GTE is the largest U.S.-based local telephone company
- and the second-largest cellular service provider in the United States. With
- nearly $20 billion in revenues in 1994, the corporation is the
- fourth-largest publicly owned telecommunications company in the world. The
- corporation is currently involved in developing interactive television
- services and plans to build a new video network that will pass seven million
- homes within the next 10 years.
- 10/12/95 /CONTACT: Judy Green of Neale-May & Partners, 415-328-5555,
- ext. 117, for GTE Entertainment; or Rik Sandoval of GTE Entertainment,
- 619-431-8801; or Molly C. Smith of Ocean of America, Inc., 408-289-1200
- (GTE)
-
-
- STReport Jaguar Game Review: Super BurnOut
-
- SUPER BURNOUT
- Available Now
- Developed by: Shen/Virtual Xperience
- Published by: Atari
- Sugg. Retail Price: $59.95
- Ease of Play: Average/Intermediate
-
- by Marty Mankins
- Behind every driver of a car is a person wanting to get onto a race
- track and open it up and beat the rest of the drivers. Atari's first
- attempt to satisfy this craving was not done as well as what were expecting.
- Checkered Flag was ok, and had some good options, but it was simply lacking
- in control over the car. While waiting for another racing game, Atari
- decided to sneak Super BurnOut (known as SBO from here on) and many were
- pleased. I, for one, am grateful. SBO is an amazing racing game, pitting
- motorcycles against each other in a race for First Place. You will be sure
- to spend many hours playing this game and taking the different tracks with
- the assortment of bikes and your skills.
- GAME PLAY
- SBO is easy to play. You get a bike, pick a track and go. Steering is
- done by the cursor pad. By default, pressing B will get you acceleration.
- A push of the A button will stop you with the brakes and the C button is
- used by the clutch. (for the manual transmission, if you choose to pick that
- over the more convenient automatic gear box) There is some confusion in the
- buttons when selecting options and starting games. C normally will start
- the game, but sometimes B will get you to the next level of play and start
- the game. Pushing A will exit you back a screen to change your options.
- The first thing I did was went into the Option screen and changed the
- controls so that A is accelerate, B is brake and C is left for the clutch.
- This helped a lot, so that I could use my two fingers (middle and index) to
- stay on both the gas and the brake. Then when I am racing and come to a
- corner, I can leave my finger on the gas, press B for the brake at the same
- time, and then let up on B once I come out of the corner. This also allows
- me to tap on B a few times to slow down just a tad, making sure I don't wipe
- out, but being able to take the corner without losing too much acceleration.
- Two-player mode was fun, but the split screen was bothersome. It seems
- to be the best way to have designed this game. What would be really nice is
- for the jaguar to support two monitors with SBO. This way, each player has
- their own screen, just like in the arcades with something like Virtua
- Racing. Maybe a future title that works with the CatBox to support multiple
- monitors. Who knows? I bet someone else in your house will be willing to
- give up their TV for a few days to let you play. <g>
- TRACKS AND BIKES
- Amongst the many tracks to select from, there was no one favorite. You
- get used to each one by playing them over and over. The tracks are America
- High Speed, Australia Technical, Brazil Technical, Canada High Speed, France
- Semi-Technical, Germany High Speed, Hungary High Speed, Japan Technical.
- The curves are not easy to take at high speeds and all tracks have plenty of
- curves. It's nice when you hit a straightway like on the France track, and
- it does help you to get caught up real fast. But a curve comes a bit too
- soon and you must slow down a lot or prepare to get bucked off your bike.
- This is where bike selection comes in. If you are a speed maven, you
- need to pick a bike that had less grip on the road. The better the grip,
- the slower top speed your bike will reach. Your choice of bikes is Super
- Rabbit, which has a medium grip and a top speed of 155mph. Or you could go
- a bit slower with a lot more grip by choosing the Killing Turtle. And a
- slow (148mph) bike this is, when compared to the others. Reflex Z is a bit
- faster, but still at 169mph, it's not going to break records. For that
- purpose, pick Wheels of Terror (200mph and a low grip), Lightning Racer
- (maxing out at 217 mph) or my favorite, Sliding Thunder. The grip on this
- bike is very low, so you must slow to a crawl on corners, but man, will you
- fly on the straight track.. With a top speed of 227 mph, is doesn't get any
- faster.
- Drones are the other bikes you race against. These guys just simply
- are the ones to beat when playing against the computer.. You get to choose
- the number of laps to race, from 2 to 7. Racing modes are where you pick
- what kind of racing challenge you want to experience. Training mode is where
- you get to try out your skills. This is where you learn the tracks, bikes
- and road conditions. Versus Mode is for racing against another person.
- Two-player mode is really fun, but make sure to watch your own screen. The
- screen is split top and bottom, so it can be distracting at times.
- Championship is where you race all tracks in a row. When you are finished,
- it shows you want position you placed in for each track and how many points
- you won and the ranking. Naturally, I hardly ever got past C (rankings are
- from A for excellent to E for not so hot).
- Record mode is good if you don't want to see someone else's best times
- on the screen. And what's nice, there are no other bikes to get in the way.
- Just you and the road. Oh, and the same curves you need to slow down for.
- The drones are missed, but once your record time is on the screen, you can
- go back to Trainer mode or go racing for the top spot.
- In all options, drones can be set to be weak, average or strong. I've
- raced with strong drones and normally come in 5th, 6th or 7th place. They
- are hard to beat. The number of laps I like to race is 7. The reason for
- this is that it gives me more time to catch up when I get behind. If my
- thumb is hurting really bad, then I'll drop that down to 4 or 5. Two laps
- is just too few, unless you are wanting just a quick trip around the track.
- CONCLUSION
- Super BurnOut is a racing game that deserves to be played often. It's
- addicting and the exciting game play keeps you coming back for more. It's
- very good at working around the lack of control that Checkered Flag had and
- keeps control of the bike you are using. The graphics are nice and the
- tracks are well designed. This is what makes the Jaguar worth playing.
- Games like SBO need to happen more often.
-
- Graphics: 9.0
- Sound FX/Music: 8.5
- Control: 8.5
- Manual: 8.0
- Entertainment: 9.5
- Reviewer's Overall: 8.5
-
- This is one game where graphics matter. And they do in this title. All of
- the best screen rewrites are here. It's nice to see that this game does
- appear to use some 64-bit technology. You couldn't do this, with the
- details of the bikes, on a 16-bit system. The Sound and music is really
- good, but could have added some skidding sound and maybe a few voice
- enhancements for the riders (e.g. "Hey!" or "Watch it!"). The opening voice
- is done well and is really nice, giving it that actual racing feel. The
- manual is ok, but lacks some details like the control options and a few more
- tips about playing in two player mode. The entertainment value is excellent
- and is going to remain a Jaguar favorite for quite a while.
-
-
-
- STReport Jaguar Game Review: Double Dragon V: The Shadow Falls
-
- DOUBLE DRAGON V: THE SHADOW FALLS
-
-
- Available Now
- Developed by: Tradewest, Inc.
- Published by: Williams Entertainment
- Sugg. Retail Price: $59.95
- Ease of Play: Intermediate/Difficult
-
-
- by Marty Mankins
- As a teenager, I used to play the original Double Dragon in the
- arcades. Many quarters were spent trying to get good at this game. I
- remember the different levels and the many times I had to save my girl from
- the evil gang. And beating these guys up was just half the fun. Well, it
- what is supposed to be the fifth sequel, Double Dragon makes it to the
- Jaguar in Double Dragon V: The Shadow Falls. You have all new characters
- and they are done well, but there is something lacking in this game. Maybe
- it's all the time I spent in the arcade and I expected more after years of
- revisions. But, not all is lost. There is some good game play and it works
- very well. But it's not the best. It falls somewhere in between.
- GAME PLAY
- The general idea to Double Dragon V (known as DDV from here on) is to
- beat all opponents until they you have gone through the different levels.
- These levels are Dragon Dojo, Cody's Nutron Grill, Metro City Sewer System,
- Chemical Factory, Dusty's Garage, Fusion Plant, Shadow Dojo Interior, Shadow
- Dojo Exterior and Metro City Hotel. Your first game will start you at the
- Metro City Hotel. From there you fight with any of the characters. You can
- choose which character you would like to be. Or if you are in two player
- mode, your opponent chooses which character they want to fight with.
- The characters are often referred to as dossiers. The list is
- impressive. You can choose from Billy Lee, Jimmy Lee, Jawbreaker, Bones,
- Countdown, Dominique, Sekka, Shadow Master and Sickle. Each has their own
- power weapon. For example, Sickle will often throw a lightning bolt your
- way. Your job is to duck out of the way. Learning the controls is what you
- need to get good at. Learning the special moves of each player is also good
- to get used to. It seems that the special moves are done to take a lot of
- power from the enemy. And once you learn how to do them, they really do
- help.
- CONTROL AND GRAPHICS
- Using the cursor pad, there are 8 different moves you can make. Also
- listed in the manual is a special move for each character. These special
- moves are helpful when the chips are down and you need to take more life
- away from your enemy. Jawbreaker's move is my favorite. He lunches forward
- into a headbutt. And it's one of the easiest moves to make.
- All three buttons are used. A is for a light punch. B is for a medium
- punch and C is for a hard punch. Also, on the keypad, you can use 3 for a
- light kick. The 6 key is for a medium kick and, the obvious 9 key is for
- the hard kick. While not exciting, there are a good amount of moves to
- make. And if for some reason you don't like these default key locations,
- you can customize them in the Options screen.
- There are statistics on each player that are good to read, as they
- inform you of what kind of fighter you are up against (or playing with).
- DDV has some of the better fighting characters on this type of game, when
- compared to Kasumi Ninja and Dragon: The Bruce Lee Story. But, maybe there
- should have been more than one special move for each character. If there
- were, then you add a bit more variety to doing the same moves.
- One really cool feature is being able to choose what and how many
- attributes your fighter will have. You get a total of 11 attributes to use.
- The more you have in one area, the better you will be in fighting with that
- attribute. Strength is important and I will sometimes make that 4 or 5,
- taking away from the Special attribute. Defense is important, but so is the
- Reserve attribute, which you should leave at least one in. Try the
- different levels of attributes for each one. It's fun and makes the game a
- little more interesting. I've played a game where I try to stay back most
- of the time, but have my Strength at 9, with 2 in Reserve. This can take
- down your enemy really fast, but one hit and your just about dead.
- OVERALL ENTERTAINMENT
- DD5 is good, but not really good. The fight moves are nice and they
- do have some action to them, but this game is not a 64-bit version of Double
- Dragon. It's a 32-bit version living in a 64-bit game system. The screens
- are nice, the fighters are detailed to a degree, but there are some game
- play values missing. I find that there are other options that could have
- made game play a bit nicer. Also, the fighters seem to move faster than is
- needed at times.
- CONCLUSION
- Double Dragon V is not a bad Jaguar title. In fact, I like it. But
- it's not all that good. There is room for improvement. Perhaps when Double
- Dragon VI comes around, we'll see the 64-bit enhancements and have a better
- chance at gaining some more gaming value for the high price it commands.
- Graphics: 6.0
- Sound FX/Music: 5.0
- Control: 5.0
- Manual 5.0
- Entertainment: 5.5
- Reviewer's Overall: 5.5
- Graphics were the best thing about Double Dragon V. The details were
- good and the fighters had some details when moving and jumping. The sound
- and FX were lacking for a fighting game. Kicks and punches should have had
- more definition. The control of the players is good, but nothing stellar.
- Actually, the amount of moves that were possible was good, it was how to
- execute these moves that needed a little work. The manual is very
- interesting, as it is laid out like a comic book, telling a story of how to
- play the game. It's different, but not completely welcome. Stick to a
- regular manual format. And the entertainment value is good for a fighting
- game, but it could have been better.
-
-
-
- Jaguar Easter Eggs, Cheats, & Hints STR InfoFile - Solving Those Riddles!
-
- From CompuServe's "new" JAGUAR Forum, member Larry Tipton provides us with
- an Ultra Vortek "Turbo" mode, from Beyond Games:
-
- Ultra Vortek Turbo Code!!!
- Note: This code was grabbed from the Beyond Games Web Page.
-
- At the UV (Evil Eye) title screen, hold down the number buttons 1, 5, and 9.
- Now you are in Turbo mode. And you thought killer was tough! <g>
-
- -Larry
-
-
- Jaguar Online STR InfoFile Online Users Growl & Purr!
-
-
- 4Play Update, from Scott Le Grand <legrand@tesla.mbi.ucla.edu>
-
- Well, to anyone without a time machine, it sure looks like we missed
- our self-imposed deadline. Yep, it happened. So, if you're one of those
- unstable sorts that was threatening to sell their jag if we didn't meet our
- deadline, go make some money :-(, and play a round of Air Combat (yech)...
- Where are we right now? We're in the middle of completing the
- networking code. Unlike many previous efforts, the networking in this game
- is an integral component of the gameplay, rather than a hastily added
- afterthought. As a result, it has been painful to impossible to write some
- of the play modes without its existence. Yes, the gameplay modes can be
- played single player, but they're always going to be best with a friend or
- seven...
- When will we be done? We've set a do or die deadline for Xmas, a
- hopeful deadline for around the end of the month and we hope to fall
- somewhere in between. On the bright side, the progress of this game will
- remain highly visible. Once the networking is solidly end-userized, it will
- ship to the playtesters who will comment on all sorts of things, tell you
- themselves how close we are to completion, and squawk about anything we've
- done wrong. Our priority to is create a godly networking game, rushing
- something out the door (which we COULD manage by the end of the month) would
- make us AirCars on steroids, but not much more...
- Finally, around the same time as the release to playtesters, there will
- be a public demo of the game at the Software Etc. in the Westside Pavillion
- in west Los Angeles where we will hopefully have 8 jags battling it out for
- the benefit of anyone who wants to try... Flames can be directed to Tbird
- and myself, we're the slowpokes who haven't delivered.
- This game simply has to be completed, that's our duty. Atari's duty is
- to keep the jaguar visible and in stores until that time.
- Meanwhile, coding in hell continues...
- Scott
-
-
-
- ZOOP secret revealed, from Robert A. Jung <rjung@netcom.com>
-
- Okay, for those who may have been wondering, I finally got the dope on
- what the heck Viacom's ZOOP video game is...
- In the center of the screen is a 4 x 4 square zone. You control a
- colored cursor in the zone, and from the four sides, lines of colored pieces
- advance towards the middle. If one piece enters the center, you lose and
- the game ends. To defend your area, you can aim your cursor at one of the
- lines, and zap them -- but only if the pieces are the same color as your
- cursor. Zapping wrong-colored pieces exchanges your color and your target's
- color, and more points are awarded for zapping longer lines. There are 99
- levels, and each level features new powerups, faster line advancements, and
- other complexities.
- It's essentially a puzzler/action game, and I played it on a Sega
- Genesis at the local Toys R Us today (Techno Zords are half off! Get yours
- now! B-). The game won't push the Jaguar (or any other console) hardware at
- all, but it can be fairly addictive to some folks -- I had to pry my brother
- away from the machine with a crowbar...
- Anyway, now you know. Zoopie. B-)
- --R.J.
-
- Jaguar Game Title STR Review - "Ultra Vortek"
-
-
- -= Available Now =-
-
-
- Ultra Vortek
-
- by Joe Mirando
-
- Developed by: Beyond Games
- Published by: Atari Corporation
- Price: $69.99
-
- Rating : Mature (age 17+)
- Genre : Fighter
- # of Players : 1 or 2
- Save Feature : None
-
-
- It's one of the oldest stories in the video game business: Boy (or
- girl) makes friends, Boy (or girl) proceeds to beat the bejeebers out of
- friends or get the bejeebers beat out of him (or her).
- The First mega-hit "fighter" was Mortal Kombat, a game that pitted one
- player against either a computer generated opponent or a real-life player in
- the martial arts beat-'em-up. The object of the game was simple: Beat your
- opponent until he or she couldn't get up. This is usually accompanied by
- gratuitous amounts of video blood and the sounds of punches, kicks, grunts
- and shouts to rival even the finest Hong Kong Kung Fu movie.
- Since the release of Mortal Kombat many companies have followed suit
- and released the same type of game for every major game platform. These are
- called "Me Too" games because the publisher of the software and manufacturer
- of the game unit could say that they also had a fighting game or "fighter".
- While Mortal Kombat has been "the game to beat", it is saddled on most
- systems by the processor speed and graphics capabilities of the game system.
- Programmers found new and ingenious ways of circumventing these problems,
- but have now just about reached the limit of the machines' abilities.
- Clearly, what is needed is a game system with a wider data bus, more
- powerful processors, and better graphics and sound capabilities.
- Enter Atari's Jaguar, the first 64-bit game machine. The combination
- of fast, multiple processors and enhanced video and audio capabilities
- provides a wonderful environment for today's virtual warriors.
- While every reviewer who covers the Jaguar arena anxiously awaits
- Mortal Kombat 3, due early in '96, Beyond Games and Atari have released
- Ultra Vortek. Ultra Vortek is, as you may already have guessed, a "fighter"
- along the lines of Mortal Kombat (See that? And they say that video games
- muddle your mind). The premise of Ultra Vortek is not unique. This, in and
- of itself, is not something that need detract from the game, but it does put
- Ultra Vortek squarely within the "Me Too" category.
- The Story:
- For the last three thousand years, an evil force known as the Guardian
- has been watching our little planet and, when a society has reached what the
- Guardian deemed an acceptable level, they were ready for "The Time of
- Testing".
- The Time of Testing is a process that the Guardian uses to determine if
- the society is ready to control the powers of the Ultra Vortek. First, the
- finest warriors must fight each other until only one is left, he or she will
- face the Guardian himself. If the Earth's best warrior can not defeat the
- Guardian, the entire society will be destroyed.
- It turns out that this will be the Guardian's last visit to Earth and,
- if we don't defeat him this time, he will return the "essence" of our
- society to the Ultra Vortek and move on to another, more interesting planet.
- Now that you know the reasoning behind "the big fight", doesn't it all seem
- worthwhile?
- Game Play:
- Anyone familiar with Mortal Kombat will immediately recognize the
- object of the game: Knock the heck out of anyone who comes up against you.
- As stated before, this is a "Me Too" game, so there isn't too much that is
- original here. There is, however, little need for originality. From the
- conquests of Attila the Hun to the war in Bosnia, inter-personal violence
- has stayed pretty much the same in real life despite weapons and scenery
- changes.
- The standard moves are easy to master. The directional pad on the
- controller works as expected: Press up and your character jumps up, press
- down and your character ducks, left and right, move you, um... left and
- right. The trick lies in combination moves. In some cases, combinations
- merely mean using several moves in rapid succession, much as a boxer does.
- In other cases though, combinations can yield amazing results such as
- turning into a hawk and swooping down on your opponent or disappearing in a
- burst of flame and reappearing directly behind your opponent and hitting him
- with a devastating upper-cut. These are called "Annihilation". Most of
- these moves are not detailed in the manual. It is left up to the player to
- figure them out. This is much the way that other fighting games work and
- most players (usually teenagers) seem to find the "search for secret moves"
- as exhilarating as the gameplay itself. Gameplay is smooth and fast,
- although not as fast "out of the box" as I thought the game should be on a
- 64 bit game machine.
- The Players:
- During the twenty first century, when all of this is supposed to take
- place, the human race has grown and divided. There are three major "Gangs".
- The Meathackers are un-altered humans. The PowerShifters gang is composed
- of Specially Qualified-Unique Engineered Eugenic Bio units, or SQUEEBs.
- These folks can change form at will. The final gang is the
- Society of Machines, Androids, and Cyborgs (SMAC). The members of this
- gang are sentient machines which were designed for special purposes and,
- having become self-aware, have decided to kick some butt on their own.
- These gang members have made the final cut and will be competing for
- the chance to go up against the Guardian:
-
- Lucius:
- He's a high-up MeatHacker who can shoot plasma bolts and can turn into a
- bird of prey as well as being a top-notch
- martial artist.
-
- Dreadloc:
- He's big, he's Jamaican (as witnessed by the colors of the Jamaican flag
- used to highlight his name), he uses a glaive-staff, a weapon consisting of
- a staff with a large, pointed blade on one end, and a long, curved blade on
- the other, and probably partakes of a particular Rasta sacrament (as
- witnessed by one of his specialty moves).
-
- Buzzsaw:
- He's a logging robot with nothing to do since logging was outlawed. He
- throws circular saw blades at opponents and is quite fast.
-
- SkullCrusher:
- Another robot, this one designed for construction work. He's got claws
- instead of hands, laser-torches for eyes, and he's fast.
-
- Volcana:
- The only female of the bunch, this is a SQUEEB that doesn't rely on her
- long, lean legs of flowing blond hair. She relies on the fact that she can
- throw fireballs and disappear and reappear in a burst of flame.
-
- Grok:
- Another SQUEEB, this one has a thick, stony hide and is hard to hurt.
- Because of his skin of rock, he seems to have a limited range of motion, but
- with fists like boulders, who needs the two-step?
-
- Mercury:
- Named not for the speedy god of ancient Greece but for the liquid metal, he
- can melt into a puddle or form into spikes, blades or saws. This guy _is_
- his own weapon.
-
- Each combatant has his or her own talents and special moves. While
- some of these special moves are listed in the manual, most of them just lay
- there waiting for you to discover them.
- The one and only thing that I found even slightly irritating about
- playing this game was that you have to fight yourself. In other words, if
- you choose the character Lucius, you will also have to fight Lucius
- somewhere along the line. This is where a good quality television or
- monitor comes in quite handy. When you have to fight "yourself", one of the
- two will be colored slightly differently than the other. After you get used
- to this, it becomes just one more opponent.
- Once you've beaten all of the human (or partially human) opponents in
- their original form, you get to fight them all again as "shadows". They are
- now spirits, mainly because you beat the tar out of them before (gee, you'd
- think that they would've learned a lesson from that, wouldn't you?). The
- first "shadow" round pits you against two of the others one at a time. Once
- you have beaten them, you go through it all again but, since they are
- finally getting the idea that they are dead, they don't have their full
- strength any more. Most of them can be beaten with one or two punches but
- this time, you fight all of them one after another.
- Once you beat all seven shadows, it's time to go up against the
- Guardian himself. After all the work it takes to beat the others, the
- Guardian is a bit of an anticlimax. The Guardian looks like a gothic
- gargoyle with a long whip-like tail. He is quite strong and very fast, so
- if you don't get the first punch in and keep whacking at him, he will punch
- you, bite you (yes, he'll grab you by the shoulders and gnaw on your head
- for a while), and whip you with his long tail. The way to beat the Guardian
- is quite easy, but I'll let you figure it out for yourself.
- After you've beaten the Guardian in a 2 out of 3 match, you are
- presented with a picture of the character you used to beat him, along with a
- prologue which explains that the world is safe because of you. You then get
- to enter your name in what passes for a High Score list. It consists of
- three names (all characters in the game until you get to add your own), and
- the level at which you beat the Guardian (Normal, Hard, or Killer). This,
- along with the options you set at the main screen, is all that can be saved
- to the cartridge. It might have been nice to be able to save your place as
- in other Jaguar games, but I haven't seen "fighters" on other platforms that
- allow you to do this, so it's not a big deal.
-
- Features:
-
- The features of Ultra Vortek are, for the most part, easy to understand and
- use.
-
- The first screen you are presented with after starting up the game
- (after, of course, the standard Jaguar screens) is the "Beyond Games" logo
- followed by a colorful "Ultra Vortek" logo. If you press the 1, 5, and 9
- keys simultaneously at this screen, you will be able to select a turbo mode
- at the next menu.
- The menu that follows allows you to begin a one or two player game, set
- options such as whether or not to allow you to select a new character after
- each bout (best two out of three fights with the same opponent), whether or
- not to show blood, Whether or not to use a time limit (60 seconds, 100
- seconds, or none), whether or not to use stereo sound, and the ability to re-
- configure the A, B, and C buttons to suit your own tastes.
- You can also play any of the eleven techno-tunes that play during the
- game. The song titles are as interesting as, and sometimes more engaging
- than the tunes themselves. The listed tunes are; Mosh, Rave Me, Midevil,
- Drunkicidal, Irish Thrash, Sad Future, Death Dance, Mockery, Thy Name is
- Evil, and Fight It.
- Also available from this menu is an option to view the credits. The
- credits include the Director/Programmer, Producer, artists, animators, image
- editors and a slew of other folks who put in lots of time to make this a
- good game.
- Upon choosing the one player game, you can choose one of four levels;
- Training (no shot at the Guardian), Normal, Hard, or Killer. Ultra Vortek
- seems to analyze your playing ability and adjust its strategy accordingly.
- This keeps the game playable for those who have had lots of practice.
- Graphics and Sound
- The graphics are uniformly good, taking advantage of the Jaguar's
- abilities. Even with the expanded number of colors and higher resolution,
- Ultra Vortek remains fast-paced although less so without the Turbo option.
- The sound effects are quite good, from the sound of striking an
- opponent (as well as being struck) to the constant stereo music, to the
- voice of the Guardian as he compliments whoever happens to be winning at the
- time.
- Control
- Even when using the Turbo mode, there are times when the controls just
- don't seem to react quickly enough, but this is not a system shortcoming,
- it's what happens in the game (and in real life) when you get hit
- repeatedly. And while the "Annihilations" are difficult moves to master, it
- can be done. This is one case where age and experience can't beat youth and
- quick reflexes.
- Overview
- Ultra Vortek is the first "fighter" I've ever been interested in for
- more than an afternoon. While it's not ground-breaking, it is good
- gameplay. Its speed, graphics, sound and music combine to make it worth
- consideration. The background animations can be distracting, but once you
- get used to the fact that a video game can actually display scenes of this
- quality not as the "main event", but as background, they loose their hold on
- you and you can get down to business. The sound effects and music can also
- be a distraction but can be modified to suit your tastes.
- Disappointments
-
- I have only a few complaints about Ultra Vortek.
-
- First.. is the fact that the manual forgets to mention that there is a
- Turbo mode. Unless you press the aforementioned buttons at the
- aforementioned screen you have no way of knowing that a turbo mode even
- exists. Making the game more playable shouldn't be one of the objects of
- the game.
- Second.. is that the manual doesn't mention that you can change the
- volume of the sound effects and music by pausing the game and using the A or
- B buttons. The C button allows you to listen to any of the tunes listed
- above. It also forgets to mention that you can mute the music by hitting
- the "0" key during play.
- The third is that the Guardian is easier to beat than the other
- players. This is quite anticlimactic, but after going at least two rounds
- with each of seven opponents, I've found it a welcome rest. That's it.
- Those are the only things that keep Ultra Vortek from getting an outstanding
- score.
- One Interesting Note
- Evidently, Ultra Vortek has been designed for the future. There is also a
- code that will initialize the Atari Jaguar Voice Modem. It stands to reason
- then, that if the voice modem is released, we'll be able to beat the hooey
- out of each other with the help of Ma Bell. Since Ultra Vortek is a fairly
- new game, I'm led to wonder what other codes are imbedded within the code,
- waiting for someone to discover them.
-
-
- SCORING:
-
- Graphics: 9.5 Impressive Color and Animation
- Music/Sound FX: 9.5 Clear mood-setting tunes and solid FX
- Control: 9.5 Sharp response and intuitive main moves
- Manual: 5.5 Sets mood but leaves out important info
- Overall: 8.5 Overall, a very good offering well worth consideration
- if you like fighting games.
-
-
-
-
- STReport Jaguar Game Review: Ultra Vortek
-
-
- by Marty Mankins
-
- No one makes a fuss when there are tons of fighting games for a game
- system. Of course, when this system is the Super Nintendo and there are
- over 300 games available, then 4 fighting games are not a big deal. But
- when you bring into play that the Jaguar has 3 fighting games (Dragon,
- Double Dragon V, Kasumi Ninja), adding a fourth game of mean dude vs. bad
- guy brings people into thinking that maybe there are too many fighting
- games. But, bring in Ultra Vortek and you forget about the other 3 fighting
- games. In fact, you will be so busy with Ultra Vortek, you will wonder why
- it took so long to come out with this game.
- Never fear. Ultra Vortek (known as UV from here on) is here to stay.
- It's amazing how much this game has blown me away. It has chewed up a good
- 40 hours of my time, and I've had it less than one week. No game since
- Pacman and Dig Dug has taken this much time in a week. So enough about the
- talk about how great UV is. Let's get into this game.
- STORY LINE
- The basic goal of UV is to fight all of the characters (and some
- others) and to get pieces of the Ultra Vortek tablet along the way. Then
- you must fight the guardian. This sound easy, but it's really hard. You
- have four levels of play: Training, Normal, Hard and Killer. I've been
- through both Training and Normal levels and have beaten the Guardian (whois
- tough son of a gun). But the Hard and Killer levels are where I'll spend
- the rest of my time trying to beat and get past that Guardian.
- FIGHTERS
- Speaking of the Guardian, he's one of the creatures you need to beat to
- get to be the ruler of the Ultra Vortek. Being able to beat the Guardian
- is really hard compared to fighting with the others. You get to pick which
- character you want to fight with. I've chosen Volcana for this review.
- She's the most popular (well, not with my wife) and has a certain "fire"
- about her. Her main weapons are the ability to throw fireballs and to
- dissolve into a cloud of fire and smoke to get away from the enemy.
- Lucius uses a lightning blast that really hurts if you're not used to
- it. He's also got a secret hawk attack that far from a tickle. Dreadloc is
- a remnant from Jamaica and likes to fight near my residence (kicking and
- slicing people near an older Utah site you find while playing the game).
- Buzzsaw uses an actual saw to take skin off of you. Skullcrusher is
- one of my favorite, not for the fact that he can use his laser eye to zap
- you (and cause a shock wave in the ground that sends you to your feet), but
- for the fact that he takes his head and can really give you a headache.
- Grok likes to rock and roll, literally. He can make you hurt by simply
- running into you or by taking his rock formation and pounding some blood out
- of you. And finally, there is Mercury, who reminds me a lot of the T-1000
- Terminator (from the movie Terminator 2: Judgment Day). He tends to melt
- when you nail him just right.
- Enough about the fighters. Let's get to fighting! As I mentioned
- above, I picked Volcana. She's a fighter. And not to sound like I'm some
- male he-man, but this chick can really beat the crap out of someone! She's
- got moves, she spits and throws fire and she can really disappear when the
- going gets tough. Then re-appear on the other side of your enemy to give
- them that fatal kick or punch.
- The first one I fight is Skullcrusher. I learn to duck from his laser
- eye. I learn to jump when his laser eye beams the ground and causes a shock
- wave that needs to be avoided. After two rounds, I fight Grok. The rock
- bad guy is really not that hard to beat, but you need to make sure you keep
- kicking him and knocking him down. It's hard to punch and kick him, so the
- slide kick helps take him down, albeit slower.
- Taking Mercury out is a bit distracting. You are in an abandoned
- subway station that's closer to hell than you think. (given the 3 structure
- poles with the number 6 on each of them). Occasionally a subway train will
- go by, which is where one distraction comes in. The other distraction is
- the deconstruction around you and getting stuck next the edge of the debris
- of this subway station. Fighting Dreadloc is done in Utah, as is noticed by
- an older site in the game (for the second time, I won't tell! <g>).
- Avoiding his bladed-staff is not easy, but can be done by making sure you
- are moving out of the way before he gets wild.
- Buzzsaw is no easy task to avoid. It's amazing how much power he holds
- in his hand. Just stay low and kick hard and you can take him down with
- several hits and punches. And Lucius, or as I like to refer to him as
- "Lightning Man", comes on strong. He'll take you down if you are not ready.
- And it hurts, really bad.
- "HIDDEN" FIGHTERS
- Ok, so you've fought the other fighters. You feel ready to beat the
- Guardian. Not so fast. It's not over quite yet. You are placed in the
- round with the shadows of the previous fighters. Not only are the shadows
- mad and ticked off, but they are harder to see. You really have to watch
- your butt, literally. Playing Volcana was not easy and I always had to
- watch out for every move. I even got to fight my own evil double in shadow
- form. And just when you think you have beat them all, you need to beat
- another. And you don't get a refresh of your power meter. You must last
- through several shadow fighters before you can end the round.
- And just when your thumb was starting to feel good, it hurts really bad
- when you reach the Guardian. Beat him, and you have both a numb thumb and a
- holding spot of the Ultra Vortek. To get to this spot requires a lot of
- kicking to the head and getting out of the way before you die. The
- Guardian is like a mini-Satan, with a tail that will whip your butt until
- you are beaten. And you often don't have a chance to get out of the way.
- Just keep yourself back far enough and you will be safe.
- The background scenery is awesome. It's very entertaining at times,
- and as the subway station shows, it's slightly distracting. But that adds
- to the game play. And the action never slows down. The graphics are
- incredible and the display of the characters are without flashing. Their
- movements are perfect and very easy to control. I found many times of
- wanting to look closer at the details than at getting myself beaten down by
- Buzzsaw.
- CONCLUSION
- Ultra Vortek is a must buy. If there is any doubt in your mind about
- whether you should plink down $70 (or less) on this game, erase it. This is
- the title all Jaguar owners need to have. Even if you don't like fighting
- games, you can learn to like this one. All fighting games should wish they
- were this good. So what would they do for an encore? Ultra Vortek 3D. How
- about it, Beyond Games and Atari?
-
- Graphics: 10.0
- Sound FX/Music: 10.0
- Control: 10.0
- Manual: 9.5
- Entertainment: 10.0
- Reviewer's Overall: 10.0
-
- What's to say after seeing the numbers? The only exception is the manual,
- which could have been slightly better at explaining the game levels.
- Instead, it told the story, which was entertaining, but for game play, a
- few bits of information could have helped. Not a problem, since the manual
- is not really looked at after you start playing the game allthe time.
-
- CATnips... Jaguar tidbits from Don Thomas (95.10.10)
-
-
- For those who live in closets, the Jaguar Web Domain (JAGWIRE) is now
- engaged. Since Friday, the number of unique IDs that have visited the site
- up through 1:30PM this afternoon (Pacific Time) has been...
-
- OVER 150,000 hits! No, that is NOT a misprint!
-
-
- One of many from Prodigy...
-
- Board: VIDEO GAMES BB
- Topic: ATARI JAGUAR
- Subject: JAGWIRE
- To: ALL
- From: DAVID ROMANSKI (BPAX64A)
- Time: 10/06 5:10 PM
-
- To All,
-
- Check out Atari's new homepage on the www. The address is
- http://www.atari.com/ It is pretty cool.
-
-
- From the Internet...
-
- Date: Mon, 09 Oct 1995 11:30:15 -0800
- From: Kim Trampus
- <RCOE.RCOE-DP2.KTRAMPUS@internet.rcoe.k12.ca.us>
- To: 75300.1267@Compuserve.com
- Subject: User Survey
-
- ...
-
- I like what I've seen so far, and in my opinion, it is the best looking
- Web Site out there.
-
-
- From CompuServe...
-
- TO: Don Thomas 75300,1267
- FROM: Danny Miskin 74067,53
-
- Hey Don,
-
- ...
-
- I've been checking out the Atari Web Page, it's one of the nicest Console
- Companies pages around that I've seen.
- I just love the way the Jaguar's eye twinkles when you first get to the
- page. <g> Although I did find an area I
- really liked the first time I was there but now I just can't seem to find
- my way back. It was where there where
- AVI clips of IS2 and all kinds of other info about upcoming games, I just
- don't know why I can't find it.
- Well I guess I'll head over there now and try again... I want those AVI
- clips darn it!
-
- Talk to you later,
-
- --Danny
-
-
- Another Internet note...
-
- Date: Mon, 9 Oct 1995 09:13:37
- From: Sean_Aaron@corp.dialog.com (Sean Aaron)
- To: 75300.1267@compuserve.com
-
- ...
-
- The Web page looks swell. Really nicely done; the avi's were great! Do
- more of those definitely! I hadn't
- thought about Black Ice/White Noise too much, but after seeing the avi,
- it looks pretty cool.
-
- ...
-
- --SEAN
-
-
-
- And another...
-
- From: jeremyh@amcc.com (Jeremy Hansen)
- To: 75300.1267@compuserve.com
- Date: Mon, 9 Oct 95 9:31:19 PDT
-
- Mr Thomas:
-
- After checking out the "Jagwire" pages, I must say that it is a very well
- done web site.
-
- ...
-
- Jeremy Hansen <jeremyh@amcc.com>
- Technology Group Applied Micro Circuits Corp.
- AMCC now has a web page: http://www.amcc.com/
-
-
- Correction...
-
- Those looking for STeve's Computer and Software from Ataris' Web Domain as
- a HyperLink may like to note this
- correction...
-
- Hello Don,
- Just to let you know that you will need to change my address to the
- follow:
- http://promedia.net/~dvm/STeves/
- - you must have the ST capitalized in STeves. Other than that, the domain
- looks great...
-
- --STeve
-
- Uh, Steve, I am real sorry. I have asked them to fix it ASAP and they
- assure me it will be.
- BTW, I'm getting a lot of praise from gamers who buy from you. Keep up the
- great service!
-
- --Don
-
-
- Congrats to Beyond Games...
-
- Mr. Thomas,
-
- Our web pages were just inaugurated at:
- http://www.intele.net/~answers/bg/bghome.html
-
- Clark Stacey
- Beyond Games
-
- Power Drive Rally should be in many stores by the time you read this
- notice. Reliable sources in Atari's most prominent distributor confirmed
- with me that Power Drive Rally was in hand and being shipped!
-
- Those of you who liked the Road Riot type games, or most any overhead race
- game for that matter, will be blown away by this game. Check it out!
-
- Final Note...
-
- A lot of things are cooking at Atari which is the only excuse I have for not
- having a CATnips out sooner. We're going to have a fantastic Christmas and
- many of the Jaguar SKUs are simply selling them as fast as we can build
- them.
-
- Thank you.
-
-
-
- CATnips... Jaguar tidbits from Don Thomas (95.10.15)
-
-
- There's a lot happening real fast at Atari Corporation and I have a lot of
- ground to cover.
-
- Atari's new World Wide Web Domain has accumulated more than 210,000 visits
- from onliners as of 10 PM Pacific Time this past Friday evening sustaining a
- daily average of over 30,000 hits per day. If you haven't stopped by yet,
- then you may be missing something. Here's what Robert Daniels tells me from
- America OnLine:
-
- From: INTERNET:RobNHL@aol.com
- TO: Donald A. Thomas, Jr. 75300,1267
- DATE: 10/11/95 7:56 PM
- RE: WWW Page
-
- Mr. Thomas,
-
- I think your page is fantastic. Hats off to Atomix for putting together a
- great site, and to Atari for choosing
- Atomix to represent them. The pages load quickly (even on my dialup 14.4
- connection), and are easy to
- read/understand. I like that some games are featured before their
- releases.
-
- I especially appreciate the AVI files. Seeing D2000 in action has made a
- believer out of me. Jeff Minter is
- certainly as close to deity as a human can get. I digress.
-
- Keep up the good work, and please consider the order form idea. Thanks
- for supporting the on-line Atari community.
-
- Cordially,
- Robert Daniels
-
- Atari's JAGWIRE Domain URL is http://www.atari.com
-
- The Jaguar Forum on CompuServe is alive with activity and has just
- enjoyed Atari's naming of them as Atari's official commercial support site.
- According to a story found on the United Press International on Friday,
- CompuServe is about to embark on its most aggressive advertising blitz in
- its history. The new campaign includes national television, print ads,
- direct mail, inserts and special promotional campaigns beginning Sunday,
- October 15. A new slogan will be adopted stating
- "Enter CompuServe" an a new image will be part of the propaganda which
- promotes CompuServe as a global information service.
- A lot of people ask me if Blue Lightning is a great game or not.
- Although we all know bigger, better, greater is what Atari always strives
- for with each new release, here's what Gordon Glenn tells users in the
- rec.games.video.atari news group on the Internet.
- I finally completed Blue Lightning today thanks to my memory cart that
- saves the last level completed. Overall, I am glad they packed this game. I
- might never have purchased it and would have missed a very enjoyable
- blastathon. The Arctic mission is pretty cool and less "flat" looking. Save
- your jets because Draco escapes after the arctic mission and in a "celebrity
- voice impersonated" that sounds like Jack Nicholson, he says you missed his
- secret base. You then have four more flights to complete the game which is
- tough if you only have one or two slow jets. Once Draco is killed there is a
- short full motion animated video of you chasing Draco and blasting his jet
- inside a canyon. That is the end of the game and then it starts the attract
- mode.
- One nice thing. Once the game is completed, if you select your pilot
- that won the game, they repeat the ending video of you blasting Draco. My
- final score was a bit over 764,000 points. Naturally, I did this game on the
- easy level. That was plenty exciting for me. Now lets get some more CD
- games SOON!
-
- --Boojiboy
-
- (Hiya Don.)
-
- Jason Duncan of Video Reaction asked me to pass this news on to you. It
- sounds exciting so I am very happy to do so.
-
- The newest issue of Video Reaction is sponsoring (which should be shipping
- by next Wednesday) a contest spotlighting the Atari Jaguar. The lucky winner
- will receive a new copy of Defender 2000 (when available). All entries must
- mailed to the following address and must include the applicant's name and
- complete mailing address. All entries must be received by December 15, 1995.
- The drawing will be held on December 16. The winner will receive his/her
- prize by priority mail.
-
- Send your entry to:
-
- Video Reaction
- ATTN: Jaguar Contest
- 423 W Vermont Canal Square, #245
- Indianapolis, IN 46202-3258
- <<Please note that this contest and Video Reaction is not affiliated with
- Atari Corporation.>>
-
-
- Power Drive Rally is hot...
-
- Date: Fri, 13 Oct 1995 18:54:59
- From: JSMcKay@gnn.com (Sean McKay)
- To: Multiple recipients <jaguar@bucknell.edu>
- Subject: PDR thoughts...
-
- Well, I've played Power Drive Rally for a couple of hours, and this is what
- I think...
-
- It's pretty d@$& good...
-
- Graphically, it's fantastic! (I particularly like the cattle carcasses
- on the sides of the Arizona tracks <g>) And that's just the beginning. The
- cars are rendered perfectly, and things such as shadows are well correlated
- to the layout of the landscape. The shadows of the nearby cliffs, etc., pass
- over your car correspondingly as well. I know I'm focusing on little things
- graphically, but that's what is so good about the graphics - the detail.
- The backgrounds are done very well with just the right touches here and
- there....
- The control is spot on dead perfect, as far as I can tell! I mean, it
- is so tight that if you tap the controller at all, the car responds. And
- with the way these tracks twist and turn, believe me, you'll want the
- control that tight! The cars respond to conditions and movements well,
- complete with fish-tailing and power slides. You couldn't ask for more.
- The sounds are well done, all the squeals, squeaks, crunches, crashes,
- dings, and "Dangs!" are there (of course, you provide the "Dangs!" when you
- screw up...<g>). The co-pilot's voice can get annoying, but after a while,
- at least for me, it was extremely helpful, since it tells you what's coming
- ahead... Finally, the music is okay. I don't know what it was about it that
- bugged me, it just did. Maybe because the game comes with the music up so
- loud. I turned it down, just to provide background tunes (and I mean WAY
- background) and now they don't bother me...
- The gameplay is good. It's repetitive. H@$#, what did you expect? You
- go around tracks over and over. That's what I call repetitive. However, you
- have TONS of tracks, so it's not like some games we know (can you say RR,
- Sony?), and in that respect it's fun. Although after a couple of laps you
- understand the layout of the track, when you go to the next track, it's
- "feel your way around" all over again. The ability to get new cars after a
- while is good too, although I have yet to notice *too* much difference in
- the way they drive...
- Overall
-
- Graphics: 9
- Control: 10
- Music/Sound: 7 (due primarily to music)
- Gameplay: 7
- Overall: 8
-
- Please take note:
- I am not a big driving game fan (hence the lower gameplay score). For
- me to give a driving game an overall of 8 is unusual (gameplay usually drops
- it down for me), so you driving fans out there, I imagine, can add 0.5 to
- 1.0 to the final score to get the equivalent of what you'd probably rate it.
- As always, though, some of you will take what I say with a big grain of salt
- (and you know who you are....) 8^)
-
- Sean McKay
- <JSMcKay@aol.com>
- <JSMcKay@gnn.com>
-
-
- The latest issue of Atari Explorer Online is out and is packed with Jaguar
- coverage. For the first time in years as far as I know, Silicon Times Report
- is a little late. I'm told that an untimely power outage may have forced the
- Publisher to re examine the issue carefully to see what may have been
- affected. I expect the newest issue will be available by the time this issue
- of CATnips is released.
-
- Please note that there are several new items shipping from Atari...
-
- MEMORY TRACK
- The first batch of Memory Tracks sold out as fast as we got them in. Check
- your retailer fast if you want one, because (s)he may not have them long.
- With the Memory Track for the Atari Jaguar CD, you can keep track of
- important information that you want to save for Jaguar CD games. The
- cartridge easily fits in the cartridge slot provided by the Jaguar CD ROM
- player. Compatible CD-based games allow gamers to store high scores, game
- progress, character configurations, custom level designs and more. Up to 250
- Jaguar games could be stored to one Memory Track depending on the amount of
- data each game requires. The MSRP is $29.95 US.
-
- PITFALL: The Mayan Adventure
- Based on the incredibly successful Pitfall! from the Atari 2600 by
- Activision. This version combines the fun remembered with the eye-popping
- technologies of graphics, play and sound expected. The version on the Jaguar
- includes countless improved nuances not found on any other platform. The
- adventure is challenging and exciting. Help Harry Jr. Save his father and
- find the secret to unlocking the original version of Pitfall! hidden in the
- game. The MSRP for this cartridge is $59.99. Look for it from your retailer
- within the next few days.
-
- Editor Note:
- Pass this around!! Pitfall Harry Wore Khakis ..tell 76702,2215 this
- factoid via E-Mail on CIS and see what happens!
-
- JAGLINK
- Now you can connect two Jaguars together to play two-player versions of Doom
- and other forthcoming JagLink compatible Jaguar game titles. Use the phone
- cable included with the JagLink kit, or purchase a standard phone cable of
- longer lengths from any telephone retailer. The MSRP for JagLink is only
- $29.95 and is licensed for connection to any Atari Jaguar game system. Look
- for it in stores within the next few days.
-
- TEAM TAP
- Team Tap is in and will be shipping as a separate peripheral as soon as
- Charles Barkley Basketball, NBA Jam Tournament Edition, Arena Football and
- other Team Tap compatible games become available. Team Tap is currently
- packed as a FREE bonus with White Men Can't Jump while quantities of that
- special pack are available. After that, Team Tap's MSRP is $24.95. Team Tap
- converts either Jaguar game controller port into four separate ports for use
- with Team Tap compatible games.
-
- PROCONTROLLER
- Hats off to Atari's Laury Scott on this one. It's the long awaited 6-punch
- button controller and it will be shipping this week. The slick new Joypad
- design integrates the proven ergonomic appeal of the original Jaguar joypad
- with 5 extra buttons. Now there's a total of 6-punch buttons instead of the
- original three PLUS there are two "shift buttons for the index fingers along
- the top of the controller. Designed with features suggested by actual Jaguar
- gamers, the added control increases
- the flexibility of multiple button control and versatility to any
- ProController compatible game. The ProController is also 100% compatible
- with all existing Jaguar software. The ProController's MSRP is only $29.95.
-
- Make certain you ask your retailer for these and other Jaguar gaming
- products between now and Christmas.
-
- In the October 16 issue of Adweek magazine, Atari's new TV commercial will
- be featured as one of Adweek's hot spot of the month for September. Adweek
- is the trade weekly news magazine in the advertising industry. Atari's new
- commercial features a young adult male who is has numerous light bulbs
- attached to his scalp. An off-camera female scientist
- demonstrates various impulses sent to the patient's brain to indicate which
- parts are responsible for basic human responses. With regard to the one
- related to reason, the patient is compelled to ask himself why he might
- spend so much money on other video game systems when he can get a 64-bit
- Jaguar for only $150. The new Jaguar spot is running now through
- Christmas in an aggressive campaign including the most watched cable
- television programs. Check out the latest issues of Atari Explorer Online
- and Silicon Times Report for more information.
-
- From CompuServe's Jaguar Forum, a mini-review of Power Drive Rally:
-
- Game Title: Power Drive Rally
- Publisher: Time Warner Interactive
- Developer: Rage
- Format: Cartridge
- System: Jaguar 64
-
- Review By: Larry Tipton
-
- A friend of mine for several years now has been telling me how fun
- Rally/Sprint racing is. He used to race competitively several years ago
- while stationed in England. He used to talk about the fast 3 cylinder cars,
- the tracks, the "hand break" turns and power slides. On one occasion, much
- to my surprise, he demonstrated the "hand break" turn on a two lane city
- street, turning 180 degrees at 40 mph in one of those little Ford Fiestas.
- YEOW! This is FUN?!? Now comes along a racing game that allows me to
- experience the fun and challenge that my friend Bill spoke of. I now
- understand to some degree how much fun this kind of racing can be .... on my
- Jaguar 64!
- This game is a great addition to the Jaguar 64 family of games. The
- game view is from above, it has a slightly tilted top-down look. It has a
- definite quarter-munching arcade game feel to it. The graphics are
- incredible to behold. The game-screen pans smoothly. The cars animate
- perfectly. The front wheels turn! When you slide, it looks like a slide.
- You can even do complete 360s .... DONUTS anyone? The cars leave their
- tracks in the road. The sound effects and music are both good. The control
- is tight. The weather effects are cool. The night driving is
- challenging....In fact the whole game is challenging! Fortunately, there is
- a save game feature (three slots).
- Be careful out there. Your car does take on damage. Specifically, the
- cars engine, suspension, tires, brakes and lights (you need lights for night
- driving!) . These items can be repaired between rounds, but it will cost
- you $$$. It costs $1000 to enter an event. SPEND and REPAIR wisely. You
- have an onboard navigator with you at all times. Listen to his instructions
- or be prepared to miss a critical turn... and lose the race.
- Game Details:
-
- Power Drive Rally (PDR) offers several game modes...
-
- PRACTICE allows you to get the feel of the car. You can experiment with the
- various techniques required to win. This type of racing requires a
- skillful driver, speed alone will not suffice.
-
- SINGLE PLAYER RACE requires that you first qualify, then race in several
- different events: SPECIAL STAGE - you against the clock---avoid hitting
- stuff, RALLY CROSS - You against another driver and the clock, SKILL TEST -
- challenges you ability to quickly start, stop, turn, avoid obstacles, back
- up, etc.
-
- MULTI-PLAYER RACE allows you to race against other human players, one at a
- time. You do not have to qualify to advance to the next level.
-
- The Race Circuits...
-
- England: Asphalt tracks. The terrain is rocky. The climate is mainly dry,
- with some thunderstorm activity.
-
- Arizona: Sand-Gravel-Cactus-ROAD KILL tracks. Desert terrain. Hot climate.
-
- Italy: Snow-covered Asphalt tracks. Resort town surroundings. The climate
- is cold with snow.
-
- Finland: Asphalt track. Forest and lakes. Ice and Snow.
-
- Kenya: Sand-Gravel-Oasis tracks. The terrain contains bush and forest. The
- climate is hot and humid.
-
- France: Asphalt tracks. Rocky mountain road. Climate is dry to rainy with
- flash-floods.
-
- Corsica: Asphalt tracks. "Specialized" terrain. Dry climate.
-
- Sweden: Gravel tracks. Forest trail terrain, Cold, wet and Icy.
-
- Other Game Items of Interest:
-
- You can pull off several racing maneuvers such as the PENDULUM TURN,
- HANDBRAKE TURN, and POWERSLIDE.
-
- There are POWER UPS in the game including $$$, power boosts and "Stop
- Time."
-
- There are several car types in the game: Mini Cooper S, Fiat Cinquecento
- Turbo, Bauxhall Astra 16V GTI, Renault Clio Turbo, Ford RS Cosworth and the
- Toyota Celica CT-4.
-
- OK, Game Rating on a scale of 1 to 10, 10 being the highest obtainable
- score:
-
- Graphics 9
- Control 8.5
- Sound F/X 8
- Music 7
- Fun Factor 9
- Replay 8.5
- Value $$$ 8
- Overall Score 8.5
-
- I highly recommend this game to anyone who enjoys racing games with and
- arcade feel. You can't go wrong with Power Drive Racing. What's with the
- car horn?
-
- Thats all for now,
-
- Larry Tipton
-
-
- Lynx Games! STR Update! Remember the Lynx? New Games Out Soon!
-
- From Atari's Don Thomas:
-
- Just a quickie note...
-
- Battlezone 2000 for the Lynx is shipping now! This is a great classic update
- to the popular Battlezone arcade hit. The suggested selling price is $39.99.
- Please help spread the word to Lynx owners that this game is available and
- ask your retailer to stock it for you.
-
- Also due to arrive any day is a combo game for the Lynx.... Super
- Asteroids/Missile Command. This title is also just $39.99 and promises to
- capture the challenge of the original classics for hours on end. Ask your
- retailers to place their orders now so they have them as soon as they come
- in.
-
- --Don Thomas
- Atari Corporation
-
-
-
- Pitfall, The Mayan Adventure!
- Activision's Pitfall Harry Contest!
-
- Seeking a resourceful, brave adventurer to explore the (electronic) jungle
- in search of a hidden phrase that will reveal Atari 2600 Pitfall Harry's
- true nature. You will provide crucial information which will help Harry,
- Jr. in his perilous attempt to save his father from the spirit of an evil
- Mayan warrior. In Activision's blockbuster game Pitfall: The Mayan Adventure
- for Windows 95, Harry, Jr. embarks on a thrilling jungle expedition as he
- runs, crocodile-dodges, boomerangs and bungee-jumps through 13 action-packed
- levels of pit-hopping adventure.
-
- If you choose to accept the challenge, you must read on...
-
- Instructions for Activision's Pitfall: The Mayan Adventure Contest
-
- 1. This skill-based contest involves three downloadable GIF images from
- Pitfall: The Mayan Adventure. Each of these screenshots, when viewed on
- your PC contain part of a jumbled phrase that you need to unscramble. After
- unscrambling the word or words in each GIF picture, you will need to combine
- the words in the correct sequence to form the secret phrase. In the event
- of multiple winners, a random drawing of all correct entries will be held at
- Activision headquarters to determine the various prize winners.
-
- 2. You will need to visit three online sites to obtain the screenshots
- necessary for you to unscramble the puzzle and determine the winning phrase.
- The location and file names of these files are:
-
- · The Video Game Publishers Forum on CompuServe. GO VIDPUB and look in
- the Activision library for the file named PITFALL1.GIF.
-
- · The Atari Gaming Forum on CompuServe. GO ATARIGAM and look in the
- Miscellaneous library for the file named PITFALL2.GIF.
-
- · The Modem Games Forum on CompuServe. GO MODEMGAMES and look in
- Action/Arcade Games library for the file named PITFALL3.GIF.
-
- 3. Downloading instructions for the CompuServe Forums. You can use WinCIM
- or any popular telecommunications package to access the CompuServe
- Information Service and the above mentioned forums. There are no extra
- charges except for the regular CompuServe connect charges to access these
- areas. You will have to become a member of these forums to download the
- files, but there is no extra charge for membership. Just select "Join" from
- the WinCIM menu or type "Join" at the forum entry prompt or menu. Download
- the file from the library indicated above.
-
- 4. If you have any difficulty downloading any of the three files, please
- post a message to SYSOP in the Activision section of the Video Game
- Publisher's Forum (GO VIDPUB).
-
- 5. Once you have downloaded all three files and unscrambled the jumbled
- words to assemble the secret phrase, you should submit your entry to
- Activision through CompuServe Mail at address: 76702,2215. Submissions must
- be e-mailed no later than midnight EDT on October 31, 1995. Your contest
- submission should contain your name, address, phone number,CompuServe User
- ID, and of course, the unscrambled phrase. (Here's a hint: one picture
- contains two words in the phrase).
-
- 6. Activision will award 10 copies of Pitfall: The Mayan Adventure as first
- prizes, and up to 140 secondary prizes (70 Pitfall T-shirts and 70 Pitfall
- hats) to correct entries. In the case of multiple correct entries, winners
- will be randomly selected by Activision to determine first and secondary
- prizes. Limit, one winning entry per CompuServe UserID.
-
- 7. Employees of Activision, CompuServe or the staff of the Video Game
- Publishers forum and the Atari Gaming forum are not eligible to participate
- in this contest. Activision shall be the sole judge of correct and winning
- entries. This contest is void where prohibited by law.
-
- 8. Winners names will be posted in a file in the Activision library in the
- Video Game Publishers Forum during the first week of November.
-
- Visit Activision on the World Wide Web!
-
- As a CompuServe member, you automatically have access to the World Wide Web
- and Activision's home page. Use Netlauncher and the software provided by
- CompuServe and type in the address of Activision's home
- page,HTTP://WWW.ACTIVISION.COM.
-
- If you have not yet accessed the World Wide Web with CompuServe software,
- type GO NETLAUNCHER and follow the online instructions. If you haven't
- visited the WWW, we hope you will use this contest as an opportunity to test
- out the hottest sites in cyberspace.
-
-
-
-
- ONLINE WEEKLY STReport OnLine The wires are a hummin'!
-
-
-
-
- PEOPLE... ARE TALKING
-
-
-
- On CompuServe
-
- compiled by
- Joe Mirando
- CIS ID: 73637,2262
-
-
- Hidi ho friends and neighbors. Boy, what a week! Busy, busy, busy.
- First of all, there's this column to work on. Second, I'm working on the
- first installment of that new technology column that I told you about last
- week (heck, it's tough trying to put something like the Internet in a couple
- of pages). Then I get a package in the mail from our friendly neighborhood
- Atari editor with a Jaguar game inside. I won't tell you which one, but
- it's probably the best fighting game available for the Jaguar if not for any
- game machine. Although I've only had it for a day, I must say that I'm
- quite impressed with the graphics and audio. I've never liked "fighters"
- much... they seem to require reflexes and hand/eye coordination that I don't
- possess. The nice thing about this game is that it seems to require a bit
- more than reflexes. Tactics are also important. Hmmm, just like real life.
- <grin>
- Anyway, look for both the game review and the new column next week.
- Oh, and by the way, if you have a good idea for a title for the new
- column, drop me a line at 73637.2262@compuserve.com (I hope to soon have an
- address on our Web page, http://www.streport.com soon) and let me know.
- I've thought about something like "TECH TALK", "TECHNICALLY SPEAKING", and
- "TECHNOLOGY TODAY", but those titles seem to lead in the wrong direction.
- This is not going to be some dry diatribe on the process of doping
- crystalline silicon with gallium arsenide, it's about cutting these new
- things down to a size that enable folks like you and me to understand it
- all. Knowledge is power, after all. The first installment I'll be doing
- solo, but I plan on going straight to the horses' mouths for many subjects
- that are just over my head. We're not going to turn this into a "name the
- column" contest or anything, but we _do_ want to hear your opinions,
- thoughts, gripes, and humor. So drop me a line!
- Well, let's get on with the reason for this column... all the great
- news, hints, tips, and other info available every week right here on
- CompuServe.
-
-
- From the Atari Computing Forums
-
- Can you imagine someone who's never used an Atari computer before?
- Heck, that's downright.... wrong! <grin>
-
- Dan Hufnagel tells us:
-
- "This is my first experience with the Atari. I am attempting to
- resolve a problem for a friend. Their word processing program will no
- longer execute. When I double-click on the wwriter.prg icon, it looks
- like its executing but we get a "fatal error. resource file not
- found". There looks to be a wwriter.rsc file in the same folder but,
- obviously corrupted.
-
- Can someone give me the basics with the Atari? I can move around
- pretty well on most computing systems and networks but, I don't want to
- screw something up.
-
- My friend says this may be an extremely old program. The system is an
- Atari 520ST. She was suggested to buy "That's Write", Multiwriter, or
- First Word Plus as an alternative. I don't want them to spend money on
- a new program if their existing one can be recovered."
-
- Helpful (and knowledgeable) as ever, Albert Dayes of Atari Explorer
- Online Magazine tells Dan:
-
- "You might reinstall the program Word Writer or at least copy the a
- new copy of the resource file from the original disk. I assume you are
- using a hard drive?"
-
- Sysop Bob Retelle adds:
-
- "You may be right about the resource file being corrupted.. if you
- have the original disks, re-installing the program may work, as Albert
- suggested.
-
- Another possibility would be to try another wordprocessor. We have a
- very nice Public Domain program in our software library here, called
- STWriter.
-
- Fortunately the Atari ST shares the same floppy disk file format with
- the IBM PC, so you could download the program for your friend and copy
- it onto a floppy for her.
-
- The trick to making it work is to format the floppy on the PC, being
- sure to format it as a 720K disk.
-
- Keep us posted on how you're coming with the problem..."
-
- Jon Sanford tells Dan:
-
- "I will assume they don't have a hard drive or a backup copy. in that
- case... watch the stuff forsale here ATARIST software is not expensive.
- For a 520 some of the new programs may be to big.
-
- do a keyword search for "word" in the libraries here. there are free &
- shareware wordProcessors . STWRITER comes to mind. I have been playing
- with it recently, very simple, very complicated also."
-
- That may sound like a contradiction folks but, trust me, it's very true.
- This must be the week for newbies, because Stewart Murrell posts:
-
- "Here's a beginner's question, I think. I've been trying to install a
- printer to the serial port of someone's ST, but I know next to nothing
- about them. (I'm all IBM-compatible here.)
-
- Don't know exactly what sort of ST it is, or what version of TOS, but
- it's the one with the system ROM bug where it stores the screen
- resolution the wrong way round and you have to run a utility after
- saving the settings to swap the resolution setting around -- if this
- makes any sense.
-
- Anyway, I installed the printer on the serial port, but the printer
- needed 1200 baud, but the default setting for the Atari port was 2400
- baud (from memory). I think I found that to be able to alter the serial
- baud rate, I had to install the VT-52 emulator first. Does this sound
- right?
-
- After doing this, I managed to get the Desktop to load on boot-up, the
- VT-52 was also loaded, and the serial port was at 1200 baud. I could
- then load up ProText, and it would print okay to the serial port.
-
- However, before all this, on powering up the system would boot and
- automatically start ProText. Now it just gives the desktop. What needs
- to be changed so that it goes straight into ProText again? I've tried
- the 'Save Desktop' option, but it doesn't seem to do anything."
-
- That Albert Dayes guy comes to the rescue again (boy, I wish he wrote
- for us <grin>):
-
- "You need to place Protext in the auto folder. This is similar to the
- autoexec.bat on the PC."
-
- Sysop Bob Retelle adds his own thoughts:
-
- "Saving the desktop only saves the appearance and preferences (like the
- serial port baud rate), it won't autoboot programs.
-
- Unfortunately, applications with a filename extension of .PRG will
- not work directly from the AUTO folder. This is because the system is
- not fully initialized when the AUTO folder programs are run.
-
- I'm not sure exactly which version of TOS you were describing (I do
- recognize the problem of not booting up in the saved resolution, but I
- don't remember which version it was that had that particular bug), but
- later versions had a selection on the desktop menu bar to allow
- autostarting a program...
-
- Earlier systems can do the same thing by using a small utility called
- STARTGEM which essentially runs a selected program after the system is
- fully initialized. We should have that utility in our software library
- here."
-
- Sheldon Tucker asks about using his newly acquired Atari 800 computer:
-
- "I just obtained an Atari 800XL. Is there anywhere I could find the
- cables neccessary to hook up to a monitor??(not a TV please). I have
- two monitors (one a Commodore), both need two or three wire
- inputs(ie:1-sound, 2 picture). I believe I have all other cables and
- some software>
-
- P.S. Are there any magazines you would recommend where I can review
- available hardware and software??)"
-
- Albert Dayes of Atari Explorer Online Magazine gives Sheldon the first
- three names that popped into my head (See? Great minds think alike!):
-
- "There is:
-
- Best Electronics - (408)-243-6950,
-
- B&C - (408) 986-9960, and
-
- Toad Computers - (800) 448-8623.
-
- There are some 8-bit magazines available by subscription. One is
- called Atari Classics I believe."
-
- Jim Wellington tells Sheldon:
-
- "If you have a 1701, 1702, or something similar for a monitor, it will
- serve you well. I have used this set-up for some time. You'll find
- that the 3 wire connection in the rear will give you the most readable
- image and will probably use it most of the time.
-
- Have fun. I think Commodore used the same DIN plug configuration from
- its unit also."
-
- Alvin Baligad asks for help from...
-
- "Anybody who knows: I'm looking for an archiver for my Falcon 030
- that'll let me get to all those programs/files online. Seems kinda
- funny to me that all the archiver files are in a format you have to
- de-ARC or that are LZHed or ZIPped or whatever. Thanks for the help."
-
- Sysop Bob Retelle tells Alvin:
-
- "Look for a file called ARCLZH in the libraries.. it contains both
- the ARC and LZH utilities, along with a ShareWare shell program to make
- it easier to use both of them.
-
- The file is self-extracting.. all you need to do is just double-click
- on it."
-
- Alvin replies:
-
- "I'll try it...How come, Mr Sysop, you need to extract the extracting
- files? Its like you need an extracter to extract the extracters? ;>
-
- Sysop Bob tells Alvin:
-
- "Ah yes.. the old "Catch-22"...
-
- Actually, we do prefer to have the extractor programs uploaded as
- "self-extracting" files.. (the kind where you just click on them and
- they uncompress themselves), but some of the authors of the programs
- seem to feel that everyone has the old version anyway, so no one will
- have any problem uncompressing the new version if they upload it in a
- compressed format.
-
- That ARCLZH.PRG file is the one I usually recommend, since you don't
- need anything else to get it going..."
-
- Cort Sauerwein asks Tom Harker of ICD (Incredibly Cool Devices) about is
- AdSpeed accelerator:
-
- "I am using an 1040STf with TOS 1.04 and the ICD AdSpeed ST. I have
- found that the drive will not format a disk when the CPU is set to
- 16Mhz; only when I set it to 8 will it format. This problem occurred
- with the old TOS chips as well. Is this normal?"
-
- Tom asks Cort:
-
- "What does "format" mean in this message? Are you talking about
- formatting floppy disks or your hard drive?
-
- This is not normal with any formatting that we know of but could
- be if you are using a formatting program that we are not aware of."
-
- Cort tells Tom:
-
- "Sorry, specifically I meant formatting floppies from the desktop, or
- within an appl an application. I always get an error message unless I
- switch to 8 Mhz."
-
- Tom tells Cort that this is...
-
- "Definitely NOT normal. Try turning off the blitter. It sounds like
- something is flakey in your system and choking."
-
- Meanwhile, on the subject of Iomega's ZipDrive vs. SyQuest's EZY, Jon
- Sanford tells us:
-
- "I just got a EZY 135 because it will work on the Mac & Atari. I have
- the Mac side working with MagiCMac installed so far. I expect to get
- the ATARI hooked up RSN (Real Soon Now).
-
- With one disk formated for ATARI & one Mac this should be fantastic."
-
- Albert Dayes tells Jon:
-
- "The EZY 135 does sound very promising from everything people
- (including yourself) have stated."
-
- For you folks who haven't heard about either of these products, I'll
- explain:
-
- The Iomega ZipDrive is a removable hard drive that holds 100 megabytes
- of data and looks like a thick 3.5 inch disk.
-
- The SyQuest EZY 135 is a removable hard drive that holds (can you
- guess?) 135 megabytes of data and is encased in a hard plastic shell,
- much like other SyQuest removables.
-
- There has been some talk about reliability problems with the ZipDrive,
- but since I don't have one, I don't know for sure.
-
- On the subject of upgrading or jumping platforms, Jerry Lok posts:
-
- "I... realise that I am working with an 6 year old system, it is maybe
- time to upgrade my 1040 ST (2.5Mb) or switch to an other system.
- (Bhooooo)"
-
- John Trautschold at Missionware software tells Jerry:
-
- "You certainly may want to upgrade, but you don't necessarily have to
- upgrade to something non-Atari. There are still new Falcons and TT030s
- available and there are a number of these for sale used as well. I'm
- still using my TT and absolutely love it. It's an excellent system
- that does everything I need it to do."
-
- Jon Sanford chimes in and tells John:
-
- "I have a Mac PowerBook 165c besides the Atari STE16Mega for BBSing.
- FlashII on the Atari is way better than Aladin SitComm Or Zterm on the
- Mac...
-
- While I have your attention. <grin>
-
- I also am annoyed by having to scroll up the window to see where I am
- in an online session.
-
- I didn't understand your suggestion to the other person who asked
- about it.
-
- I get the feeling that there are features not covered in the update
- manual. It may mention them but not how to use them.
-
- If you were to write up hints & tips here I believe it would help keep
- some action going."
-
- John explains to Jon:
-
- "Because the terminal screen is now inside of a window, it's possible
- that you may not be able to view a full, standard, 80 columns by 24 row
- online screen. We provide a number of ways to get around this problem.
-
- 1) You can scroll the screen up and down, like you are now, to see
- everything.
-
- 2) You can use a different font called the "Small Font" in Terminal
- Options. Using this font permits you to get an 80 x 24 screen at
- the minimum (that's *with* all of the other window elements turned
- on).
-
- 3) Turn off various window elements. You can turn off the status
- line and the window borders. These are also controlled in the
- Terminal Options dialog.
-
- What you need to do is experiment with the three different window
- element controls including Small Font, Window Borders and Status. You
- can also try changing the number of Rows that F2 displays in that same
- dialog."
-
- On the subject of postscript files, Denis Postle posts:
-
- "I occasionally have a problem with postscript output files. The file
- is at a remote laser printer and the page orientation is coming out
- wrong. Like, a landscape layout is trying to print across the top of a
- portrait sheet. (I _have_ set the PS printer driver orientation for
- landscape, Atari 2.2)
-
- Is there an accessible bit of code in the postscript file that i could
- edit to shift the orientation?
-
- Oh and pagestream for Mac, (I don't see this forum much now you've
- dropped Atari) what are it's system/ memory requirements?"
-
- Albert Dayes of... well, you know, tells Denis:
-
- "You can use the postscript commands translate and rotate to achieve a
- landscape orientation. Assuming an 8.5 x 11 inch page ...
-
- 612 0 translate
- 90 rotate
-
- That will change a page from a portrait orientation to a landscape
- orientation."
-
- Mike Loader at Soft-Logik Publishing tells Denis:
-
- "You need to use the 2.2.99 driver if you're having that problem with
- PostScript output. The centering code in the 2.2.11 driver isn't
- compatible with all PS devices.
-
- PageStream3 for Macintosh requires an 030 or better and 8MB of memory
- (subject to change, but unlikely to change) with at least System 7.1.
-
- The PowerMac version requires any PowerMac with at least 8MB of
- memory, subject to change too of course."
-
-
- Well folks, on that note we'll stop and think for a moment... about whatever
- you want to think about. I'm off to do some more research on the 'Net, so
- I'll see you next week, same time, same station, and be ready to listen to
- what they are saying when...
-
-
- PEOPLE ARE TALKING
-
-
- STReport's "EDITORIAL CARTOON"
-
-
-
- "LOOKST NOT ETERNALLY BACKWARD IN ANGER..
- LEST YE MISS THINE FORTUNE AHEAD"
-
-
- Ben Van Bokkem ~ 1992
-
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- October 20, 1995
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- Issue No. 1141-2
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